33 lines
883 B
Rust
33 lines
883 B
Rust
use hypoloop::core::{State, Loop};
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fn main() {
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// create a new sim loop
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let mut sim = Loop::new();
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sim.set_update_interval(20);
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// test variable
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let mut x: f32 = 0.0;
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// create a closure containing your update logic
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let mut tick = move |state: &mut State| {
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// access loop metadata via the State object
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x += state.get_timestep();
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print!("x: {} | ", x);
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// print information about the current tick's timings
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state.debug_time();
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};
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// create a closure containing your display logic
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let mut display = move |state: &mut State| {
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//
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};
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// run the simulation with your user-defined update and display logic
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// initialize the sim (cleans internal clocks, etc.)
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sim.init();
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loop {
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// "step" the sim forward
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sim.step(&mut tick, &mut display);
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}
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} |