Compare commits
27 Commits
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| 775fb84e9b |
21
backend.go
21
backend.go
@@ -17,18 +17,33 @@ type Backend interface {
|
||||
NewSurfaceBox () (SurfaceBox, error)
|
||||
NewContainerBox () ContainerBox
|
||||
|
||||
// NewWindow creates a normal MainWindow and returns it.
|
||||
NewWindow (image.Rectangle) (MainWindow, error)
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||||
// NewWindow creates a normal Window and returns it.
|
||||
NewWindow (image.Rectangle) (Window, error)
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||||
|
||||
// NewPlainWindow creates an undecorated window that does not appear in
|
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// window lists and returns it. This is intended for making things like
|
||||
// panels, docks, etc.
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||||
NewPlainWindow (image.Rectangle) (MainWindow, error)
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NewPlainWindow (image.Rectangle) (Window, error)
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||||
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||||
// NewTexture creates a new texture from an image. The backend must
|
||||
// reject any texture that was not made by it.
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NewTexture (image.Image) canvas.TextureCloser
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||||
// NewCanvas creates a new canvas with the specified bounds. The backend
|
||||
// must reject any canvas that was not made by it.
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NewCanvas (image.Rectangle) canvas.CanvasCloser
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||||
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||||
// SetStyle sets the style that will be used on objects. The backend is
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// in charge of applying the style to objects. When this method is
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// called, it must propagate a StyleChange event to all boxes it is
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// keeping track of.
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SetStyle (Style)
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||||
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||||
// SetIcons sets the icon set that icons will be pulled from. When this
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// method is called, it must propagate an IconChange event to all boxes
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// it is keeping track of.
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SetIcons (Icons)
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// Run runs the event loop until Stop() is called, or the backend
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// experiences a fatal error.
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Run () error
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@@ -2,6 +2,7 @@
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// primitives.
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package canvas
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import "io"
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import "image"
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import "image/draw"
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import "image/color"
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@@ -77,6 +78,13 @@ type Canvas interface {
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SubCanvas (image.Rectangle) Canvas
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}
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// CanvasCloser is a canvas that can be closed. Anything that receives a
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// CanvasCloser must close it after use.
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type CanvasCloser interface {
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Canvas
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io.Closer
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}
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// Drawer can draw to a canvas.
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type Drawer interface {
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// Draw draws to the given canvas.
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3
go.sum
3
go.sum
@@ -1,8 +1,6 @@
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github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
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golang.org/x/image v0.8.0 h1:agUcRXV/+w6L9ryntYYsF2x9fQTMd4T8fiiYXAVW6Jg=
|
||||
golang.org/x/image v0.8.0/go.mod h1:PwLxp3opCYg4WR2WO9P0L6ESnsD6bLTWcw8zanLMVFM=
|
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golang.org/x/image v0.11.0 h1:ds2RoQvBvYTiJkwpSFDwCcDFNX7DqjL2WsUgTNk0Ooo=
|
||||
golang.org/x/image v0.11.0/go.mod h1:bglhjqbqVuEb9e9+eNR45Jfu7D+T4Qan+NhQk8Ck2P8=
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golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
|
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@@ -27,7 +25,6 @@ golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
|
||||
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||
golang.org/x/text v0.10.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
|
||||
golang.org/x/text v0.12.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
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||||
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||||
81
icon.go
81
icon.go
@@ -35,19 +35,9 @@ const (
|
||||
IconCallStart Icon = "CallStart"
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||||
IconCallStop Icon = "CallStop"
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IconContactNew Icon = "ContactNew"
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// actions: file
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IconFileNew Icon = "FileNew"
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IconDirectoryNew Icon = "DirectoryNew"
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||||
IconFileOpen Icon = "FileOpen"
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||||
IconFileOpenRecent Icon = "FileOpenRecent"
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IconFilePageSetup Icon = "FilePageSetup"
|
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IconFilePrint Icon = "FilePrint"
|
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IconFilePrintPreview Icon = "FilePrintPreview"
|
||||
IconFileProperties Icon = "FileProperties"
|
||||
IconFileRevert Icon = "FileRevert"
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IconFileSave Icon = "FileSave"
|
||||
IconFileSaveAs Icon = "FileSaveAs"
|
||||
IconFileSend Icon = "FileSend"
|
||||
// actions: dialog
|
||||
IconDialogOkay Icon = "DialogOkay"
|
||||
IconDialogCancel Icon = "DialogCancel"
|
||||
// actions: edit
|
||||
IconEditClear Icon = "EditClear"
|
||||
IconEditCopy Icon = "EditCopy"
|
||||
@@ -59,6 +49,21 @@ const (
|
||||
IconEditRedo Icon = "EditRedo"
|
||||
IconEditSelectAll Icon = "EditSelectAll"
|
||||
IconEditUndo Icon = "EditUndo"
|
||||
// actions: file
|
||||
IconFileNew Icon = "FileNew"
|
||||
IconDirectoryNew Icon = "DirectoryNew"
|
||||
IconFileOpen Icon = "FileOpen"
|
||||
IconFileOpenRecent Icon = "FileOpenRecent"
|
||||
IconFilePageSetup Icon = "FilePageSetup"
|
||||
IconFilePrint Icon = "FilePrint"
|
||||
IconFilePrintPreview Icon = "FilePrintPreview"
|
||||
IconFilePermissions Icon = "FilePermissions"
|
||||
IconFileProperties Icon = "FileProperties"
|
||||
IconFileRename Icon = "FileRename"
|
||||
IconFileRevert Icon = "FileRevert"
|
||||
IconFileSave Icon = "FileSave"
|
||||
IconFileSaveAs Icon = "FileSaveAs"
|
||||
IconFileSend Icon = "FileSend"
|
||||
// actions: format
|
||||
IconFormatIndentLess Icon = "FormatIndentLess"
|
||||
IconFormatIndentMore Icon = "FormatIndentMore"
|
||||
@@ -73,7 +78,6 @@ const (
|
||||
IconFormatTextUnderline Icon = "FormatTextUnderline"
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||||
IconFormatTextStrikethrough Icon = "FormatTextStrikethrough"
|
||||
// actions: go
|
||||
IconGo Icon = "Go"
|
||||
IconGoBottom Icon = "GoBottom"
|
||||
IconGoDown Icon = "GoDown"
|
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IconGoFirst Icon = "GoFirst"
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||||
@@ -134,6 +138,10 @@ const (
|
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IconSystemShutdown Icon = "SystemShutdown"
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// actions: tools
|
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IconToolsCheckSpelling Icon = "ToolsCheckSpelling"
|
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// actions: value
|
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IconValueIncrement Icon = "ValueIncrement"
|
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IconValueDecrement Icon = "ValueDecrement"
|
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IconValueReset Icon = "ValueReset"
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// actions: view
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IconViewFullscreen Icon = "ViewFullscreen"
|
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IconViewRefresh Icon = "ViewRefresh"
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||||
@@ -192,7 +200,6 @@ const (
|
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IconApplicationsSystem Icon = "ApplicationsSystem"
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IconApplicationsUtilities Icon = "ApplicationsUtilities"
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// categories: preferences
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||||
|
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IconPreferences Icon = "Preferences"
|
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IconPreferencesDesktop Icon = "PreferencesDesktop"
|
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IconPreferencesPeripherals Icon = "PreferencesPeripherals"
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@@ -224,6 +231,7 @@ const (
|
||||
IconPowerBattery Icon = "PowerBattery"
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// devices: storage
|
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IconStorageHardDisk Icon = "StorageHardDisk"
|
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IconStorageFloppyDisk Icon = "StorageFloppyDisk"
|
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IconStorageSolidState Icon = "StorageSolidState"
|
||||
IconStorageOptical Icon = "StorageOptical"
|
||||
IconStorageFlashStick Icon = "StorageFlashStick"
|
||||
@@ -277,6 +285,9 @@ const (
|
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IconPlaceHistory Icon = "PlaceHistory"
|
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IconPlacePreferences Icon = "PlacePreferences"
|
||||
|
||||
// status: checkbox
|
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IconCheckboxChecked Icon = "CheckboxChecked"
|
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IconCheckboxUnchecked Icon = "CheckboxUnchecked"
|
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// status: appointments
|
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IconAppointmentMissed Icon = "AppointmentMissed"
|
||||
IconAppointmentSoon Icon = "AppointmentSoon"
|
||||
@@ -371,12 +382,44 @@ const (
|
||||
|
||||
// Texture returns a texture of the corresponding icon ID.
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func (id Icon) Texture (size IconSize) canvas.Texture {
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if theme == nil { return nil }
|
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return theme.Icon(id, size)
|
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if icons == nil { return nil }
|
||||
return icons.Icon(id, size)
|
||||
}
|
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|
||||
// MimeIcon returns an icon corresponding to a MIME type.
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func MimeIcon (mime data.Mime, size IconSize) canvas.Texture {
|
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if theme == nil { return nil }
|
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return theme.MimeIcon(mime, size)
|
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if icons == nil { return nil }
|
||||
return icons.MimeIcon(mime, size)
|
||||
}
|
||||
|
||||
// Icons holds a set of icon textures.
|
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type Icons interface {
|
||||
// A word on textures:
|
||||
//
|
||||
// Because textures can be linked to some resource that is outside of
|
||||
// the control of Go's garbage collector, methods of Icons must not
|
||||
// allocate new copies of a texture each time they are called. It is
|
||||
// fine to lazily load textures and save them for later use, but the
|
||||
// same texture must never be allocated multiple times as this could
|
||||
// cause a memory leak.
|
||||
//
|
||||
// As such, textures returned by these methods must be protected.
|
||||
|
||||
// Icon returns a texture of the corresponding icon ID. If there is no
|
||||
// suitable option, it should return nil.
|
||||
Icon (Icon, IconSize) canvas.Texture
|
||||
|
||||
// MimeIcon returns a texture of an icon corresponding to a MIME type.
|
||||
// If there is no suitable specific option, it should return a more
|
||||
// generic icon or a plain file icon.
|
||||
MimeIcon (data.Mime, IconSize) canvas.Texture
|
||||
}
|
||||
|
||||
var icons Icons
|
||||
|
||||
// SetIcons sets the icon set.
|
||||
func SetIcons (icns Icons) {
|
||||
assertBackend()
|
||||
icons = icns
|
||||
backend.SetIcons(icns)
|
||||
}
|
||||
|
||||
163
object.go
163
object.go
@@ -9,98 +9,6 @@ import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/tomo/input"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||
|
||||
// Side represents one side of a rectangle.
|
||||
type Side int; const (
|
||||
SideTop Side = iota
|
||||
SideRight
|
||||
SideBottom
|
||||
SideLeft
|
||||
)
|
||||
|
||||
// Inset represents a rectangle inset that can have a different value for each
|
||||
// side.
|
||||
type Inset [4]int
|
||||
|
||||
// I allows you to create an inset in a CSS-ish way:
|
||||
//
|
||||
// - One argument: all sides are set to this value
|
||||
// - Two arguments: the top and bottom sides are set to the first value, and
|
||||
// the left and right sides are set to the second value.
|
||||
// - Three arguments: the top side is set by the first value, the left and
|
||||
// right sides are set by the second vaue, and the bottom side is set by the
|
||||
// third value.
|
||||
// - Four arguments: each value corresponds to a side.
|
||||
//
|
||||
// This function will panic if an argument count that isn't one of these is
|
||||
// given.
|
||||
func I (sides ...int) Inset {
|
||||
switch len(sides) {
|
||||
case 1: return Inset { sides[0], sides[0], sides[0], sides[0] }
|
||||
case 2: return Inset { sides[0], sides[1], sides[0], sides[1] }
|
||||
case 3: return Inset { sides[0], sides[1], sides[2], sides[1] }
|
||||
case 4: return Inset { sides[0], sides[1], sides[2], sides[3] }
|
||||
default: panic("I: illegal argument count.")
|
||||
}
|
||||
}
|
||||
|
||||
// Apply returns the given rectangle, shrunk on all four sides by the given
|
||||
// inset. If a measurment of the inset is negative, that side will instead be
|
||||
// expanded outward. If the rectangle's dimensions cannot be reduced any
|
||||
// further, an empty rectangle near its center will be returned.
|
||||
func (inset Inset) Apply (bigger image.Rectangle) (smaller image.Rectangle) {
|
||||
smaller = bigger
|
||||
if smaller.Dx() < inset[3] + inset[1] {
|
||||
smaller.Min.X = (smaller.Min.X + smaller.Max.X) / 2
|
||||
smaller.Max.X = smaller.Min.X
|
||||
} else {
|
||||
smaller.Min.X += inset[3]
|
||||
smaller.Max.X -= inset[1]
|
||||
}
|
||||
|
||||
if smaller.Dy() < inset[0] + inset[2] {
|
||||
smaller.Min.Y = (smaller.Min.Y + smaller.Max.Y) / 2
|
||||
smaller.Max.Y = smaller.Min.Y
|
||||
} else {
|
||||
smaller.Min.Y += inset[0]
|
||||
smaller.Max.Y -= inset[2]
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Inverse returns a negated version of the inset.
|
||||
func (inset Inset) Inverse () (prime Inset) {
|
||||
return Inset {
|
||||
inset[0] * -1,
|
||||
inset[1] * -1,
|
||||
inset[2] * -1,
|
||||
inset[3] * -1,
|
||||
}
|
||||
}
|
||||
|
||||
// Horizontal returns the sum of SideRight and SideLeft.
|
||||
func (inset Inset) Horizontal () int {
|
||||
return inset[SideRight] + inset[SideLeft]
|
||||
}
|
||||
|
||||
// Vertical returns the sum of SideTop and SideBottom.
|
||||
func (inset Inset) Vertical () int {
|
||||
return inset[SideTop] + inset[SideBottom]
|
||||
}
|
||||
|
||||
// Border represents a single border of a box.
|
||||
type Border struct {
|
||||
Width Inset
|
||||
Color [4]color.Color
|
||||
}
|
||||
|
||||
// Align lists basic alignment types.
|
||||
type Align int; const (
|
||||
AlignStart Align = iota // similar to left-aligned text
|
||||
AlignMiddle // similar to center-aligned text
|
||||
AlignEnd // similar to right-aligned text
|
||||
AlignEven // similar to justified text
|
||||
)
|
||||
|
||||
// Object is any onscreen object that is linked to a box (or is that box).
|
||||
// Unlike the Box interface and associated interfaces, Object implementations
|
||||
// may originate from anywhere.
|
||||
@@ -144,6 +52,8 @@ type Box interface {
|
||||
// internal content that does not overflow, the size of that is also
|
||||
// taken into account here.
|
||||
MinimumSize () image.Point
|
||||
// Role returns this Box's role as set by SetRole.
|
||||
Role () Role
|
||||
// SetBounds sets the bounding rectangle of this Box relative to the
|
||||
// Window.
|
||||
SetBounds (image.Rectangle)
|
||||
@@ -168,12 +78,9 @@ type Box interface {
|
||||
// SetPadding sets the padding between the Box's innermost Border and
|
||||
// its content.
|
||||
SetPadding (Inset)
|
||||
// SetVisible sets whether or not this box is visible. If invisible,
|
||||
// it will not be drawn and no space will be created for it in the
|
||||
// layout. Boxes are visible by default.
|
||||
SetVisible (bool)
|
||||
// Visible returns whether or not this box is visible.
|
||||
Visible () bool
|
||||
// SetRole sets what role this Box takes on. It is used to apply styling
|
||||
// from a theme.
|
||||
SetRole (Role)
|
||||
|
||||
// SetDNDData sets the data that will be picked up if this Box is
|
||||
// dragged. If this is nil (which is the default), this Box will not be
|
||||
@@ -217,6 +124,8 @@ type Box interface {
|
||||
OnScroll (func (deltaX, deltaY float64)) event.Cookie
|
||||
OnKeyDown (func (key input.Key, numberPad bool)) event.Cookie
|
||||
OnKeyUp (func (key input.Key, numberPad bool)) event.Cookie
|
||||
OnStyleChange (func ()) event.Cookie
|
||||
OnIconsChange (func ()) event.Cookie
|
||||
}
|
||||
|
||||
// CanvasBox is a box that can be drawn to.
|
||||
@@ -250,9 +159,16 @@ type SurfaceBox interface {
|
||||
// expected type was not found.
|
||||
Surface () any
|
||||
|
||||
// Invalidate causes the Box's area to be redrawn at the end of the
|
||||
// event cycle, even if it wouldn't be otherwise.
|
||||
// Invalidate causes the data within the surface to be pushed to the
|
||||
// screen at the end of the event cycle, even if it wouldn't be
|
||||
// otherwise.
|
||||
Invalidate ()
|
||||
|
||||
// OnSizeChange specifies a function to be called when the size of the
|
||||
// Box is changed, or the surface is re-allocated. The application must
|
||||
// call Surface() each time this event fires in order to not draw to a
|
||||
// closed surface.
|
||||
OnSizeChange (func ())
|
||||
}
|
||||
|
||||
// ContentBox is a box that has some kind of content.
|
||||
@@ -269,6 +185,14 @@ type ContentBox interface {
|
||||
// ContentBounds returns the bounds of the inner content of the Box
|
||||
// relative to the Box's InnerBounds.
|
||||
ContentBounds () image.Rectangle
|
||||
// RecommendedHeight returns the recommended height for a given width,
|
||||
// if supported by the current content or layout. Otherwise, it should
|
||||
// just return the minimum height.
|
||||
RecommendedHeight(width int) int
|
||||
// RecommendedWidth returns the recommended width for a given height, if
|
||||
// supported by the current content or layout. Otherwise, it should just
|
||||
// return the minimum width.
|
||||
RecommendedWidth(height int) int
|
||||
// ScrollTo shifts the origin of the Box's content to the origin of the
|
||||
// Box's InnerBounds, offset by the given point.
|
||||
ScrollTo (image.Point)
|
||||
@@ -365,9 +289,21 @@ type Layout interface {
|
||||
MinimumSize (LayoutHints, []Box) image.Point
|
||||
// Arrange arranges child boxes according to the given LayoutHints.
|
||||
Arrange (LayoutHints, []Box)
|
||||
// RecommendedHeight returns the recommended height for a given width,
|
||||
// if supported. Otherwise, it should just return the minimum height.
|
||||
// The result of this behavior may or may not be respected, depending on
|
||||
// the situation.
|
||||
RecommendedHeight (width int) int
|
||||
// RecommendedWidth returns the recommended width for a given height, if
|
||||
// supported. Otherwise, it should just return the minimum width. The
|
||||
// result of this behavior may or may not be respected, depending on the
|
||||
// situation.
|
||||
RecommendedWidth (height int) int
|
||||
}
|
||||
|
||||
// Window is an operating system window. It can contain one object.
|
||||
// Window is an operating system window. It can contain one object. Windows
|
||||
// themselves are completely transparent, and become opaque once an opaque
|
||||
// object is added as their root.
|
||||
type Window interface {
|
||||
// SetRoot sets the root child of the window. There can only be one at
|
||||
// a time, and setting it will remove the current child if there is one.
|
||||
@@ -376,12 +312,24 @@ type Window interface {
|
||||
SetTitle (string)
|
||||
// SetIcon sets the icon of the window. When multiple icon sizes are
|
||||
// provided, the best fitting one is chosen for display.
|
||||
SetIcon (... image.Image)
|
||||
SetIcon (... canvas.Texture)
|
||||
// SetResizable sets whether the window can be resized by the user in
|
||||
// the X and Y directions. If one or both axes are false, the ones that
|
||||
// are will be shrunk to the window's minimum size.
|
||||
SetResizable (x, y bool)
|
||||
// SetBounds sets this window's bounds. This may or may not have any
|
||||
// effect on the window's position on screen depending on the platform.
|
||||
SetBounds (image.Rectangle)
|
||||
// Widget returns a window representing a smaller iconified form of this
|
||||
// window. How exactly this window is used depends on the platform.
|
||||
// Subsequent calls to this method on the same window will return the
|
||||
// same window object.
|
||||
Widget () (Window, error)
|
||||
// NewChild creates a new window that is semantically a child of this
|
||||
// window. It does not actually reside within this window, but it may be
|
||||
// linked to it via some other means. This is intended for things like
|
||||
// toolboxes and tear-off menus.
|
||||
NewChild (image.Rectangle) (Window, error)
|
||||
// NewMenu creates a new menu window. This window is undecorated and
|
||||
// will close once the user clicks outside of it.
|
||||
NewMenu (image.Rectangle) (Window, error)
|
||||
@@ -403,14 +351,3 @@ type Window interface {
|
||||
// OnClose specifies a function to be called when the window is closed.
|
||||
OnClose (func ()) event.Cookie
|
||||
}
|
||||
|
||||
// MainWindow is a top-level operating system window.
|
||||
type MainWindow interface {
|
||||
Window
|
||||
|
||||
// NewChild creates a new window that is semantically a child of this
|
||||
// window. It does not actually reside within this window, but it may be
|
||||
// linked to it via some other means. This is intended for things like
|
||||
// toolboxes and tear-off menus.
|
||||
NewChild (image.Rectangle) (Window, error)
|
||||
}
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
package tomo
|
||||
|
||||
import "fmt"
|
||||
import "git.tebibyte.media/tomo/tomo/data"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||
|
||||
// Role describes the role of an object.
|
||||
type Role struct {
|
||||
@@ -60,49 +58,26 @@ func (c Color) String () string {
|
||||
|
||||
// RGBA satisfies the color.Color interface.
|
||||
func (id Color) RGBA () (r, g, b, a uint32) {
|
||||
if theme == nil { return }
|
||||
return theme.RGBA(id)
|
||||
if style == nil { return }
|
||||
return style.RGBA(id)
|
||||
}
|
||||
|
||||
// Theme can apply a visual style to different objects.
|
||||
type Theme interface {
|
||||
// A word on textures:
|
||||
//
|
||||
// Because textures can be linked to some resource that is outside of
|
||||
// the control of Go's garbage collector, methods of Theme must not
|
||||
// allocate new copies of a texture each time they are called. It is
|
||||
// fine to lazily load textures and save them for later use, but the
|
||||
// same texture must never be allocated multiple times as this could
|
||||
// cause a memory leak.
|
||||
//
|
||||
// As such, textures returned by these methods must be protected.
|
||||
|
||||
// Apply applies the theme to the given object, according to the given
|
||||
// role. This may register event listeners with the given object;
|
||||
// closing the returned cookie must remove them.
|
||||
Apply (Object, Role) event.Cookie
|
||||
// Style can apply a visual style to different objects.
|
||||
type Style interface {
|
||||
// Apply applies the theme to the given object, according to its role.
|
||||
// This may register event listeners with the given object; closing the
|
||||
// returned cookie must remove them.
|
||||
Apply (Object) event.Cookie
|
||||
|
||||
// RGBA returns the RGBA values of the corresponding color ID.
|
||||
RGBA (Color) (r, g, b, a uint32)
|
||||
|
||||
// Icon returns a texture of the corresponding icon ID.
|
||||
Icon (Icon, IconSize) canvas.Texture
|
||||
|
||||
// MimeIcon returns an icon corresponding to a MIME type.
|
||||
MimeIcon (data.Mime, IconSize) canvas.Texture
|
||||
}
|
||||
|
||||
var theme Theme
|
||||
var style Style
|
||||
|
||||
// SetTheme sets the theme.
|
||||
func SetTheme (them Theme) {
|
||||
theme = them
|
||||
}
|
||||
|
||||
// Apply applies the current theme to the given object, according to the given
|
||||
// role. This may register event listeners with the given object; closing the
|
||||
// returned cookie will remove them.
|
||||
func Apply (object Object, role Role) event.Cookie {
|
||||
if theme == nil { return event.NoCookie { } }
|
||||
return theme.Apply(object, role)
|
||||
// SetStyle sets the style.
|
||||
func SetStyle (sty Style) {
|
||||
assertBackend()
|
||||
style = sty
|
||||
backend.SetStyle(sty)
|
||||
}
|
||||
11
tomo.go
11
tomo.go
@@ -50,7 +50,7 @@ func Do (callback func ()) {
|
||||
}
|
||||
|
||||
// NewWindow creates and returns a window within the specified bounds on screen.
|
||||
func NewWindow (bounds image.Rectangle) (MainWindow, error) {
|
||||
func NewWindow (bounds image.Rectangle) (Window, error) {
|
||||
assertBackend()
|
||||
return backend.NewWindow(bounds)
|
||||
}
|
||||
@@ -58,7 +58,7 @@ func NewWindow (bounds image.Rectangle) (MainWindow, error) {
|
||||
// NewPlainWindow is like NewWindow, but it creates an undecorated window that
|
||||
// does not appear in window lists. It is intended for creating things like
|
||||
// docks, panels, etc.
|
||||
func NewPlainWindow (bounds image.Rectangle) (MainWindow, error) {
|
||||
func NewPlainWindow (bounds image.Rectangle) (Window, error) {
|
||||
assertBackend()
|
||||
return backend.NewPlainWindow(bounds)
|
||||
}
|
||||
@@ -93,3 +93,10 @@ func NewTexture (source image.Image) canvas.TextureCloser {
|
||||
assertBackend()
|
||||
return backend.NewTexture(source)
|
||||
}
|
||||
|
||||
// NewCanvas creates a new canvas with the specified bounds. When no longer in
|
||||
// use, it must be freed using Close().
|
||||
func NewCanvas (bounds image.Rectangle) canvas.CanvasCloser {
|
||||
assertBackend()
|
||||
return backend.NewCanvas(bounds)
|
||||
}
|
||||
|
||||
96
unit.go
Normal file
96
unit.go
Normal file
@@ -0,0 +1,96 @@
|
||||
package tomo
|
||||
|
||||
import "image"
|
||||
import "image/color"
|
||||
|
||||
// Side represents one side of a rectangle.
|
||||
type Side int; const (
|
||||
SideTop Side = iota
|
||||
SideRight
|
||||
SideBottom
|
||||
SideLeft
|
||||
)
|
||||
|
||||
// Inset represents a rectangle inset that can have a different value for each
|
||||
// side.
|
||||
type Inset [4]int
|
||||
|
||||
// I allows you to create an inset in a CSS-ish way:
|
||||
//
|
||||
// - One argument: all sides are set to this value
|
||||
// - Two arguments: the top and bottom sides are set to the first value, and
|
||||
// the left and right sides are set to the second value.
|
||||
// - Three arguments: the top side is set by the first value, the left and
|
||||
// right sides are set by the second vaue, and the bottom side is set by the
|
||||
// third value.
|
||||
// - Four arguments: each value corresponds to a side.
|
||||
//
|
||||
// This function will panic if an argument count that isn't one of these is
|
||||
// given.
|
||||
func I (sides ...int) Inset {
|
||||
switch len(sides) {
|
||||
case 1: return Inset { sides[0], sides[0], sides[0], sides[0] }
|
||||
case 2: return Inset { sides[0], sides[1], sides[0], sides[1] }
|
||||
case 3: return Inset { sides[0], sides[1], sides[2], sides[1] }
|
||||
case 4: return Inset { sides[0], sides[1], sides[2], sides[3] }
|
||||
default: panic("I: illegal argument count.")
|
||||
}
|
||||
}
|
||||
|
||||
// Apply returns the given rectangle, shrunk on all four sides by the given
|
||||
// inset. If a measurment of the inset is negative, that side will instead be
|
||||
// expanded outward. If the rectangle's dimensions cannot be reduced any
|
||||
// further, an empty rectangle near its center will be returned.
|
||||
func (inset Inset) Apply (bigger image.Rectangle) (smaller image.Rectangle) {
|
||||
smaller = bigger
|
||||
if smaller.Dx() < inset[3] + inset[1] {
|
||||
smaller.Min.X = (smaller.Min.X + smaller.Max.X) / 2
|
||||
smaller.Max.X = smaller.Min.X
|
||||
} else {
|
||||
smaller.Min.X += inset[3]
|
||||
smaller.Max.X -= inset[1]
|
||||
}
|
||||
|
||||
if smaller.Dy() < inset[0] + inset[2] {
|
||||
smaller.Min.Y = (smaller.Min.Y + smaller.Max.Y) / 2
|
||||
smaller.Max.Y = smaller.Min.Y
|
||||
} else {
|
||||
smaller.Min.Y += inset[0]
|
||||
smaller.Max.Y -= inset[2]
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Inverse returns a negated version of the inset.
|
||||
func (inset Inset) Inverse () (prime Inset) {
|
||||
return Inset {
|
||||
inset[0] * -1,
|
||||
inset[1] * -1,
|
||||
inset[2] * -1,
|
||||
inset[3] * -1,
|
||||
}
|
||||
}
|
||||
|
||||
// Horizontal returns the sum of SideRight and SideLeft.
|
||||
func (inset Inset) Horizontal () int {
|
||||
return inset[SideRight] + inset[SideLeft]
|
||||
}
|
||||
|
||||
// Vertical returns the sum of SideTop and SideBottom.
|
||||
func (inset Inset) Vertical () int {
|
||||
return inset[SideTop] + inset[SideBottom]
|
||||
}
|
||||
|
||||
// Border represents a single border of a box.
|
||||
type Border struct {
|
||||
Width Inset
|
||||
Color [4]color.Color
|
||||
}
|
||||
|
||||
// Align lists basic alignment types.
|
||||
type Align int; const (
|
||||
AlignStart Align = iota // similar to left-aligned text
|
||||
AlignMiddle // similar to center-aligned text
|
||||
AlignEnd // similar to right-aligned text
|
||||
AlignEven // similar to justified text
|
||||
)
|
||||
Reference in New Issue
Block a user