gomp/client/client.go
aditya-K2 175b694a4d Implementing Simple Buffer Searching
Searching the Global Database although is enough but I have felt a need to have a
quick and fast search option to search the current buffer.

Buffer Search is also one of the views It can be only turned on if the File Browser
has focus. ( Thinking of making it global ). The Searching is done
through the fuzzy module. FileNode now implements the Source Interface.
The Changed Function of the Search Bar checks for text changes and then
modifies the Matches Variable which is used by the Update Function to
Draw the Results. The Results have the Matching Characters Highlighted
Differently. Maximum of 15 results are displayed to avoid lag. Upon
Selecting the Result through the Search Bar navigation is possible and
selection of the item is done the same way it works for file Browser.
After Selection the Focus is returned Back to the File Browser. For The
Tracks only the title is used for searching.
2021-12-26 00:18:23 +05:30

214 lines
6.4 KiB
Go

package client
import (
"errors"
"fmt"
"github.com/fhs/gompd/mpd"
"strings"
)
var (
CONN *mpd.Client
ArtistTree map[string]map[string]map[string]string
NotificationServer interface {
Send(string)
}
WHITE_AND_BOLD string = "[#ffffff::b]"
)
func SetConnection(c *mpd.Client) {
CONN = c
}
func SetNotificationServer(n interface{ Send(string) }) {
NotificationServer = n
}
func TogglePlayBack() error {
status, err := CONN.Status()
if status["state"] == "play" && err == nil {
CONN.Pause(true)
} else if status["state"] == "pause" && err == nil {
CONN.Play(-1)
}
return err
}
// The GenerateContentSlice returns a slice of the content to be displayed on the Search View. The Slice is generated
// because the random nature of maps as they return values randomly hence the draw function keeps changing the order
// in which the results appear.
func GenerateContentSlice(selectedSuggestion string) ([]interface{}, error) {
var ContentSlice []interface{}
if strings.TrimRight(selectedSuggestion, " ") == "" {
NotificationServer.Send("Empty Search!")
return nil, errors.New("empty Search String Provided")
}
if _, ok := ArtistTree[selectedSuggestion]; ok {
ContentSlice = append(ContentSlice, WHITE_AND_BOLD+"Artists :")
ContentSlice = append(ContentSlice, selectedSuggestion)
ContentSlice = append(ContentSlice, WHITE_AND_BOLD+"Artist Albums :")
for albumName := range ArtistTree[selectedSuggestion] {
ContentSlice = append(ContentSlice, [2]string{albumName, selectedSuggestion})
}
ContentSlice = append(ContentSlice, WHITE_AND_BOLD+"Artist Tracks :")
for albumName, trackList := range ArtistTree[selectedSuggestion] {
for track := range trackList {
ContentSlice = append(ContentSlice, [3]string{track, selectedSuggestion, albumName})
}
}
}
if aMap := QueryArtistTreeForAlbums(ArtistTree, selectedSuggestion); len(aMap) != 0 {
ContentSlice = append(ContentSlice, WHITE_AND_BOLD+"Albums :")
for mSlice := range aMap {
ContentSlice = append(ContentSlice, mSlice)
}
ContentSlice = append(ContentSlice, WHITE_AND_BOLD+"Album Tracks :")
for a, pathSlice := range aMap {
for _, path := range pathSlice {
ContentSlice = append(ContentSlice, [3]string{path[0], a[1], a[0]})
}
}
}
if tMap := QueryArtistTreeForTracks(ArtistTree, selectedSuggestion); len(tMap) != 0 {
ContentSlice = append(ContentSlice, WHITE_AND_BOLD+"Tracks :")
for mSlice := range tMap {
ContentSlice = append(ContentSlice, mSlice)
}
}
return ContentSlice, nil
}
// GenerateArtistTree Artist Tree is a map of Artist to their Album Map
// Album Tree is a map of the tracks in that particular album.
func GenerateArtistTree() (map[string]map[string]map[string]string, error) {
ArtistTree = make(map[string]map[string]map[string]string)
AllInfo, err := CONN.ListAllInfo("/")
if err == nil {
for _, i := range AllInfo {
if _, ArtistExists := ArtistTree[i["Artist"]]; !ArtistExists {
ArtistTree[i["Artist"]] = make(map[string]map[string]string)
}
if _, AlbumExists := ArtistTree[i["Artist"]][i["Album"]]; !AlbumExists {
ArtistTree[i["Artist"]][i["Album"]] = make(map[string]string)
}
if _, TitleExists := ArtistTree[i["Artist"]][i["Album"]][i["Title"]]; !TitleExists {
ArtistTree[i["Artist"]][i["Album"]][i["Title"]] = i["file"]
}
}
return ArtistTree, nil
} else {
return nil, errors.New("Could Not Generate Artist Tree")
}
}
func PrintArtistTree(a map[string]map[string]map[string]string) {
for k, v := range a {
fmt.Println(k, " : ")
for k1, v1 := range v {
fmt.Println("\t|---", k1, " : ")
for k2 := range v1 {
fmt.Println("\t\t|---", k2)
}
}
}
}
// Adds All tracks from a specified album to a playlist
func AddAlbum(a map[string]map[string]map[string]string, alb string, artist string) {
for _, v := range a[artist][alb] {
err := CONN.Add(v)
if err != nil {
NotificationServer.Send("Could Not Add Song : " + v)
}
}
NotificationServer.Send("Album Added : " + alb)
}
// Adds All tracks from a specified artist to a playlist
func AddArtist(a map[string]map[string]map[string]string, artist string) {
if val, ok := a[artist]; ok {
for _, v := range val {
for _, path := range v {
err := CONN.Add(path)
if err != nil {
NotificationServer.Send("Could Not Add Song : " + path)
}
}
}
NotificationServer.Send("Artist Added : " + artist)
}
}
// Adds Specified Track to the Playlist
func AddTitle(a map[string]map[string]map[string]string, artist, alb, track string, addAndPlay bool) {
if addAndPlay {
id, err := CONN.AddId(a[artist][alb][track], -1)
CONN.PlayId(id)
if err != nil {
NotificationServer.Send("Could Not Add Track : " + track)
}
} else {
err := CONN.Add(a[artist][alb][track])
if err != nil {
NotificationServer.Send("Could Not Add Track : " + track)
}
}
NotificationServer.Send("Track Added : " + track)
}
/* Querys the Artist Tree for a track and returns a TrackMap (i.e [3]string{artist, album, track} -> Path) which will help us
to add tracks to the playlist */
func QueryArtistTreeForTracks(a map[string]map[string]map[string]string, track string) map[[3]string]string {
TrackMap := make(map[[3]string]string)
for artistName, albumMap := range a {
for albumName, trackList := range albumMap {
for trackName, path := range trackList {
if trackName == track {
TrackMap[[3]string{trackName, artistName, albumName}] = path
}
}
}
}
return TrackMap
}
/* Querys the Artist Tree for an album and returns a AlbumMap (i.e [3]string{artist, album } ->[]Path of songs in the album)
which will help us to add all album tracks to the playlist */
func QueryArtistTreeForAlbums(a map[string]map[string]map[string]string, album string) map[[2]string][][2]string {
AlbumMap := make(map[[2]string][][2]string)
for artistName, albumMap := range a {
for albumName, trackList := range albumMap {
if albumName == album {
var pathSlice [][2]string
for trackName, path := range trackList {
pathSlice = append(pathSlice, [2]string{trackName, path})
}
AlbumMap[[2]string{albumName, artistName}] = pathSlice
}
}
}
return AlbumMap
}
func AddToPlaylist(a interface{}, addAndPlay bool) {
switch a.(type) {
case [3]string:
{
b := a.([3]string)
AddTitle(ArtistTree, b[1], b[2], b[0], addAndPlay)
}
case [2]string:
{
b := a.([2]string)
AddAlbum(ArtistTree, b[0], b[1])
}
case string:
{
b := a.(string)
AddArtist(ArtistTree, b)
}
}
}