Add support for transparency
Need to break away from ggfx to do this, probably put everything in xcanvas.
This commit is contained in:
parent
45fa282b61
commit
8401b5d0f9
152
box.go
152
box.go
@ -23,6 +23,9 @@ type box struct {
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padding tomo.Inset
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border []tomo.Border
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color color.Color
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texture *texture
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fillTransparent bool
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dndData data.Data
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dndAccept []data.Mime
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@ -111,13 +114,22 @@ func (this *box) SetBounds (bounds image.Rectangle) {
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}
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func (this *box) SetColor (c color.Color) {
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if c == nil { c = color.Transparent }
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if this.color == c { return }
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this.color = c
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this.determineFillTransparency()
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this.invalidateDraw()
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}
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func (this *box) SetTexture (texture tomo.Texture) {
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this.texture = assertTexture(texture)
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this.determineFillTransparency()
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this.invalidateDraw()
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}
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func (this *box) SetBorder (border ...tomo.Border) {
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this.border = border
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this.determineFillTransparency()
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this.invalidateLayout()
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this.invalidateMinimum()
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}
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@ -221,44 +233,103 @@ func (this *box) OnKeyDown (callback func(key input.Key, numberPad bool)) event.
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func (this *box) OnKeyUp (callback func(key input.Key, numberPad bool)) event.Cookie {
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return this.on.keyUp.Connect(callback)
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}
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func (this *box) handleFocusEnter () {
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this.on.focusEnter.Broadcast()
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}
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func (this *box) handleFocusLeave () {
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this.on.focusLeave.Broadcast()
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}
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func (this *box) handleMouseEnter () {
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this.on.mouseEnter.Broadcast()
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}
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func (this *box) handleMouseLeave () {
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this.on.mouseLeave.Broadcast()
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}
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func (this *box) handleMouseMove () {
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this.on.mouseMove.Broadcast()
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}
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func (this *box) handleMouseDown (button input.Button) {
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if this.focusable {
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this.SetFocused(true)
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} else {
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if this.parent == nil { return }
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window := this.parent.window()
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if window == nil { return }
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window.focus(nil)
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}
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for _, listener := range this.on.mouseDown.Listeners() {
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listener(button)
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}
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}
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func (this *box) handleMouseUp (button input.Button) {
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for _, listener := range this.on.mouseUp.Listeners() {
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listener(button)
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}
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}
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func (this *box) handleKeyDown (key input.Key, numberPad bool) {
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for _, listener := range this.on.keyDown.Listeners() {
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listener(key, numberPad)
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}
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}
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func (this *box) handleKeyUp (key input.Key, numberPad bool) {
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for _, listener := range this.on.keyUp.Listeners() {
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listener(key, numberPad)
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}
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}
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// -------------------------------------------------------------------------- //
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func (this *box) Draw (can canvas.Canvas) {
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if can == nil { return }
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pen := can.Pen()
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pen.Fill(this.color)
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pen.Rectangle(this.bounds)
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if this.texture == nil || this.texture.transparent {
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pen.Rectangle(this.bounds)
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}
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if this.texture != nil {
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// TODO drawR texture
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}
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}
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func (this *box) drawBorders (can canvas.Canvas) {
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if can == nil { return }
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pen := can.Pen()
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bounds := this.bounds
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rectangle := func (x0, y0, x1, y1 int, c color.Color) {
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area := image.Rect(x0, y0, x1, y1)
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_, _, _, a := c.RGBA()
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if a != 0xFFFF && this.parent != nil {
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this.parent.drawBackgroundPart(can.Clip(area))
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}
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pen.Fill(c)
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pen.Rectangle(area)
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}
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for _, border := range this.border {
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pen.Fill(border.Color[tomo.SideTop])
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pen.Rectangle(image.Rect (
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rectangle (
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bounds.Min.X,
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bounds.Min.Y,
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bounds.Max.X,
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bounds.Min.Y + border.Width[tomo.SideTop]))
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pen.Fill(border.Color[tomo.SideBottom])
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pen.Rectangle(image.Rect (
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bounds.Min.Y + border.Width[tomo.SideTop],
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border.Color[tomo.SideTop])
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rectangle (
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bounds.Min.X,
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bounds.Max.Y - border.Width[tomo.SideBottom],
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bounds.Max.X,
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bounds.Max.Y))
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pen.Fill(border.Color[tomo.SideLeft])
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pen.Rectangle(image.Rect (
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bounds.Max.Y,
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border.Color[tomo.SideBottom])
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rectangle (
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bounds.Min.X,
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bounds.Min.Y + border.Width[tomo.SideTop],
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bounds.Min.X + border.Width[tomo.SideLeft],
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bounds.Max.Y - border.Width[tomo.SideBottom]))
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pen.Fill(border.Color[tomo.SideRight])
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pen.Rectangle(image.Rect (
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bounds.Max.Y - border.Width[tomo.SideBottom],
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border.Color[tomo.SideLeft])
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rectangle (
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bounds.Max.X - border.Width[tomo.SideRight],
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bounds.Min.Y + border.Width[tomo.SideTop],
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bounds.Max.X,
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bounds.Max.Y - border.Width[tomo.SideBottom]))
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bounds.Max.Y - border.Width[tomo.SideBottom],
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border.Color[tomo.SideRight])
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bounds = border.Width.Apply(bounds)
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}
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@ -356,56 +427,11 @@ func (this *box) boxUnder (point image.Point) anyBox {
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}
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}
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func (this *box) handleFocusEnter () {
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this.on.focusEnter.Broadcast()
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}
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func (this *box) handleFocusLeave () {
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this.on.focusLeave.Broadcast()
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}
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func (this *box) handleMouseEnter () {
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this.on.mouseEnter.Broadcast()
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}
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func (this *box) handleMouseLeave () {
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this.on.mouseLeave.Broadcast()
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}
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func (this *box) handleMouseMove () {
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this.on.mouseMove.Broadcast()
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}
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func (this *box) handleMouseDown (button input.Button) {
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if this.focusable {
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this.SetFocused(true)
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} else {
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if this.parent == nil { return }
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window := this.parent.window()
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if window == nil { return }
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window.focus(nil)
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}
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for _, listener := range this.on.mouseDown.Listeners() {
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listener(button)
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}
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}
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func (this *box) handleMouseUp (button input.Button) {
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for _, listener := range this.on.mouseUp.Listeners() {
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listener(button)
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}
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}
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func (this *box) handleKeyDown (key input.Key, numberPad bool) {
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for _, listener := range this.on.keyDown.Listeners() {
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listener(key, numberPad)
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}
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}
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func (this *box) handleKeyUp (key input.Key, numberPad bool) {
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for _, listener := range this.on.keyUp.Listeners() {
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listener(key, numberPad)
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}
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func (this *box) determineFillTransparency () {
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_, _, _, a := this.color.RGBA()
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this.fillTransparent =
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a != 0xFFFF &&
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!(this.texture != nil && !this.texture.transparent)
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}
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func (this *box) propagate (callback func (anyBox) bool) bool {
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@ -132,7 +132,6 @@ func (this *containerBox) SetLayout (layout tomo.Layout) {
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func (this *containerBox) Draw (can canvas.Canvas) {
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if can == nil { return }
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this.drawBorders(can)
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pen := can.Pen()
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pen.Fill(this.color)
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@ -141,7 +140,33 @@ func (this *containerBox) Draw (can canvas.Canvas) {
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rocks[index] = box.Bounds()
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}
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for _, tile := range canvas.Shatter(this.bounds, rocks...) {
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pen.Rectangle(tile)
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if this.fillTransparent && this.parent != nil {
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this.parent.drawBackgroundPart(can.Clip(tile))
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}
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if this.texture == nil || this.texture.transparent {
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pen.Rectangle(tile)
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}
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if this.texture != nil {
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// TODO draw texture
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}
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}
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}
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func (this *containerBox) drawBackgroundPart (can canvas.Canvas) {
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if can == nil { return }
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if this.fillTransparent && this.parent != nil {
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this.parent.drawBackgroundPart(can)
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}
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pen := can.Pen()
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pen.Fill(this.color)
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if this.texture == nil || this.texture.transparent {
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pen.Rectangle(can.Bounds())
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}
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if this.texture != nil {
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// TODO draw texture
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}
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}
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2
go.mod
2
go.mod
@ -4,7 +4,7 @@ go 1.20
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require (
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git.tebibyte.media/tomo/ggfx v0.4.0
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git.tebibyte.media/tomo/tomo v0.24.0
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git.tebibyte.media/tomo/tomo v0.25.0
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git.tebibyte.media/tomo/typeset v0.5.2
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git.tebibyte.media/tomo/xgbkb v1.0.1
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github.com/jezek/xgb v1.1.0
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4
go.sum
4
go.sum
@ -1,8 +1,8 @@
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git.tebibyte.media/sashakoshka/xgbkb v1.0.0/go.mod h1:pNcE6TRO93vHd6q42SdwLSTTj25L0Yzggz7yLe0JV6Q=
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git.tebibyte.media/tomo/ggfx v0.4.0 h1:3aUHeGS/yYWRV/zCDubBsXnik5ygkMnj/VgrM5Z75A4=
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git.tebibyte.media/tomo/ggfx v0.4.0/go.mod h1:zPoz8BdVQyG2KhEmeGFQBK66V71i6Kj8oVFbrZaCwRA=
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git.tebibyte.media/tomo/tomo v0.24.0 h1:Zv5S/SmGjoEzssIOx/ADZBmnIfdeeVEwHdHVQHcls9M=
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git.tebibyte.media/tomo/tomo v0.24.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
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git.tebibyte.media/tomo/tomo v0.25.0 h1:nFZATsIqLQyGNB1QreVTFhFQjbyBax1hjMff2u1qpxc=
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git.tebibyte.media/tomo/tomo v0.25.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
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git.tebibyte.media/tomo/typeset v0.5.2 h1:qHxN62/VDnrAouOuzxLmLleQNwAebshrfVYvtoOnAG4=
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git.tebibyte.media/tomo/typeset v0.5.2/go.mod h1:PwDpSdBF3l/EzoIsa2ME7QffVVajnTHZN6l3MHEGe1g=
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git.tebibyte.media/tomo/xgbkb v1.0.1 h1:b3HDUopjdQp1MZrb5Vpil4bOtk3NnNXtfQW27Blw2kE=
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@ -36,6 +36,7 @@ type parent interface {
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window () *window
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canvas () canvas.Canvas
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notifyMinimumSizeChange (anyBox)
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drawBackgroundPart (canvas.Canvas)
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}
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type anyBox interface {
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@ -46,3 +46,11 @@ func (this *texture) Clip (bounds image.Rectangle) tomo.Texture {
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func (this *texture) Close () error {
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return nil
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}
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func assertTexture (unknown tomo.Texture) *texture {
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if tx, ok := unknown.(*texture); ok {
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return tx
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} else {
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panic("foregin texture implementation, i did not make this!")
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}
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}
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@ -8,6 +8,7 @@ import "git.tebibyte.media/tomo/x/canvas"
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import "git.tebibyte.media/tomo/tomo/data"
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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import "git.tebibyte.media/tomo/tomo/canvas"
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import "github.com/jezek/xgb/xproto"
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import "github.com/jezek/xgbutil/ewmh"
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@ -361,6 +362,11 @@ func (window *window) pushRegion (region image.Rectangle) {
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subCanvas.(*xcanvas.Canvas).Push(window.xWindow.Id)
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}
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func (window *window) drawBackgroundPart (canvas.Canvas) {
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// no-op for now? maybe eventually windows will be able to have a
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// background
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}
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func (window *window) doMinimumSize () {
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window.minimumClean = true
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