Update README.md

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Skye Terran 2021-08-17 15:05:09 -07:00 committed by GitHub
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@ -57,9 +57,6 @@ Neutrino should have:
*Describes the right axis of the scene ("x", "-x", "y", "-y", "z", or "-z")*
- scene [dict]
*The hierarchy of objects in the scene, stored as a recursive tree of objects and their children.*
**NEW: Objects can be parented to one another, preserving the original organization of the scene.**
- {object name} [dict]
*The name of the object in the scene hierarchy is the same as its name in the objects dictionary which details its properties below.*
- transform [dict]
@ -86,7 +83,6 @@ Neutrino should have:
*The relative file path of the source file for this object, for example: an FBX file for a mesh.*
- materials [array] [optional] [used by: mesh]
*List of the names of the materials applied to the mesh, in order of material assignment.*
**NEW: Supports multiple materials per-object.**
- materials [dict]
*A list of named materials in the scene.*
- {material name} [dict]
@ -97,10 +93,10 @@ Neutrino should have:
- type [string]
*The datatype of the parameter ("scalar", "vector", or "texture")*
- value [array or string]
*The value of the parameter, which depends on the parameter type:
- If it's a scalar: a float declaring the value.
- If it's a vector: an array of length 4 declaring RGBA values.
- If it's a texture: the relative file path of the texture map.*
*The value of the parameter, which depends on the parameter type:*
- *If it's a scalar: a float declaring the value.*
- *If it's a vector: an array of length 4 declaring RGBA values.*
- *If it's a texture: the relative file path of the texture map.*
### Example