batch operations
This commit is contained in:
parent
0dc33e54ab
commit
568e0cb835
76
Cargo.lock
generated
76
Cargo.lock
generated
@ -8,6 +8,12 @@ version = "1.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "cdb031dd78e28731d87d56cc8ffef4a8f36ca26c38fe2de700543e627f8a464a"
|
||||
|
||||
[[package]]
|
||||
name = "cfg-if"
|
||||
version = "1.0.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "baf1de4339761588bc0619e3cbc0120ee582ebb74b53b4efbf79117bd2da40fd"
|
||||
|
||||
[[package]]
|
||||
name = "futures"
|
||||
version = "0.3.16"
|
||||
@ -102,13 +108,31 @@ dependencies = [
|
||||
"slab",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "getrandom"
|
||||
version = "0.2.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7fcd999463524c52659517fe2cea98493cfe485d10565e7b0fb07dbba7ad2753"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"libc",
|
||||
"wasi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "hypoloop"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"futures",
|
||||
"rand",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "libc"
|
||||
version = "0.2.99"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a7f823d141fe0a24df1e23b4af4e3c7ba9e5966ec514ea068c93024aa7deb765"
|
||||
|
||||
[[package]]
|
||||
name = "memchr"
|
||||
version = "2.4.0"
|
||||
@ -127,6 +151,12 @@ version = "0.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8b870d8c151b6f2fb93e84a13146138f05d02ed11c7e7c54f8826aaaf7c9f184"
|
||||
|
||||
[[package]]
|
||||
name = "ppv-lite86"
|
||||
version = "0.2.10"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ac74c624d6b2d21f425f752262f42188365d7b8ff1aff74c82e45136510a4857"
|
||||
|
||||
[[package]]
|
||||
name = "proc-macro-hack"
|
||||
version = "0.5.19"
|
||||
@ -157,6 +187,46 @@ dependencies = [
|
||||
"proc-macro2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand"
|
||||
version = "0.8.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2e7573632e6454cf6b99d7aac4ccca54be06da05aca2ef7423d22d27d4d4bcd8"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"rand_chacha",
|
||||
"rand_core",
|
||||
"rand_hc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand_chacha"
|
||||
version = "0.3.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e6c10a63a0fa32252be49d21e7709d4d4baf8d231c2dbce1eaa8141b9b127d88"
|
||||
dependencies = [
|
||||
"ppv-lite86",
|
||||
"rand_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand_core"
|
||||
version = "0.6.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d34f1408f55294453790c48b2f1ebbb1c5b4b7563eb1f418bcfcfdbb06ebb4e7"
|
||||
dependencies = [
|
||||
"getrandom",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand_hc"
|
||||
version = "0.3.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d51e9f596de227fda2ea6c84607f5558e196eeaf43c986b724ba4fb8fdf497e7"
|
||||
dependencies = [
|
||||
"rand_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "slab"
|
||||
version = "0.4.3"
|
||||
@ -179,3 +249,9 @@ name = "unicode-xid"
|
||||
version = "0.2.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8ccb82d61f80a663efe1f787a51b16b5a51e3314d6ac365b08639f52387b33f3"
|
||||
|
||||
[[package]]
|
||||
name = "wasi"
|
||||
version = "0.10.2+wasi-snapshot-preview1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fd6fbd9a79829dd1ad0cc20627bf1ed606756a7f77edff7b66b7064f9cb327c6"
|
||||
|
@ -7,3 +7,4 @@ edition = "2018"
|
||||
|
||||
[dependencies]
|
||||
futures = "0.3.16"
|
||||
rand = "0.8.4"
|
||||
|
69
src/main.rs
69
src/main.rs
@ -1,4 +1,5 @@
|
||||
use std::time::{Duration, Instant};
|
||||
use rand::Rng;
|
||||
|
||||
// loop constants
|
||||
const UPDATE_INTERVAL: u32 = 40;
|
||||
@ -8,8 +9,9 @@ const DEBUG_LOOP: bool = false;
|
||||
const GRAVITY: f32 = -9.8;
|
||||
|
||||
// a struct made for physics objects
|
||||
#[derive(Copy, Clone)]
|
||||
#[derive(Clone)]
|
||||
struct PhysicsObject {
|
||||
name: String,
|
||||
location: [f32; 3],
|
||||
velocity: [f32; 3],
|
||||
gravity_enabled: bool
|
||||
@ -24,12 +26,19 @@ fn main() {
|
||||
// track the delta time (the duration of the previous loop in milliseconds)
|
||||
let mut delta_time = Duration::new(0, 0);
|
||||
|
||||
// create a test physics object
|
||||
let mut test_object = PhysicsObject {
|
||||
location: [0.0, 0.0, 10.0],
|
||||
velocity: [0.0, 5.0, 0.0],
|
||||
gravity_enabled: true
|
||||
};
|
||||
// a vector of objects to calculate physics for
|
||||
let mut objects: Vec<PhysicsObject> = vec![];
|
||||
let mut rng = rand::thread_rng();
|
||||
for i in 0..6 {
|
||||
let new_object = PhysicsObject {
|
||||
name: i.to_string(),
|
||||
location: [0.0, 0.0, 0.0],
|
||||
velocity: [rng.gen::<f32>() * 10.0, rng.gen::<f32>() * 10.0, rng.gen::<f32>() * 10.0],
|
||||
gravity_enabled: true
|
||||
};
|
||||
|
||||
objects.push(new_object)
|
||||
}
|
||||
|
||||
while simulate {
|
||||
// start timing the loop
|
||||
@ -37,14 +46,16 @@ fn main() {
|
||||
|
||||
// update
|
||||
if delta_time.as_millis() as u32 >= UPDATE_INTERVAL {
|
||||
update(delta_time, &mut test_object);
|
||||
update(delta_time, &mut objects);
|
||||
|
||||
// reset the delta time
|
||||
delta_time = Duration::new(0,0);
|
||||
}
|
||||
|
||||
// DEBUG
|
||||
println!("Time: {}s | test_object | Location: {:?} | Velocity: {:?}", time.as_millis() as f32 / 1000.0, test_object.location, test_object.velocity);
|
||||
for object in objects.iter() {
|
||||
println!("Time: {}s | {} | Location: {:?} | Velocity: {:?}", time.as_millis() as f32 / 1000.0, object.name, object.location, object.velocity);
|
||||
}
|
||||
|
||||
//display(delta_time, &test_object);
|
||||
|
||||
@ -57,7 +68,7 @@ fn main() {
|
||||
|
||||
// update function
|
||||
// TODO - I think I'm resetting delta time in the wrong place or just using it incorrectly; frameskips aren't happening at all
|
||||
fn update(delta_time: Duration, object: &mut PhysicsObject) {
|
||||
fn update(delta_time: Duration, objects: &mut Vec<PhysicsObject>) {
|
||||
if DEBUG_LOOP {
|
||||
println!("Updating");
|
||||
}
|
||||
@ -65,20 +76,26 @@ fn update(delta_time: Duration, object: &mut PhysicsObject) {
|
||||
// calculate the exact timestep (fractional time in seconds) from delta time
|
||||
let timestep: f32 = delta_time.as_millis() as f32 / 1000.0;
|
||||
|
||||
// update location based on velocity
|
||||
for i in 0..3 {
|
||||
object.location[i] += timestep * object.velocity[i];
|
||||
}
|
||||
for object in objects.iter_mut() {
|
||||
// update location based on velocity
|
||||
for i in 0..3 {
|
||||
// location += timestep * velocity
|
||||
// use an FMA here to halve the rounding error
|
||||
object.location[i] = timestep.mul_add(object.velocity[i], object.location[i]);
|
||||
}
|
||||
|
||||
// gravity
|
||||
if object.gravity_enabled {
|
||||
object.velocity[2] += GRAVITY * timestep;
|
||||
}
|
||||
// gravity
|
||||
if object.gravity_enabled {
|
||||
// velocity += timestep * gravity
|
||||
// use an FMA here to halve the rounding error
|
||||
object.velocity[2] = timestep.mul_add(GRAVITY, object.velocity[2]);
|
||||
}
|
||||
|
||||
// prevent the object from going below the ground plane, and kill downward velocity upon "hitting" the ground plane
|
||||
if object.location[2] <= 0.0 {
|
||||
object.location[2] = 0.0;
|
||||
object.velocity[2] = object.velocity[2].max(0.0);
|
||||
// prevent the object from going below the ground plane, and kill downward velocity upon "hitting" the ground plane
|
||||
if object.location[2] <= 0.0 {
|
||||
object.location[2] = 0.0;
|
||||
object.velocity[2] = object.velocity[2].max(0.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -92,14 +109,6 @@ fn display(delta_time: Duration, object: &PhysicsObject) {
|
||||
println!("Displaying | Delta Time: {}ms | Relative Time: {}", delta_time.as_millis(), interpolation);
|
||||
}
|
||||
|
||||
// create a "render object", which we can apply interpolation to
|
||||
let mut render_object = *object;
|
||||
|
||||
// interpolate physics values for smooth rendering
|
||||
for i in 0..3 {
|
||||
render_object.location[i] += render_object.velocity[i] * interpolation;
|
||||
}
|
||||
|
||||
// DEBUG
|
||||
// println!("test_object | Location: {:?} | Velocity: {:?}", render_object.location, render_object.velocity);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user