Fix misprint of record_compute() during record_render()

This commit is contained in:
mars 2022-05-07 18:29:13 -06:00
parent 451f292605
commit d0289774b7
1 changed files with 1 additions and 1 deletions

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@ -157,7 +157,7 @@ impl<T: RenderPass> RenderPassBoxTrait for RenderPassBox<T> {
fn record_render(&self, data: IndexedPhaseData) -> Option<wgpu::RenderBundle> {
let rp = &self.render_pass;
let name = rp.get_name();
println!("{}::record_compute(phase: {:?})", name, data.phase);
println!("{}::record_render(phase: {:?})", name, data.phase);
let frame_data = self.get_frame_data(data);
rp.record_render(frame_data)
}