Add menus

This commit is contained in:
Sasha Koshka 2024-06-07 01:59:29 -04:00
parent 8139d871cc
commit 2c7c77d8da
2 changed files with 175 additions and 0 deletions

101
menu.go Normal file
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package objects
import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
// import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/objects/layouts"
// Menu is a menu window.
type Menu struct {
tomo.Window
parent tomo.Window
bounds image.Rectangle
rootContainer tomo.ContainerBox
tearLine tomo.Box
torn bool
}
// NewMenu creates a new menu with the specified items. The menu will appear
// directly under the anchor Object. If the anchor is nil, it will appear
// directly under the mouse pointer instead.
func NewMenu (anchor tomo.Object, items ...tomo.Object) (*Menu, error) {
menu := &Menu { }
if anchor == nil {
// TODO: *actually* put it under the mouse
window, err := tomo.NewWindow(menu.bounds)
if err != nil { return nil, err }
menu.Window = window
} else {
menu.bounds = menuBoundsFromAnchor(anchor)
menu.parent = anchor.GetBox().Window()
window, err := menu.parent.NewMenu(menu.bounds)
if err != nil { return nil, err }
menu.Window = window
}
menu.rootContainer = tomo.NewContainerBox()
menu.rootContainer.SetLayout(layouts.ContractVertical)
if !menu.torn {
menu.tearLine = tomo.NewBox()
menu.tearLine.SetRole(tomo.R("objects", "TearLine", ""))
tomo.Apply(menu.tearLine)
menu.tearLine.SetFocusable(true)
menu.tearLine.OnKeyUp(func (key input.Key, numberPad bool) {
if key != input.KeyEnter && key != input.Key(' ') { return }
menu.TearOff()
})
menu.tearLine.OnMouseUp(func (button input.Button) {
if button != input.ButtonLeft { return }
if menu.tearLine.MousePosition().In(menu.tearLine.Bounds()) {
menu.TearOff()
}
})
menu.rootContainer.Add(menu.tearLine)
}
for _, item := range items {
menu.rootContainer.Add(item)
if item, ok := item.(*MenuItem); ok {
item.OnClick(func () {
if !menu.torn {
menu.Close()
}
})
}
}
menu.rootContainer.SetRole(tomo.R("objects", "Container", "menu"))
tomo.Apply(menu.rootContainer)
menu.Window.SetRoot(menu.rootContainer)
return menu, nil
}
// TearOff converts this menu into a tear-off menu.
func (this *Menu) TearOff () {
if this.torn { return }
if this.parent == nil { return }
this.torn = true
window, err := this.parent.NewChild(this.bounds)
if err != nil { return }
visible := this.Window.Visible()
this.Window.SetRoot(nil)
this.Window.Close()
this.rootContainer.Remove(this.tearLine)
this.Window = window
this.Window.SetRoot(this.rootContainer)
this.Window.SetVisible(visible)
}
func menuBoundsFromAnchor (anchor tomo.Object) image.Rectangle {
bounds := anchor.GetBox().Bounds()
return image.Rect (
bounds.Min.X, bounds.Max.Y,
bounds.Max.X, bounds.Max.Y)//.Add(windowBounds.Min)
}

74
menuitem.go Normal file
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package objects
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/objects/layouts"
// MenuItem is a clickable button.
type MenuItem struct {
tomo.ContainerBox
label *Label
icon *Icon
labelActive bool
on struct {
click event.FuncBroadcaster
}
}
// NewMenuItem creates a new menu item with the specified text.
func NewMenuItem (text string) *MenuItem {
box := &MenuItem {
ContainerBox: tomo.NewContainerBox(),
label: NewLabel(text),
icon: NewIcon("", tomo.IconSizeSmall),
}
box.SetRole(tomo.R("objects", "MenuItem", ""))
tomo.Apply(box)
box.label.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
box.SetLayout(layouts.NewGrid([]bool { false, true }, []bool { true }))
box.Add(box.icon)
box.Add(box.label)
box.CaptureDND(true)
box.CaptureMouse(true)
box.CaptureScroll(true)
box.CaptureKeyboard(true)
box.OnMouseUp(box.handleMouseUp)
box.OnKeyUp(box.handleKeyUp)
box.SetFocusable(true)
return box
}
// SetText sets the text of the items's label.
func (this *MenuItem) SetText (text string) {
this.label.SetText(text)
}
// SetIcon sets an icon for this item. Setting the icon to IconUnknown will
// remove it.
func (this *MenuItem) SetIcon (id tomo.Icon) {
if this.icon != nil { this.Remove(this.icon) }
this.Insert(NewIcon(id, tomo.IconSizeSmall), this.label)
}
// OnClick specifies a function to be called when the menu item is clicked.
func (this *MenuItem) OnClick (callback func ()) event.Cookie {
return this.on.click.Connect(callback)
}
func (this *MenuItem) handleKeyUp (key input.Key, numberPad bool) {
if key != input.KeyEnter && key != input.Key(' ') { return }
this.on.click.Broadcast()
}
func (this *MenuItem) handleMouseUp (button input.Button) {
if button != input.ButtonLeft { return }
if this.MousePosition().In(this.Bounds()) {
this.on.click.Broadcast()
}
}