Merge pull request 'make-containers-better' (#10) from make-containers-better into main
Reviewed-on: sashakoshka/tomo#10
This commit is contained in:
		
						commit
						cad10a1fb1
					
				@ -5,8 +5,8 @@ import "image"
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import "git.tebibyte.media/sashakoshka/tomo/input"
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import "git.tebibyte.media/sashakoshka/tomo/theme"
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import "git.tebibyte.media/sashakoshka/tomo/config"
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import "git.tebibyte.media/sashakoshka/tomo/artist"
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import "git.tebibyte.media/sashakoshka/tomo/shatter"
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// import "git.tebibyte.media/sashakoshka/tomo/artist"
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// import "git.tebibyte.media/sashakoshka/tomo/shatter"
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import "git.tebibyte.media/sashakoshka/tomo/textdraw"
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import "git.tebibyte.media/sashakoshka/tomo/elements/core"
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@ -33,9 +33,7 @@ func NewButton (text string) (element *Button) {
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	element.theme.Case = theme.C("basic", "button")
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	element.Core, element.core = core.NewCore(element.drawAll)
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	element.FocusableCore,
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	element.focusableControl = core.NewFocusableCore (func () {
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		element.drawAndPush(true)
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	})
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	element.focusableControl = core.NewFocusableCore(element.drawAndPush)
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	element.SetText(text)
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	return
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}
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@ -45,7 +43,7 @@ func (element *Button) HandleMouseDown (x, y int, button input.Button) {
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	if !element.Focused() { element.Focus() }
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	if button != input.ButtonLeft { return }
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	element.pressed = true
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	element.drawAndPush(true)
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	element.drawAndPush()
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}
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func (element *Button) HandleMouseUp (x, y int, button input.Button) {
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@ -56,7 +54,7 @@ func (element *Button) HandleMouseUp (x, y int, button input.Button) {
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	if element.Enabled() && within && element.onClick != nil {
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		element.onClick()
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	}
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	element.drawAndPush(true)
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	element.drawAndPush()
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}
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func (element *Button) HandleMouseMove (x, y int) { }
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@ -66,14 +64,14 @@ func (element *Button) HandleKeyDown (key input.Key, modifiers input.Modifiers)
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	if !element.Enabled() { return }
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	if key == input.KeyEnter {
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		element.pressed = true
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		element.drawAndPush(true)
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		element.drawAndPush()
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	}
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}
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func (element *Button) HandleKeyUp(key input.Key, modifiers input.Modifiers) {
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	if key == input.KeyEnter && element.pressed {
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		element.pressed = false
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		element.drawAndPush(true)
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		element.drawAndPush()
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		if !element.Enabled() { return }
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		if element.onClick != nil {
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			element.onClick()
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@ -98,7 +96,7 @@ func (element *Button) SetText (text string) {
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	element.text = text
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	element.drawer.SetText([]rune(text))
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	element.updateMinimumSize()
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	element.drawAndPush(false)
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	element.drawAndPush()
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}
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// SetTheme sets the element's theme.
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@ -109,7 +107,7 @@ func (element *Button) SetTheme (new theme.Theme) {
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		theme.FontStyleRegular,
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		theme.FontSizeNormal))
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	element.updateMinimumSize()
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	element.drawAndPush(false)
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	element.drawAndPush()
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}
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// SetConfig sets the element's configuration.
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@ -117,7 +115,7 @@ func (element *Button) SetConfig (new config.Config) {
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	if new == element.config.Config { return }
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	element.config.Config = new
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	element.updateMinimumSize()
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	element.drawAndPush(false)
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	element.drawAndPush()
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}
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func (element *Button) updateMinimumSize () {
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@ -127,19 +125,6 @@ func (element *Button) updateMinimumSize () {
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	element.core.SetMinimumSize(minimumSize.Dx(), minimumSize.Dy())
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}
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func (element *Button) drawAndPush (partial bool) {
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	if element.core.HasImage () {
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		if partial {
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			element.core.DamageRegion (append (
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				element.drawBackground(true),
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				element.drawText(true))...)
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		} else {
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			element.drawAll()
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			element.core.DamageAll()
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		}
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	}
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}
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func (element *Button) state () theme.State {
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	return theme.State {
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		Disabled: !element.Enabled(),
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@ -148,23 +133,28 @@ func (element *Button) state () theme.State {
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	}
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}
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func (element *Button) drawBackground (partial bool) []image.Rectangle {
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	state   := element.state()
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	bounds  := element.Bounds()
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	pattern := element.theme.Pattern(theme.PatternButton, state)
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	static  := element.theme.Hints(theme.PatternButton).StaticInset
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	if partial && static != (artist.Inset { }) {
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		tiles := shatter.Shatter(bounds, static.Apply(bounds))
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		artist.Draw(element.core, pattern, tiles...)
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		return tiles
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	} else {
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		pattern.Draw(element.core, bounds)
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		return []image.Rectangle { bounds }
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func (element *Button) drawAndPush () {
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	if element.core.HasImage () {
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		element.drawAll()
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		element.core.DamageAll()
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	}
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}
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func (element *Button) drawText (partial bool) image.Rectangle {
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func (element *Button) drawAll () {
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	element.drawBackground()
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	element.drawText()
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}
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func (element *Button) drawBackground () []image.Rectangle {
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	state   := element.state()
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	bounds  := element.Bounds()
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	pattern := element.theme.Pattern(theme.PatternButton, state)
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	pattern.Draw(element.core, bounds)
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	return []image.Rectangle { bounds }
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}
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func (element *Button) drawText () image.Rectangle {
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	state      := element.state()
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	bounds     := element.Bounds()
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	foreground := element.theme.Color(theme.ColorForeground, state)
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@ -182,17 +172,7 @@ func (element *Button) drawText (partial bool) image.Rectangle {
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	if element.pressed {
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		offset = offset.Add(sink)
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	}
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	if partial {
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		pattern := element.theme.Pattern(theme.PatternButton, state)
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		pattern.Draw(element.core, region)
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	}
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	element.drawer.Draw(element.core, foreground, offset)
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	return region
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}
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func (element *Button) drawAll () {
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	element.drawBackground(false)
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	element.drawText(false)
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}
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@ -14,22 +14,20 @@ import "git.tebibyte.media/sashakoshka/tomo/elements/core"
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// them in a layout.
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type Container struct {
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	*core.Core
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	*core.Propagator
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	core core.CoreControl
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	layout    layouts.Layout
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	children  []layouts.LayoutEntry
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	drags     [10]elements.MouseTarget
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	warping   bool
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	focused   bool
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	focusable bool
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	flexible  bool
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	config config.Wrapped
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	theme  theme.Wrapped
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	onFlexibleHeightChange func ()
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	onFocusRequest func () (granted bool)
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	onFocusMotionRequest func (input.KeynavDirection) (granted bool)
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	onFlexibleHeightChange func ()
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}
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// NewContainer creates a new container.
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@ -37,6 +35,7 @@ func NewContainer (layout layouts.Layout) (element *Container) {
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	element = &Container { }
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	element.theme.Case = theme.C("basic", "container")
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	element.Core, element.core = core.NewCore(element.redoAll)
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	element.Propagator = core.NewPropagator(element)
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	element.SetLayout(layout)
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	return
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}
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@ -161,6 +160,9 @@ func (element *Container) clearChildEventHandlers (child elements.Element) {
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// DisownAll removes all child elements from the container at once.
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func (element *Container) DisownAll () {
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	for _, entry := range element.children {
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		element.clearChildEventHandlers(entry.Element)
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	}
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	element.children = nil
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	element.updateMinimumSize()
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@ -203,17 +205,6 @@ func (element *Container) ChildAt (point image.Point) (child elements.Element) {
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	return
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}
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func (element *Container) childPosition (child elements.Element) (position image.Point) {
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	for _, entry := range element.children {
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		if entry.Element == child {
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			position = entry.Bounds.Min
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			break
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		}
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	}
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	return
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}
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func (element *Container) redoAll () {
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	if !element.core.HasImage() { return }
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	// do a layout
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@ -236,16 +227,11 @@ func (element *Container) redoAll () {
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	}
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}
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// SetTheme sets the element's theme.
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func (element *Container) SetTheme (new theme.Theme) {
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	if new == element.theme.Theme { return }
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	element.theme.Theme = new
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	for _, child := range element.children {
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		if child0, ok := child.Element.(elements.Themeable); ok {
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			child0.SetTheme(element.theme.Theme)
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		}
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	}
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	element.Propagator.SetTheme(new)
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	element.updateMinimumSize()
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	element.redoAll()
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}
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@ -253,206 +239,33 @@ func (element *Container) SetTheme (new theme.Theme) {
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// SetConfig sets the element's configuration.
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func (element *Container) SetConfig (new config.Config) {
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	if new == element.config.Config { return }
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	element.config.Config = new
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	for _, child := range element.children {
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		if child0, ok := child.Element.(elements.Configurable); ok {
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			child0.SetConfig(element.config)
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		}
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	}
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	element.Propagator.SetConfig(new)
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	element.updateMinimumSize()
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	element.redoAll()
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}
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func (element *Container) HandleMouseDown (x, y int, button input.Button) {
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	child, handlesMouse := element.ChildAt(image.Pt(x, y)).(elements.MouseTarget)
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	if !handlesMouse { return }
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	element.drags[button] = child
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	child.HandleMouseDown(x, y, button)
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}
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func (element *Container) HandleMouseUp (x, y int, button input.Button) {
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	child := element.drags[button]
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	if child == nil { return }
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	element.drags[button] = nil
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	child.HandleMouseUp(x, y, button)
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}
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func (element *Container) HandleMouseMove (x, y int) {
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	for _, child := range element.drags {
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		if child == nil { continue }
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		child.HandleMouseMove(x, y)
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	}
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}
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func (element *Container) HandleMouseScroll (x, y int, deltaX, deltaY float64) {
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	child, handlesMouse := element.ChildAt(image.Pt(x, y)).(elements.MouseTarget)
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	if !handlesMouse { return }
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	child.HandleMouseScroll(x, y, deltaX, deltaY)
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}
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func (element *Container) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
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	element.forFocused (func (child elements.Focusable) bool {
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		child0, handlesKeyboard := child.(elements.KeyboardTarget)
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		if handlesKeyboard {
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			child0.HandleKeyDown(key, modifiers)
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		}
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		return true
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	})
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}
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func (element *Container) HandleKeyUp (key input.Key, modifiers input.Modifiers) {
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	element.forFocused (func (child elements.Focusable) bool {
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		child0, handlesKeyboard := child.(elements.KeyboardTarget)
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		if handlesKeyboard {
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			child0.HandleKeyUp(key, modifiers)
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		}
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		return true
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	})
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}
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func (element *Container) FlexibleHeightFor (width int) (height int) {
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	margin := element.theme.Margin(theme.PatternBackground)
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	// TODO: have layouts take in x and y margins
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	margin  := element.theme.Margin(theme.PatternBackground)
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	padding := element.theme.Padding(theme.PatternBackground)
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	return element.layout.FlexibleHeightFor (
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		element.children,
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		margin.X, width)
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		margin, padding, width)
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}
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func (element *Container) OnFlexibleHeightChange (callback func ()) {
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	element.onFlexibleHeightChange = callback
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}
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func (element *Container) Focused () (focused bool) {
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	return element.focused
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}
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func (element *Container) Focus () {
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	if element.onFocusRequest != nil {
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		element.onFocusRequest()
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	}
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}
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func (element *Container) HandleFocus (direction input.KeynavDirection) (ok bool) {
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	if !element.focusable { return false }
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	direction = direction.Canon()
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	firstFocused := element.firstFocused()
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	if firstFocused < 0 {
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		// no element is currently focused, so we need to focus either
 | 
			
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		// the first or last focusable element depending on the
 | 
			
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		// direction.
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		switch direction {
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		case input.KeynavDirectionNeutral, input.KeynavDirectionForward:
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			// if we recieve a neutral or forward direction, focus
 | 
			
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			// the first focusable element.
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			return element.focusFirstFocusableElement(direction)
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		||||
		
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		case input.KeynavDirectionBackward:
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			// if we recieve a backward direction, focus the last
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			// focusable element.
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			return element.focusLastFocusableElement(direction)
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		}
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	} else {
 | 
			
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		// an element is currently focused, so we need to move the
 | 
			
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		// focus in the specified direction
 | 
			
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		firstFocusedChild :=
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			element.children[firstFocused].Element.(elements.Focusable)
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 | 
			
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		// before we move the focus, the currently focused child
 | 
			
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		// may also be able to move its focus. if the child is able
 | 
			
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		// to do that, we will let it and not move ours.
 | 
			
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		if firstFocusedChild.HandleFocus(direction) {
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			return true
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		}
 | 
			
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 | 
			
		||||
		// find the previous/next focusable element relative to the
 | 
			
		||||
		// currently focused element, if it exists.
 | 
			
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		for index := firstFocused + int(direction);
 | 
			
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			index < len(element.children) && index >= 0;
 | 
			
		||||
			index += int(direction) {
 | 
			
		||||
 | 
			
		||||
			child, focusable :=
 | 
			
		||||
				element.children[index].
 | 
			
		||||
				Element.(elements.Focusable)
 | 
			
		||||
			if focusable && child.HandleFocus(direction) {
 | 
			
		||||
				// we have found one, so we now actually move
 | 
			
		||||
				// the focus.
 | 
			
		||||
				firstFocusedChild.HandleUnfocus()
 | 
			
		||||
				element.focused = true
 | 
			
		||||
				return true
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	return false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) focusFirstFocusableElement (
 | 
			
		||||
	direction input.KeynavDirection,
 | 
			
		||||
) (
 | 
			
		||||
	ok bool,
 | 
			
		||||
) {
 | 
			
		||||
	element.forFocusable (func (child elements.Focusable) bool {
 | 
			
		||||
		if child.HandleFocus(direction) {
 | 
			
		||||
			element.focused = true
 | 
			
		||||
			ok = true
 | 
			
		||||
			return false
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) focusLastFocusableElement (
 | 
			
		||||
	direction input.KeynavDirection,
 | 
			
		||||
) (
 | 
			
		||||
	ok bool,
 | 
			
		||||
) {
 | 
			
		||||
	element.forFocusableBackward (func (child elements.Focusable) bool {
 | 
			
		||||
		if child.HandleFocus(direction) {
 | 
			
		||||
			element.focused = true
 | 
			
		||||
			ok = true
 | 
			
		||||
			return false
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) HandleUnfocus () {
 | 
			
		||||
	element.focused = false
 | 
			
		||||
	element.forFocused (func (child elements.Focusable) bool {
 | 
			
		||||
		child.HandleUnfocus()
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) OnFocusRequest (callback func () (granted bool)) {
 | 
			
		||||
	element.onFocusRequest = callback
 | 
			
		||||
	element.Propagator.OnFocusRequest(callback)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) OnFocusMotionRequest (
 | 
			
		||||
	callback func (direction input.KeynavDirection) (granted bool),
 | 
			
		||||
) {
 | 
			
		||||
	element.onFocusMotionRequest = callback
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) forFocused (callback func (child elements.Focusable) bool) {
 | 
			
		||||
	for _, entry := range element.children {
 | 
			
		||||
		child, focusable := entry.Element.(elements.Focusable)
 | 
			
		||||
		if focusable && child.Focused() {
 | 
			
		||||
			if !callback(child) { break }
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) forFocusable (callback func (child elements.Focusable) bool) {
 | 
			
		||||
	for _, entry := range element.children {
 | 
			
		||||
		child, focusable := entry.Element.(elements.Focusable)
 | 
			
		||||
		if focusable {
 | 
			
		||||
			if !callback(child) { break }
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	element.Propagator.OnFocusMotionRequest(callback)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) forFlexible (callback func (child elements.Flexible) bool) {
 | 
			
		||||
@ -464,39 +277,24 @@ func (element *Container) forFlexible (callback func (child elements.Flexible) b
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) forFocusableBackward (callback func (child elements.Focusable) bool) {
 | 
			
		||||
	for index := len(element.children) - 1; index >= 0; index -- {
 | 
			
		||||
		child, focusable := element.children[index].Element.(elements.Focusable)
 | 
			
		||||
		if focusable {
 | 
			
		||||
			if !callback(child) { break }
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) firstFocused () (index int) {
 | 
			
		||||
	for currentIndex, entry := range element.children {
 | 
			
		||||
		child, focusable := entry.Element.(elements.Focusable)
 | 
			
		||||
		if focusable && child.Focused() {
 | 
			
		||||
			return currentIndex
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return -1
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) reflectChildProperties () {
 | 
			
		||||
	element.focusable = false
 | 
			
		||||
	element.forFocusable (func (elements.Focusable) bool {
 | 
			
		||||
		element.focusable = true
 | 
			
		||||
		return false
 | 
			
		||||
	})
 | 
			
		||||
	focusable := false
 | 
			
		||||
	for _, entry := range element.children {
 | 
			
		||||
		_, focusable := entry.Element.(elements.Focusable)
 | 
			
		||||
		if focusable {
 | 
			
		||||
			focusable = true
 | 
			
		||||
			break
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if !focusable && element.Focused() {
 | 
			
		||||
		element.Propagator.HandleUnfocus()
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	element.flexible = false
 | 
			
		||||
	element.forFlexible (func (elements.Flexible) bool {
 | 
			
		||||
		element.flexible = true
 | 
			
		||||
		return false
 | 
			
		||||
	})
 | 
			
		||||
	if !element.focusable {
 | 
			
		||||
		element.focused = false
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) childFocusRequestCallback (
 | 
			
		||||
@ -505,11 +303,8 @@ func (element *Container) childFocusRequestCallback (
 | 
			
		||||
	granted bool,
 | 
			
		||||
) {
 | 
			
		||||
	if element.onFocusRequest != nil && element.onFocusRequest() {
 | 
			
		||||
		element.focused = true
 | 
			
		||||
		element.forFocused (func (child elements.Focusable) bool {
 | 
			
		||||
			child.HandleUnfocus()
 | 
			
		||||
			return true
 | 
			
		||||
		})
 | 
			
		||||
		element.Propagator.HandleUnfocus()
 | 
			
		||||
		element.Propagator.HandleFocus(input.KeynavDirectionNeutral)
 | 
			
		||||
		return true
 | 
			
		||||
	} else {
 | 
			
		||||
		return false
 | 
			
		||||
@ -517,20 +312,22 @@ func (element *Container) childFocusRequestCallback (
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) updateMinimumSize () {
 | 
			
		||||
	margin := element.theme.Margin(theme.PatternBackground)
 | 
			
		||||
	// TODO: have layouts take in x and y margins
 | 
			
		||||
	width, height := element.layout.MinimumSize(element.children, margin.X)
 | 
			
		||||
	margin  := element.theme.Margin(theme.PatternBackground)
 | 
			
		||||
	padding := element.theme.Padding(theme.PatternBackground)
 | 
			
		||||
	width, height := element.layout.MinimumSize (
 | 
			
		||||
		element.children, margin, padding)
 | 
			
		||||
	if element.flexible {
 | 
			
		||||
		height = element.layout.FlexibleHeightFor (
 | 
			
		||||
			element.children,
 | 
			
		||||
			margin.X, width)
 | 
			
		||||
			element.children, margin,
 | 
			
		||||
			padding, width)
 | 
			
		||||
	}
 | 
			
		||||
	element.core.SetMinimumSize(width, height)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (element *Container) doLayout () {
 | 
			
		||||
	margin := element.theme.Margin(theme.PatternBackground)
 | 
			
		||||
	// TODO: have layouts take in x and y margins
 | 
			
		||||
	padding := element.theme.Padding(theme.PatternBackground)
 | 
			
		||||
	element.layout.Arrange (
 | 
			
		||||
		element.children, margin.X, element.Bounds())
 | 
			
		||||
		element.children, margin,
 | 
			
		||||
		padding, element.Bounds())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										347
									
								
								elements/core/propagator.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										347
									
								
								elements/core/propagator.go
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,347 @@
 | 
			
		||||
package core
 | 
			
		||||
 | 
			
		||||
import "image"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/input"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/theme"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/config"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/elements"
 | 
			
		||||
 | 
			
		||||
// Parent represents an object that can provide access to a list of child
 | 
			
		||||
// elements.
 | 
			
		||||
type Parent interface {
 | 
			
		||||
	Child         (index int) elements.Element
 | 
			
		||||
	CountChildren () int
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Propagator is a struct that can be embedded into elements that contain one or
 | 
			
		||||
// more children in order to propagate events to them without having to write
 | 
			
		||||
// all of the event handlers. It also implements standard behavior for focus
 | 
			
		||||
// propagation and keyboard navigation.
 | 
			
		||||
type Propagator struct {
 | 
			
		||||
	parent   Parent
 | 
			
		||||
	drags    [10]elements.MouseTarget
 | 
			
		||||
	focused  bool
 | 
			
		||||
 | 
			
		||||
	onFocusRequest func () (granted bool)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// NewPropagator creates a new event propagator that uses the specified parent
 | 
			
		||||
// to access a list of child elements that will have events propagated to them.
 | 
			
		||||
// If parent is nil, the function will return nil.
 | 
			
		||||
func NewPropagator (parent Parent) (propagator *Propagator) {
 | 
			
		||||
	if parent == nil { return nil }
 | 
			
		||||
	propagator = &Propagator {
 | 
			
		||||
		parent: parent,
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ----------- Interface fulfillment methods ----------- //
 | 
			
		||||
 | 
			
		||||
// Focused returns whether or not this element or any of its children
 | 
			
		||||
// are currently focused.
 | 
			
		||||
func (propagator *Propagator) Focused () (focused bool) {
 | 
			
		||||
	return propagator.focused
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Focus focuses this element, if its parent element grants the
 | 
			
		||||
// request.
 | 
			
		||||
func (propagator *Propagator) Focus () {
 | 
			
		||||
	if propagator.onFocusRequest != nil {
 | 
			
		||||
		propagator.onFocusRequest()
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// HandleFocus causes this element to mark itself as focused. If the
 | 
			
		||||
// element does not have children or there are no more focusable children in
 | 
			
		||||
// the given direction, it should return false and do nothing. Otherwise, it
 | 
			
		||||
// marks itself as focused along with any applicable children and returns
 | 
			
		||||
// true.
 | 
			
		||||
func (propagator *Propagator) HandleFocus (direction input.KeynavDirection) (accepted bool) {
 | 
			
		||||
	direction = direction.Canon()
 | 
			
		||||
 | 
			
		||||
	firstFocused := propagator.firstFocused()
 | 
			
		||||
	if firstFocused < 0 {
 | 
			
		||||
		// no element is currently focused, so we need to focus either
 | 
			
		||||
		// the first or last focusable element depending on the
 | 
			
		||||
		// direction.
 | 
			
		||||
		switch direction {
 | 
			
		||||
		case input.KeynavDirectionForward:
 | 
			
		||||
			// if we recieve a forward direction, focus the first
 | 
			
		||||
			// focusable element.
 | 
			
		||||
			return propagator.focusFirstFocusableElement(direction)
 | 
			
		||||
		
 | 
			
		||||
		case input.KeynavDirectionBackward:
 | 
			
		||||
			// if we recieve a backward direction, focus the last
 | 
			
		||||
			// focusable element.
 | 
			
		||||
			return propagator.focusLastFocusableElement(direction)
 | 
			
		||||
 | 
			
		||||
		case input.KeynavDirectionNeutral:
 | 
			
		||||
			// if we recieve a neutral direction, just focus this
 | 
			
		||||
			// element and nothing else.
 | 
			
		||||
			propagator.focused = true
 | 
			
		||||
			return true
 | 
			
		||||
		}
 | 
			
		||||
	} else {
 | 
			
		||||
		// an element is currently focused, so we need to move the
 | 
			
		||||
		// focus in the specified direction
 | 
			
		||||
		firstFocusedChild :=
 | 
			
		||||
			propagator.parent.Child(firstFocused).
 | 
			
		||||
			(elements.Focusable)
 | 
			
		||||
 | 
			
		||||
		// before we move the focus, the currently focused child
 | 
			
		||||
		// may also be able to move its focus. if the child is able
 | 
			
		||||
		// to do that, we will let it and not move ours.
 | 
			
		||||
		if firstFocusedChild.HandleFocus(direction) {
 | 
			
		||||
			return true
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// find the previous/next focusable element relative to the
 | 
			
		||||
		// currently focused element, if it exists.
 | 
			
		||||
		for index := firstFocused + int(direction);
 | 
			
		||||
			index < propagator.parent.CountChildren() && index >= 0;
 | 
			
		||||
			index += int(direction) {
 | 
			
		||||
 | 
			
		||||
			child, focusable :=
 | 
			
		||||
				propagator.parent.Child(index).
 | 
			
		||||
				(elements.Focusable)
 | 
			
		||||
			if focusable && child.HandleFocus(direction) {
 | 
			
		||||
				// we have found one, so we now actually move
 | 
			
		||||
				// the focus.
 | 
			
		||||
				firstFocusedChild.HandleUnfocus()
 | 
			
		||||
				propagator.focused = true
 | 
			
		||||
				return true
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	return false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// HandleDeselection causes this element to mark itself and all of its children
 | 
			
		||||
// as unfocused.
 | 
			
		||||
func (propagator *Propagator) HandleUnfocus () {
 | 
			
		||||
	propagator.forFocusable (func (child elements.Focusable) bool {
 | 
			
		||||
		child.HandleUnfocus()
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
	propagator.focused = false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// OnFocusRequest sets a function to be called when this element wants its
 | 
			
		||||
// parent element to focus it. Parent elements should return true if the request
 | 
			
		||||
// was granted, and false if it was not. If the parent element returns true, the
 | 
			
		||||
// element acts as if a HandleFocus call was made with KeynavDirectionNeutral.
 | 
			
		||||
func (propagator *Propagator) OnFocusRequest (callback func () (granted bool)) {
 | 
			
		||||
	propagator.onFocusRequest = callback
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// OnFocusMotionRequest sets a function to be called when this element wants its
 | 
			
		||||
// parent element to focus the element behind or in front of it, depending on
 | 
			
		||||
// the specified direction. Parent elements should return true if the request
 | 
			
		||||
// was granted, and false if it was not.
 | 
			
		||||
func (propagator *Propagator) OnFocusMotionRequest (
 | 
			
		||||
	callback func (direction input.KeynavDirection) (granted bool),
 | 
			
		||||
) { }
 | 
			
		||||
 | 
			
		||||
// HandleKeyDown propogates the keyboard event to the currently selected child.
 | 
			
		||||
func (propagator *Propagator) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
 | 
			
		||||
	propagator.forFocused (func (child elements.Focusable) bool {
 | 
			
		||||
		typedChild, handlesKeyboard := child.(elements.KeyboardTarget)
 | 
			
		||||
		if handlesKeyboard {
 | 
			
		||||
			typedChild.HandleKeyDown(key, modifiers)
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// HandleKeyUp propogates the keyboard event to the currently selected child.
 | 
			
		||||
func (propagator *Propagator) HandleKeyUp (key input.Key, modifiers input.Modifiers) {
 | 
			
		||||
	propagator.forFocused (func (child elements.Focusable) bool {
 | 
			
		||||
		typedChild, handlesKeyboard := child.(elements.KeyboardTarget)
 | 
			
		||||
		if handlesKeyboard {
 | 
			
		||||
			typedChild.HandleKeyUp(key, modifiers)
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// HandleMouseDown propagates the mouse event to the element under the mouse
 | 
			
		||||
// pointer.
 | 
			
		||||
func (propagator *Propagator) HandleMouseDown (x, y int, button input.Button) {
 | 
			
		||||
	child, handlesMouse :=
 | 
			
		||||
		propagator.childAt(image.Pt(x, y)).
 | 
			
		||||
		(elements.MouseTarget)
 | 
			
		||||
	if handlesMouse {
 | 
			
		||||
		propagator.drags[button] = child
 | 
			
		||||
		child.HandleMouseDown(x, y, button)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// HandleMouseUp propagates the mouse event to the element that the released
 | 
			
		||||
// mouse button was originally pressed on.
 | 
			
		||||
func (propagator *Propagator) HandleMouseUp (x, y int, button input.Button) {
 | 
			
		||||
	child := propagator.drags[button]
 | 
			
		||||
	if child != nil {
 | 
			
		||||
		propagator.drags[button] = nil
 | 
			
		||||
		child.HandleMouseUp(x, y, button)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// HandleMouseMove propagates the mouse event to the element that was last
 | 
			
		||||
// pressed down by the mouse if the mouse is currently being held down, else it
 | 
			
		||||
// propagates the event to whichever element is underneath the mouse pointer.
 | 
			
		||||
func (propagator *Propagator) HandleMouseMove (x, y int) {
 | 
			
		||||
	handled := false
 | 
			
		||||
	for _, child := range propagator.drags {
 | 
			
		||||
		if child != nil {
 | 
			
		||||
			child.HandleMouseMove(x, y)
 | 
			
		||||
			handled = true
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if handled {
 | 
			
		||||
		child, handlesMouse :=
 | 
			
		||||
			propagator.childAt(image.Pt(x, y)).
 | 
			
		||||
			(elements.MouseTarget)
 | 
			
		||||
		if handlesMouse {
 | 
			
		||||
			child.HandleMouseMove(x, y)
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// HandleScroll propagates the mouse event to the element under the mouse
 | 
			
		||||
// pointer.
 | 
			
		||||
func (propagator *Propagator) HandleMouseScroll (x, y int, deltaX, deltaY float64) {
 | 
			
		||||
	child, handlesMouse :=
 | 
			
		||||
		propagator.childAt(image.Pt(x, y)).
 | 
			
		||||
		(elements.MouseTarget)
 | 
			
		||||
	if handlesMouse {
 | 
			
		||||
		child.HandleMouseScroll(x, y, deltaX, deltaY)
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetTheme sets the theme of all children to the specified theme.
 | 
			
		||||
func (propagator *Propagator) SetTheme (theme theme.Theme) {
 | 
			
		||||
	propagator.forChildren (func (child elements.Element) bool {
 | 
			
		||||
		typedChild, themeable := child.(elements.Themeable)
 | 
			
		||||
		if themeable {
 | 
			
		||||
			typedChild.SetTheme(theme)
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// SetConfig sets the theme of all children to the specified config.
 | 
			
		||||
func (propagator *Propagator) SetConfig (config config.Config) {
 | 
			
		||||
	propagator.forChildren (func (child elements.Element) bool {
 | 
			
		||||
		typedChild, configurable := child.(elements.Configurable)
 | 
			
		||||
		if configurable {
 | 
			
		||||
			typedChild.SetConfig(config)
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ----------- Focusing utilities ----------- //
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) focusFirstFocusableElement (
 | 
			
		||||
	direction input.KeynavDirection,
 | 
			
		||||
) (
 | 
			
		||||
	ok bool,
 | 
			
		||||
) {
 | 
			
		||||
	propagator.forFocusable (func (child elements.Focusable) bool {
 | 
			
		||||
		if child.HandleFocus(direction) {
 | 
			
		||||
			propagator.focused = true
 | 
			
		||||
			ok = true
 | 
			
		||||
			return false
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) focusLastFocusableElement (
 | 
			
		||||
	direction input.KeynavDirection,
 | 
			
		||||
) (
 | 
			
		||||
	ok bool,
 | 
			
		||||
) {
 | 
			
		||||
	propagator.forChildrenReverse (func (child elements.Element) bool {
 | 
			
		||||
		typedChild, focusable := child.(elements.Focusable)
 | 
			
		||||
		if focusable && typedChild.HandleFocus(direction) {
 | 
			
		||||
			propagator.focused = true
 | 
			
		||||
			ok = true
 | 
			
		||||
			return false
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// ----------- Iterator utilities ----------- //
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) forChildren (callback func (child elements.Element) bool) {
 | 
			
		||||
	for index := 0; index < propagator.parent.CountChildren(); index ++ {
 | 
			
		||||
		child := propagator.parent.Child(index)
 | 
			
		||||
		if child == nil     { continue }
 | 
			
		||||
		if !callback(child) { break    }
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) forChildrenReverse (callback func (child elements.Element) bool) {
 | 
			
		||||
	for index := propagator.parent.CountChildren() - 1; index > 0; index -- {
 | 
			
		||||
		child := propagator.parent.Child(index)
 | 
			
		||||
		if child == nil     { continue }
 | 
			
		||||
		if !callback(child) { break    }
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) childAt (position image.Point) (child elements.Element) {
 | 
			
		||||
	propagator.forChildren (func (current elements.Element) bool {
 | 
			
		||||
		if position.In(current.Bounds()) {
 | 
			
		||||
			child = current
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) forFocused (callback func (child elements.Focusable) bool) {
 | 
			
		||||
	propagator.forChildren (func (child elements.Element) bool {
 | 
			
		||||
		typedChild, focusable := child.(elements.Focusable)
 | 
			
		||||
		if focusable && typedChild.Focused() {
 | 
			
		||||
			if !callback(typedChild) { return false }
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) forFocusable (callback func (child elements.Focusable) bool) {
 | 
			
		||||
	propagator.forChildren (func (child elements.Element) bool {
 | 
			
		||||
		typedChild, focusable := child.(elements.Focusable)
 | 
			
		||||
		if focusable {
 | 
			
		||||
			if !callback(typedChild) { return false }
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) forFlexible (callback func (child elements.Flexible) bool) {
 | 
			
		||||
	propagator.forChildren (func (child elements.Element) bool {
 | 
			
		||||
		typedChild, flexible := child.(elements.Flexible)
 | 
			
		||||
		if flexible {
 | 
			
		||||
			if !callback(typedChild) { return false }
 | 
			
		||||
		}
 | 
			
		||||
		return true
 | 
			
		||||
	})
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (propagator *Propagator) firstFocused () int {
 | 
			
		||||
	for index := 0; index < propagator.parent.CountChildren(); index ++ {
 | 
			
		||||
		child, focusable := propagator.parent.Child(index).(elements.Focusable)
 | 
			
		||||
		if focusable && child.Focused() {
 | 
			
		||||
			return index
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return -1
 | 
			
		||||
}
 | 
			
		||||
@ -1,6 +1,7 @@
 | 
			
		||||
package basicLayouts
 | 
			
		||||
 | 
			
		||||
import "image"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/artist"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/layouts"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/elements"
 | 
			
		||||
 | 
			
		||||
@ -10,7 +11,7 @@ import "git.tebibyte.media/sashakoshka/tomo/elements"
 | 
			
		||||
// arranged at the bottom in a row called the control row, which is aligned to
 | 
			
		||||
// the right, the last element being the rightmost one.
 | 
			
		||||
type Dialog struct {
 | 
			
		||||
	// If Gap is true, a gap will be placed between each element.
 | 
			
		||||
	// If Mergin is true, a margin will be placed between each element.
 | 
			
		||||
	Gap bool
 | 
			
		||||
 | 
			
		||||
	// If Pad is true, there will be padding running along the inside of the
 | 
			
		||||
@ -21,16 +22,17 @@ type Dialog struct {
 | 
			
		||||
// Arrange arranges a list of entries into a dialog.
 | 
			
		||||
func (layout Dialog) Arrange (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
	bounds image.Rectangle,
 | 
			
		||||
) {
 | 
			
		||||
	if layout.Pad { bounds = bounds.Inset(margin) }
 | 
			
		||||
	if layout.Pad { bounds = padding.Apply(bounds) }
 | 
			
		||||
	
 | 
			
		||||
	controlRowWidth, controlRowHeight := 0, 0
 | 
			
		||||
	if len(entries) > 1 {
 | 
			
		||||
		controlRowWidth,
 | 
			
		||||
		controlRowHeight = layout.minimumSizeOfControlRow (
 | 
			
		||||
			entries[1:], margin)
 | 
			
		||||
			entries[1:], margin, padding)
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if len(entries) > 0 {
 | 
			
		||||
@ -38,7 +40,7 @@ func (layout Dialog) Arrange (
 | 
			
		||||
		main.Bounds.Min = bounds.Min
 | 
			
		||||
		mainHeight := bounds.Dy() - controlRowHeight
 | 
			
		||||
		if layout.Gap {
 | 
			
		||||
			mainHeight -= margin
 | 
			
		||||
			mainHeight -= margin.Y
 | 
			
		||||
		}
 | 
			
		||||
		main.Bounds.Max = main.Bounds.Min.Add(image.Pt(bounds.Dx(), mainHeight))
 | 
			
		||||
		entries[0] = main
 | 
			
		||||
@ -58,7 +60,7 @@ func (layout Dialog) Arrange (
 | 
			
		||||
				freeSpace -= entryMinWidth
 | 
			
		||||
			}
 | 
			
		||||
			if index > 0 && layout.Gap {
 | 
			
		||||
				freeSpace -= margin
 | 
			
		||||
				freeSpace -= margin.X
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		expandingElementWidth := 0
 | 
			
		||||
@ -74,7 +76,7 @@ func (layout Dialog) Arrange (
 | 
			
		||||
 | 
			
		||||
		// set the size and position of each element in the control row
 | 
			
		||||
		for index, entry := range entries[1:] {
 | 
			
		||||
			if index > 0 && layout.Gap { dot.X += margin }
 | 
			
		||||
			if index > 0 && layout.Gap { dot.X += margin.X }
 | 
			
		||||
			
 | 
			
		||||
			entry.Bounds.Min = dot
 | 
			
		||||
			entryWidth := 0
 | 
			
		||||
@ -101,7 +103,8 @@ func (layout Dialog) Arrange (
 | 
			
		||||
// arrange the given list of entries.
 | 
			
		||||
func (layout Dialog) MinimumSize (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
) (
 | 
			
		||||
	width, height int,
 | 
			
		||||
) {
 | 
			
		||||
@ -112,10 +115,10 @@ func (layout Dialog) MinimumSize (
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if len(entries) > 1 {
 | 
			
		||||
		if layout.Gap { height += margin }
 | 
			
		||||
		if layout.Gap { height += margin.X }
 | 
			
		||||
		additionalWidth,
 | 
			
		||||
		additionalHeight := layout.minimumSizeOfControlRow (
 | 
			
		||||
			entries[1:], margin)
 | 
			
		||||
			entries[1:], margin, padding)
 | 
			
		||||
		height += additionalHeight
 | 
			
		||||
		if additionalWidth > width {
 | 
			
		||||
			width = additionalWidth
 | 
			
		||||
@ -123,8 +126,8 @@ func (layout Dialog) MinimumSize (
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if layout.Pad {
 | 
			
		||||
		width  += margin * 2
 | 
			
		||||
		height += margin * 2
 | 
			
		||||
		width  += padding.Horizontal()
 | 
			
		||||
		height += padding.Vertical()
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
@ -133,13 +136,14 @@ func (layout Dialog) MinimumSize (
 | 
			
		||||
// specified elements at the given width, taking into account flexible elements.
 | 
			
		||||
func (layout Dialog) FlexibleHeightFor (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
	width int,
 | 
			
		||||
) (
 | 
			
		||||
	height int,
 | 
			
		||||
) {
 | 
			
		||||
	if layout.Pad {
 | 
			
		||||
		width -= margin * 2
 | 
			
		||||
		width -= padding.Horizontal()
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	if len(entries) > 0 {
 | 
			
		||||
@ -153,14 +157,14 @@ func (layout Dialog) FlexibleHeightFor (
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if len(entries) > 1 {
 | 
			
		||||
		if layout.Gap { height += margin }
 | 
			
		||||
		if layout.Gap { height += margin.Y }
 | 
			
		||||
		_, additionalHeight := layout.minimumSizeOfControlRow (
 | 
			
		||||
			entries[1:], margin)
 | 
			
		||||
			entries[1:], margin, padding)
 | 
			
		||||
		height += additionalHeight
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if layout.Pad {
 | 
			
		||||
		height += margin * 2
 | 
			
		||||
		height += padding.Vertical()
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
@ -169,7 +173,8 @@ func (layout Dialog) FlexibleHeightFor (
 | 
			
		||||
// the control row.
 | 
			
		||||
func (layout Dialog) minimumSizeOfControlRow (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
) (
 | 
			
		||||
	width, height int,
 | 
			
		||||
) {
 | 
			
		||||
@ -180,7 +185,7 @@ func (layout Dialog) minimumSizeOfControlRow (
 | 
			
		||||
		}
 | 
			
		||||
		width += entryWidth
 | 
			
		||||
		if layout.Gap && index > 0 {
 | 
			
		||||
			width += margin
 | 
			
		||||
			width += margin.X
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,7 @@
 | 
			
		||||
package basicLayouts
 | 
			
		||||
 | 
			
		||||
import "image"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/artist"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/layouts"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/elements"
 | 
			
		||||
 | 
			
		||||
@ -19,19 +20,20 @@ type Horizontal struct {
 | 
			
		||||
// Arrange arranges a list of entries horizontally.
 | 
			
		||||
func (layout Horizontal) Arrange (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
	bounds image.Rectangle,
 | 
			
		||||
) {
 | 
			
		||||
	if layout.Pad { bounds = bounds.Inset(margin) }
 | 
			
		||||
	if layout.Pad { bounds = padding.Apply(bounds) }
 | 
			
		||||
	
 | 
			
		||||
	// get width of expanding elements
 | 
			
		||||
	expandingElementWidth := layout.expandingElementWidth (
 | 
			
		||||
		entries, margin, bounds.Dx())
 | 
			
		||||
		entries, margin, padding, bounds.Dx())
 | 
			
		||||
 | 
			
		||||
	// set the size and position of each element
 | 
			
		||||
	dot := bounds.Min
 | 
			
		||||
	for index, entry := range entries {
 | 
			
		||||
		if index > 0 && layout.Gap { dot.X += margin }
 | 
			
		||||
		if index > 0 && layout.Gap { dot.X += margin.X }
 | 
			
		||||
		
 | 
			
		||||
		entry.Bounds.Min = dot
 | 
			
		||||
		entryWidth := 0
 | 
			
		||||
@ -51,7 +53,8 @@ func (layout Horizontal) Arrange (
 | 
			
		||||
// arrange the given list of entries.
 | 
			
		||||
func (layout Horizontal) MinimumSize (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
) (
 | 
			
		||||
	width, height int,
 | 
			
		||||
) {
 | 
			
		||||
@ -62,13 +65,13 @@ func (layout Horizontal) MinimumSize (
 | 
			
		||||
		}
 | 
			
		||||
		width += entryWidth
 | 
			
		||||
		if layout.Gap && index > 0 {
 | 
			
		||||
			width += margin
 | 
			
		||||
			width += margin.X
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if layout.Pad {
 | 
			
		||||
		width  += margin * 2
 | 
			
		||||
		height += margin * 2
 | 
			
		||||
		width  += padding.Horizontal()
 | 
			
		||||
		height += padding.Vertical()
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
@ -77,21 +80,22 @@ func (layout Horizontal) MinimumSize (
 | 
			
		||||
// specified elements at the given width, taking into account flexible elements.
 | 
			
		||||
func (layout Horizontal) FlexibleHeightFor (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
	width int,
 | 
			
		||||
) (
 | 
			
		||||
	height int,
 | 
			
		||||
) {
 | 
			
		||||
	if layout.Pad { width -= margin * 2 }
 | 
			
		||||
	if layout.Pad { width -= padding.Horizontal() }
 | 
			
		||||
	
 | 
			
		||||
	// get width of expanding elements
 | 
			
		||||
	expandingElementWidth := layout.expandingElementWidth (
 | 
			
		||||
		entries, margin, width)
 | 
			
		||||
		entries, margin, padding, width)
 | 
			
		||||
	
 | 
			
		||||
	x, y := 0, 0
 | 
			
		||||
	if layout.Pad {
 | 
			
		||||
		x += margin
 | 
			
		||||
		y += margin
 | 
			
		||||
		x += padding.Horizontal()
 | 
			
		||||
		y += padding.Vertical()
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// set the size and position of each element
 | 
			
		||||
@ -106,18 +110,19 @@ func (layout Horizontal) FlexibleHeightFor (
 | 
			
		||||
		if entryHeight > height { height = entryHeight }
 | 
			
		||||
		
 | 
			
		||||
		x += entryWidth
 | 
			
		||||
		if index > 0 && layout.Gap { x += margin }
 | 
			
		||||
		if index > 0 && layout.Gap { x += margin.X }
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if layout.Pad {
 | 
			
		||||
		height += margin * 2
 | 
			
		||||
		height += padding.Vertical()
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
func (layout Horizontal) expandingElementWidth (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
	freeSpace int,
 | 
			
		||||
) (
 | 
			
		||||
	width int,
 | 
			
		||||
@ -134,7 +139,7 @@ func (layout Horizontal) expandingElementWidth (
 | 
			
		||||
			freeSpace -= entryMinWidth
 | 
			
		||||
		}
 | 
			
		||||
		if index > 0 && layout.Gap {
 | 
			
		||||
			freeSpace -= margin
 | 
			
		||||
			freeSpace -= margin.X
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,7 @@
 | 
			
		||||
package basicLayouts
 | 
			
		||||
 | 
			
		||||
import "image"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/artist"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/layouts"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/elements"
 | 
			
		||||
 | 
			
		||||
@ -19,10 +20,11 @@ type Vertical struct {
 | 
			
		||||
// Arrange arranges a list of entries vertically.
 | 
			
		||||
func (layout Vertical) Arrange (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
	bounds image.Rectangle,
 | 
			
		||||
) {
 | 
			
		||||
	if layout.Pad { bounds = bounds.Inset(margin) }
 | 
			
		||||
	if layout.Pad { bounds = padding.Apply(bounds) }
 | 
			
		||||
 | 
			
		||||
	// count the number of expanding elements and the amount of free space
 | 
			
		||||
	// for them to collectively occupy, while gathering minimum heights.
 | 
			
		||||
@ -45,7 +47,7 @@ func (layout Vertical) Arrange (
 | 
			
		||||
			freeSpace -= entryMinHeight
 | 
			
		||||
		}
 | 
			
		||||
		if index > 0 && layout.Gap {
 | 
			
		||||
			freeSpace -= margin
 | 
			
		||||
			freeSpace -= margin.Y
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
@ -57,7 +59,7 @@ func (layout Vertical) Arrange (
 | 
			
		||||
	// set the size and position of each element
 | 
			
		||||
	dot := bounds.Min
 | 
			
		||||
	for index, entry := range entries {
 | 
			
		||||
		if index > 0 && layout.Gap { dot.Y += margin }
 | 
			
		||||
		if index > 0 && layout.Gap { dot.Y += margin.Y }
 | 
			
		||||
		
 | 
			
		||||
		entry.Bounds.Min = dot
 | 
			
		||||
		entryHeight := 0
 | 
			
		||||
@ -77,7 +79,8 @@ func (layout Vertical) Arrange (
 | 
			
		||||
// arrange the given list of entries.
 | 
			
		||||
func (layout Vertical) MinimumSize (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
) (
 | 
			
		||||
	width, height int,
 | 
			
		||||
) {
 | 
			
		||||
@ -88,13 +91,13 @@ func (layout Vertical) MinimumSize (
 | 
			
		||||
		}
 | 
			
		||||
		height += entryHeight
 | 
			
		||||
		if layout.Gap && index > 0 {
 | 
			
		||||
			height += margin
 | 
			
		||||
			height += margin.Y
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if layout.Pad {
 | 
			
		||||
		width  += margin * 2
 | 
			
		||||
		height += margin * 2
 | 
			
		||||
		width  += padding.Horizontal()
 | 
			
		||||
		height += padding.Vertical()
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
}
 | 
			
		||||
@ -103,14 +106,15 @@ func (layout Vertical) MinimumSize (
 | 
			
		||||
// specified elements at the given width, taking into account flexible elements.
 | 
			
		||||
func (layout Vertical) FlexibleHeightFor (
 | 
			
		||||
	entries []layouts.LayoutEntry,
 | 
			
		||||
	margin int,
 | 
			
		||||
	margin  image.Point,
 | 
			
		||||
	padding artist.Inset,
 | 
			
		||||
	width int,
 | 
			
		||||
) (
 | 
			
		||||
	height int,
 | 
			
		||||
) {
 | 
			
		||||
	if layout.Pad {
 | 
			
		||||
		width -= margin * 2
 | 
			
		||||
		height += margin * 2
 | 
			
		||||
		width  -= padding.Horizontal()
 | 
			
		||||
		height += padding.Vertical()
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	for index, entry := range entries {
 | 
			
		||||
@ -123,7 +127,7 @@ func (layout Vertical) FlexibleHeightFor (
 | 
			
		||||
		}
 | 
			
		||||
		
 | 
			
		||||
		if layout.Gap && index > 0 {
 | 
			
		||||
			height += margin
 | 
			
		||||
			height += margin.Y
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return
 | 
			
		||||
 | 
			
		||||
@ -1,6 +1,7 @@
 | 
			
		||||
package layouts
 | 
			
		||||
 | 
			
		||||
import "image"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/artist"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/elements"
 | 
			
		||||
 | 
			
		||||
// LayoutEntry associates an element with layout and positioning information so
 | 
			
		||||
@ -11,6 +12,10 @@ type LayoutEntry struct {
 | 
			
		||||
	Expand bool
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// TODO: have layouts take in artist.Inset for margin and padding
 | 
			
		||||
// TODO: create a layout that only displays the first element and full screen.
 | 
			
		||||
// basically a blank layout for containers that only ever have one element.
 | 
			
		||||
 | 
			
		||||
// Layout is capable of arranging elements within a container. It is also able
 | 
			
		||||
// to determine the minimum amount of room it needs to do so.
 | 
			
		||||
type Layout interface {
 | 
			
		||||
@ -18,18 +23,30 @@ type Layout interface {
 | 
			
		||||
	// and changes the position of the entiries in the slice so that they
 | 
			
		||||
	// are properly laid out. The given width and height should not be less
 | 
			
		||||
	// than what is returned by MinimumSize.
 | 
			
		||||
	Arrange (entries []LayoutEntry, margin int, bounds image.Rectangle)
 | 
			
		||||
	Arrange (
 | 
			
		||||
		entries []LayoutEntry,
 | 
			
		||||
		margin  image.Point,
 | 
			
		||||
		padding artist.Inset,
 | 
			
		||||
		bounds image.Rectangle,
 | 
			
		||||
	)
 | 
			
		||||
 | 
			
		||||
	// MinimumSize returns the minimum width and height that the layout
 | 
			
		||||
	// needs to properly arrange the given slice of layout entries.
 | 
			
		||||
	MinimumSize (entries []LayoutEntry, margin int) (width, height int)
 | 
			
		||||
	MinimumSize (
 | 
			
		||||
		entries []LayoutEntry,
 | 
			
		||||
		margin  image.Point,
 | 
			
		||||
		padding artist.Inset,
 | 
			
		||||
	) (
 | 
			
		||||
		width, height int,
 | 
			
		||||
	)
 | 
			
		||||
 | 
			
		||||
	// FlexibleHeightFor Returns the minimum height the layout needs to lay
 | 
			
		||||
	// out the specified elements at the given width, taking into account
 | 
			
		||||
	// flexible elements.
 | 
			
		||||
	FlexibleHeightFor (
 | 
			
		||||
		entries []LayoutEntry,
 | 
			
		||||
		margin int,
 | 
			
		||||
		margin  image.Point,
 | 
			
		||||
		padding artist.Inset,
 | 
			
		||||
		squeeze int,
 | 
			
		||||
	) (
 | 
			
		||||
		height int,
 | 
			
		||||
 | 
			
		||||
@ -6,6 +6,7 @@ import _ "embed"
 | 
			
		||||
import _ "image/png"
 | 
			
		||||
import "image/color"
 | 
			
		||||
import "golang.org/x/image/font"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/data"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/artist"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/canvas"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/defaultfont"
 | 
			
		||||
@ -88,6 +89,13 @@ func (Default) Icon (string, IconSize, Case) canvas.Image {
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// MimeIcon returns an icon from the default set corresponding to the given mime.
 | 
			
		||||
// type.
 | 
			
		||||
func (Default) MimeIcon (data.Mime, IconSize, Case) canvas.Image {
 | 
			
		||||
	// TODO
 | 
			
		||||
	return nil
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Pattern returns a pattern from the default theme corresponding to the given
 | 
			
		||||
// pattern ID.
 | 
			
		||||
func (Default) Pattern (id Pattern, state State, c Case) artist.Pattern {
 | 
			
		||||
 | 
			
		||||
@ -3,6 +3,7 @@ package theme
 | 
			
		||||
import "image"
 | 
			
		||||
import "image/color"
 | 
			
		||||
import "golang.org/x/image/font"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/data"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/artist"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/canvas"
 | 
			
		||||
 | 
			
		||||
@ -83,6 +84,10 @@ type Theme interface {
 | 
			
		||||
 | 
			
		||||
	// Icon returns an appropriate icon given an icon name, size, and case.
 | 
			
		||||
	Icon (string, IconSize, Case) canvas.Image
 | 
			
		||||
	
 | 
			
		||||
	// Icon returns an appropriate icon given a file mime type, size, and,
 | 
			
		||||
	// case.
 | 
			
		||||
	MimeIcon (data.Mime, IconSize, Case) canvas.Image
 | 
			
		||||
 | 
			
		||||
	// Pattern returns an appropriate pattern given a pattern name, case,
 | 
			
		||||
	// and state.
 | 
			
		||||
 | 
			
		||||
@ -3,6 +3,7 @@ package theme
 | 
			
		||||
import "image"
 | 
			
		||||
import "image/color"
 | 
			
		||||
import "golang.org/x/image/font"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/data"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/artist"
 | 
			
		||||
import "git.tebibyte.media/sashakoshka/tomo/canvas"
 | 
			
		||||
 | 
			
		||||
@ -26,6 +27,12 @@ func (wrapped Wrapped) Icon (name string, size IconSize) canvas.Image {
 | 
			
		||||
	return real.Icon(name, size, wrapped.Case)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// MimeIcon returns an appropriate icon given file mime type.
 | 
			
		||||
func (wrapped Wrapped) MimeIcon (mime data.Mime, size IconSize) canvas.Image {
 | 
			
		||||
	real := wrapped.ensure()
 | 
			
		||||
	return real.MimeIcon(mime, size, wrapped.Case)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Pattern returns an appropriate pattern given a pattern name and state.
 | 
			
		||||
func (wrapped Wrapped) Pattern (id Pattern, state State) artist.Pattern {
 | 
			
		||||
	real := wrapped.ensure()
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user