Moved a lot of interfaces out of the base tomo module and into an
abilities module
This commit is contained in:
parent
e3d194562c
commit
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6
ability/doc.go
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6
ability/doc.go
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// Package ability defines extended interfaces that elements and entities can
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// support.
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//
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// Note that backends must give an entity that satisfies the corresponding
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// entity interface to an element satisfying a given element interface.
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package ability
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241
ability/element.go
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241
ability/element.go
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package ability
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo"
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import "git.tebibyte.media/sashakoshka/tomo/input"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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// Layoutable represents an element that needs to perform layout calculations
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// before it can draw itself.
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type Layoutable interface {
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tomo.Element
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// Layout causes this element to perform a layout operation.
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Layout ()
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}
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// Container represents an element capable of containing child elements.
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type Container interface {
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tomo.Element
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Layoutable
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// DrawBackground causes the element to draw its background pattern to
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// the specified canvas. The bounds of this canvas specify the area that
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// is actually drawn to, while the Entity bounds specify the actual area
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// of the element.
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DrawBackground (canvas.Canvas)
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// HandleChildMinimumSizeChange is called when a child's minimum size is
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// changed.
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HandleChildMinimumSizeChange (child tomo.Element)
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}
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// Enableable represents an element that can be enabled and disabled. Disabled
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// elements typically appear greyed out.
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type Enableable interface {
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tomo.Element
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// Enabled returns whether or not the element is enabled.
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Enabled () bool
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// SetEnabled sets whether or not the element is enabled.
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SetEnabled (bool)
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}
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// Focusable represents an element that has keyboard navigation support.
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type Focusable interface {
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tomo.Element
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Enableable
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// HandleFocusChange is called when the element is focused or unfocused.
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HandleFocusChange ()
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}
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// Selectable represents an element that can be selected. This includes things
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// like list items, files, etc. The difference between this and Focusable is
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// that multiple Selectable elements may be selected at the same time, whereas
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// only one Focusable element may be focused at the same time. Containers who's
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// purpose is to contain selectable elements can determine when to select them
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// by implementing MouseTargetContainer and listening for HandleChildMouseDown
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// events.
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type Selectable interface {
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tomo.Element
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Enableable
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// HandleSelectionChange is called when the element is selected or
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// deselected.
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HandleSelectionChange ()
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}
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// KeyboardTarget represents an element that can receive keyboard input.
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type KeyboardTarget interface {
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tomo.Element
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// HandleKeyDown is called when a key is pressed down or repeated while
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// this element has keyboard focus. It is important to note that not
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// every key down event is guaranteed to be paired with exactly one key
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// up event. This is the reason a list of modifier keys held down at the
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// time of the key press is given.
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HandleKeyDown (key input.Key, modifiers input.Modifiers)
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// HandleKeyUp is called when a key is released while this element has
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// keyboard focus.
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HandleKeyUp (key input.Key, modifiers input.Modifiers)
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}
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// MouseTarget represents an element that can receive mouse events.
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type MouseTarget interface {
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tomo.Element
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// HandleMouseDown is called when a mouse button is pressed down on this
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// element.
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HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers)
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// HandleMouseUp is called when a mouse button is released that was
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// originally pressed down on this element.
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HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers)
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}
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// MouseTargetContainer represents an element that wants to know when one
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// of its children is clicked. Children do not have to implement MouseTarget for
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// a container satisfying MouseTargetContainer to be notified that they have
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// been clicked.
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type MouseTargetContainer interface {
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Container
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// HandleMouseDown is called when a mouse button is pressed down on a
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// child element.
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HandleChildMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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child tomo.Element)
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// HandleMouseUp is called when a mouse button is released that was
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// originally pressed down on a child element.
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HandleChildMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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child tomo.Element)
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}
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// MotionTarget represents an element that can receive mouse motion events.
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type MotionTarget interface {
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tomo.Element
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// HandleMotion is called when the mouse is moved over this element,
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// or the mouse is moving while being held down and originally pressed
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// down on this element.
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HandleMotion (position image.Point)
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}
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// ScrollTarget represents an element that can receive mouse scroll events.
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type ScrollTarget interface {
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tomo.Element
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// HandleScroll is called when the mouse is scrolled. The X and Y
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// direction of the scroll event are passed as deltaX and deltaY.
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HandleScroll (
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position image.Point,
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deltaX, deltaY float64,
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modifiers input.Modifiers)
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}
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// Flexible represents an element who's preferred minimum height can change in
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// response to its width.
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type Flexible interface {
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tomo.Element
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// FlexibleHeightFor returns what the element's minimum height would be
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// if resized to a specified width. This does not actually alter the
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// state of the element in any way, but it may perform significant work,
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// so it should be called sparingly.
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//
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// It is reccomended that parent containers check for this interface and
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// take this method's value into account in order to support things like
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// flow layouts and text wrapping, but it is not absolutely necessary.
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// The element's MinimumSize method will still return the absolute
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// minimum size that the element may be resized to.
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//
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// It is important to note that if a parent container checks for
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// flexible chilren, it itself will likely need to be either scrollable
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// or flexible.
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FlexibleHeightFor (width int) int
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}
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// FlexibleContainer represents an element that is capable of containing
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// flexible children.
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type FlexibleContainer interface {
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Container
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// HandleChildFlexibleHeightChange is called when the parameters
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// affecting a child's flexible height are changed.
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HandleChildFlexibleHeightChange (child Flexible)
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}
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// Scrollable represents an element that can be scrolled. It acts as a viewport
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// through which its contents can be observed.
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type Scrollable interface {
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tomo.Element
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// ScrollContentBounds returns the full content size of the element.
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ScrollContentBounds () image.Rectangle
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// ScrollViewportBounds returns the size and position of the element's
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// viewport relative to ScrollBounds.
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ScrollViewportBounds () image.Rectangle
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// ScrollTo scrolls the viewport to the specified point relative to
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// ScrollBounds.
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ScrollTo (position image.Point)
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// ScrollAxes returns the supported axes for scrolling.
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ScrollAxes () (horizontal, vertical bool)
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}
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// ScrollableContainer represents an element that is capable of containing
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// scrollable children.
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type ScrollableContainer interface {
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Container
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// HandleChildScrollBoundsChange is called when the content bounds,
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// viewport bounds, or scroll axes of a child are changed.
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HandleChildScrollBoundsChange (child Scrollable)
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}
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// Collapsible represents an element who's minimum width and height can be
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// manually resized. Scrollable elements should implement this if possible.
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type Collapsible interface {
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tomo.Element
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// Collapse collapses the element's minimum width and height. A value of
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// zero for either means that the element's normal value is used.
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Collapse (width, height int)
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}
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// Themeable represents an element that can modify its appearance to fit within
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// a theme.
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type Themeable interface {
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tomo.Element
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// SetTheme sets the element's theme to something fulfilling the
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// theme.Theme interface.
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SetTheme (tomo.Theme)
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}
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// Configurable represents an element that can modify its behavior to fit within
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// a set of configuration parameters.
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type Configurable interface {
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tomo.Element
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// SetConfig sets the element's configuration to something fulfilling
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// the config.Config interface.
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SetConfig (tomo.Config)
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}
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101
ability/entity.go
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101
ability/entity.go
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package ability
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo"
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// LayoutEntity is given to elements that support the Layoutable interface.
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type LayoutEntity interface {
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tomo.Entity
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// InvalidateLayout marks the element's layout as invalid. At the end of
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// every event, the backend will ask all invalid elements to recalculate
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// their layouts.
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InvalidateLayout ()
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}
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// ContainerEntity is given to elements that support the Container interface.
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type ContainerEntity interface {
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tomo.Entity
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LayoutEntity
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// Adopt adds an element as a child.
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Adopt (child tomo.Element)
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// Insert inserts an element in the child list at the specified
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// location.
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Insert (index int, child tomo.Element)
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// Disown removes the child at the specified index.
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Disown (index int)
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// IndexOf returns the index of the specified child.
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IndexOf (child tomo.Element) int
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// Child returns the child at the specified index.
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Child (index int) tomo.Element
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// CountChildren returns the amount of children the element has.
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CountChildren () int
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// PlaceChild sets the size and position of the child at the specified
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// index to a bounding rectangle.
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PlaceChild (index int, bounds image.Rectangle)
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// SelectChild marks a child as selected or unselected, if it is
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// selectable.
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SelectChild (index int, selected bool)
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// ChildMinimumSize returns the minimum size of the child at the
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// specified index.
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ChildMinimumSize (index int) (width, height int)
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}
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// FocusableEntity is given to elements that support the Focusable interface.
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type FocusableEntity interface {
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tomo.Entity
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// Focused returns whether the element currently has input focus.
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Focused () bool
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// Focus sets this element as focused. If this succeeds, the element will
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// recieve a HandleFocus call.
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Focus ()
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// FocusNext causes the focus to move to the next element. If this
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// succeeds, the element will recieve a HandleUnfocus call.
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FocusNext ()
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// FocusPrevious causes the focus to move to the next element. If this
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// succeeds, the element will recieve a HandleUnfocus call.
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FocusPrevious ()
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}
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// SelectableEntity is given to elements that support the Selectable interface.
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type SelectableEntity interface {
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tomo.Entity
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// Selected returns whether this element is currently selected.
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Selected () bool
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}
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// FlexibleEntity is given to elements that support the Flexible interface.
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type FlexibleEntity interface {
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tomo.Entity
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// NotifyFlexibleHeightChange notifies the system that the parameters
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// affecting the element's flexible height have changed. This method is
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// expected to be called by flexible elements when their content changes.
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NotifyFlexibleHeightChange ()
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}
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// ScrollableEntity is given to elements that support the Scrollable interface.
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type ScrollableEntity interface {
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tomo.Entity
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// NotifyScrollBoundsChange notifies the system that the element's
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// scroll content bounds or viewport bounds have changed. This is
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// expected to be called by scrollable elements when they change their
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// supported scroll axes, their scroll position (either autonomously or
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// as a result of a call to ScrollTo()), or their content size.
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NotifyScrollBoundsChange ()
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}
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240
element.go
240
element.go
@ -1,10 +1,9 @@
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package tomo
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo/input"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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// Element represents a basic on-screen object.
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// Element represents a basic on-screen object. Extended element interfaces are
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// defined in the ability module.
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type Element interface {
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// Draw causes the element to draw to the specified canvas. The bounds
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// of this canvas specify the area that is actually drawn to, while the
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@ -14,238 +13,3 @@ type Element interface {
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// Entity returns this element's entity.
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Entity () Entity
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}
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// Layoutable represents an element that needs to perform layout calculations
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// before it can draw itself.
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type Layoutable interface {
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Element
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// Layout causes this element to perform a layout operation.
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Layout ()
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}
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// Container represents an element capable of containing child elements.
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type Container interface {
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Element
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Layoutable
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// DrawBackground causes the element to draw its background pattern to
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// the specified canvas. The bounds of this canvas specify the area that
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// is actually drawn to, while the Entity bounds specify the actual area
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// of the element.
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DrawBackground (canvas.Canvas)
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// HandleChildMinimumSizeChange is called when a child's minimum size is
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// changed.
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HandleChildMinimumSizeChange (child Element)
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}
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// Enableable represents an element that can be enabled and disabled. Disabled
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// elements typically appear greyed out.
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type Enableable interface {
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Element
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// Enabled returns whether or not the element is enabled.
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Enabled () bool
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// SetEnabled sets whether or not the element is enabled.
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SetEnabled (bool)
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}
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// Focusable represents an element that has keyboard navigation support.
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type Focusable interface {
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Element
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Enableable
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// HandleFocusChange is called when the element is focused or unfocused.
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HandleFocusChange ()
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}
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// Selectable represents an element that can be selected. This includes things
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// like list items, files, etc. The difference between this and Focusable is
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// that multiple Selectable elements may be selected at the same time, whereas
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// only one Focusable element may be focused at the same time. Containers who's
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// purpose is to contain selectable elements can determine when to select them
|
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// by implementing MouseTargetContainer and listening for HandleChildMouseDown
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// events.
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type Selectable interface {
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Element
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Enableable
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// HandleSelectionChange is called when the element is selected or
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// deselected.
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HandleSelectionChange ()
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}
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// KeyboardTarget represents an element that can receive keyboard input.
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type KeyboardTarget interface {
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Element
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// HandleKeyDown is called when a key is pressed down or repeated while
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// this element has keyboard focus. It is important to note that not
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// every key down event is guaranteed to be paired with exactly one key
|
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// up event. This is the reason a list of modifier keys held down at the
|
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// time of the key press is given.
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HandleKeyDown (key input.Key, modifiers input.Modifiers)
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// HandleKeyUp is called when a key is released while this element has
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// keyboard focus.
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HandleKeyUp (key input.Key, modifiers input.Modifiers)
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}
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// MouseTarget represents an element that can receive mouse events.
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type MouseTarget interface {
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Element
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// HandleMouseDown is called when a mouse button is pressed down on this
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// element.
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HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers)
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// HandleMouseUp is called when a mouse button is released that was
|
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// originally pressed down on this element.
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HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers)
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}
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// MouseTargetContainer represents an element that wants to know when one
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// of its children is clicked. Children do not have to implement MouseTarget for
|
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// a container satisfying MouseTargetContainer to be notified that they have
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// been clicked.
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type MouseTargetContainer interface {
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Container
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// HandleMouseDown is called when a mouse button is pressed down on a
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// child element.
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HandleChildMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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child Element)
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// HandleMouseUp is called when a mouse button is released that was
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// originally pressed down on a child element.
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HandleChildMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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child Element)
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}
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// MotionTarget represents an element that can receive mouse motion events.
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type MotionTarget interface {
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Element
|
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// HandleMotion is called when the mouse is moved over this element,
|
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// or the mouse is moving while being held down and originally pressed
|
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// down on this element.
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HandleMotion (position image.Point)
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}
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// ScrollTarget represents an element that can receive mouse scroll events.
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type ScrollTarget interface {
|
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Element
|
||||
|
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// HandleScroll is called when the mouse is scrolled. The X and Y
|
||||
// direction of the scroll event are passed as deltaX and deltaY.
|
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HandleScroll (
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position image.Point,
|
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deltaX, deltaY float64,
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||||
modifiers input.Modifiers)
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}
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// Flexible represents an element who's preferred minimum height can change in
|
||||
// response to its width.
|
||||
type Flexible interface {
|
||||
Element
|
||||
|
||||
// FlexibleHeightFor returns what the element's minimum height would be
|
||||
// if resized to a specified width. This does not actually alter the
|
||||
// state of the element in any way, but it may perform significant work,
|
||||
// so it should be called sparingly.
|
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//
|
||||
// It is reccomended that parent containers check for this interface and
|
||||
// take this method's value into account in order to support things like
|
||||
// flow layouts and text wrapping, but it is not absolutely necessary.
|
||||
// The element's MinimumSize method will still return the absolute
|
||||
// minimum size that the element may be resized to.
|
||||
//
|
||||
// It is important to note that if a parent container checks for
|
||||
// flexible chilren, it itself will likely need to be either scrollable
|
||||
// or flexible.
|
||||
FlexibleHeightFor (width int) int
|
||||
}
|
||||
|
||||
// FlexibleContainer represents an element that is capable of containing
|
||||
// flexible children.
|
||||
type FlexibleContainer interface {
|
||||
Container
|
||||
|
||||
// HandleChildFlexibleHeightChange is called when the parameters
|
||||
// affecting a child's flexible height are changed.
|
||||
HandleChildFlexibleHeightChange (child Flexible)
|
||||
}
|
||||
|
||||
// Scrollable represents an element that can be scrolled. It acts as a viewport
|
||||
// through which its contents can be observed.
|
||||
type Scrollable interface {
|
||||
Element
|
||||
|
||||
// ScrollContentBounds returns the full content size of the element.
|
||||
ScrollContentBounds () image.Rectangle
|
||||
|
||||
// ScrollViewportBounds returns the size and position of the element's
|
||||
// viewport relative to ScrollBounds.
|
||||
ScrollViewportBounds () image.Rectangle
|
||||
|
||||
// ScrollTo scrolls the viewport to the specified point relative to
|
||||
// ScrollBounds.
|
||||
ScrollTo (position image.Point)
|
||||
|
||||
// ScrollAxes returns the supported axes for scrolling.
|
||||
ScrollAxes () (horizontal, vertical bool)
|
||||
}
|
||||
|
||||
// ScrollableContainer represents an element that is capable of containing
|
||||
// scrollable children.
|
||||
type ScrollableContainer interface {
|
||||
Container
|
||||
|
||||
// HandleChildScrollBoundsChange is called when the content bounds,
|
||||
// viewport bounds, or scroll axes of a child are changed.
|
||||
HandleChildScrollBoundsChange (child Scrollable)
|
||||
}
|
||||
|
||||
// Collapsible represents an element who's minimum width and height can be
|
||||
// manually resized. Scrollable elements should implement this if possible.
|
||||
type Collapsible interface {
|
||||
Element
|
||||
|
||||
// Collapse collapses the element's minimum width and height. A value of
|
||||
// zero for either means that the element's normal value is used.
|
||||
Collapse (width, height int)
|
||||
}
|
||||
|
||||
// Themeable represents an element that can modify its appearance to fit within
|
||||
// a theme.
|
||||
type Themeable interface {
|
||||
Element
|
||||
|
||||
// SetTheme sets the element's theme to something fulfilling the
|
||||
// theme.Theme interface.
|
||||
SetTheme (Theme)
|
||||
}
|
||||
|
||||
// Configurable represents an element that can modify its behavior to fit within
|
||||
// a set of configuration parameters.
|
||||
type Configurable interface {
|
||||
Element
|
||||
|
||||
// SetConfig sets the element's configuration to something fulfilling
|
||||
// the config.Config interface.
|
||||
SetConfig (Config)
|
||||
}
|
||||
|
101
entity.go
101
entity.go
@ -3,8 +3,8 @@ package tomo
|
||||
import "image"
|
||||
import "git.tebibyte.media/sashakoshka/tomo/canvas"
|
||||
|
||||
// Entity is a handle given to elements by the backend. Different types of
|
||||
// entities may be assigned to elements that support different capabilities.
|
||||
// Entity is a handle given to elements by the backend. Extended entity
|
||||
// interfaces are defined in the ability module.
|
||||
type Entity interface {
|
||||
// Invalidate marks the element's current visual as invalid. At the end
|
||||
// of every event, the backend will ask all invalid entities to redraw
|
||||
@ -30,100 +30,3 @@ type Entity interface {
|
||||
// background pattern.
|
||||
DrawBackground (canvas.Canvas)
|
||||
}
|
||||
|
||||
// LayoutEntity is given to elements that support the Layoutable interface.
|
||||
type LayoutEntity interface {
|
||||
Entity
|
||||
|
||||
// InvalidateLayout marks the element's layout as invalid. At the end of
|
||||
// every event, the backend will ask all invalid elements to recalculate
|
||||
// their layouts.
|
||||
InvalidateLayout ()
|
||||
}
|
||||
|
||||
// ContainerEntity is given to elements that support the Container interface.
|
||||
type ContainerEntity interface {
|
||||
Entity
|
||||
LayoutEntity
|
||||
|
||||
// Adopt adds an element as a child.
|
||||
Adopt (child Element)
|
||||
|
||||
// Insert inserts an element in the child list at the specified
|
||||
// location.
|
||||
Insert (index int, child Element)
|
||||
|
||||
// Disown removes the child at the specified index.
|
||||
Disown (index int)
|
||||
|
||||
// IndexOf returns the index of the specified child.
|
||||
IndexOf (child Element) int
|
||||
|
||||
// Child returns the child at the specified index.
|
||||
Child (index int) Element
|
||||
|
||||
// CountChildren returns the amount of children the element has.
|
||||
CountChildren () int
|
||||
|
||||
// PlaceChild sets the size and position of the child at the specified
|
||||
// index to a bounding rectangle.
|
||||
PlaceChild (index int, bounds image.Rectangle)
|
||||
|
||||
// SelectChild marks a child as selected or unselected, if it is
|
||||
// selectable.
|
||||
SelectChild (index int, selected bool)
|
||||
|
||||
// ChildMinimumSize returns the minimum size of the child at the
|
||||
// specified index.
|
||||
ChildMinimumSize (index int) (width, height int)
|
||||
}
|
||||
|
||||
// FocusableEntity is given to elements that support the Focusable interface.
|
||||
type FocusableEntity interface {
|
||||
Entity
|
||||
|
||||
// Focused returns whether the element currently has input focus.
|
||||
Focused () bool
|
||||
|
||||
// Focus sets this element as focused. If this succeeds, the element will
|
||||
// recieve a HandleFocus call.
|
||||
Focus ()
|
||||
|
||||
// FocusNext causes the focus to move to the next element. If this
|
||||
// succeeds, the element will recieve a HandleUnfocus call.
|
||||
FocusNext ()
|
||||
|
||||
// FocusPrevious causes the focus to move to the next element. If this
|
||||
// succeeds, the element will recieve a HandleUnfocus call.
|
||||
FocusPrevious ()
|
||||
}
|
||||
|
||||
// SelectableEntity is given to elements that support the Selectable interface.
|
||||
type SelectableEntity interface {
|
||||
Entity
|
||||
|
||||
// Selected returns whether this element is currently selected.
|
||||
Selected () bool
|
||||
}
|
||||
|
||||
// FlexibleEntity is given to elements that support the Flexible interface.
|
||||
type FlexibleEntity interface {
|
||||
Entity
|
||||
|
||||
// NotifyFlexibleHeightChange notifies the system that the parameters
|
||||
// affecting the element's flexible height have changed. This method is
|
||||
// expected to be called by flexible elements when their content changes.
|
||||
NotifyFlexibleHeightChange ()
|
||||
}
|
||||
|
||||
// ScrollableEntity is given to elements that support the Scrollable interface.
|
||||
type ScrollableEntity interface {
|
||||
Entity
|
||||
|
||||
// NotifyScrollBoundsChange notifies the system that the element's
|
||||
// scroll content bounds or viewport bounds have changed. This is
|
||||
// expected to be called by scrollable elements when they change their
|
||||
// supported scroll axes, their scroll position (either autonomously or
|
||||
// as a result of a call to ScrollTo()), or their content size.
|
||||
NotifyScrollBoundsChange ()
|
||||
}
|
||||
|
Reference in New Issue
Block a user