Add OnEdit to TextInput
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parent
4d790f7264
commit
ca2f9654b3
11
input.go
11
input.go
@ -13,6 +13,7 @@ type TextInput struct {
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text []rune
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text []rune
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on struct {
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on struct {
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enter event.FuncBroadcaster
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enter event.FuncBroadcaster
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edit event.FuncBroadcaster
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}
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}
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}
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}
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@ -47,6 +48,11 @@ func (this *TextInput) OnEnter (callback func ()) event.Cookie {
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return this.on.enter.Connect(callback)
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return this.on.enter.Connect(callback)
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}
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}
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// OnEdit specifies a function to be called when the user edits the input text.
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func (this *TextInput) OnEdit (callback func ()) event.Cookie {
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return this.on.edit.Connect(callback)
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}
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func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
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func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
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dot := this.Dot()
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dot := this.Dot()
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modifiers := this.Modifiers()
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modifiers := this.Modifiers()
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@ -93,7 +99,10 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
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}
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}
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this.Select(dot)
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this.Select(dot)
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if changed { this.SetText(string(this.text)) }
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if changed {
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this.SetText(string(this.text))
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this.on.edit.Broadcast()
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}
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}
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}
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func (this *TextInput) handleScroll (x, y float64) {
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func (this *TextInput) handleScroll (x, y float64) {
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