Update canvas
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				@ -32,8 +32,8 @@ func (this *Canvas) Pen () canvas.Pen {
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	}
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}
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// Clip returns a sub-canvas of this canvas.
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func (this *Canvas) Clip (bounds image.Rectangle) canvas.Canvas {
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// SubCanvas returns a subset of this canvas that points to the same data.
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func (this *Canvas) SubCanvas (bounds image.Rectangle) canvas.Canvas {
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	this.assert()
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	subImage := this.Image.SubImage(bounds)
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	if subImage == nil { return nil }
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@ -86,8 +86,8 @@ func (this *Texture) Close () error {
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	return nil
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}
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// Clip returns a subset of this texture that points to the same data.
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func (this *Texture) Clip (bounds image.Rectangle) canvas.Texture {
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// SubTexture returns a subset of this texture that points to the same data.
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func (this *Texture) SubTexture (bounds image.Rectangle) canvas.Texture {
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	clipped := *this
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	clipped.rect = bounds
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	return &clipped
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