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51fbd8acef
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Added more efficient damage buffer method
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2022-11-17 00:26:28 -05:00 |
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754017a2db
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Added Buffer interface, and clear method
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2022-11-16 21:20:48 -05:00 |
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e030f8632b
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Overhauled event system
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2022-11-16 00:29:23 -05:00 |
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3a3fb66db8
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Buffer is thread safe
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2022-11-15 17:45:48 -05:00 |
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85994112cf
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Made buffer's dot private
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2022-11-15 17:41:08 -05:00 |
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77cf88b856
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There is only one type of buffer now
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2022-11-15 17:36:41 -05:00 |
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de3e4b528b
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Redid color system
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2022-11-15 11:16:29 -05:00 |
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c0d85cda5b
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Added documentation
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2022-11-15 00:22:01 -05:00 |
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3a879d9a5f
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Mouse input works
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2022-11-06 15:59:06 -05:00 |
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3abba9d69b
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Don't even bother with text wrapping
This is a pretty useless feature, all things considered. It should
be the job of the application to figure that out.
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2022-11-06 15:26:50 -05:00 |
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f98b551ba2
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Added bounds checking to buffer
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2022-11-06 15:25:55 -05:00 |
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ff7240d553
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Pass keyboard events through application
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2022-11-06 15:12:44 -05:00 |
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4b129a8391
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Buffer, DamageBuffer, and Application are io.Writers
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2022-11-06 14:17:43 -05:00 |
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e12fb3d7db
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Window resizing
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2022-11-02 18:51:33 -04:00 |
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fea20558ac
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Initial commit
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2022-10-31 15:51:28 -04:00 |
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