X backend now conforms to new API changes
This commit is contained in:
+23
-21
@@ -14,7 +14,7 @@ type scrollSum struct {
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const scrollDistance = 16
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func (sum *scrollSum) add (button xproto.Button, window *Window, state uint16) {
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func (sum *scrollSum) add (button xproto.Button, window *window, state uint16) {
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shift :=
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(state & xproto.ModMaskShift) > 0 ||
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(state & window.backend.modifierMasks.shiftLock) > 0
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@@ -44,7 +44,7 @@ func (sum *scrollSum) add (button xproto.Button, window *Window, state uint16) {
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}
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func (window *Window) handleExpose (
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func (window *window) handleExpose (
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connection *xgbutil.XUtil,
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event xevent.ExposeEvent,
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) {
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@@ -52,7 +52,7 @@ func (window *Window) handleExpose (
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window.pushRegion(region)
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}
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func (window *Window) handleConfigureNotify (
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func (window *window) handleConfigureNotify (
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connection *xgbutil.XUtil,
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event xevent.ConfigureNotifyEvent,
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) {
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@@ -81,7 +81,7 @@ func (window *Window) handleConfigureNotify (
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}
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}
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func (window *Window) exposeEventFollows (event xproto.ConfigureNotifyEvent) (found bool) {
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func (window *window) exposeEventFollows (event xproto.ConfigureNotifyEvent) (found bool) {
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nextEvents := xevent.Peek(window.backend.connection)
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if len(nextEvents) > 0 {
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untypedEvent := nextEvents[0]
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@@ -97,7 +97,7 @@ func (window *Window) exposeEventFollows (event xproto.ConfigureNotifyEvent) (fo
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return false
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}
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func (window *Window) modifiersFromState (
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func (window *window) modifiersFromState (
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state uint16,
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) (
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modifiers input.Modifiers,
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@@ -114,7 +114,7 @@ func (window *Window) modifiersFromState (
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}
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}
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func (window *Window) handleKeyPress (
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func (window *window) handleKeyPress (
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connection *xgbutil.XUtil,
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event xevent.KeyPressEvent,
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) {
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@@ -141,7 +141,7 @@ func (window *Window) handleKeyPress (
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}
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}
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func (window *Window) handleKeyRelease (
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func (window *window) handleKeyRelease (
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connection *xgbutil.XUtil,
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event xevent.KeyReleaseEvent,
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) {
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@@ -175,23 +175,25 @@ func (window *Window) handleKeyRelease (
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}
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}
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func (window *Window) handleButtonPress (
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func (window *window) handleButtonPress (
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connection *xgbutil.XUtil,
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event xevent.ButtonPressEvent,
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) {
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if window.child == nil { return }
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if child, ok := window.child.(elements.MouseTarget); ok {
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buttonEvent := *event.ButtonPressEvent
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if buttonEvent.Detail >= 4 && buttonEvent.Detail <= 7 {
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buttonEvent := *event.ButtonPressEvent
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if buttonEvent.Detail >= 4 && buttonEvent.Detail <= 7 {
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if child, ok := window.child.(elements.ScrollTarget); ok {
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sum := scrollSum { }
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sum.add(buttonEvent.Detail, window, buttonEvent.State)
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window.compressScrollSum(buttonEvent, &sum)
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child.HandleMouseScroll (
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child.HandleScroll (
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int(buttonEvent.EventX),
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int(buttonEvent.EventY),
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float64(sum.x), float64(sum.y))
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} else {
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}
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} else {
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if child, ok := window.child.(elements.MouseTarget); ok {
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child.HandleMouseDown (
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int(buttonEvent.EventX),
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int(buttonEvent.EventY),
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@@ -201,7 +203,7 @@ func (window *Window) handleButtonPress (
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}
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func (window *Window) handleButtonRelease (
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func (window *window) handleButtonRelease (
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connection *xgbutil.XUtil,
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event xevent.ButtonReleaseEvent,
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) {
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@@ -217,21 +219,21 @@ func (window *Window) handleButtonRelease (
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}
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}
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func (window *Window) handleMotionNotify (
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func (window *window) handleMotionNotify (
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connection *xgbutil.XUtil,
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event xevent.MotionNotifyEvent,
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) {
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if window.child == nil { return }
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if child, ok := window.child.(elements.MouseTarget); ok {
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if child, ok := window.child.(elements.MotionTarget); ok {
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motionEvent := window.compressMotionNotify(*event.MotionNotifyEvent)
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child.HandleMouseMove (
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child.HandleMotion (
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int(motionEvent.EventX),
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int(motionEvent.EventY))
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}
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}
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func (window *Window) compressExpose (
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func (window *window) compressExpose (
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firstEvent xproto.ExposeEvent,
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) (
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lastEvent xproto.ExposeEvent,
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@@ -268,7 +270,7 @@ func (window *Window) compressExpose (
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return
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}
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func (window *Window) compressConfigureNotify (
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func (window *window) compressConfigureNotify (
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firstEvent xproto.ConfigureNotifyEvent,
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) (
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lastEvent xproto.ConfigureNotifyEvent,
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@@ -296,7 +298,7 @@ func (window *Window) compressConfigureNotify (
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return
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}
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func (window *Window) compressScrollSum (
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func (window *window) compressScrollSum (
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firstEvent xproto.ButtonPressEvent,
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sum *scrollSum,
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) {
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@@ -323,7 +325,7 @@ func (window *Window) compressScrollSum (
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return
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}
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func (window *Window) compressMotionNotify (
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func (window *window) compressMotionNotify (
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firstEvent xproto.MotionNotifyEvent,
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) (
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lastEvent xproto.MotionNotifyEvent,
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