Don't crash when user hovers over nothing
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							@ -339,11 +339,13 @@ func (window *window) handleMotionNotify (
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	}
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	underneath := window.boxUnder(image.Pt(x, y), eventCategoryMouse)
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	window.hover(underneath)
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	if !handled {
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		underneath.handleMouseMove()
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	if underneath != nil {
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		window.hover(underneath)
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		if !handled {
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			underneath.handleMouseMove()
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		}
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	}
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}
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func (window *window) compressExpose (
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