Button now conforms to new API
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@ -13,6 +13,7 @@ type Button struct {
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pressed bool
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enabled bool
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selected bool
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onClick func ()
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text string
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@ -24,89 +25,102 @@ func NewButton (text string) (element *Button) {
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element = &Button { enabled: true }
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element.Core, element.core = core.NewCore(element)
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element.drawer.SetFace(theme.FontFaceRegular())
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element.core.SetSelectable(true)
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element.SetText(text)
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return
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}
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// Handle handles an event.
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func (element *Button) Handle (event tomo.Event) {
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switch event.(type) {
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case tomo.EventResize:
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resizeEvent := event.(tomo.EventResize)
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element.core.AllocateCanvas (
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resizeEvent.Width,
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resizeEvent.Height)
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element.draw()
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func (element *Button) Resize (width, height int) {
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element.core.AllocateCanvas(width, height)
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element.draw()
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}
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case tomo.EventMouseDown:
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if !element.enabled { break }
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func (element *Button) HandleMouseDown (x, y int, button tomo.Button) {
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element.Select()
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if button != tomo.ButtonLeft { return }
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element.pressed = true
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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}
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func (element *Button) HandleMouseUp (x, y int, button tomo.Button) {
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if button != tomo.ButtonLeft { return }
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element.pressed = false
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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within := image.Point { x, y }.
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In(element.Bounds())
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mouseDownEvent := event.(tomo.EventMouseDown)
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element.Select()
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if mouseDownEvent.Button != tomo.ButtonLeft { break }
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if within && element.onClick != nil {
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element.onClick()
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}
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}
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func (element *Button) HandleMouseMove (x, y int) { }
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func (element *Button) HandleScroll (x, y int, deltaX, deltaY float64) { }
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func (element *Button) HandleKeyDown (
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key tomo.Key,
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modifiers tomo.Modifiers,
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repeated bool,
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) {
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if key == tomo.KeyEnter {
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element.pressed = true
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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}
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}
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case tomo.EventKeyDown:
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keyDownEvent := event.(tomo.EventKeyDown)
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if keyDownEvent.Key == tomo.KeyEnter {
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element.pressed = true
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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}
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case tomo.EventMouseUp:
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if !element.enabled { break }
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mouseUpEvent := event.(tomo.EventMouseUp)
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if mouseUpEvent.Button != tomo.ButtonLeft { break }
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func (element *Button) HandleKeyUp(key tomo.Key, modifiers tomo.Modifiers) {
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if key == tomo.KeyEnter && element.pressed {
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element.pressed = false
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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within := image.Point { mouseUpEvent.X, mouseUpEvent.Y }.
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In(element.Bounds())
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if within && element.onClick != nil {
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if element.onClick != nil {
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element.onClick()
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}
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case tomo.EventKeyUp:
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keyDownEvent := event.(tomo.EventKeyUp)
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if keyDownEvent.Key == tomo.KeyEnter && element.pressed {
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element.pressed = false
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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if element.onClick != nil {
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element.onClick()
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}
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}
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case tomo.EventSelect:
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element.core.SetSelected(true)
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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case tomo.EventDeselect:
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element.core.SetSelected(false)
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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}
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return
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}
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func (element *Button) Selected () (selected bool) {
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return element.selected
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}
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func (element *Button) Select () {
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element.core.RequestSelection()
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}
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func (element *Button) HandleSelection (
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direction tomo.SelectionDirection,
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) (
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accepted bool,
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) {
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if direction == tomo.SelectionDirectionNeutral {
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element.selected = true
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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return true
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} else {
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return false
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}
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}
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func (element *Button) HandleDeselection () {
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element.selected = false
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if element.core.HasImage() {
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element.draw()
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element.core.PushAll()
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}
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}
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// OnClick sets the function to be called when the button is clicked.
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@ -114,17 +128,10 @@ func (element *Button) OnClick (callback func ()) {
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element.onClick = callback
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}
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// Select requests that this button's parent container send it a selection
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// event.
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func (element *Button) Select () {
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element.core.Select()
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}
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// SetEnabled sets whether this button can be clicked or not.
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func (element *Button) SetEnabled (enabled bool) {
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if element.enabled == enabled { return }
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element.enabled = enabled
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element.core.SetSelectable(enabled)
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if element.core.HasImage () {
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element.draw()
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element.core.PushAll()
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@ -73,6 +73,13 @@ type CoreControl struct {
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core *Core
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}
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// RequestSelection requests that the element's parent send it a selection
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// event. If the request was granted, it returns true. If it was denied, it
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// returns false.
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func (control CoreControl) RequestSelection () (granted bool) {
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return control.core.hooks.RunSelectionRequest()
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}
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// HasImage returns true if the core has an allocated image buffer, and false if
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// it doesn't.
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func (control CoreControl) HasImage () (has bool) {
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