Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cd72ae5bdd | |||
| a64c27953a | |||
| 8f555f82ee | |||
| 79f81688bb | |||
| b926881233 |
38
box.go
38
box.go
@@ -117,14 +117,34 @@ func (this *box) SetColor (c color.Color) {
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}
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}
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func (this *box) SetTexture (texture canvas.Texture) {
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func (this *box) SetTexture (texture canvas.Texture) {
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if this.texture == texture { return }
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this.texture = xcanvas.AssertTexture(texture)
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this.texture = xcanvas.AssertTexture(texture)
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this.invalidateDraw()
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this.invalidateDraw()
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}
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}
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func (this *box) SetBorder (border ...tomo.Border) {
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func (this *box) SetBorder (borders ...tomo.Border) {
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this.border = border
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previousBorderSum := this.borderSum()
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this.invalidateLayout()
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previousBorders := this.border
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this.invalidateMinimum()
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this.border = borders
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// only invalidate the layout if the border is sized differently
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if this.borderSum() != previousBorderSum {
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this.invalidateLayout()
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this.invalidateMinimum()
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return
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}
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// if the border takes up the same amount of space, only invalidate the
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// drawing if it looks different
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for index, newBorder := range this.border {
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different :=
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index >= len(previousBorders) ||
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newBorder != previousBorders[index]
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if different {
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this.invalidateDraw()
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return
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}
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}
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}
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}
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func (this *box) SetMinimumSize (size image.Point) {
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func (this *box) SetMinimumSize (size image.Point) {
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@@ -285,7 +305,7 @@ func (this *box) Draw (can canvas.Canvas) {
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if this.transparent() && this.parent != nil {
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if this.transparent() && this.parent != nil {
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this.parent.drawBackgroundPart(can)
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this.parent.drawBackgroundPart(can)
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}
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}
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pen.Rectangle(can.Bounds())
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pen.Rectangle(this.Bounds())
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}
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}
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func (this *box) drawBorders (can canvas.Canvas) {
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func (this *box) drawBorders (can canvas.Canvas) {
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@@ -356,7 +376,11 @@ func (this *box) doMinimumSize () {
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}
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}
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}
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}
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// var drawcnt int
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func (this *box) doDraw () {
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func (this *box) doDraw () {
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// println("DRAW", drawcnt)
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// drawcnt ++
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if this.canvas == nil { return }
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if this.canvas == nil { return }
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if this.drawer != nil {
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if this.drawer != nil {
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this.drawBorders(this.canvas)
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this.drawBorders(this.canvas)
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@@ -364,7 +388,11 @@ func (this *box) doDraw () {
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}
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}
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}
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}
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// var laycnt int
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func (this *box) doLayout () {
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func (this *box) doLayout () {
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// println("LAYOUT", laycnt)
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// laycnt ++
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this.innerClippingBounds = this.borderSum().Apply(this.bounds)
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this.innerClippingBounds = this.borderSum().Apply(this.bounds)
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if this.parent == nil { this.canvas = nil; return }
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if this.parent == nil { this.canvas = nil; return }
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parentCanvas := this.parent.canvas()
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parentCanvas := this.parent.canvas()
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@@ -31,11 +31,13 @@ func (backend *Backend) NewContainerBox() tomo.ContainerBox {
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}
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}
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func (this *containerBox) SetColor (c color.Color) {
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func (this *containerBox) SetColor (c color.Color) {
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if this.color == c { return }
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this.box.SetColor(c)
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this.box.SetColor(c)
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this.invalidateTransparentChildren()
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this.invalidateTransparentChildren()
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}
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}
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func (this *containerBox) SetTexture (texture canvas.Texture) {
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func (this *containerBox) SetTexture (texture canvas.Texture) {
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if this.texture == texture { return }
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this.box.SetTexture(texture)
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this.box.SetTexture(texture)
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this.invalidateTransparentChildren()
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this.invalidateTransparentChildren()
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}
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}
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@@ -225,12 +227,6 @@ func (this *containerBox) notifyMinimumSizeChange (child anyBox) {
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}
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}
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}
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}
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func (this *containerBox) boundedLayoutHints () tomo.LayoutHints {
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hints := this.layoutHints()
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hints.Bounds = this.ContentBounds().Add(this.InnerBounds().Min)
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return hints
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}
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func (this *containerBox) layoutHints () tomo.LayoutHints {
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func (this *containerBox) layoutHints () tomo.LayoutHints {
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return tomo.LayoutHints {
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return tomo.LayoutHints {
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OverflowX: this.hOverflow,
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OverflowX: this.hOverflow,
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@@ -245,7 +241,7 @@ func (this *containerBox) contentMinimum () image.Point {
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minimum := this.box.contentMinimum()
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minimum := this.box.contentMinimum()
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if this.layout != nil {
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if this.layout != nil {
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layoutMinimum := this.layout.MinimumSize (
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layoutMinimum := this.layout.MinimumSize (
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this.boundedLayoutHints(),
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this.layoutHints(),
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this.children)
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this.children)
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if this.hOverflow { layoutMinimum.X = 0 }
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if this.hOverflow { layoutMinimum.X = 0 }
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if this.vOverflow { layoutMinimum.Y = 0 }
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if this.vOverflow { layoutMinimum.Y = 0 }
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@@ -258,8 +254,8 @@ func (this *containerBox) doLayout () {
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this.box.doLayout()
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this.box.doLayout()
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previousContentBounds := this.contentBounds
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previousContentBounds := this.contentBounds
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// by default, use innerBounds for contentBounds. if a direction
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// by default, use innerBounds (translated to 0, 0) for contentBounds.
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// overflows, use the layout's minimum size for it.
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// if a direction overflows, use the layout's minimum size for it.
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var minimum image.Point
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var minimum image.Point
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if this.layout != nil {
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if this.layout != nil {
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minimum = this.layout.MinimumSize (
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minimum = this.layout.MinimumSize (
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@@ -267,19 +263,33 @@ func (this *containerBox) doLayout () {
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this.children)
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this.children)
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}
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}
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innerBounds := this.InnerBounds()
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innerBounds := this.InnerBounds()
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this.contentBounds = innerBounds
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this.contentBounds = innerBounds.Sub(innerBounds.Min)
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if this.hOverflow { this.contentBounds.Max.X = this.contentBounds.Min.X + minimum.X }
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if this.hOverflow { this.contentBounds.Max.X = this.contentBounds.Min.X + minimum.X }
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if this.vOverflow { this.contentBounds.Max.Y = this.contentBounds.Min.Y + minimum.Y }
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if this.vOverflow { this.contentBounds.Max.Y = this.contentBounds.Min.Y + minimum.Y }
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// offset the content bounds by the scroll so children can be positioned
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// accordingly.
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this.constrainScroll()
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this.contentBounds = this.contentBounds.Add(this.scroll).Sub(innerBounds.Min)
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// arrange children
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// arrange children
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if this.layout != nil {
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if this.layout != nil {
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this.layout.Arrange(this.boundedLayoutHints(), this.children)
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layoutHints := this.layoutHints()
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layoutHints.Bounds = this.contentBounds
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this.layout.Arrange(layoutHints, this.children)
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}
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}
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// build an accurate contentBounds by unioning the bounds of all child
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// boxes
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this.contentBounds = image.Rectangle { }
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for _, box := range this.children {
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bounds := box.Bounds()
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this.contentBounds = this.contentBounds.Union(bounds)
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}
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// constrain the scroll
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this.constrainScroll()
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// offset children and contentBounds by scroll
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for _, box := range this.children {
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box.SetBounds(box.Bounds().Add(this.scroll).Add(innerBounds.Min))
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}
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this.contentBounds = this.contentBounds.Add(this.scroll)
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if previousContentBounds != this.contentBounds {
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if previousContentBounds != this.contentBounds {
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this.on.contentBoundsChange.Broadcast()
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this.on.contentBoundsChange.Broadcast()
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