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16 Commits

Author SHA1 Message Date
a022fa3ad4 Remove the registry mechanism
Nasin has its own registry system that is way more flexible than
what was in this module, that ought to be used instead.
2024-08-11 01:45:51 -04:00
7e3a9759ee AttrIcon has size information 2024-08-10 21:08:09 -04:00
559490e5e8 Remove AttrSet 2024-08-09 23:24:02 -04:00
bc38ea14e1 Add String methods for all types in unit.go 2024-08-07 19:13:17 -04:00
b264e11ea6 Merge style.go and unit.go 2024-08-03 22:09:16 -04:00
a01e5f8716 Change the name of MimeIcon to MimeIconTexture 2024-08-03 22:04:59 -04:00
3de570373f Remove Style as per #21 2024-08-03 22:04:06 -04:00
a1eb53c4db Added functions to get icon textures from the backend 2024-08-03 21:57:10 -04:00
750882eef1 Address icon attribute changes in #21 2024-08-03 21:52:36 -04:00
a98d09d320 golang.org/x/image is no longer a dependency 2024-08-03 21:26:05 -04:00
e6a4b6c70e Change AttrFont to AttrFace as per #21 2024-08-02 19:12:25 -04:00
03fab6fcc0 Remove the font interface and add a Face struct as per #21 2024-08-02 19:08:48 -04:00
6fd236f96c AttrFace is now AttrFont
Closes #19
2024-07-31 00:35:29 -04:00
cf092b4447 Add UnsetAttr
Fully address #20
2024-07-31 00:19:39 -04:00
8403d621a8 AttrKind values are now part of the API 2024-07-30 18:23:37 -04:00
92660ef7de AttrLayout no longer attempts to compare itself 2024-07-25 18:09:10 -04:00
9 changed files with 247 additions and 316 deletions

View File

@@ -2,59 +2,41 @@ package tomo
import "image"
import "image/color"
import "golang.org/x/image/font"
import "git.tebibyte.media/tomo/tomo/canvas"
// AttrSet is a set of attributes wherein only one/zero of each attribute type
// can exist. It is keyed by the AttrNumber of each attribute and must not be
// modified directly.
type AttrSet map[int] Attr
// AS builds an AttrSet out of a vararg list of Attr values.
func AS (attrs ...Attr) AttrSet {
set := AttrSet { }
set.Add(attrs...)
return set
}
// Add adds attributes to the set.
func (this AttrSet) Add (attrs ...Attr) {
for _, attr := range attrs {
this[attr.attr()] = attr
}
}
// MergeUnder takes attributes from another set and adds them if they don't
// already exist in this one.
func (this AttrSet) MergeUnder (other AttrSet) {
if other == nil { return }
for _, attr := range other {
if _, exists := this[attr.attr()]; !exists {
this.Add(attr)
}
}
}
// MergeOver takes attributes from another set and adds them, overriding this
// one.
func (this AttrSet) MergeOver (other AttrSet) {
if other == nil { return }
for _, attr := range other {
this.Add(attr)
}
}
// Attr modifies one thing about a box's style.
type Attr interface {
// Equals returns true if both attributes can reasonably be declared
// equal.
Equals (Attr) bool
attr () int
Kind () AttrKind
attr ()
}
type AttrKind int; const (
AttrKindColor AttrKind = iota
AttrKindIcon
AttrKindTexture
AttrKindTextureMode
AttrKindBorder
AttrKindMinimumSize
AttrKindPadding
AttrKindGap
AttrKindTextColor
AttrKindDotColor
AttrKindFace
AttrKindWrap
AttrKindAlign
AttrKindOverflow
AttrKindLayout
)
// AttrColor sets the background color of a box.
type AttrColor struct { color.Color }
// AttrTexture sets the texture of a box to a named texture.
// AttrIcon sets the icon of a box to a named icon. It has the same end result
// as setting the texture of a box to a centered icon texture.
type AttrIcon struct { Icon Icon; Size IconSize }
// AttrTexture sets the texture of a box to a texture.
type AttrTexture struct { canvas.Texture }
// AttrTextureMode sets the rendering mode of a box's texture.
type AttrTextureMode TextureMode
@@ -70,8 +52,8 @@ type AttrGap image.Point
type AttrTextColor struct { color.Color }
// AttrDotColor sets the text selection color, if the box is a TextBox.
type AttrDotColor struct { color.Color }
// AttrFace sets the font face, if the box is a TextBox.
type AttrFace struct { font.Face }
// AttrFace sets the type face, if the box is a TextBox.
type AttrFace Face
// AttrWrap sets if the text wraps, if the box is a TextBox.
type AttrWrap bool
// AttrAlign sets the alignment, if the box is a ContentBox.
@@ -85,6 +67,10 @@ type AttrLayout struct { Layout }
func AColor (col color.Color) AttrColor {
return AttrColor { Color: col }
}
// AIcon is a convenience constructor for the icon attribute.
func AIcon (icon Icon, size IconSize) AttrIcon {
return AttrIcon { Icon: icon, Size: size }
}
// ATexture is a convenience constructor for the texture attribute.
func ATexture (texture canvas.Texture) AttrTexture {
return AttrTexture { Texture: texture }
@@ -118,8 +104,8 @@ func ADotColor (col color.Color) AttrDotColor {
return AttrDotColor { Color: col }
}
// AFace is a convenience constructor for the face attribute.
func AFace (face font.Face) AttrFace {
return AttrFace { Face: face }
func AFace (face Face) AttrFace {
return AttrFace(face)
}
// AWrap is a convenience constructor for the wrap attribute.
func AWrap (wrap bool) AttrWrap {
@@ -147,6 +133,14 @@ func (this AttrColor) Equals (other Attr) bool {
}
}
// Equals returns true if both attributes can reasonably be declared equal.
func (this AttrIcon) Equals (other Attr) bool {
if other, ok := other.(AttrIcon); ok {
return this == other
} else {
return false
}
}
// Equals returns true if both attributes can reasonably be declared equal.
func (this AttrTexture) Equals (other Attr) bool {
if other, ok := other.(AttrTexture); ok {
return this == other
@@ -250,31 +244,40 @@ func (this AttrOverflow) Equals (other Attr) bool {
}
// Equals returns true if both attributes can reasonably be declared equal.
func (this AttrLayout) Equals (other Attr) bool {
if other, ok := other.(AttrLayout); ok {
return this == other
} else {
return false
}
// for some goofy reason if we try to compare two AttrLayouts we get a
// fucking runtime error????? its probably for the best anyways because
// two layouts cannot "reasonably" be declared equal
return false
}
// AttrNumber returns the number of an attribute. Each attribute type has a
// unique number. The exact values of these numbers are not part of the API and
// may change.
func AttrNumber (attr Attr) int {
return attr.attr()
}
func (AttrColor) Kind () AttrKind { return AttrKindColor }
func (AttrIcon) Kind () AttrKind { return AttrKindIcon }
func (AttrTexture) Kind () AttrKind { return AttrKindTexture }
func (AttrTextureMode) Kind () AttrKind { return AttrKindTextureMode }
func (AttrBorder) Kind () AttrKind { return AttrKindBorder }
func (AttrMinimumSize) Kind () AttrKind { return AttrKindMinimumSize }
func (AttrPadding) Kind () AttrKind { return AttrKindPadding }
func (AttrGap) Kind () AttrKind { return AttrKindGap }
func (AttrTextColor) Kind () AttrKind { return AttrKindTextColor }
func (AttrDotColor) Kind () AttrKind { return AttrKindDotColor }
func (AttrFace) Kind () AttrKind { return AttrKindFace }
func (AttrWrap) Kind () AttrKind { return AttrKindWrap }
func (AttrAlign) Kind () AttrKind { return AttrKindAlign }
func (AttrOverflow) Kind () AttrKind { return AttrKindOverflow }
func (AttrLayout) Kind () AttrKind { return AttrKindLayout }
func (AttrColor) attr () int { return 0 }
func (AttrTexture) attr () int { return 1 }
func (AttrTextureMode) attr () int { return 2 }
func (AttrBorder) attr () int { return 3 }
func (AttrMinimumSize) attr () int { return 4 }
func (AttrPadding) attr () int { return 5 }
func (AttrGap) attr () int { return 6 }
func (AttrTextColor) attr () int { return 7 }
func (AttrDotColor) attr () int { return 8 }
func (AttrFace) attr () int { return 9 }
func (AttrWrap) attr () int { return 10 }
func (AttrAlign) attr () int { return 11 }
func (AttrOverflow) attr () int { return 12 }
func (AttrLayout) attr () int { return 13 }
func (AttrColor) attr () { }
func (AttrIcon) attr () { }
func (AttrTexture) attr () { }
func (AttrTextureMode) attr () { }
func (AttrBorder) attr () { }
func (AttrMinimumSize) attr () { }
func (AttrPadding) attr () { }
func (AttrGap) attr () { }
func (AttrTextColor) attr () { }
func (AttrDotColor) attr () { }
func (AttrFace) attr () { }
func (AttrWrap) attr () { }
func (AttrAlign) attr () { }
func (AttrOverflow) attr () { }
func (AttrLayout) attr () { }

View File

@@ -1,8 +1,8 @@
package tomo
import "sort"
import "sync"
import "image"
import "errors"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/canvas"
// Backend is any Tomo implementation. Backends handle window creation, layout,
@@ -33,22 +33,30 @@ type Backend interface {
// must reject any canvas that was not made by it.
NewCanvas (image.Rectangle) canvas.CanvasCloser
// SetStyle sets the style that will be used on objects. The backend is
// in charge of applying the style to objects. When this method is
// called, it must propagate a StyleChange event to all boxes it is
// keeping track of.
SetStyle (*Style)
// ColorRGBA returns the RGBA of a color according to the current style,
// as specified in color.Color.RGBA. It may be rendered invalid if the
// visual style changes, but the backend must send a StyleChange event
// to all managed boxes when this happens.
ColorRGBA (id Color) (r, g, b, a uint32)
// SetIconSet sets the icon set that icons will be pulled from. When
// this method is called, it must propagate an IconChange event to all
// boxes it is keeping track of.
SetIconSet (IconSet)
// IconTexture returns the texture of an icon. It may be closed and
// therefore rendered invalid if the icon set changes, but the backend
// must send an IconSetChange event to all managed boxes when this
// happens.
IconTexture (Icon, IconSize) canvas.Texture
// Run runs the event loop until Stop() is called, or the backend
// MimeIconTexture returns the texture of an icon corresponding to the
// specified MIME type. It may be closed and therefore rendered invalid
// if the icon set changes, but the backend must send an IconSetChange
// event to all managed boxes when this happens.
MimeIconTexture (data.Mime, IconSize) canvas.Texture
// Run runs the event loop until Stop is called, or the backend
// experiences a fatal error.
Run () error
// Stop must unblock run.
// Stop must unblock run. This behavior may only be called from within
// tomo.Stop.
Stop ()
// Do performs a callback function in the event loop thread as soon as
@@ -56,54 +64,21 @@ type Backend interface {
Do (func ())
}
// Factory is a function that attempts to instatiate a backend. If the
// instantiation process fails at any point, it must clean up all resources and
// return nil and an error explaining what happened.
type Factory func () (Backend, error)
var backendLock sync.Mutex
var backend Backend
var registered []factoryEntry
type factoryEntry struct {
Factory
priority int
func assertBackend () {
if backend == nil { panic("nil backend") }
}
// Register registers a backend factory with the given priority number.
func Register (priority int, factory Factory) {
registered = append(registered, factoryEntry {
priority: priority,
Factory: factory,
})
}
// SetBackend sets the backend that functions in this package will call upon.
// This function will panic if there is already a backend running.
func SetBackend (back Backend) {
backendLock.Lock()
defer backendLock.Unlock()
// initialize instantiates a backend. The first backend (sorted by priority)
// that does not throw an error when initialized is used. If no backend could be
// instantiated, this function returns an error. This function should be called
// only once.
func initialize () (Backend, error) {
backend, err := instantiate()
if err != nil { return nil, err }
return backend, err
}
func instantiate () (Backend, error) {
if len(registered) < 0 {
return nil, errors.New("no available backends")
if backend != nil {
panic("SetBackend called while another backend was running")
}
// sort backends by priority
sort.Slice(registered, func (left, right int) bool {
return registered[left].priority < registered[right].priority
})
// attempt to instantiate
errorLog := ""
for _, factory := range registered {
backend, err := factory.Factory()
if err == nil {
return backend, nil
} else {
errorLog += " " + err.Error() + "\n"
}
}
return nil, errors.New("all backends failed:\n" + errorLog)
backend = back
}

2
go.mod
View File

@@ -1,5 +1,3 @@
module git.tebibyte.media/tomo/tomo
go 1.20
require golang.org/x/image v0.11.0

33
go.sum
View File

@@ -1,33 +0,0 @@
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
golang.org/x/image v0.11.0 h1:ds2RoQvBvYTiJkwpSFDwCcDFNX7DqjL2WsUgTNk0Ooo=
golang.org/x/image v0.11.0/go.mod h1:bglhjqbqVuEb9e9+eNR45Jfu7D+T4Qan+NhQk8Ck2P8=
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
golang.org/x/mod v0.8.0/go.mod h1:iBbtSCu2XBx23ZKBPSOrRkjjQPZFPuis4dIYUhu/chs=
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
golang.org/x/net v0.0.0-20220722155237-a158d28d115b/go.mod h1:XRhObCWvk6IyKnWLug+ECip1KBveYUHfp+8e9klMJ9c=
golang.org/x/net v0.6.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.0.0-20220722155255-886fb9371eb4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.1.0/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220520151302-bc2c85ada10a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220722155257-8c9f86f7a55f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.5.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
golang.org/x/term v0.5.0/go.mod h1:jMB1sMXY+tzblOD4FWmEbocvup2/aLOaQEp7JmGp78k=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
golang.org/x/text v0.12.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
golang.org/x/tools v0.6.0/go.mod h1:Xwgl3UAJ/d3gWutnCtw505GrjyAbvKui8lOU390QaIU=
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=

54
icon.go
View File

@@ -370,46 +370,20 @@ const (
IconWeatherStorm Icon = "WeatherStorm"
)
// Texture returns a texture of the corresponding icon ID.
// Texture returns a texture of the corresponding icon ID. It may be closed and
// therefore rendered invalid if the icon set changes, so it is necessary to
// subscribe to the IconSetChange event in order to get a new icon texture when
// this happens.
func (id Icon) Texture (size IconSize) canvas.Texture {
if iconSet == nil { return nil }
return iconSet.Icon(id, size)
}
// MimeIcon returns an icon corresponding to a MIME type.
func MimeIcon (mime data.Mime, size IconSize) canvas.Texture {
if iconSet == nil { return nil }
return iconSet.MimeIcon(mime, size)
}
// IconSet holds a set of icon textures.
type IconSet interface {
// A word on textures:
//
// Because textures can be linked to some resource that is outside of
// the control of Go's garbage collector, methods of IconSet must not
// allocate new copies of a texture each time they are called. It is
// fine to lazily load textures and save them for later use, but the
// same texture must never be allocated multiple times as this could
// cause a memory leak.
//
// As such, textures returned by these methods must be protected.
// Icon returns a texture of the corresponding icon ID. If there is no
// suitable option, it should return nil.
Icon (Icon, IconSize) canvas.Texture
// MimeIcon returns a texture of an icon corresponding to a MIME type.
// If there is no suitable specific option, it should return a more
// generic icon or a plain file icon.
MimeIcon (data.Mime, IconSize) canvas.Texture
}
var iconSet IconSet
// SetIconSet sets the icon set.
func SetIconSet (set IconSet) {
assertBackend()
iconSet = set
backend.SetIconSet(set)
return backend.IconTexture(id, size)
}
// MimeIconTexture returns an icon corresponding to a MIME type. It may be
// closed and therefore rendered invalid if the icon set changes, so it is
// necessary to subscribe to the IconSetChange event in order to get a new icon
// texture when this happens.
func MimeIconTexture (mime data.Mime, size IconSize) canvas.Texture {
assertBackend()
return backend.MimeIconTexture(mime, size)
}

View File

@@ -57,8 +57,12 @@ type Box interface {
// SetTag adds or removes a named tag.
SetTag (string, bool)
// SetAttr overrides a style attribute.
SetAttr(Attr)
// SetAttr sets a style attribute, overriding the currently applied
// style.
SetAttr (Attr)
// UnsetAttr reverts a style attribute to whatever is specified by the
// currently applied style.
UnsetAttr (AttrKind)
// SetDNDData sets the data that will be picked up if this Box is
// dragged. If this is nil (which is the default), this Box will not be

View File

@@ -1,80 +0,0 @@
package tomo
import "fmt"
import "image/color"
// Role describes the role of an object.
type Role struct {
// Package is an optional namespace field. If specified, it should be
// the package name or module name the object is from.
Package string
// Object specifies what type of object it is. For example:
// - TextInput
// - Table
// - Label
// - Dial
// This should correspond directly to the type name of the object.
Object string
}
// String satisfies the fmt.Stringer interface. It follows the format of:
// Package.Object
func (r Role) String () string {
return fmt.Sprintf("%s.%s", r.Package, r.Object)
}
// R is shorthand for creating a role structure.
func R (pack, object string) Role {
return Role { Package: pack, Object: object }
}
// Color represents a color ID.
type Color int; const (
ColorBackground Color = iota
ColorForeground
ColorRaised
ColorSunken
ColorAccent
)
// RGBA satisfies the color.Color interface.
func (id Color) RGBA () (r, g, b, a uint32) {
if style == nil { return }
return style.Colors[id].RGBA()
}
var style *Style
// SetStyle sets the style.
func SetStyle (sty *Style) {
assertBackend()
style = sty
backend.SetStyle(sty)
}
// Style can apply a visual style to different objects.
type Style struct {
// Rules determines which styles get applied to which Objects.
Rules []Rule
// Colors maps tomo.Color values to color.RGBA values.
Colors map[Color] color.Color
}
// Rule describes under what circumstances should certain style attributes be
// active.
type Rule struct {
Role Role
Tags []string
Set AttrSet
}
// Ru is shorthand for creating a rule structure
func Ru (set AttrSet, role Role, tags ...string) Rule {
return Rule {
Role: role,
Tags: tags,
Set: set,
}
}

30
tomo.go
View File

@@ -1,38 +1,8 @@
package tomo
import "sync"
import "image"
import "errors"
import "git.tebibyte.media/tomo/tomo/canvas"
var backendLock sync.Mutex
var backend Backend
// Run initializes a backend, runs the specified callback function, and runs the
// event loop in that order. This function blocks until Stop is called, or the
// backend experiences a fatal error.
func Run (callback func ()) error {
if backend != nil {
return errors.New("there is already a backend running")
}
back, err := initialize()
if err != nil { return err }
backendLock.Lock()
backend = back
backendLock.Unlock()
callback()
// callback may have called tomo.Stop
if backend == nil { return nil }
return backend.Run()
}
func assertBackend () {
if backend == nil { panic("nil backend") }
}
// Stop stops the backend, unblocking run. Run may be called again after calling
// Stop.
func Stop () {

120
unit.go
View File

@@ -1,5 +1,6 @@
package tomo
import "fmt"
import "image"
import "image/color"
@@ -11,6 +12,16 @@ type Side int; const (
SideLeft
)
func (side Side) String () string {
switch side {
case SideTop: return "SideTop"
case SideRight: return "SideRight"
case SideBottom: return "SideBottom"
case SideLeft: return "SideLeft"
default: return fmt.Sprintf("Side(%d)", side)
}
}
// Inset represents a rectangle inset that can have a different value for each
// side.
type Inset [4]int
@@ -37,6 +48,10 @@ func I (sides ...int) Inset {
}
}
func (inset Inset) String () string {
return fmt.Sprintf("%d %d %d %d", inset[0], inset[1], inset[2], inset[3])
}
// Apply returns the given rectangle, shrunk on all four sides by the given
// inset. If a measurment of the inset is negative, that side will instead be
// expanded outward. If the rectangle's dimensions cannot be reduced any
@@ -87,6 +102,12 @@ type Border struct {
Color [4]color.Color
}
func (border Border) String () string {
return fmt.Sprintf("%v %v %v %v / %v",
border.Color[0], border.Color[1], border.Color[2], border.Color[3],
border.Width)
}
// Align lists basic alignment types.
type Align int; const (
AlignStart Align = iota // similar to left-aligned text
@@ -95,6 +116,16 @@ type Align int; const (
AlignEven // similar to justified text
)
func (align Align) String () string {
switch align {
case AlignStart: return "AlignStart"
case AlignMiddle: return "AlignMiddle"
case AlignEnd: return "AlignEnd"
case AlignEven: return "AlignEven"
default: return fmt.Sprintf("Align(%d)", align)
}
}
// TextureMode lists texture rendering modes.
type TextureMode int; const (
TextureModeTile TextureMode = iota
@@ -103,3 +134,92 @@ type TextureMode int; const (
// TODO more modes: fit, fill, and stretch
// Of course canvas will need to have a concept of this.
)
func (mode TextureMode) String () string {
switch mode {
case TextureModeTile: return "TextureModeTile"
case TextureModeCenter: return "TextureModeCenter"
default: return fmt.Sprintf("TextureMode(%d)", mode)
}
}
// Face represents a typeface.
type Face struct {
// Font specifies the font name. This should be searched for in a list
// of installed fonts.
Font string
// Size is the point size of the face.
Size float64
// Weight is the weight of the face. If zero, it should be interpreted
// as normal (equivalent to 400).
Weight int
// Italic is how italicized the face is. It ranges from 0 to 1. It is
// different from Slant in that it may alter the design of the glyphs
// instead of simply skewing them.
Italic float64
// Slant is how slanted the face is. It ranges from 0 to 1. It is
// different from Italic in that it simply skews the glyphs without
// altering their design.
Slant float64
}
func (face Face) String () string {
return fmt.Sprintf (
"%s %fpt W%d I%f S%f",
face.Font, face.Size, face.Weight, face.Italic, face.Slant)
}
// Role describes the role of an object.
type Role struct {
// Package is an optional namespace field. If specified, it should be
// the package name or module name the object is from.
Package string
// Object specifies what type of object it is. For example:
// - TextInput
// - Table
// - Label
// - Dial
// This should correspond directly to the type name of the object.
Object string
}
// String satisfies the fmt.Stringer interface. It follows the format of:
// Package.Object
func (r Role) String () string {
return fmt.Sprintf("%s.%s", r.Package, r.Object)
}
// R is shorthand for creating a role structure.
func R (pack, object string) Role {
return Role { Package: pack, Object: object }
}
// Color represents a color ID.
type Color int; const (
ColorBackground Color = iota
ColorForeground
ColorRaised
ColorSunken
ColorAccent
)
func (id Color) String () string {
switch id {
case ColorBackground: return "ColorBackground"
case ColorForeground: return "ColorForeground"
case ColorRaised: return "ColorRaised"
case ColorSunken: return "ColorSunken"
case ColorAccent: return "ColorAccent"
default: return fmt.Sprintf("Color(%d)", id)
}
}
// RGBA satisfies the color.Color interface. The result of this method may be
// rendered invalid if the visual style changes, so it is often necessary to
// subscribe to the StyleChange event in order to get new RGBA values when this
// happens.
func (id Color) RGBA () (r, g, b, a uint32) {
assertBackend()
return backend.ColorRGBA(id)
}