Fixed advance keycode translation
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@ -5,7 +5,8 @@ import "github.com/jezek/xgb/xproto"
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import "github.com/jezek/xgbutil/keybind"
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import "github.com/jezek/xgbutil/keybind"
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import "git.tebibyte.media/sashakoshka/stone"
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import "git.tebibyte.media/sashakoshka/stone"
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// when making changes to this file, look at keysymdef.h
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// when making changes to this file, look at keysymdef.h and
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// https://tronche.com/gui/x/xlib/input/keyboard-encoding.html
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var buttonCodeTable = map[xproto.Keysym] stone.Button {
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var buttonCodeTable = map[xproto.Keysym] stone.Button {
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0xFFFFFF: stone.ButtonUnknown,
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0xFFFFFF: stone.ButtonUnknown,
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@ -19,7 +20,7 @@ var buttonCodeTable = map[xproto.Keysym] stone.Button {
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0xFF7F: stone.KeyNumLock,
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0xFF7F: stone.KeyNumLock,
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0xFF08: stone.KeyBackspace,
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0xFF08: stone.KeyBackspace,
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0xFF09: stone.KeyTab,
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0xFF09: stone.KeyTab,
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0xFF0A: stone.KeyEnter,
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0xFF0D: stone.KeyEnter,
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0xFF1B: stone.KeyEscape,
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0xFF1B: stone.KeyEscape,
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0xFF52: stone.KeyUp,
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0xFF52: stone.KeyUp,
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@ -147,25 +148,18 @@ func (backend *Backend) keycodeToButton (
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}
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}
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case shift:
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case shift:
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selectedKeysym = symbol3
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selectedKeysym = symbol2
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selectedRune = symbol3Rune
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selectedRune = symbol2Rune
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}
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}
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// look up in table
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// look up in table
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var isControl bool
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var isControl bool
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button, isControl = buttonCodeTable[selectedKeysym]
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button, isControl = buttonCodeTable[selectedKeysym]
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if isControl { return }
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// if it wasn't found,
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if !isControl {
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button = stone.Button(selectedRune)
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button = stone.Button(selectedRune)
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}
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// TODO: shift isnt working. follow
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// https://tronche.com/gui/x/xlib/input/keyboard-encoding.html
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println("--")
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println(keycode)
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println(selectedKeysym)
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println(selectedRune)
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println(button)
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return
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return
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}
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}
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