skyeshroom
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3315491b0f
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Got rid of frameskipping because it wasn't working, fixed inaccuracies in delta time, added relative time for interpolation
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2021-08-09 13:24:06 -07:00 |
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56448eceed
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Update main.rs
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2021-08-05 23:59:17 -07:00 |
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068222210e
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Update main.rs
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2021-08-05 23:49:59 -07:00 |
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3ff89e0065
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Not parallel but functional!
Huge improvements to the design
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2021-08-05 23:32:21 -07:00 |
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cbd45ffc92
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Working sync version of the game loop
Main problem here is that display() is blocked by update() and the update rate will slow down if the display rate slows below the update rate
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2021-08-05 22:15:18 -07:00 |
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7159007154
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Initial commit
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2021-08-05 22:13:39 -07:00 |
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