Fix color.Premultiply
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				| @ -22,9 +22,9 @@ func ToRGBA (c color.Color) color.RGBA { | ||||
| // Premultiply applies alpha-premultiplication that colors must apply as per | ||||
| // color.Color.RGBA. This is an intrinsically lossy proccess. | ||||
| func Premultiply (ur, ug, ub, ua uint32) (r, g, b, a uint32) { | ||||
| 	return (ur * a) / 0xFFFF, | ||||
| 		(ug * a) / 0xFFFF, | ||||
| 		(ub * a) / 0xFFFF, | ||||
| 	return (ur * ua) / 0xFFFF, | ||||
| 		(ug * ua) / 0xFFFF, | ||||
| 		(ub * ua) / 0xFFFF, | ||||
| 		ua | ||||
| } | ||||
| 
 | ||||
|  | ||||
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