Replaced artist.Border with artist.Stroke

This commit is contained in:
2023-01-20 19:07:16 -05:00
parent 8c0956b998
commit befec471db
6 changed files with 63 additions and 53 deletions

View File

@@ -3,49 +3,49 @@ package theme
import "git.tebibyte.media/sashakoshka/tomo/artist"
var buttonPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: strokePattern },
artist.Border {
artist.Stroke { Weight: 1, Pattern: strokePattern },
artist.Stroke {
Weight: 1,
Stroke: artist.Chiseled {
Pattern: artist.Chiseled {
Highlight: artist.NewUniform(hex(0xCCD5D2FF)),
Shadow: artist.NewUniform(hex(0x4B5B59FF)),
},
},
artist.Border { Stroke: artist.NewUniform(hex(0x8D9894FF)) })
artist.Stroke { Pattern: artist.NewUniform(hex(0x8D9894FF)) })
var selectedButtonPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: strokePattern },
artist.Border {
artist.Stroke { Weight: 1, Pattern: strokePattern },
artist.Stroke {
Weight: 1,
Stroke: artist.Chiseled {
Pattern: artist.Chiseled {
Highlight: artist.NewUniform(hex(0xCCD5D2FF)),
Shadow: artist.NewUniform(hex(0x4B5B59FF)),
},
},
artist.Border { Weight: 1, Stroke: accentPattern },
artist.Border { Stroke: artist.NewUniform(hex(0x8D9894FF)) })
artist.Stroke { Weight: 1, Pattern: accentPattern },
artist.Stroke { Pattern: artist.NewUniform(hex(0x8D9894FF)) })
var pressedButtonPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: strokePattern },
artist.Border {
artist.Stroke { Weight: 1, Pattern: strokePattern },
artist.Stroke {
Weight: 1,
Stroke: artist.Chiseled {
Pattern: artist.Chiseled {
Highlight: artist.NewUniform(hex(0x4B5B59FF)),
Shadow: artist.NewUniform(hex(0x8D9894FF)),
},
},
artist.Border { Stroke: artist.NewUniform(hex(0x8D9894FF)) })
artist.Stroke { Pattern: artist.NewUniform(hex(0x8D9894FF)) })
var pressedSelectedButtonPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: strokePattern },
artist.Border {
artist.Stroke { Weight: 1, Pattern: strokePattern },
artist.Stroke {
Weight: 1,
Stroke: artist.Chiseled {
Pattern: artist.Chiseled {
Highlight: artist.NewUniform(hex(0x4B5B59FF)),
Shadow: artist.NewUniform(hex(0x8D9894FF)),
},
},
artist.Border { Stroke: artist.NewUniform(hex(0x8D9894FF)) })
artist.Stroke { Pattern: artist.NewUniform(hex(0x8D9894FF)) })
var disabledButtonPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: weakForegroundPattern },
artist.Border { Stroke: backgroundPattern })
artist.Stroke { Weight: 1, Pattern: weakForegroundPattern },
artist.Stroke { Pattern: backgroundPattern })
func ButtonPattern (enabled, selected, pressed bool) (artist.Pattern) {
if enabled {

View File

@@ -3,22 +3,22 @@ package theme
import "git.tebibyte.media/sashakoshka/tomo/artist"
var inputPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: strokePattern },
artist.Border {
artist.Stroke { Weight: 1, Pattern: strokePattern },
artist.Stroke {
Weight: 1,
Stroke: artist.Chiseled {
Pattern: artist.Chiseled {
Highlight: artist.NewUniform(hex(0x89925AFF)),
Shadow: artist.NewUniform(hex(0xD2CB9AFF)),
},
},
artist.Border { Stroke: artist.NewUniform(hex(0xD2CB9AFF)) })
artist.Stroke { Pattern: artist.NewUniform(hex(0xD2CB9AFF)) })
var selectedInputPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: strokePattern },
artist.Border { Weight: 1, Stroke: accentPattern },
artist.Border { Stroke: artist.NewUniform(hex(0xD2CB9AFF)) })
artist.Stroke { Weight: 1, Pattern: strokePattern },
artist.Stroke { Weight: 1, Pattern: accentPattern },
artist.Stroke { Pattern: artist.NewUniform(hex(0xD2CB9AFF)) })
var disabledInputPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: weakForegroundPattern },
artist.Border { Stroke: backgroundPattern })
artist.Stroke { Weight: 1, Pattern: weakForegroundPattern },
artist.Stroke { Pattern: backgroundPattern })
func InputPattern (enabled, selected bool) (artist.Pattern) {
if enabled {

View File

@@ -24,19 +24,19 @@ var weakForegroundPattern = artist.NewUniform(color.Gray16 { 0x4444 })
var strokePattern = artist.NewUniform(color.Gray16 { 0x0000 })
var sunkenPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: strokePattern },
artist.Border {
artist.Stroke { Weight: 1, Pattern: strokePattern },
artist.Stroke {
Weight: 1,
Stroke: artist.Chiseled {
Pattern: artist.Chiseled {
Highlight: artist.NewUniform(hex(0x3b534eFF)),
Shadow: artist.NewUniform(hex(0x97a09cFF)),
},
},
artist.Border { Stroke: artist.NewUniform(hex(0x97a09cFF)) })
artist.Stroke { Pattern: artist.NewUniform(hex(0x97a09cFF)) })
var deadPattern = artist.NewMultiBorder (
artist.Border { Weight: 1, Stroke: strokePattern },
artist.Border { Stroke: artist.NewUniform(hex(0x97a09cFF)) })
artist.Stroke { Weight: 1, Pattern: strokePattern },
artist.Stroke { Pattern: artist.NewUniform(hex(0x97a09cFF)) })
func AccentPattern () (artist.Pattern) { return accentPattern }
func BackgroundPattern () (artist.Pattern) { return backgroundPattern }