Use premultiplied alpha for X canvas

This commit is contained in:
2024-08-12 18:15:15 -04:00
parent d166d88388
commit e4fdde3da1
3 changed files with 33 additions and 4 deletions

View File

@@ -132,3 +132,32 @@ func convertColor (c color.Color) xgraphics.BGRA {
A: uint8(a >> 8),
}
}
// For some reason, xgraphics.BGRA does not specify whether or not it uses
// premultiplied alpha, and information regarding this is contradictory.
// Basically:
// - BGRAModel just takes the result of c.RGBA and bit shifts it, without
// un-doing the aplha premultiplication that is required by Color.RGBA,
// suggesting that xgraphics.BGRA stores alpha-premultiplied color.
// - xgraphics.BlendBGRA lerps between dest and src using only the alpha of
// src (temporarily converting the colors to fucking floats for some reason)
// which seems to suggest that xgraphics.BGRA *does not* store alpha-
// premultiplied color.
// There is no issues page on xgbutil so we may never get an answer to this
// question. However, in this package we just use xgraphics.BGRA to store alpha-
// premultiplied color anyway because its way faster, and I would sooner eat
// spaghetti with a spoon than convert to and from float64 to blend pixels.
func blendPremultipliedBGRA (dst, src xgraphics.BGRA) xgraphics.BGRA {
// https://en.wikipedia.org/wiki/Alpha_compositing
return xgraphics.BGRA {
B: blendPremultipliedChannel(dst.B, src.B, src.A),
G: blendPremultipliedChannel(dst.G, src.G, src.A),
R: blendPremultipliedChannel(dst.R, src.R, src.A),
A: blendPremultipliedChannel(dst.A, src.A, src.A),
}
}
func blendPremultipliedChannel (dst, src, a uint8) uint8 {
dst16, src16, a16 := uint16(dst), uint16(src), uint16(a)
return uint8(src16 + ((dst16 * (255 - a16)) >> 8))
}