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tomo-old/elements/progressbar.go

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package elements
import "image"
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import "tomo"
import "art"
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var progressBarCase = tomo.C("tomo", "progressBar")
// ProgressBar displays a visual indication of how far along a task is.
type ProgressBar struct {
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entity tomo.Entity
progress float64
}
// NewProgressBar creates a new progress bar displaying the given progress
// level.
func NewProgressBar (progress float64) (element *ProgressBar) {
if progress < 0 { progress = 0 }
if progress > 1 { progress = 1 }
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element = &ProgressBar { progress: progress }
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element.entity = tomo.GetBackend().NewEntity(element)
element.updateMinimumSize()
return
}
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// Entity returns this element's entity.
func (element *ProgressBar) Entity () tomo.Entity {
return element.entity
}
// Draw causes the element to draw to the specified destination canvas.
func (element *ProgressBar) Draw (destination art.Canvas) {
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bounds := element.entity.Bounds()
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pattern := element.entity.Theme().Pattern(tomo.PatternSunken, tomo.State { }, progressBarCase)
padding := element.entity.Theme().Padding(tomo.PatternSunken, progressBarCase)
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pattern.Draw(destination, bounds)
bounds = padding.Apply(bounds)
meterBounds := image.Rect (
bounds.Min.X, bounds.Min.Y,
bounds.Min.X + int(float64(bounds.Dx()) * element.progress),
bounds.Max.Y)
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mercury := element.entity.Theme().Pattern(tomo.PatternMercury, tomo.State { }, progressBarCase)
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mercury.Draw(destination, meterBounds)
}
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// SetProgress sets the progress level of the bar.
func (element *ProgressBar) SetProgress (progress float64) {
if progress < 0 { progress = 0 }
if progress > 1 { progress = 1 }
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if progress == element.progress { return }
element.progress = progress
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element.entity.Invalidate()
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}
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func (element *ProgressBar) HandleThemeChange () {
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element.updateMinimumSize()
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element.entity.Invalidate()
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}
func (element *ProgressBar) updateMinimumSize() {
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padding := element.entity.Theme().Padding(tomo.PatternSunken, progressBarCase)
innerPadding := element.entity.Theme().Padding(tomo.PatternMercury, progressBarCase)
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element.entity.SetMinimumSize (
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padding.Horizontal() + innerPadding.Horizontal(),
padding.Vertical() + innerPadding.Vertical())
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}