Remove unnecessary logging

This commit is contained in:
mars 2022-06-28 22:41:08 -06:00
parent 5198114a56
commit f73f9c37f8
2 changed files with 0 additions and 4 deletions

View File

@ -126,8 +126,6 @@ impl RenderPass for DebugPass {
} }
fn record_render(&self, data: PhaseData<&FrameData>) -> Option<wgpu::RenderBundle> { fn record_render(&self, data: PhaseData<&FrameData>) -> Option<wgpu::RenderBundle> {
println!("DebugPass::record_render(phase: {:?})", data.phase);
let mut cmds = let mut cmds =
self.device self.device
.create_render_bundle_encoder(&wgpu::RenderBundleEncoderDescriptor { .create_render_bundle_encoder(&wgpu::RenderBundleEncoderDescriptor {

View File

@ -308,8 +308,6 @@ impl RenderPass for MeshPass {
} }
fn begin_frame(&self, data: &mut FrameData, phases: &mut Vec<Phase>, queue: &wgpu::Queue) { fn begin_frame(&self, data: &mut FrameData, phases: &mut Vec<Phase>, queue: &wgpu::Queue) {
println!("MeshPass::begin_frame()");
phases.push(Phase::Upload); phases.push(Phase::Upload);
phases.push(Phase::Skinning); phases.push(Phase::Skinning);
phases.push(Phase::Depth); phases.push(Phase::Depth);