Update README.md

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@ -18,6 +18,8 @@ Neutrino should have:
- No redundancy
- Explicit data types
- No junk data (anything that isn't universally relevant to the vast majority of 3D software)
- Non-hierarchical structure which can facilitate conversion between different softwares' conventions
- *For example: Many softwares use DAGs (Directed Acyclic Graphs) to structure their scenes, but not all of them. Neutrino should not be limited to any specific software's convention.*
### Human-readable syntax