2023-09-14 12:48:08 -06:00
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package objects
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import "image"
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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var _ tomo.Object = new(Scrollbar)
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// Scrollbar is a special type of slider that can control the scroll of any
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// overflowing ContainerObject.
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//
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// Sub-components:
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// - ScrollbarHandle is the grabbable handle of the scrollbar.
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//
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// Tags:
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// - [vertical] The scrollbar is oriented vertically.
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// - [horizontall] The scrollbar is oriented horizontally.
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//
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// ScrollbarHandle tags:
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// - [vertical] The handle is oriented vertically.
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// - [horizontall] The handle is oriented horizontally.
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type Scrollbar struct {
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box tomo.ContainerBox
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handle *sliderHandle
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layout scrollbarLayout
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dragging bool
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dragOffset image.Point
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linkCookie event.Cookie
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on struct {
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valueChange event.FuncBroadcaster
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}
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}
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func newScrollbar (orient string) *Scrollbar {
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this := &Scrollbar {
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box: tomo.NewContainerBox(),
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handle: &sliderHandle {
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Box: tomo.NewBox(),
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},
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layout: scrollbarLayout {
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vertical: orient == "vertical",
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},
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}
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this.box.Add(this.handle)
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this.box.SetFocusable(true)
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this.box.SetInputMask(true)
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this.box.OnKeyUp(this.handleKeyUp)
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this.box.OnKeyDown(this.handleKeyDown)
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this.box.OnButtonDown(this.handleButtonDown)
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this.box.OnButtonUp(this.handleButtonUp)
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this.box.OnMouseMove(this.handleMouseMove)
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this.box.OnScroll(this.handleScroll)
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this.handle.SetRole(tomo.R("objects", "ScrollbarHandle"))
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this.handle.SetTag(orient, true)
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this.box.SetRole(tomo.R("objects", "Scrollbar"))
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this.box.SetTag(orient, true)
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return this
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}
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// NewVerticalScrollbar creates a new vertical scrollbar.
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func NewVerticalScrollbar () *Scrollbar {
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return newScrollbar("vertical")
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}
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// NewHorizontalScrollbar creates a new horizontal scrollbar.
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func NewHorizontalScrollbar () *Scrollbar {
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return newScrollbar("horizontal")
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}
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// GetBox returns the underlying box.
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func (this *Scrollbar) GetBox () tomo.Box {
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return this.box
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}
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// Link assigns this scrollbar to a ContentObject. Closing the returned cookie
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// will unlink it.
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func (this *Scrollbar) Link (box tomo.ContentObject) event.Cookie {
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this.layout.linked = box
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this.linkCookie = this.newLinkCookie (
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box.OnContentBoundsChange(this.handleLinkedContentBoundsChange))
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this.box.SetAttr(tomo.ALayout(this.layout))
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return this.linkCookie
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}
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func (this *Scrollbar) handleLinkedContentBoundsChange () {
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if this.layout.linked == nil { return }
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previousValue := this.layout.value
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trackLength := this.layout.contentLength() - this.layout.viewportLength()
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if trackLength == 0 {
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this.layout.value = 0
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} else {
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this.layout.value = this.layout.contentPos() / trackLength
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}
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this.box.SetAttr(tomo.ALayout(this.layout))
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if this.layout.value != previousValue {
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this.on.valueChange.Broadcast()
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}
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}
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// Value returns the value of the scrollbar between 0 and 1 where 0 is scrolled
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// all the way to the left/top, and 1 is scrolled all the way to the
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// right/bottom.
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func (this *Scrollbar) Value () float64 {
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if this.layout.linked == nil { return 0 }
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return this.layout.value
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}
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// SetValue sets the value of the scrollbar between 0 and 1, where 0 is scrolled
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// all the way to the left/top, and 1 is scrolled all the way to the
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// right/bottom.
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func (this *Scrollbar) SetValue (value float64) {
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if this.layout.linked == nil { return }
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if value > 1 { value = 1 }
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if value < 0 { value = 0 }
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trackLength := this.layout.contentLength() - this.layout.viewportLength()
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position := trackLength * value
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point := this.layout.linked.ContentBounds().Min
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if this.layout.vertical {
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point.Y = -int(position)
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} else {
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point.X = -int(position)
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}
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this.layout.linked.ScrollTo(point)
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}
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// OnValueChange specifies a function to be called when the user changes the
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// position of the scrollbar.
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func (this *Scrollbar) OnValueChange (callback func ()) event.Cookie {
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return this.on.valueChange.Connect(callback)
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}
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// PageSize returns the scroll distance of a page.
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func (this *Scrollbar) PageSize () int {
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if this.layout.linked == nil { return 0 }
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viewport := this.layout.linked.GetBox().InnerBounds()
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if this.layout.vertical {
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return viewport.Dy()
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} else {
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return viewport.Dx()
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}
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}
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// StepSize returns the scroll distance of a step.
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func (this *Scrollbar) StepSize () int {
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// FIXME: this should not be hardcoded, need to get base font metrics
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// from tomo somehow. should be (emspace, lineheight)
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return 16
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}
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func (this *Scrollbar) handleKeyUp (key input.Key, numpad bool) bool {
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switch key {
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case input.KeyUp, input.KeyLeft: return true
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case input.KeyDown, input.KeyRight: return true
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case input.KeyPageUp: return true
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case input.KeyPageDown: return true
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case input.KeyHome: return true
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case input.KeyEnd: return true
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}
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return false
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}
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func (this *Scrollbar) handleKeyDown (key input.Key, numpad bool) bool {
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modifiers := this.box.Window().Modifiers()
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switch key {
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case input.KeyUp, input.KeyLeft:
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if modifiers.Alt {
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this.SetValue(0)
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} else {
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this.scrollBy(this.StepSize())
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}
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return true
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case input.KeyDown, input.KeyRight:
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if modifiers.Alt {
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this.SetValue(1)
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} else {
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this.scrollBy(-this.StepSize())
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}
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case input.KeyPageUp:
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this.scrollBy(this.PageSize())
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return true
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case input.KeyPageDown:
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this.scrollBy(-this.PageSize())
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return true
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case input.KeyHome:
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this.SetValue(0)
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return true
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case input.KeyEnd:
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this.SetValue(1)
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return true
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}
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return false
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}
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func (this *Scrollbar) handleButtonDown (button input.Button) bool {
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pointer := this.box.Window().MousePosition()
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handle := this.handle.Bounds()
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within := pointer.In(handle)
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var above bool; if this.layout.vertical {
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above = pointer.Y < handle.Min.Y + handle.Dy() / 2
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} else {
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above = pointer.X < handle.Min.X + handle.Dx() / 2
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}
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switch button {
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case input.ButtonLeft:
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if within {
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this.dragging = true
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this.dragOffset =
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pointer.Sub(this.handle.Bounds().Min).
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Add(this.box.InnerBounds().Min)
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this.drag()
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} else {
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this.dragOffset = this.fallbackDragOffset()
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this.dragging = true
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this.drag()
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}
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case input.ButtonMiddle:
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if above {
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this.scrollBy(this.PageSize())
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} else {
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this.scrollBy(-this.PageSize())
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}
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case input.ButtonRight:
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if above {
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this.scrollBy(this.StepSize())
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} else {
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this.scrollBy(-this.StepSize())
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}
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}
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return true
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}
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func (this *Scrollbar) handleButtonUp (button input.Button) bool {
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if button != input.ButtonLeft || !this.dragging { return true }
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this.dragging = false
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return true
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}
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func (this *Scrollbar) handleMouseMove () bool {
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if !this.dragging { return false }
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this.drag()
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return true
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}
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func (this *Scrollbar) handleScroll (x, y float64) bool {
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if this.layout.linked == nil { return false }
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delta := (x + y)
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if this.layout.vertical {
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x = 0
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y = delta
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} else {
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x = delta
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y = 0
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}
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this.layout.linked.ScrollTo (
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this.layout.linked.ContentBounds().Min.
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Sub(image.Pt(int(x), int(y))))
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return true
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}
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func (this *Scrollbar) drag () {
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pointer := this.box.Window().MousePosition().Sub(this.dragOffset)
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gutter := this.box.InnerBounds()
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handle := this.handle.Bounds()
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if this.layout.vertical {
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this.SetValue (
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float64(pointer.Y) /
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float64(gutter.Dy() - handle.Dy()))
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} else {
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this.SetValue (
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float64(pointer.X) /
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float64(gutter.Dx() - handle.Dx()))
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}
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}
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func (this *Scrollbar) fallbackDragOffset () image.Point {
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if this.layout.vertical {
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return this.box.InnerBounds().Min.
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Add(image.Pt(0, this.handle.Bounds().Dy() / 2))
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} else {
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return this.box.InnerBounds().Min.
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Add(image.Pt(this.handle.Bounds().Dx() / 2, 0))
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}
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}
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func (this *Scrollbar) scrollBy (distance int) {
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|
|
|
if this.layout.linked == nil { return }
|
|
|
|
var vector image.Point; if this.layout.vertical {
|
|
|
|
vector.Y = distance
|
|
|
|
} else {
|
|
|
|
vector.X = distance
|
|
|
|
}
|
|
|
|
this.layout.linked.ScrollTo (
|
|
|
|
this.layout.linked.ContentBounds().Min.
|
|
|
|
Add(vector))
|
|
|
|
}
|
|
|
|
|
2023-09-14 12:48:08 -06:00
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|
|
type scrollbarCookie struct {
|
|
|
|
owner *Scrollbar
|
|
|
|
subCookies []event.Cookie
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this *Scrollbar) newLinkCookie (subCookies ...event.Cookie) *scrollbarCookie {
|
|
|
|
return &scrollbarCookie {
|
|
|
|
owner: this,
|
|
|
|
subCookies: subCookies,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this *scrollbarCookie) Close () {
|
|
|
|
for _, cookie := range this.subCookies {
|
|
|
|
cookie.Close()
|
|
|
|
}
|
|
|
|
this.owner.layout.linked = nil
|
2024-08-24 19:35:43 -06:00
|
|
|
this.owner.box.SetAttr(tomo.ALayout(this.owner.layout))
|
2023-09-14 12:48:08 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
type scrollbarLayout struct {
|
|
|
|
vertical bool
|
2023-09-14 18:34:56 -06:00
|
|
|
value float64
|
2024-05-27 14:28:48 -06:00
|
|
|
linked tomo.ContentObject
|
2023-09-14 12:48:08 -06:00
|
|
|
}
|
|
|
|
|
2024-07-21 09:48:28 -06:00
|
|
|
func (scrollbarLayout) MinimumSize (hints tomo.LayoutHints, boxes tomo.BoxQuerier) image.Point {
|
|
|
|
if boxes.Len() != 1 { return image.Pt(0, 0) }
|
|
|
|
return boxes.MinimumSize(0)
|
2023-09-14 12:48:08 -06:00
|
|
|
}
|
|
|
|
|
2024-07-21 09:48:28 -06:00
|
|
|
func (this scrollbarLayout) Arrange (hints tomo.LayoutHints, boxes tomo.BoxArranger) {
|
|
|
|
if boxes.Len() != 1 { return }
|
|
|
|
handle := image.Rectangle { Max: boxes.MinimumSize(0) }
|
2023-09-14 12:48:08 -06:00
|
|
|
gutter := hints.Bounds
|
|
|
|
|
2023-09-14 19:04:59 -06:00
|
|
|
var gutterLength float64;
|
|
|
|
var handleMin float64;
|
|
|
|
if this.vertical {
|
|
|
|
gutterLength = float64(gutter.Dy())
|
|
|
|
handleMin = float64(handle.Dy())
|
|
|
|
} else {
|
|
|
|
gutterLength = float64(gutter.Dx())
|
|
|
|
handleMin = float64(handle.Dx())
|
|
|
|
}
|
2023-09-14 18:34:56 -06:00
|
|
|
|
2023-09-14 19:04:59 -06:00
|
|
|
// calculate handle length
|
|
|
|
handleLength := gutterLength * this.viewportContentRatio()
|
|
|
|
if handleLength < handleMin { handleLength = handleMin }
|
2023-09-14 23:47:58 -06:00
|
|
|
if handleLength >= gutterLength {
|
2024-05-27 13:22:18 -06:00
|
|
|
// just hide the handle if it isn't needed. we are the layout
|
|
|
|
// and we shouldn't be adding and removing boxes, so this is
|
|
|
|
// really the only good way to hide things.
|
|
|
|
// TODO perhaps have a "Hidden" rectangle in the Tomo API?
|
2024-07-21 09:48:28 -06:00
|
|
|
boxes.SetBounds(0, image.Rect(-32, -32, -16, -16))
|
2023-09-14 23:47:58 -06:00
|
|
|
return
|
|
|
|
}
|
2023-09-14 19:04:59 -06:00
|
|
|
if this.vertical {
|
|
|
|
handle.Max.Y = int(handleLength)
|
|
|
|
} else {
|
|
|
|
handle.Max.X = int(handleLength)
|
|
|
|
}
|
|
|
|
|
|
|
|
// calculate handle position
|
|
|
|
handlePosition := (gutterLength - handleLength) * this.value
|
|
|
|
var handleOffset image.Point
|
|
|
|
if this.vertical {
|
|
|
|
handleOffset = image.Pt(0, int(handlePosition))
|
|
|
|
} else {
|
|
|
|
handleOffset = image.Pt(int(handlePosition), 0)
|
|
|
|
}
|
2024-05-13 17:45:18 -06:00
|
|
|
handle = handle.Sub(handleOffset).Add(gutter.Min)
|
2023-09-14 19:04:59 -06:00
|
|
|
|
|
|
|
// place handle
|
2024-07-21 09:48:28 -06:00
|
|
|
boxes.SetBounds(0, handle)
|
2023-09-14 19:04:59 -06:00
|
|
|
|
2023-09-14 12:48:08 -06:00
|
|
|
}
|
2023-09-14 18:34:56 -06:00
|
|
|
|
2024-07-21 09:48:28 -06:00
|
|
|
func (this scrollbarLayout) RecommendedHeight (hints tomo.LayoutHints, boxes tomo.BoxQuerier, width int) int {
|
2024-06-15 07:27:35 -06:00
|
|
|
return this.MinimumSize(hints, boxes).X
|
2024-06-11 15:17:11 -06:00
|
|
|
}
|
|
|
|
|
2024-07-21 09:48:28 -06:00
|
|
|
func (this scrollbarLayout) RecommendedWidth (hints tomo.LayoutHints, boxes tomo.BoxQuerier, height int) int {
|
2024-06-15 07:27:35 -06:00
|
|
|
return this.MinimumSize(hints, boxes).Y
|
2024-06-11 15:17:11 -06:00
|
|
|
}
|
|
|
|
|
2023-09-14 18:34:56 -06:00
|
|
|
func (this scrollbarLayout) viewportContentRatio () float64 {
|
|
|
|
if this.linked == nil { return 0 }
|
2023-09-14 19:04:59 -06:00
|
|
|
return this.viewportLength() / this.contentLength()
|
2023-09-14 18:34:56 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
func (this scrollbarLayout) viewportLength () float64 {
|
|
|
|
if this.vertical {
|
2024-05-27 14:28:48 -06:00
|
|
|
return float64(this.linked.GetBox().InnerBounds().Dy())
|
2023-09-14 18:34:56 -06:00
|
|
|
} else {
|
2024-05-27 14:28:48 -06:00
|
|
|
return float64(this.linked.GetBox().InnerBounds().Dx())
|
2023-09-14 18:34:56 -06:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this scrollbarLayout) contentLength () float64 {
|
|
|
|
if this.vertical {
|
|
|
|
return float64(this.linked.ContentBounds().Dy())
|
|
|
|
} else {
|
|
|
|
return float64(this.linked.ContentBounds().Dx())
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this scrollbarLayout) contentPos () float64 {
|
|
|
|
if this.vertical {
|
|
|
|
return float64(this.linked.ContentBounds().Min.Y)
|
|
|
|
} else {
|
|
|
|
return float64(this.linked.ContentBounds().Min.X)
|
|
|
|
}
|
|
|
|
}
|