marceline-cramer
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306a983d14
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Surface normals
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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70336446ac
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Basic point lights
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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a3cdf9ef2a
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Drop Renderer into dedicated module
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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cf70c8c647
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Move async code out of Renderer
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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cca7fdcf08
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Split into more files
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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3ca8e2f4c6
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Refactor mesh commands (again)
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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2d6f408230
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Depth buffer
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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33d4402738
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Textures
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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d6639bd2c8
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Texture coordinates
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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5b318134c5
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Add Planets demo
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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0c75860efd
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Refactor MeshCommands
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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55264bfceb
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Migrate into mesh.rs
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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5d68d3f71d
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Load viking_room.obj and draw grid of them
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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59edbb10fe
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Initial transformed mesh rendering
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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efb9972203
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Pipeline
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2022-02-24 13:03:09 -07:00 |
marceline-cramer
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6784b10e3c
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Initial commit
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2022-02-24 13:03:09 -07:00 |
Skye Terran
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9f00540b55
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Initial commit
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2022-02-23 10:25:46 -08:00 |