49 lines
1.7 KiB
Go
49 lines
1.7 KiB
Go
package objects
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import "git.tebibyte.media/tomo/tomo"
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// Container is an object that can contain other objects. It can be used as a
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// primitive for building more complex layouts. It has two variants: an outer
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// container, and an inner container. The outer container has padding around
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// its edges, whereas the inner container does not. The container will have a
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// corresponding object role variation of either "outer" or "inner".
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type Container struct {
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tomo.ContainerBox
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}
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func newContainer (layout tomo.Layout, children ...tomo.Object) *Container {
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this := &Container {
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ContainerBox: tomo.NewContainerBox(),
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}
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this.SetLayout(layout)
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for _, child := range children {
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this.Add(child)
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}
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return this
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}
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// NewOuterContainer creates a new container that has padding around it, as well
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// as a solid background color. It is meant to be used as a root container for a
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// window, tab pane, etc.
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func NewOuterContainer (layout tomo.Layout, children ...tomo.Object) *Container {
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this := newContainer(layout, children...)
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tomo.Apply(this, tomo.R("objects", "Container", "outer"))
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return this
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}
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// NewSunkenContainer creates a new container with a sunken style and padding
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// around it. It is meant to be used as a root container for a ScrollContainer.
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func NewSunkenContainer (layout tomo.Layout, children ...tomo.Object) *Container {
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this := newContainer(layout, children...)
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tomo.Apply(this, tomo.R("objects", "Container", "sunken"))
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return this
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}
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// NewInnerContainer creates a new container that has no padding around it.
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func NewInnerContainer (layout tomo.Layout, children ...tomo.Object) *Container {
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this := newContainer(layout, children...)
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tomo.Apply(this, tomo.R("objects", "Container", "inner"))
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return this
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}
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