Add --crash flag to crash and print stack trace on panic
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ac2db05d06
commit
861d6af1d7
@ -41,6 +41,7 @@ type environment struct {
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logDirectory string
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configFile string
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verbose bool
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crash bool
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}
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// running stores whether the environment is currently running.
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@ -282,7 +283,12 @@ func (this *environment) runRunnable(ctx context.Context, actor Runnable) (stopE
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for {
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// run actor
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lastStart := time.Now()
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err := panicWrapCtx(ctx, actor.Run)
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var err error
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if this.flags.crash {
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err = actor.Run(ctx)
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} else {
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err = panicWrapCtx(ctx, actor.Run)
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}
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// detect context cancellation
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if ctxErr := ctx.Err(); ctxErr != nil {
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@ -24,6 +24,7 @@ func (this *environment) phase10FlagParsing() bool {
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flagLogDirectory := set.Flag('l', "log-directory", "Write logs to the specified directory", cli.ValString)
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flagConfigFile := set.Flag('c', "config-file", "Use this configuration file", cli.ValString)
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flagVerbose := set.Flag('v', "verbose", "Enable verbose output/logging", nil)
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flagCrash := set.Flag(0, "crash", "Crash when an actor panics", nil)
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// ask actors to add flags
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actors, done := this.actors.RBorrow()
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@ -60,6 +61,9 @@ func (this *environment) phase10FlagParsing() bool {
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if _, ok := flagVerbose.First(); ok {
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this.flags.verbose = true
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}
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if _, ok := flagCrash.First(); ok {
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this.flags.crash = true
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}
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return true
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}
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