mars
|
45cd80d239
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Multi-mesh objects + full scene tree
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2022-05-30 00:22:49 -06:00 |
mars
|
3437d4d40f
|
WIP scene hierarchy + glTF loading
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2022-05-20 21:18:01 -06:00 |
mars
|
c5eb2bff49
|
Add Model struct
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2022-05-18 20:00:02 -06:00 |
mars
|
afb3dca4ce
|
Live object editing!
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2022-05-16 18:59:04 -06:00 |
mars
|
3606cabb53
|
STL loading and file dialogs
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2022-05-15 23:29:34 -06:00 |
mars
|
a2fc6590b4
|
Resize viewport framebuffer
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2022-05-15 16:06:42 -06:00 |
mars
|
23234c2263
|
Create Flycam, pass to RenderState, and handle drags
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2022-05-15 15:30:05 -06:00 |
mars
|
e7ff524e7b
|
Draw OffscreenTextures to ViewportWidget
|
2022-05-15 14:49:50 -06:00 |
mars
|
0359c92ae9
|
Add ViewportWidget
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2022-05-15 14:25:17 -06:00 |
mars
|
73eceb601e
|
Add RenderState
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2022-05-15 13:40:25 -06:00 |
mars
|
a622696fe9
|
Puffin profiler window
|
2022-05-15 11:55:57 -06:00 |
mars
|
10dfe4f22c
|
Populate basic UI
|
2022-05-15 11:31:22 -06:00 |
mars
|
e8fdd82119
|
Refactor editor into Application struct
|
2022-05-14 22:50:40 -06:00 |
mars
|
a7a4fc82ac
|
Editor winit + wgpu rendering hello world
|
2022-05-14 17:28:37 -06:00 |
mars
|
5b7f621b2a
|
Add cyborg_editor crate
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2022-05-14 15:35:27 -06:00 |