Update README.md
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@ -18,6 +18,8 @@ Neutrino should have:
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- No redundancy
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- Explicit data types
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- No junk data (anything that isn't universally relevant to the vast majority of 3D software)
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- Non-hierarchical structure which can facilitate conversion between different softwares' conventions
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- *For example: Many softwares use DAGs (Directed Acyclic Graphs) to structure their scenes, but not all of them. Neutrino should not be limited to any specific software's convention.*
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### Human-readable syntax
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