package elements
import "image"
import "git.tebibyte.media/sashakoshka/tomo"
import "git.tebibyte.media/sashakoshka/tomo/artist"
import "git.tebibyte.media/sashakoshka/tomo/artist/patterns"
// TODO: this element is lame need to make it better
// Image is an element capable of displaying an image.
type Image struct {
entity tomo.Entity
buffer artist.Canvas
}
// NewImage creates a new image element.
func NewImage (image image.Image) (element *Image) {
element = &Image { buffer: canvas.FromImage(image) }
element.entity = tomo.NewEntity(element)
bounds := element.buffer.Bounds()
element.entity.SetMinimumSize(bounds.Dx(), bounds.Dy())
return
// Entity returns this element's entity.
func (element *Image) Entity () tomo.Entity {
return element.entity
// Draw causes the element to draw to the specified destination canvas.
func (element *Image) Draw (destination artist.Canvas) {
if element.entity == nil { return }
(patterns.Texture { Canvas: element.buffer }).
Draw(destination, element.entity.Bounds())