harakit/STYLE

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The following guidelines are conducive to clear and readable code that is
consistent with the style of the rest of the Bonsai Computer System.
0. Use:
- a single line for control flow statements short enough to be easily
understood at a glance:
if !(argc < 0) { usage(program_name); }
This applies to C switch cases, as well.
switch (value) { /* aligning stuff to make it easier to read is fine */
case possibility: variable = foo; break;
default: variable = NULL; break;
}
- as little nested logic as possible (within reason).
- braces in control flow, when their inclusion is left optional by a
programming language (in, for example, C).
if (condition) { statement; }
- empty lines between different kinds of statements:
int t;
assert(io->bufuse > 0);
assert(io->bufuse <= io->bs);
if ((t = write(io->fd, io->buf, io->bufuse)) < 0) {
io->error = errno;
t = 0;
} else if (t > 0) {
memmove(io->buf, &(io->buf)[t], (io->bufuse -= t));
}
io->bytes += t;
io->prec += (t > 0 && io->bufuse > 0);
io->rec += (t > 0 && io->bufuse == 0);
return io;
- compiler options that yield the most useful warnings, such as -Wpedantic in
a lot of C compilers. Fix the warnings, too. See [0].
- fixed bounds for loops; see [0].
- one more level of indentation and one line per argument, when a function
call or statement header is too long to fit on one line:
let usage = format!(
"Usage: {} [-d delimiter] index command [args...]",
argv[0],
);
- one more level of indentation than the keyword that initiated a block.
if (condition) {
statement;
statement;
}
- the return value of all non-void functions, or explicitly ignore them (like
casting to void in C):
if ((a = malloc(sizeof char)) == NULL) { /* handle this error */
(void)fprintf(stderr, "oh noes!"); /* explicitly ignore this one */
return EX_OSERR; /* ...because the program is exiting anyway */
}
See [0].
- the smallest possible scope for data; see [0].
- (C) comments noting all the symbols and macros used from a header, next to
its include macro:
#include <unistd.h> /* close(2), getopt(3), lseek(2), read(2), write(2),
(space-aligned) * optarg, optind, STDIN_FILENO, STDOUT_FILENO */
- (C) one more level of indentation within switch cases.
switch (value) {
case possibility:
statement;
default:
statement;
}
- (C) spaces in control flow statements, after the keyword and before the
opening brace:
for (i = 2; i < argc; ++i) {
- (Cpp) as little of the preprocessor as possible; see [0].
- (Rust) a trailing comma on all arguments or fields that are on their own
lines:
return Err(EvaluationError {
message: format!("{}: Invalid token", i),
code: EX_DATAERR,
})
- (Rust) extern statements after use statements that include standard library
crates. Group like statements:
use std::fs::Path;
extern crate strerror;
extern crate sysexits;
use strerror::StrError;
use sysexits::{ EX_OSERR, EX_USAGE };
- (Rust) if text is on the same line as a brace, spaces after an opening curly
brace and before a closing one:
use sysexits::{ EX_DATAERR, EX_IOERR, EX_UNAVAILABLE, EX_USAGE };
- (Rust) one more level of indentation within match arms.
1. Avoid:
- function pointers; see [0].
- heap memory allocation; see [0].
- too many levels of dereferences; see [0].
/* do not do this */
for (size_t i = 0; i < sizeof a / sizeof *a; ++i) {
if (a[i].id == MATCH) { a[i].val = 0; }
}
/* do this */
for (struct MadeUp *s = &a[0]; *s != NULL; s = &s[1]) {
if (s->id == MATCH) { s->val = 0; }
}
2. Do not use:
- more than the length of one printed page for a function; see [0].
- recursion, as it's complex and can unexpectedly overflow the stack; see [0]
and section 2 of this document.
- (C) any language features not in C99.
- (C) do-while loops, as they're unique to the language and confusing for
casual C programmers.
- (C) gotos; use sensible flow control, see [0].
- (C) pointer arithmetic, as it tends to be confusing and unnecessary; use
index-reference patterns like &p[1] instead of p + 1. &p[n] is the address at
p + sizeof p * n, not p + n, like pointer arithmetic suggests.
- (C) struct bitfields in unions, to access certain bits of bigger data types,
as it's poorly defined in the C standards; use bit arithmetic.
- (C) trigraphs.
- (Cpp) inclusions in C header files, to prevent multiple file inclusions.
- (Cpp) variables to prevent multiple inclusions of the same file, such as:
#ifdef _FILE
#define _FILE
/* file body */
#endif /* ifdef _FILE */
Instead, take the time to ensure other files aren't including the any files
twice.
- (libc) any functionality not in the latest POSIX or C99.
- (libc) gets(3p) from <stdio.h>, as it's impossible to prevent buffer
overflows when it's used; use fgets(3p) from <stdio.h>.
- (libc) scanf(3p) from <stdio.h>; see [1].
- (Make) any functionality not described in make(1p) from the latest POSIX.
2. Keep the following in mind:
- Everyone knows that debugging is twice as hard as writing a program in the
first place. So if you're as clever as you can be when you write it, how will
you ever debug it?
-- Brian Kernighan, in The Elements of Programming Style
References
==========
[0] <https://web.eecs.umich.edu/~imarkov/10rules.pdf>
[1] <http://sekrit.de/webdocs/c/beginners-guide-away-from-scanf.html>
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