Fix misprint of record_compute() during record_render()
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@ -157,7 +157,7 @@ impl<T: RenderPass> RenderPassBoxTrait for RenderPassBox<T> {
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fn record_render(&self, data: IndexedPhaseData) -> Option<wgpu::RenderBundle> {
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fn record_render(&self, data: IndexedPhaseData) -> Option<wgpu::RenderBundle> {
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let rp = &self.render_pass;
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let rp = &self.render_pass;
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let name = rp.get_name();
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let name = rp.get_name();
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println!("{}::record_compute(phase: {:?})", name, data.phase);
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println!("{}::record_render(phase: {:?})", name, data.phase);
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let frame_data = self.get_frame_data(data);
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let frame_data = self.get_frame_data(data);
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rp.record_render(frame_data)
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rp.record_render(frame_data)
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}
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}
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