Button takes advantage of the rendering hints
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@@ -112,10 +112,13 @@ func (control CoreControl) HasImage () (has bool) {
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// DamageRegion pushes the selected region of pixels to the parent element. This
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// does not need to be called when responding to a resize event.
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func (control CoreControl) DamageRegion (bounds image.Rectangle) {
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func (control CoreControl) DamageRegion (regions ...image.Rectangle) {
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if control.core.canvas == nil { return }
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if control.core.onDamage != nil {
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control.core.onDamage(canvas.Cut(control.core.canvas, bounds))
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for _, region := range regions {
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control.core.onDamage (
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canvas.Cut(control.core.canvas, region))
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}
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}
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}
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