12 Commits

Author SHA1 Message Date
6497da69ed LabelCheckbox no longer expands vertically
It should in theory valign to middle this way, but grid layout
suffers from #1
2024-05-18 14:18:02 -04:00
34794f4c77 Make the dialog API more normal
It was very nice but inconsistent with literally everything else,
and never in my life have I seen someone else make a constructor
that way.
2024-05-18 14:16:57 -04:00
25625e9a99 Add dialog boxes 2024-05-18 13:25:06 -04:00
4cea0aa0bd Flow layout no longer leaves last box behind 2024-05-17 14:43:06 -04:00
1cb9e8091e Combine Row/Column layouts into Contract layout 2024-05-17 03:56:49 -04:00
68d49e1b02 Add flow layout 2024-05-17 03:51:24 -04:00
f025ec3d8a Slider can now be controlled by scrolling
If ya nasty
2024-05-17 01:22:47 -04:00
6fad52b335 Slider broadcasts slide event when manipulated with key presses 2024-05-17 01:09:59 -04:00
8134069e1f Add Value and SetValue to ScrollContainer 2024-05-17 01:08:39 -04:00
dca1eaefb5 Add SunkenContainer 2024-05-13 19:48:29 -04:00
87e81c00d3 Scrollbar and ScrollContainer use ScrollTo correctly 2024-05-13 19:45:18 -04:00
224ca25000 NewHeading returns a Heading as expected 2024-05-07 20:21:45 -04:00
9 changed files with 370 additions and 93 deletions

View File

@@ -23,13 +23,23 @@ func newContainer (layout tomo.Layout, children ...tomo.Object) *Container {
return this
}
// NewOuterContainer creates a new container that has padding around it.
// NewOuterContainer creates a new container that has padding around it, as well
// as a solid background color. It is meant to be used as a root container for a
// window, tab pane, etc.
func NewOuterContainer (layout tomo.Layout, children ...tomo.Object) *Container {
this := newContainer(layout, children...)
theme.Apply(this, theme.R("objects", "Container", "outer"))
return this
}
// NewSunkenContainer creates a new container with a sunken style and padding
// around it. It is meant to be used as a root container for a ScrollContainer.
func NewSunkenContainer (layout tomo.Layout, children ...tomo.Object) *Container {
this := newContainer(layout, children...)
theme.Apply(this, theme.R("objects", "Container", "sunken"))
return this
}
// NewInnerContainer creates a new container that has no padding around it.
func NewInnerContainer (layout tomo.Layout, children ...tomo.Object) *Container {
this := newContainer(layout, children...)

101
dialog.go Normal file
View File

@@ -0,0 +1,101 @@
package objects
import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/theme"
import "git.tebibyte.media/tomo/objects/layouts"
// DialogKind defines the semantic role of a dialog window.
type DialogKind int; const (
DialogInformation DialogKind = iota
DialogQuestion
DialogWarning
DialogError
)
// Dialog is a modal dialog window.
type Dialog struct {
tomo.Window
controlRow tomo.ContainerBox
}
type clickable interface {
OnClick (func ()) event.Cookie
}
// NewDialog creates a new dialog window given a dialog kind.
func NewDialog (kind DialogKind, parent tomo.Window, title, message string, options ...tomo.Object) (*Dialog, error) {
if title == "" {
switch kind {
case DialogInformation: title = "Information"
case DialogQuestion: title = "Question"
case DialogWarning: title = "Warning"
case DialogError: title = "Error"
}
}
dialog := &Dialog { }
if parent == nil {
window, err := tomo.NewWindow(image.Rectangle { })
if err != nil { return nil, err }
dialog.Window = window
} else {
window, err := parent.NewModal(image.Rectangle { })
if err != nil { return nil, err }
dialog.Window = window
}
var iconId theme.Icon
switch kind {
case DialogInformation: iconId = theme.IconStatusInformation
case DialogQuestion: iconId = theme.IconStatusQuestion
case DialogWarning: iconId = theme.IconStatusWarning
case DialogError: iconId = theme.IconStatusError
}
dialog.SetTitle(title)
icon := NewIcon(iconId, theme.IconSizeLarge)
messageText := NewLabel(message)
messageText.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
for _, option := range options {
if option, ok := option.(clickable); ok {
option.OnClick(dialog.Close)
}
}
dialog.controlRow = NewInnerContainer(layouts.ContractHorizontal, options...)
dialog.controlRow.SetAlign(tomo.AlignEnd, tomo.AlignEnd)
dialog.SetRoot(NewOuterContainer (
layouts.NewGrid([]bool { true }, []bool { true, false }),
NewInnerContainer(layouts.ContractHorizontal, icon, messageText),
dialog.controlRow))
return dialog, nil
}
// NewDialogOk creates a new dialog window with an OK option.
func NewDialogOk (kind DialogKind, parent tomo.Window, title, message string, onOk func ()) (*Dialog, error) {
okButton := NewButton("OK")
okButton.SetIcon(theme.IconStatusOkay)
okButton.OnClick(func () {
if onOk != nil { onOk() }
})
okButton.SetFocused(true)
return NewDialog(kind, parent, title, message, okButton)
}
// NewDialogOkCancel creates a new dialog window with OK and Cancel options.
func NewDialogOkCancel (kind DialogKind, parent tomo.Window, title, message string, onOk func ()) (*Dialog, error) {
cancelButton := NewButton("Cancel")
cancelButton.SetIcon(theme.IconStatusCancel)
okButton := NewButton("OK")
okButton.SetIcon(theme.IconStatusOkay)
okButton.OnClick(func () {
if onOk != nil { onOk() }
})
okButton.SetFocused(true)
return NewDialog(kind, parent, title, message, cancelButton, okButton)
}

View File

@@ -12,10 +12,10 @@ type Heading struct {
}
// NewHeading creates a new section heading. The level can be from 0 to 2.
func NewHeading (level int, text string) *Label {
func NewHeading (level int, text string) *Heading {
if level < 0 { level = 0 }
if level > 2 { level = 2 }
this := &Label { TextBox: tomo.NewTextBox() }
this := &Heading { TextBox: tomo.NewTextBox() }
theme.Apply(this, theme.R("objects", "Heading", fmt.Sprint(level)))
this.SetText(text)
return this

View File

@@ -25,7 +25,7 @@ func NewLabelCheckbox (value bool, text string) *LabelCheckbox {
box.label.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
box.Add(box.checkbox)
box.Add(box.label)
box.SetLayout(layouts.NewGrid([]bool { false, true }, []bool { true }))
box.SetLayout(layouts.NewGrid([]bool { false, true }, []bool { false }))
box.OnMouseUp(box.handleMouseUp)
box.label.OnMouseUp(box.handleMouseUp)

123
layouts/flow.go Normal file
View File

@@ -0,0 +1,123 @@
package layouts
import "image"
import "git.tebibyte.media/tomo/tomo"
// Flow is a grid layout where the number of rows and columns changes depending
// on the size of the container. It is designed to be used with an overflowing
// container. If the container does not overflow in the correct direction, the
// layout will behave like Contract.
type Flow bool
// FlowVertical is a vertical flow layout.
const FlowVertical Flow = true
// FlowHorizontal is a horizontal flow layout.
const FlowHorizontal Flow = false
func (flow Flow) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
// TODO: write down somewhere that layout minimums aren't taken into
// account when the respective direction is overflowed
return flow.fallback().MinimumSize(hints, boxes)
}
func (flow Flow) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
if flow.v() && !hints.OverflowY || flow.h() && !hints.OverflowX {
flow.fallback().Arrange(hints, boxes)
}
// find a minor size value that will fit all boxes
minorSize := 0
for _, box := range boxes {
boxSize := flow.minor(box.MinimumSize())
if boxSize > minorSize { minorSize = boxSize }
}
if minorSize == 0 { return }
minorSteps :=
(flow.deltaMinor(hints.Bounds) + flow.minor(hints.Gap)) /
(minorSize + flow.minor(hints.Gap))
// arrange
point := hints.Bounds.Min
index := 0
for index < len(boxes) {
// get a slice of boxes for this major step
stepIndexEnd := index + minorSteps
if stepIndexEnd > len(boxes) { stepIndexEnd = len(boxes) }
step := boxes[index:stepIndexEnd]
index += minorSteps
// find a major size that will fit all boxes on this major step
majorSize := 0
for _, box := range step {
boxSize := flow.major(box.MinimumSize())
if boxSize > majorSize { majorSize = boxSize }
}
if majorSize == 0 { continue }
// arrange all boxes on this major step
var size image.Point
size = flow.incrMajor(size, majorSize)
size = flow.incrMinor(size, minorSize)
for _, box := range step {
bounds := image.Rectangle { Min: point, Max: point.Add(size) }
box.SetBounds(bounds)
point = flow.incrMinor(point, minorSize + flow.minor(hints.Gap))
}
if flow.v() {
point.Y += majorSize + hints.Gap.Y
point.X = hints.Bounds.Min.X
} else {
point.X += majorSize + hints.Gap.X
point.Y = hints.Bounds.Min.Y
}
}
}
func (flow Flow) v () bool { return flow == FlowVertical }
func (flow Flow) h () bool { return flow == FlowHorizontal }
func (flow Flow) minor (point image.Point) int {
if flow.v() {
return point.X
} else {
return point.Y
}
}
func (flow Flow) major (point image.Point) int {
if flow.v() {
return point.Y
} else {
return point.X
}
}
func (flow Flow) incrMinor (point image.Point, delta int) image.Point {
if flow.v() {
point.X += delta
return point
} else {
point.Y += delta
return point
}
}
func (flow Flow) incrMajor (point image.Point, delta int) image.Point {
if flow.v() {
point.Y += delta
return point
} else {
point.X += delta
return point
}
}
func (flow Flow) deltaMinor (rectangle image.Rectangle) int {
if flow.v() {
return rectangle.Dx()
} else {
return rectangle.Dy()
}
}
func (flow Flow) fallback () tomo.Layout {
return Contract(flow)
}

View File

@@ -3,86 +3,93 @@ package layouts
import "image"
import "git.tebibyte.media/tomo/tomo"
type Row struct { }
// Contract is a layout that arranges boxes in a simple row or column according
// to their minimum sizes.
type Contract bool
func (Row) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
dot := image.Point { }
for _, box := range boxes {
minimum := box.MinimumSize()
dot.X += minimum.X
if dot.Y < minimum.Y {
dot.Y = minimum.Y
// ContractVertical is a vertical contracted layout.
const ContractVertical Contract = true
// ContractHorizontal is a horizontal contracted layout.
const ContractHorizontal Contract = false
func (contract Contract) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
if contract.v() {
dot := image.Point { }
for _, box := range boxes {
minimum := box.MinimumSize()
dot.Y += minimum.Y
if dot.X < minimum.X {
dot.X = minimum.X
}
}
dot.Y += hints.Gap.Y * (len(boxes) - 1)
return dot
} else {
dot := image.Point { }
for _, box := range boxes {
minimum := box.MinimumSize()
dot.X += minimum.X
if dot.Y < minimum.Y {
dot.Y = minimum.Y
}
}
dot.X += hints.Gap.X * (len(boxes) - 1)
return dot
}
}
func (contract Contract) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
if contract.v() {
dot := hints.Bounds.Min
for index, box := range boxes {
if index > 0 { dot.Y += hints.Gap.Y }
minimum := box.MinimumSize()
box.SetBounds(image.Rectangle {
Min: dot,
Max: dot.Add(image.Pt(hints.Bounds.Dx(), minimum.Y)),
})
dot.Y += minimum.Y
}
height := dot.Y - hints.Bounds.Min.Y
offset := 0
switch hints.AlignY {
case tomo.AlignMiddle:
offset = (hints.Bounds.Dy() - height) / 2
case tomo.AlignEnd:
offset = hints.Bounds.Dy() - height
}
for _, box := range boxes {
box.SetBounds(box.Bounds().Add(image.Pt(0, offset)))
}
} else {
dot := hints.Bounds.Min
for index, box := range boxes {
if index > 0 { dot.X += hints.Gap.X }
minimum := box.MinimumSize()
box.SetBounds(image.Rectangle {
Min: dot,
Max: dot.Add(image.Pt(minimum.X, hints.Bounds.Dy())),
})
dot.X += minimum.X
}
width := dot.X - hints.Bounds.Min.X
offset := 0
switch hints.AlignX {
case tomo.AlignMiddle:
offset = (hints.Bounds.Dx() - width) / 2
case tomo.AlignEnd:
offset = hints.Bounds.Dx() - width
}
for _, box := range boxes {
box.SetBounds(box.Bounds().Add(image.Pt(offset, 0)))
}
}
dot.X += hints.Gap.X * (len(boxes) - 1)
return dot
}
func (Row) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
// TODO respect alignment value
dot := hints.Bounds.Min
for index, box := range boxes {
if index > 0 { dot.X += hints.Gap.X }
minimum := box.MinimumSize()
box.SetBounds(image.Rectangle {
Min: dot,
Max: dot.Add(image.Pt(minimum.X, hints.Bounds.Dy())),
})
dot.X += minimum.X
}
width := dot.X - hints.Bounds.Min.X
offset := 0
switch hints.AlignX {
case tomo.AlignMiddle:
offset = (hints.Bounds.Dx() - width) / 2
case tomo.AlignEnd:
offset = hints.Bounds.Dx() - width
}
for _, box := range boxes {
box.SetBounds(box.Bounds().Add(image.Pt(offset, 0)))
}
}
type Column struct { }
func (Column) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
dot := image.Point { }
for _, box := range boxes {
minimum := box.MinimumSize()
dot.Y += minimum.Y
if dot.X < minimum.X {
dot.X = minimum.X
}
}
dot.Y += hints.Gap.Y * (len(boxes) - 1)
return dot
}
func (Column) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
// TODO respect alignment value
dot := hints.Bounds.Min
for index, box := range boxes {
if index > 0 { dot.Y += hints.Gap.Y }
minimum := box.MinimumSize()
box.SetBounds(image.Rectangle {
Min: dot,
Max: dot.Add(image.Pt(hints.Bounds.Dx(), minimum.Y)),
})
dot.Y += minimum.Y
}
height := dot.Y - hints.Bounds.Min.Y
offset := 0
switch hints.AlignY {
case tomo.AlignMiddle:
offset = (hints.Bounds.Dy() - height) / 2
case tomo.AlignEnd:
offset = hints.Bounds.Dy() - height
}
for _, box := range boxes {
box.SetBounds(box.Bounds().Add(image.Pt(0, offset)))
}
}
func (contract Contract) v () bool { return contract == ContractVertical }
func (contract Contract) h () bool { return contract == ContractHorizontal }

View File

@@ -98,9 +98,9 @@ func (this *Scrollbar) SetValue (value float64) {
position := trackLength * value
point := this.layout.linked.ContentBounds().Min
if this.layout.vertical {
point.Y = int(position)
point.Y = -int(position)
} else {
point.X = int(position)
point.X = -int(position)
}
this.layout.linked.ScrollTo(point)
@@ -173,15 +173,15 @@ func (this *Scrollbar) handleMouseDown (button input.Button) {
}
case input.ButtonMiddle:
if above {
this.scrollBy(-this.pageSize())
} else {
this.scrollBy(this.pageSize())
} else {
this.scrollBy(-this.pageSize())
}
case input.ButtonRight:
if above {
this.scrollBy(-this.stepSize())
} else {
this.scrollBy(this.stepSize())
} else {
this.scrollBy(-this.stepSize())
}
}
}
@@ -200,7 +200,7 @@ func (this *Scrollbar) handleScroll (x, y float64) {
if this.layout.linked == nil { return }
this.layout.linked.ScrollTo (
this.layout.linked.ContentBounds().Min.
Add(image.Pt(int(x), int(y))))
Sub(image.Pt(int(x), int(y))))
}
func (this *Scrollbar) drag () {
@@ -327,7 +327,7 @@ func (this scrollbarLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
} else {
handleOffset = image.Pt(int(handlePosition), 0)
}
handle = handle.Add(handleOffset).Add(gutter.Min)
handle = handle.Sub(handleOffset).Add(gutter.Min)
// place handle
boxes[0].SetBounds(handle)

View File

@@ -104,11 +104,34 @@ func (this *ScrollContainer) SetRoot (root tomo.ContentBox) {
}
}
// SetValue sets the horizontal and vertical scrollbar values where 0 is all the
// way to the left/top, and 1 is all the way to the right/bottom.
func (this *ScrollContainer) SetValue (x, y float64) {
if this.layout.horizontal != nil {
this.layout.horizontal.SetValue(x)
}
if this.layout.vertical != nil {
this.layout.vertical.SetValue(y)
}
}
// Value returns the horizontal and vertical scrollbar values where 0 is all the
// way to the left/top, and 1 is all the way to the right/bottom.
func (this *ScrollContainer) Value () (x, y float64) {
if this.layout.horizontal != nil {
x = this.layout.horizontal.Value()
}
if this.layout.vertical != nil {
y = this.layout.vertical.Value()
}
return x, y
}
func (this *ScrollContainer) handleScroll (x, y float64) {
if this.layout.root == nil { return }
this.layout.root.ScrollTo (
this.layout.root.ContentBounds().Min.
Add(image.Pt(int(x), int(y))))
Sub(image.Pt(int(x), int(y))))
}
type scrollContainerLayout struct {

View File

@@ -13,6 +13,7 @@ type Slider struct {
layout sliderLayout
dragging bool
dragOffset image.Point
step float64
on struct {
slide event.FuncBroadcaster
@@ -34,6 +35,7 @@ func newSlider (orient string, value float64) *Slider {
layout: sliderLayout {
vertical: orient == "vertical",
},
step: 0.05,
}
this.Add(this.handle)
@@ -49,6 +51,7 @@ func newSlider (orient string, value float64) *Slider {
this.OnMouseDown(this.handleMouseDown)
this.OnMouseUp(this.handleMouseUp)
this.OnMouseMove(this.handleMouseMove)
this.OnScroll(this.handleScroll)
theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
theme.Apply(this, theme.R("objects", "Slider", orient))
return this
@@ -98,16 +101,20 @@ func (this *Slider) handleKeyDown (key input.Key, numpad bool) {
} else {
this.SetValue(this.Value() - increment)
}
this.on.slide.Broadcast()
case input.KeyDown, input.KeyRight:
if this.Modifiers().Alt {
this.SetValue(1)
} else {
this.SetValue(this.Value() + increment)
}
this.on.slide.Broadcast()
case input.KeyHome:
this.SetValue(0)
this.on.slide.Broadcast()
case input.KeyEnd:
this.SetValue(1)
this.on.slide.Broadcast()
}
}
@@ -145,10 +152,10 @@ func (this *Slider) handleMouseDown (button input.Button) {
}
case input.ButtonRight:
if above {
this.SetValue(this.Value() - 0.05)
this.SetValue(this.Value() - this.step)
this.on.slide.Broadcast()
} else {
this.SetValue(this.Value() + 0.05)
this.SetValue(this.Value() + this.step)
this.on.slide.Broadcast()
}
}
@@ -164,6 +171,12 @@ func (this *Slider) handleMouseMove () {
this.drag()
}
func (this *Slider) handleScroll (x, y float64) {
delta := (x + y) * 0.005
this.SetValue(this.Value() + delta)
this.on.slide.Broadcast()
}
func (this *Slider) drag () {
pointer := this.MousePosition().Sub(this.dragOffset)
gutter := this.InnerBounds()