generate: Add String functions, TypeHash function for types
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@ -1,5 +1,10 @@
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package generate
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import "fmt"
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import "maps"
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import "slices"
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import "crypto/md5"
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type Protocol struct {
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Messages map[uint16] Message
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Types map[string] Type
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@ -11,7 +16,7 @@ type Message struct {
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}
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type Type interface {
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fmt.Stringer
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}
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type TypeInt struct {
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@ -19,29 +24,84 @@ type TypeInt struct {
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Signed bool
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}
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func (typ TypeInt) String() string {
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output := ""
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if typ.Signed {
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output += "I"
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} else {
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output += "U"
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}
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output += fmt.Sprint(typ.Bits)
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return output
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}
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type TypeFloat struct {
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Bits int
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}
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func (typ TypeFloat) String() string {
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return fmt.Sprintf("F%d", typ.Bits)
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}
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type TypeString struct { }
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func (TypeString) String() string {
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return "String"
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}
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type TypeBuffer struct { }
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func (TypeBuffer) String() string {
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return "Buffer"
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}
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type TypeArray struct {
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Element Type
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}
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func (typ TypeArray) String() string {
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return fmt.Sprintf("[]%v", typ.Element)
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}
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type TypeTable struct { }
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func (TypeTable) String() string {
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return "Table"
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}
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type TypeTableDefined struct {
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Fields map[uint16] Field
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}
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func (typ TypeTableDefined) String() string {
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output := "{"
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for _, key := range slices.Sorted(maps.Keys(typ.Fields)) {
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output += fmt.Sprintf("%04X %v", key, typ.Fields[key])
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}
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output += "}"
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return output
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}
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type Field struct {
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Name string
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Type Type
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}
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func (field Field) String() string {
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return fmt.Sprintf("%s %v", field.Name, field.Type)
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}
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type TypeNamed struct {
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Name string
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}
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func (typ TypeNamed) String() string {
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return typ.Name
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}
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func HashType(typ Type) [16]byte {
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// TODO: if we ever want to make the compiler more efficient, this would
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// be a good place to start, complex string concatenation in a hot path
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// (sorta)
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return md5.Sum([]byte(typ.String()))
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}
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