backrooms!!!!!
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@@ -1,10 +1,16 @@
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package main
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import "bytes"
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import _ "embed"
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import _ "image/png"
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import "git.tebibyte.media/sashakoshka/tomo"
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import "git.tebibyte.media/sashakoshka/tomo/layouts/basic"
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import "git.tebibyte.media/sashakoshka/tomo/elements/basic"
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import _ "git.tebibyte.media/sashakoshka/tomo/backends/x"
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//go:embed wall.png
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var wallTextureBytes []uint8
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func main () {
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tomo.Run(run)
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}
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@@ -16,20 +22,28 @@ func run () {
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container := basicElements.NewContainer(basicLayouts.Vertical { true, true })
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window.Adopt(container)
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game := NewGame (DefaultWorld {
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wallTexture, _ := TextureFrom(bytes.NewReader(wallTextureBytes))
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game := NewGame (World {
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Data: []int {
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1,1,1,1,1,1,1,1,1,1,
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1,0,0,0,0,0,0,0,0,1,
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1,0,0,0,0,0,0,0,0,1,
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1,0,0,1,1,0,1,0,0,1,
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1,0,0,1,0,0,1,0,0,1,
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1,0,0,1,0,0,1,0,0,1,
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1,0,0,1,0,1,1,0,0,1,
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1,0,0,0,0,0,0,0,0,1,
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1,0,0,0,0,0,0,0,0,1,
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1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,0,0,0,0,0,0,0,0,0,0,0,1,
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1,0,1,1,1,1,1,1,1,0,0,0,1,
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1,0,0,0,0,0,0,0,1,1,1,0,1,
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1,0,0,0,0,0,0,0,1,0,0,0,1,
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1,0,0,0,0,0,0,0,1,0,1,1,1,
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1,1,1,1,1,1,1,1,1,0,0,0,1,
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1,0,0,0,0,0,0,0,1,1,0,1,1,
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1,0,0,1,0,0,0,0,0,0,0,0,1,
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1,0,1,1,1,0,0,0,0,0,0,0,1,
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1,0,0,1,0,0,0,0,0,0,0,0,1,
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1,0,0,0,0,0,0,0,0,0,0,0,1,
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1,0,0,0,0,1,0,0,0,0,0,0,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,
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},
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Stride: 10,
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Stride: 13,
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}, Textures {
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wallTexture,
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})
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container.Adopt(basicElements.NewLabel("Explore a 3D world!", false), false)
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