Added addChild and addChildNode functions (WIP)
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				@ -1,5 +1,9 @@
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package main
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import (
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	"strings"
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)
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type FileNode struct{
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	children [] FileNode
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	path string
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@ -9,3 +13,35 @@ type FileNode struct{
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func (f *FileNode) addChildren(path string){
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	f.children = append(f.children, FileNode{children: make([]FileNode, 0), path: path, parent: f})
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}
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func (f *FileNode) addChildNode(m FileNode){
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	m.parent = f
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	f.children = append(f.children, m)
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}
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func mapGenerator(fileList [] string) map[string][]string {
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	var a map[string][]string = make(map[string][]string)
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	for i := range(fileList){
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		a[strings.Split(fileList[i] , "/")[0]] = append(a[strings.Split(fileList[i] , "/")[0]], strings.Split(fileList[i] , "/")[1])
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	}
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	return a
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}
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func generateDirectoryTree(fileList [] string) *FileNode{
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	var head *FileNode = new(FileNode)
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	for i:=0; i<len(fileList) ; i++ {
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		separatedPaths := strings.Split(fileList [i] , "/")
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		var currentNode *FileNode = new(FileNode)
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		tempNode := currentNode
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		for  j := range(separatedPaths) {
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			if j != (len(separatedPaths)-1) {
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				tempNode.addChildren(separatedPaths[j])
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				tempNode = &tempNode.children[0]
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			} else{
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				tempNode.addChildren(separatedPaths[j])
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			}
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		}
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		head.addChildNode(*currentNode)
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	}
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	return head;
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}
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