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7d0620fe3e
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7d0620fe3e | |||
3115c5feef | |||
10ca4f4671 |
8
actor.go
8
actor.go
@ -29,6 +29,14 @@ type Actor interface {
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Type() string
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}
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// Named is any object with a name.
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type Named() string {
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// Name returns the name. This doesn't need to be the same as Type. It
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// must return the same string every time. It is used to differentiate
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// actors of the same type in logs.
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Name() string
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}
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// FlagAdder is any object that can add [Flag]s to a [FlagSet]. Actors which
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// implement this interface will be called upon to add flags during and only
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// during the flag parsing phase.
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2
ini.go
2
ini.go
@ -162,7 +162,7 @@ func configFiles(program string) ([]string, error) {
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userConfig, err := os.UserConfigDir()
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if err != nil { return nil, err }
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return []string {
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filepath.Join("/etc", program),
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filepath.Join("/etc", program, program + ".conf"),
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filepath.Join(userConfig, program),
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}, nil
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}
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6
util.go
6
util.go
@ -77,7 +77,11 @@ func logActors (actors iter.Seq[Actor]) {
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}
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types := make(map[string] int)
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for actor := range actors {
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types[actor.Type()] += 1
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typ := actor.Type()
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if named, ok := actor.(Named); ok {
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typ = fmt.Sprintf("%s/%s", typ, named.Name())
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}
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types[typ] += 1
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}
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for typ, count := range types {
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if count > 1 {
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