Merge branch 'master' into refactor

This commit is contained in:
aditya-K2 2022-08-31 15:19:13 +05:30
commit 5ff27748ae
4 changed files with 40 additions and 1 deletions

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@ -18,6 +18,8 @@ var (
"ADDITIONAL_PADDING_Y": 16, "ADDITIONAL_PADDING_Y": 16,
"IMAGE_WIDTH_EXTRA_X": -1.5, "IMAGE_WIDTH_EXTRA_X": -1.5,
"IMAGE_WIDTH_EXTRA_Y": -3.75, "IMAGE_WIDTH_EXTRA_Y": -3.75,
"NETWORK_TYPE": "tcp",
"NETWORK_ADDRESS": "localhost",
"MUSIC_DIRECTORY": utils.CheckDirectoryFmt(getMusicDirectory()), "MUSIC_DIRECTORY": utils.CheckDirectoryFmt(getMusicDirectory()),
"PORT": "6600", "PORT": "6600",
"DEFAULT_IMAGE_PATH": "default.jpg", "DEFAULT_IMAGE_PATH": "default.jpg",

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@ -26,6 +26,26 @@ This is the port where your Music Player Daemon Is Running
```yml ```yml
MPD_PORT : "6600" MPD_PORT : "6600"
``` ```
## Network Type
By Default gomp assumes that you connect to MPD Server through tcp, But if your MPD Server is configured to expose a unix socket rather than a port, then you can specify network type to "unix"
```yml
NETWORK_TYPE : "unix"
```
Read More about it in the [sample_config](https://github.com/aditya-K2/gomp/blob/master/sample_config.yml)
## Network Address
The Address of the Host for e.g `"localhost"` or `"/path/to/unix/socket/"` if you are using unix sockets
Defaults to `localhost`
```yml
NETWORK_ADDRESS : "/home/$USER/.mpd/socket"
```
Read More about it in the [sample_config](https://github.com/aditya-K2/gomp/blob/master/sample_config.yml)
## Music Directory ## Music Directory

11
main.go
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@ -22,7 +22,16 @@ import (
func main() { func main() {
config.ReadConfig() config.ReadConfig()
var mpdConnectionError error var mpdConnectionError error
CONN, mpdConnectionError := mpd.Dial("tcp", "localhost:"+viper.GetString("MPD_PORT")) del := ""
nt := viper.GetString("NETWORK_TYPE")
port := viper.GetString("MPD_PORT")
if nt == "tcp" {
del = ":"
} else if nt == "unix" && port != "" {
port = ""
}
CONN, mpdConnectionError := mpd.Dial(nt,
viper.GetString("NETWORK_ADDRESS")+del+port)
if mpdConnectionError != nil { if mpdConnectionError != nil {
utils.Print("RED", "Could Not Connect to MPD Server\n") utils.Print("RED", "Could Not Connect to MPD Server\n")
utils.Print("GREEN", "Make Sure You Mention the Correct MPD Port in the config file.\n") utils.Print("GREEN", "Make Sure You Mention the Correct MPD Port in the config file.\n")

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@ -49,7 +49,15 @@ IMAGE_WIDTH_EXTRA_Y : -3.75
MPD_PORT : "6600" MPD_PORT : "6600"
# Port on which music player daemon is running # Port on which music player daemon is running
# Do not provide this if you are connecting through a unix socket
NETWORK_TYPE : "tcp" # Defaults to tcp if not provided, use "unix" if MPD Server is configured to expose
# a unix socket rather than a port
# Known networks are "tcp", "tcp4" (IPv4-only), "tcp6" (IPv6-only), "udp", "udp4" (IPv4-only), "udp6" (IPv6-only),
# "ip", "ip4" (IPv4-only), "ip6" (IPv6-only), "unix" and "unixpacket".
NETWORK_ADDRESS : "localhost" # Defaults to localhost if not provided,
# This is the address of the host, for e.g "localhost"/ "127.0.0.1" / a Unix Socket "/home/$USER/.mpd/socket"
DEFAULT_IMAGE_PATH: "default.jpg" DEFAULT_IMAGE_PATH: "default.jpg"
# Note It is neccessary to use /home/your_user_name instead of ~ # Note It is neccessary to use /home/your_user_name instead of ~