dj(1): remove function pointer hijinks (fixes #66)
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parent
90de1bf9a4
commit
58245c9484
38
src/dj.c
38
src/dj.c
@ -203,28 +203,28 @@ Io_fdseek(struct Io *io){
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if(!fdisstd(io->fd) && lseek(io->fd, io->seek, SEEK_SET) != -1)
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return -1;
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else if(io->fl == write_flags){
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memset(io->buf, '\0', io->bs);
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/* This is a dirty trick; rather than testing conditions and operating
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* likewise, because the parameters to read or write are going to be
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* the same either way, just use a function pointer to keep track of
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* the intended operation. */
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op = (int (*)(int, void *, size_t))&write;
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/* Function pointer casts are risky; this works because the difference
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* is in the second parameter and only that write(2) makes the buffer
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* const whereas read(2) does not. To avoid even the slightest
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* undefined behavior comment out the cast, just be ready for a
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* -Wincompatible-function-pointer-types if your compiler notices it.
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*/
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}else
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op = &read;
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/* We're going to cheat and use bufuse as the retval for write(2), which is
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* fine because it'll be zeroed as this function returns anyway. */
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do{ if( (io->bufuse = (*op)(io->fd, io->buf, MIN(io->bs, io->seek))) == 0)
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/* repeated code to get the condition out of the loop */
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if(io->fl == write_flags){
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memset(io->buf, '\0', io->bs);
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/* We're going to cheat and use bufuse as the retval for write(2),
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* which is fine because it'll be zeroed as this function returns
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* anyway. */
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do{
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if((io->bufuse = write(io->fd, io->buf, MIN(io->bs, io->seek)))
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== 0)
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/* second chance */
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io->bufuse = (*op)(io->fd, io->buf, MIN(io->bs, io->seek));
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io->bufuse = write(io->fd, io->buf, MIN(io->bs, io->seek));
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}while((io->seek -= io->bufuse) > 0 && io->bufuse != 0);
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}else if(io->fl == read_flags){
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do{
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if((io->bufuse = read(io->fd, io->buf, MIN(io->bs, io->seek)))
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== 0)
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/* second chance */
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io->bufuse = read(io->fd, io->buf, MIN(io->bs, io->seek));
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}while((io->seek -= io->bufuse) > 0 && io->bufuse != 0);
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}else
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return EX_SOFTWARE;
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io->bufuse = 0;
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