Clicking on the scroll gutter scrolls

This commit is contained in:
Sasha Koshka 2023-01-21 21:05:51 -05:00
parent 09eede2c90
commit 5990496455

View File

@ -117,12 +117,28 @@ func (element *ScrollContainer) HandleMouseDown (x, y int, button tomo.Button) {
point.Sub(element.horizontal.bar.Min).X
element.dragHorizontalBar(point)
} else if point.In(element.horizontal.gutter) {
// FIXME: x backend and scroll container should pull these
// values from the same place
if x > element.horizontal.bar.Min.X {
element.scrollChildBy(16, 0)
} else {
element.scrollChildBy(-16, 0)
}
} else if point.In(element.vertical.bar) {
element.vertical.dragging = true
element.vertical.dragOffset =
point.Sub(element.vertical.bar.Min).Y
element.dragVerticalBar(point)
} else if point.In(element.vertical.gutter) {
if y > element.vertical.bar.Min.Y {
element.scrollChildBy(0, 16)
} else {
element.scrollChildBy(0, -16)
}
} else if child, ok := element.child.(tomo.MouseTarget); ok {
child.HandleMouseDown(x, y, button)
}
@ -160,9 +176,14 @@ func (element *ScrollContainer) HandleMouseScroll (
x, y int,
deltaX, deltaY float64,
) {
scrollPoint := element.child.ScrollViewportBounds().Min.Add(image.Pt (
int(deltaX),
int(deltaY)))
element.scrollChildBy(int(deltaX), int(deltaY))
}
func (element *ScrollContainer) scrollChildBy (x, y int) {
if element.child == nil { return }
scrollPoint :=
element.child.ScrollViewportBounds().Min.
Add(image.Pt(x, y))
element.child.ScrollTo(scrollPoint)
}