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package x
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import "image"
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import "image/color"
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/data"
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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import "git.tebibyte.media/tomo/tomo/canvas"
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type box struct {
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backend *Backend
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parent parent
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outer anyBox
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bounds image.Rectangle
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minSize image.Point
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padding tomo.Inset
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border []tomo.Border
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color color.Color
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dndData data.Data
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dndAccept []data.Mime
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focused bool
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focusable bool
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canvas canvas.Canvas
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drawer canvas.Drawer
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on struct {
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focusEnter event.FuncBroadcaster
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focusLeave event.FuncBroadcaster
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dndEnter event.FuncBroadcaster
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dndLeave event.FuncBroadcaster
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dndDrop event.Broadcaster[func (data.Data)]
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mouseEnter event.FuncBroadcaster
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mouseLeave event.FuncBroadcaster
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mouseMove event.FuncBroadcaster
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mouseDown event.Broadcaster[func (input.Button)]
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mouseUp event.Broadcaster[func (input.Button)]
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scroll event.Broadcaster[func (float64, float64)]
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keyDown event.Broadcaster[func (input.Key, bool)]
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keyUp event.Broadcaster[func (input.Key, bool)]
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}
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}
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func (backend *Backend) NewBox() tomo.Box {
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box := &box {
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backend: backend,
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}
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box.drawer = box
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box.outer = box
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return box
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}
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func (this *box) Box () tomo.Box {
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return this
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}
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func (this *box) Window () tomo.Window {
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return this.parent.window()
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}
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func (this *box) Bounds () image.Rectangle {
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return this.bounds
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}
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func (this *box) InnerBounds () image.Rectangle {
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innerBounds := this.padding.Apply(this.bounds)
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for _, border := range this.border {
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innerBounds = border.Width.Apply(innerBounds)
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}
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return innerBounds
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}
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func (this *box) SetBounds (bounds image.Rectangle) {
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if this.bounds == bounds { return }
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this.bounds = bounds
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this.invalidateLayout()
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}
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func (this *box) SetColor (c color.Color) {
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if this.color == c { return }
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this.color = c
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this.invalidateDraw()
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}
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func (this *box) SetBorder (border ...tomo.Border) {
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this.border = border
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this.invalidateLayout()
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}
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func (this *box) SetMinimumSize (width, height int) {
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minSize := image.Pt(width, height)
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if this.minSize == minSize { return }
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this.minSize = minSize
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if this.bounds.Dx() < width || this.bounds.Dy() < height {
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this.invalidateLayout()
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}
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// TODO: alert the parent
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}
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func (this *box) SetPadding (padding tomo.Inset) {
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if this.padding == padding { return }
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this.padding = padding
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this.invalidateLayout()
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}
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func (this *box) SetDNDData (dat data.Data) {
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this.dndData = dat
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}
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func (this *box) SetDNDAccept (types ...data.Mime) {
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this.dndAccept = types
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}
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func (this *box) SetFocused (focused bool) {
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if this.Focused () && !focused {
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this.parent.window().focus(nil)
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} else if !this.Focused() && focused {
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this.parent.window().focus(this.outer)
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}
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}
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func (this *box) SetFocusable (focusable bool) {
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if this.focusable == focusable { return }
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this.focusable = focusable
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if !focusable {
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this.SetFocused(false)
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}
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}
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func (this *box) Focused () bool {
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return this.outer == this.parent.window().focused
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}
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func (this *box) Modifiers () input.Modifiers {
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return this.parent.window().modifiers
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}
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func (this *box) MousePosition () image.Point {
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return this.parent.window().mousePosition
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}
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// ----- event handler setters ---------------------------------------------- //
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func (this *box) OnFocusEnter (callback func()) event.Cookie {
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return this.on.focusEnter.Connect(callback)
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}
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func (this *box) OnFocusLeave (callback func()) event.Cookie {
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return this.on.focusLeave.Connect(callback)
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}
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func (this *box) OnDNDEnter (callback func()) event.Cookie {
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return this.on.dndEnter.Connect(callback)
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}
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func (this *box) OnDNDLeave (callback func()) event.Cookie {
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return this.on.dndLeave.Connect(callback)
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}
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func (this *box) OnDNDDrop (callback func(data.Data)) event.Cookie {
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return this.on.dndDrop.Connect(callback)
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}
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func (this *box) OnMouseEnter (callback func()) event.Cookie {
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return this.on.mouseEnter.Connect(callback)
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}
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func (this *box) OnMouseLeave (callback func()) event.Cookie {
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return this.on.mouseLeave.Connect(callback)
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}
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func (this *box) OnMouseMove (callback func()) event.Cookie {
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return this.on.mouseMove.Connect(callback)
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}
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func (this *box) OnMouseDown (callback func(input.Button)) event.Cookie {
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return this.on.mouseDown.Connect(callback)
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}
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func (this *box) OnMouseUp (callback func(input.Button)) event.Cookie {
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return this.on.mouseUp.Connect(callback)
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}
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func (this *box) OnScroll (callback func(deltaX, deltaY float64)) event.Cookie {
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return this.on.scroll.Connect(callback)
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}
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func (this *box) OnKeyDown (callback func(key input.Key, numberPad bool)) event.Cookie {
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return this.on.keyDown.Connect(callback)
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}
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func (this *box) OnKeyUp (callback func(key input.Key, numberPad bool)) event.Cookie {
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return this.on.keyUp.Connect(callback)
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}
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// -------------------------------------------------------------------------- //
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func (this *box) Draw (can canvas.Canvas) {
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this.drawBorders(can)
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pen := can.Pen()
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pen.Fill(this.color)
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pen.Rectangle(this.bounds)
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}
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func (this *box) drawBorders (can canvas.Canvas) {
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pen := can.Pen()
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bounds := this.bounds
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for _, border := range this.border {
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pen.Fill(border.Color[tomo.SideTop])
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pen.Rectangle(image.Rect (
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bounds.Min.X,
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bounds.Min.Y,
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bounds.Max.X,
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bounds.Min.Y + border.Width[tomo.SideTop]))
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pen.Fill(border.Color[tomo.SideBottom])
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pen.Rectangle(image.Rect (
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bounds.Min.X,
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bounds.Max.Y - border.Width[tomo.SideBottom],
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bounds.Max.X,
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bounds.Max.Y))
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pen.Fill(border.Color[tomo.SideLeft])
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pen.Rectangle(image.Rect (
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bounds.Min.X,
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bounds.Min.Y + border.Width[tomo.SideTop],
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bounds.Min.X + border.Width[tomo.SideLeft],
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bounds.Max.Y - border.Width[tomo.SideBottom]))
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pen.Fill(border.Color[tomo.SideRight])
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pen.Rectangle(image.Rect (
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bounds.Max.X - border.Width[tomo.SideRight],
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bounds.Min.Y + border.Width[tomo.SideTop],
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bounds.Max.X,
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bounds.Max.Y - border.Width[tomo.SideBottom]))
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bounds = border.Width.Apply(bounds)
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}
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}
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func (this *box) doDraw () {
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if this.canvas == nil { return }
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if this.drawer != nil {
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this.drawer.Draw(this.canvas)
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}
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}
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func (this *box) doLayout () {
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this.canvas = this.parent.canvas().Clip(this.bounds)
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}
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func (this *box) setParent (parent parent) {
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this.parent = parent
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}
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func (this *box) recursiveRedo () {
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this.doLayout()
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this.doDraw()
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}
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func (this *box) invalidateLayout () {
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if this.parent == nil || this.parent.window() == nil { return }
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this.parent.window().invalidateLayout(this.outer)
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}
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func (this *box) invalidateDraw () {
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if this.parent == nil || this.parent.window() == nil { return }
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this.parent.window().invalidateDraw(this.outer)
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}
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