cyborg/shaders
mars 31e336f4ef Color fragments by sin(position) 2022-05-11 09:22:08 -06:00
..
example.wgsl Enhance shaders + include preprocessing 2022-05-05 06:24:30 -06:00
mesh_forward.wgsl Color fragments by sin(position) 2022-05-11 09:22:08 -06:00
mesh_skinning.wgsl Mesh compute skinning! (but no rasterizing yet) 2022-05-07 21:50:27 -06:00
oct_encoding.wgsl Add initial oct_encoding.wgsl 2022-05-07 18:37:49 -06:00
skin.wgsl Add skin.wgsl (I forgor) 2022-05-08 15:26:15 -06:00