18 Commits

20 changed files with 567 additions and 123 deletions

2
go.mod
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@@ -3,7 +3,7 @@ module git.tebibyte.media/tomo/backend
go 1.20
require (
git.tebibyte.media/tomo/tomo v0.41.1
git.tebibyte.media/tomo/tomo v0.46.1
git.tebibyte.media/tomo/typeset v0.7.1
git.tebibyte.media/tomo/xgbkb v1.0.1
github.com/jezek/xgb v1.1.1

4
go.sum
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@@ -1,6 +1,6 @@
git.tebibyte.media/sashakoshka/xgbkb v1.0.0/go.mod h1:pNcE6TRO93vHd6q42SdwLSTTj25L0Yzggz7yLe0JV6Q=
git.tebibyte.media/tomo/tomo v0.41.1 h1:XdbyF3VjsLj1Zppr70gUaufuh49hU32JQo2ENnw4PcA=
git.tebibyte.media/tomo/tomo v0.41.1/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
git.tebibyte.media/tomo/tomo v0.46.1 h1:/8fT6I9l4TK529zokrThbNDHGRvUsNgif1Zs++0PBSQ=
git.tebibyte.media/tomo/tomo v0.46.1/go.mod h1:WrtilgKB1y8O2Yu7X4mYcRiqOlPR8NuUnoA/ynkQWrs=
git.tebibyte.media/tomo/typeset v0.7.1 h1:aZrsHwCG5ZB4f5CruRFsxLv5ezJUCFUFsQJJso2sXQ8=
git.tebibyte.media/tomo/typeset v0.7.1/go.mod h1:PwDpSdBF3l/EzoIsa2ME7QffVVajnTHZN6l3MHEGe1g=
git.tebibyte.media/tomo/xgbkb v1.0.1 h1:b3HDUopjdQp1MZrb5Vpil4bOtk3NnNXtfQW27Blw2kE=

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@@ -1,26 +1,48 @@
package system
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/backend/internal/util"
type attrHierarchy [T tomo.Attr] struct {
style T
user T
userExists bool
fallback T
style util.Optional[T]
user util.Optional[T]
}
func (this *attrHierarchy[T]) SetFallback (fallback T) {
this.fallback = fallback
}
func (this *attrHierarchy[T]) SetStyle (style T) (different bool) {
styleEquals := this.style.Equals(style)
this.style = style
return !styleEquals && !this.userExists
styleEquals := false
if previous, ok := this.style.Value(); ok {
styleEquals = previous.Equals(style)
}
this.style.Set(style)
return !styleEquals && !this.user.Exists()
}
func (this *attrHierarchy[T]) UnsetStyle () (different bool) {
different = this.style.Exists()
this.style.Unset()
return different
}
func (this *attrHierarchy[T]) SetUser (user T) (different bool) {
userEquals := this.user.Equals(user)
this.user = user
this.userExists = true
userEquals := false
if previous, ok := this.user.Value(); ok {
userEquals = previous.Equals(user)
}
this.user.Set(user)
return !userEquals
}
func (this *attrHierarchy[T]) UnsetUser () (different bool) {
different = this.user.Exists()
this.user.Unset()
return different
}
func (this *attrHierarchy[T]) Set (attr T, user bool) (different bool) {
if user {
return this.SetUser(attr)
@@ -29,10 +51,20 @@ func (this *attrHierarchy[T]) Set (attr T, user bool) (different bool) {
}
}
func (this *attrHierarchy[T]) Value () T {
if this.userExists {
return this.user
func (this *attrHierarchy[T]) Unset (user bool) (different bool) {
if user {
return this.UnsetUser()
} else {
return this.style
return this.UnsetStyle()
}
}
func (this *attrHierarchy[T]) Value () T {
if user, ok := this.user.Value(); ok {
return user
} else if style, ok := this.style.Value(); ok{
return style
} else {
return this.fallback
}
}

View File

@@ -14,11 +14,11 @@ type box struct {
parent parent
outer anyBox
tags util.Set[string]
role tomo.Role
lastStyleNonce int
lastIconsNonce int
styleApplicator *styleApplicator
tags util.Set[string]
role tomo.Role
lastStyleNonce int
lastIconSetNonce int
styleApplicator *styleApplicator
minSize util.Memo[image.Point]
bounds image.Rectangle
@@ -41,7 +41,6 @@ type box struct {
focused bool
pressed bool
canvas util.Memo[canvas.Canvas]
drawer canvas.Drawer
@@ -71,6 +70,7 @@ func (this *System) newBox (outer anyBox) *box {
drawer: outer,
tags: make(util.Set[string]),
}
box.attrColor.SetFallback(tomo.AColor(color.Transparent))
box.canvas = util.NewMemo (func () canvas.Canvas {
if box.parent == nil { return nil }
parentCanvas := box.parent.getCanvas()
@@ -130,17 +130,25 @@ func (this *box) Tag (tag string) bool {
}
func (this *box) SetTag (tag string, on bool) {
wasOn := this.tags.Has(tag)
if on {
this.tags.Add(tag)
} else {
delete(this.tags, tag)
}
if wasOn != on {
this.invalidateStyle()
}
}
func (this *box) SetAttr (attr tomo.Attr) {
this.outer.setAttr(attr, true)
}
func (this *box) UnsetAttr (kind tomo.AttrKind) {
this.outer.unsetAttr(kind, true)
}
func (this *box) SetDNDData (dat data.Data) {
this.dndData = dat
}
@@ -201,18 +209,7 @@ func (this *box) setAttr (attr tomo.Attr, user bool) {
case tomo.AttrBorder:
previousBorderSum := this.borderSum()
different := this.attrBorder.Set(attr, user)
// only invalidate the layout if the border is sized differently
if this.borderSum() != previousBorderSum {
this.invalidateLayout()
this.invalidateMinimum()
}
// if the border takes up the same amount of space, only invalidate the
// drawing if it looks different
if different {
this.invalidateDraw()
}
this.handleBorderChange(previousBorderSum, different)
case tomo.AttrMinimumSize:
if this.attrMinimumSize.Set(attr, user) {
@@ -220,7 +217,42 @@ func (this *box) setAttr (attr tomo.Attr, user bool) {
}
case tomo.AttrPadding:
if this.attrPadding.Set(attr, true) {
if this.attrPadding.Set(attr, user) {
this.invalidateLayout()
this.invalidateMinimum()
}
}
}
func (this *box) unsetAttr (kind tomo.AttrKind, user bool) {
switch kind {
case tomo.AttrKindColor:
if this.attrColor.Unset(user) {
this.invalidateDraw()
}
case tomo.AttrKindTexture:
if this.attrTexture.Unset(user) {
this.invalidateDraw()
}
case tomo.AttrKindTextureMode:
if this.attrTextureMode.Unset(user) {
this.invalidateDraw()
}
case tomo.AttrKindBorder:
previousBorderSum := this.borderSum()
different := this.attrBorder.Unset(user)
this.handleBorderChange(previousBorderSum, different)
case tomo.AttrKindMinimumSize:
if this.attrMinimumSize.Unset(user) {
this.invalidateMinimum()
}
case tomo.AttrKindPadding:
if this.attrPadding.Unset(user) {
this.invalidateLayout()
this.invalidateMinimum()
}
@@ -395,22 +427,28 @@ func (this *box) Draw (can canvas.Canvas) {
// centered texture
if textureMode == tomo.TextureModeCenter && texture != nil {
textureBounds := texture.Bounds()
textureOrigin :=
bounds.Min.
Add(image.Pt (
bounds.Dx() / 2,
bounds.Dy() / 2)).
Sub(image.Pt (
textureBounds.Dx() / 2,
textureBounds.Dy() / 2))
pen.Fill(color.Transparent)
pen.Texture(texture)
pen.Rectangle(textureBounds.Sub(textureBounds.Min).Add(textureOrigin))
this.centeredTexture(can, texture)
}
}
func (this *box) centeredTexture (can canvas.Canvas, texture canvas.Texture) {
pen := can.Pen()
bounds := this.Bounds()
textureBounds := texture.Bounds()
textureOrigin :=
bounds.Min.
Add(image.Pt (
bounds.Dx() / 2,
bounds.Dy() / 2)).
Sub(image.Pt (
textureBounds.Dx() / 2,
textureBounds.Dy() / 2))
pen.Fill(color.Transparent)
pen.Texture(texture)
pen.Rectangle(textureBounds.Sub(textureBounds.Min).Add(textureOrigin))
}
func (this *box) drawBorders (can canvas.Canvas) {
if can == nil { return }
pen := can.Pen()
@@ -531,7 +569,21 @@ func (this *box) recursiveRedo () {
}
func (this *box) recursiveLoseCanvas () {
this.canvas.InvalidateTo(nil)
this.canvas.Invalidate()
}
func (this *box) handleBorderChange (previousBorderSum tomo.Inset, different bool) {
// only invalidate the layout if the border is sized differently
if this.borderSum() != previousBorderSum {
this.invalidateLayout()
this.invalidateMinimum()
}
// if the border takes up the same amount of space, only invalidate the
// drawing if it looks different
if different {
this.invalidateDraw()
}
}
func (this *box) invalidateStyle () {
@@ -560,7 +612,8 @@ func (this *box) invalidateMinimum () {
}
func (this *box) recursiveReApply () {
if this.getHierarchy() == nil { return }
hierarchy := this.getHierarchy()
if hierarchy == nil { return }
// re-apply styling, icons *if needed*
@@ -572,15 +625,15 @@ func (this *box) recursiveReApply () {
// information about the boxes they're linked to (like all rules
// with a matching role).
this.lastStyleNonce = hierarchyStyleNonce
this.styleApplicator = this.getHierarchy().newStyleApplicator()
this.styleApplicator = hierarchy.newStyleApplicator()
this.invalidateStyle()
this.on.styleChange.Broadcast()
}
// icons
hierarchyIconsNonce := this.getIconsNonce()
if this.lastIconsNonce != hierarchyIconsNonce {
this.lastIconsNonce = hierarchyIconsNonce
hierarchyIconSetNonce := this.getIconSetNonce()
if this.lastIconSetNonce != hierarchyIconSetNonce {
this.lastIconSetNonce = hierarchyIconSetNonce
this.on.iconSetChange.Broadcast()
}
}
@@ -629,7 +682,7 @@ func (this *box) getStyleNonce () int {
return this.getHierarchy().getStyleNonce()
}
func (this *box) getIconsNonce () int {
func (this *box) getIconSetNonce () int {
// should panic if not in the tree
return this.getHierarchy().getIconsNonce()
return this.getHierarchy().getIconSetNonce()
}

View File

@@ -186,6 +186,53 @@ func (this *containerBox) setAttr (attr tomo.Attr, user bool) {
}
}
func (this *containerBox) unsetAttr (kind tomo.AttrKind, user bool) {
switch kind {
case tomo.AttrKindColor:
if this.attrColor.Unset(user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrKindTexture:
if this.attrTexture.Unset(user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrKindTextureMode:
if this.attrTextureMode.Unset(user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrKindGap:
if this.attrGap.Unset(user) {
this.invalidateLayout()
this.invalidateMinimum()
}
case tomo.AttrKindAlign:
if this.attrAlign.Unset(user) {
this.invalidateLayout()
}
case tomo.AttrKindOverflow:
if this.attrOverflow.Unset(user) {
this.invalidateLayout()
this.invalidateMinimum()
}
case tomo.AttrKindLayout:
if this.attrLayout.Unset(user) {
this.invalidateLayout()
this.invalidateMinimum()
}
default: this.box.unsetAttr(kind, user)
}
}
func (this *containerBox) recommendedHeight (width int) int {
layout := this.attrLayout.Value().Layout
if layout == nil || !this.attrOverflow.Value().Y {

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@@ -4,6 +4,7 @@ import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/style"
import "git.tebibyte.media/tomo/backend/internal/util"
// Hierarchy is coupled to a tomo.Window implementation, and manages a tree of
@@ -168,16 +169,24 @@ func (this *Hierarchy) getWindow () tomo.Window {
return this.link.GetWindow()
}
func (this *Hierarchy) getStyle () *tomo.Style {
func (this *Hierarchy) getStyle () *style.Style {
return this.system.style
}
func (this *Hierarchy) getIconSet () style.IconSet {
return this.system.iconSet
}
func (this *Hierarchy) getFaceSet () style.FaceSet {
return this.system.faceSet
}
func (this *Hierarchy) getStyleNonce () int {
return this.system.styleNonce
}
func (this *Hierarchy) getIconsNonce () int {
return this.system.iconsNonce
func (this *Hierarchy) getIconSetNonce () int {
return this.system.iconSetNonce
}
func (this *Hierarchy) getCanvas () canvas.Canvas {

View File

@@ -75,6 +75,9 @@ type anyBox interface {
// setAttr sets an attribute at the user or style level depending
// on the value of user.
setAttr (attr tomo.Attr, user bool)
// unsetAttr unsets an attribute at the user or style level depending
// on the value of user.
unsetAttr (kind tomo.AttrKind, user bool)
// propagate recursively calls a function on this anyBox, and all of its
// children (if applicable) The normal propagate behavior calls the

View File

@@ -1,11 +1,13 @@
package system
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/backend/style"
type styleApplicator struct {
style *tomo.Style
role tomo.Role
rules []tomo.Rule
style *style.Style
role tomo.Role
rules []style.Rule
currentSet style.AttrSet
}
func (this *styleApplicator) apply (box anyBox) {
@@ -25,7 +27,7 @@ func (this *styleApplicator) apply (box anyBox) {
}
// compile list of attributes by searching through the cached ruleset
attrs := make(tomo.AttrSet)
attrs := make(style.AttrSet)
for _, rule := range this.rules {
satisifed := true
for _, tag := range rule.Tags {
@@ -40,7 +42,18 @@ func (this *styleApplicator) apply (box anyBox) {
}
}
// reset an attribute if it is no longer specified
if this.currentSet != nil {
for kind := range this.currentSet {
_, exists := attrs[kind]
if !exists {
box.unsetAttr(kind, false)
}
}
}
// apply that list of attributes
this.currentSet = attrs
for _, attr := range attrs {
box.setAttr(attr, false)
}

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@@ -2,8 +2,8 @@ package system
import "io"
import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/style"
import "git.tebibyte.media/tomo/backend/internal/util"
// System is coupled to a tomo.Backend implementation, and manages Hierarchies
@@ -11,9 +11,11 @@ import "git.tebibyte.media/tomo/backend/internal/util"
type System struct {
link BackendLink
style *tomo.Style
styleNonce int
iconsNonce int
style *style.Style
iconSet style.IconSet
faceSet style.FaceSet
styleNonce int
iconSetNonce int
hierarchies util.Set[*Hierarchy]
}
@@ -43,9 +45,9 @@ func New (link BackendLink) *System {
}
}
// SetStyle sets the tomo.Style that is applied to objects, and notifies them
// SetStyle sets the style that is applied to objects, and notifies them
// that the style has changed.
func (this *System) SetStyle (style *tomo.Style) {
func (this *System) SetStyle (style *style.Style) {
this.style = style
this.styleNonce ++
for hierarchy := range this.hierarchies {
@@ -53,14 +55,21 @@ func (this *System) SetStyle (style *tomo.Style) {
}
}
// SetIconSet notifies objects that the icons have changed.
func (this *System) SetIconSet (iconSet tomo.IconSet) {
this.iconsNonce ++
// SetIconSet sets the icon set that provides icon textures, and notifies
// objects that the icons have changed.
func (this *System) SetIconSet (iconSet style.IconSet) {
this.iconSet = iconSet
this.iconSetNonce ++
for hierarchy := range this.hierarchies {
hierarchy.setIconSet()
}
}
// SetFaceSet sets the face set that provides font faces.
func (this *System) SetFaceSet (faceSet style.FaceSet) {
this.faceSet = faceSet
}
func (this *System) removeHierarchy (hierarchy *Hierarchy) {
delete(this.hierarchies, hierarchy)
}

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@@ -2,6 +2,7 @@ package system
import "image"
import "image/color"
import "golang.org/x/image/font"
import "git.tebibyte.media/tomo/tomo"
import "golang.org/x/image/math/fixed"
import "git.tebibyte.media/tomo/typeset"
@@ -9,6 +10,7 @@ import "git.tebibyte.media/tomo/tomo/text"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/internal/util"
type textBox struct {
*box
@@ -31,6 +33,7 @@ type textBox struct {
dot text.Dot
drawer typeset.Drawer
face util.Cycler[font.Face]
on struct {
contentBoundsChange event.FuncBroadcaster
@@ -41,6 +44,8 @@ type textBox struct {
func (this *System) NewTextBox () tomo.TextBox {
box := &textBox { }
box.box = this.newBox(box)
box.attrTextColor.SetFallback(tomo.ATextColor(color.Black))
box.attrDotColor.SetFallback(tomo.ADotColor(color.RGBA { G: 255, B: 255, A: 255}))
return box
}
@@ -106,9 +111,8 @@ func (this *textBox) OnDotChange (callback func ()) event.Cookie {
func (this *textBox) Draw (can canvas.Canvas) {
if can == nil { return }
texture := this.attrTexture.Value().Texture
col := this.attrColor.Value().Color
if col == nil { col = color.Transparent }
texture := this.attrTexture.Value().Texture
col := this.attrColor.Value().Color
this.drawBorders(can)
@@ -124,9 +128,8 @@ func (this *textBox) Draw (can canvas.Canvas) {
this.drawDot(can)
}
if this.attrFace.Value().Face != nil {
if this.face.Value() != nil {
textColor := this.attrTextColor.Value().Color
if textColor == nil { textColor = color.Black }
this.drawer.Draw(can, textColor, this.textOffset())
}
}
@@ -145,23 +148,22 @@ func (this *textBox) setAttr (attr tomo.Attr, user bool) {
case tomo.AttrFace:
if this.attrFace.Set(attr, user) {
this.drawer.SetFace(attr.Face)
this.invalidateMinimum()
this.invalidateLayout()
this.handleFaceChange()
}
case tomo.AttrWrap:
if this.attrWrap.Set(attr, user) {
this.drawer.SetWrap(bool(attr))
this.drawer.SetWrap(bool(this.attrWrap.Value()))
this.invalidateMinimum()
this.invalidateLayout()
}
case tomo.AttrAlign:
if this.attrAlign.Set(attr, user) {
align := this.attrAlign.Value()
this.drawer.SetAlign (
typeset.Align(attr.X),
typeset.Align(attr.Y))
typeset.Align(align.X),
typeset.Align(align.Y))
this.invalidateDraw()
}
@@ -175,6 +177,49 @@ func (this *textBox) setAttr (attr tomo.Attr, user bool) {
}
}
func (this *textBox) unsetAttr (kind tomo.AttrKind, user bool) {
switch kind {
case tomo.AttrKindTextColor:
if this.attrTextColor.Unset(user) && !this.dot.Empty() {
this.invalidateDraw()
}
case tomo.AttrKindDotColor:
if this.attrDotColor.Unset(user) && !this.dot.Empty() {
this.invalidateDraw()
}
case tomo.AttrKindFace:
if this.attrFace.Unset(user) {
this.handleFaceChange()
}
case tomo.AttrKindWrap:
if this.attrWrap.Unset(user) {
this.drawer.SetWrap(bool(this.attrWrap.Value()))
this.invalidateMinimum()
this.invalidateLayout()
}
case tomo.AttrKindAlign:
if this.attrAlign.Unset(user) {
align := this.attrAlign.Value()
this.drawer.SetAlign (
typeset.Align(align.X),
typeset.Align(align.Y))
this.invalidateDraw()
}
case tomo.AttrKindOverflow:
if this.attrOverflow.Unset(user) {
this.invalidateMinimum()
this.invalidateLayout()
}
default: this.box.unsetAttr(kind, user)
}
}
func roundPt (point fixed.Point26_6) image.Point {
return image.Pt(point.X.Round(), point.Y.Round())
}
@@ -184,13 +229,11 @@ func fixPt (point image.Point) fixed.Point26_6 {
}
func (this *textBox) drawDot (can canvas.Canvas) {
if this.attrFace.Value().Face == nil { return }
face := this.face.Value()
if face == nil { return }
face := this.attrFace.Value().Face
textColor := this.attrTextColor.Value().Color
dotColor := this.attrDotColor.Value().Color
if textColor == nil { textColor = color.Black }
if dotColor == nil { dotColor = color.RGBA { G: 255, B: 255, A: 255 } }
pen := can.Pen()
@@ -447,3 +490,36 @@ func (this *textBox) scrollToDot () {
this.ScrollTo(scroll)
}
func (this *textBox) handleFaceChange () {
hierarchy := this.getHierarchy()
if hierarchy == nil { return }
faceSet := hierarchy.getFaceSet()
if faceSet == nil { return }
face := faceSet.Face(tomo.Face(this.attrFace.Value()))
this.face.Set(face, face)
this.drawer.SetFace(face)
this.invalidateMinimum()
this.invalidateLayout()
}
func (this *textBox) recursiveReApply () {
this.box.recursiveReApply()
hierarchy := this.getHierarchy()
if hierarchy == nil { return }
previousFace := this.face.Value()
if previousFace == nil {
faceSet := hierarchy.getFaceSet()
if faceSet == nil { return }
face := faceSet.Face(tomo.Face(this.attrFace.Value()))
if face != previousFace {
this.face.Set(face, face)
this.drawer.SetFace(face)
this.invalidateMinimum()
this.invalidateLayout()
}
}
}

View File

@@ -91,17 +91,11 @@ func (this *Memo[T]) Value () T {
// Invalidate marks the Memo's value as invalid, which will cause it to be
// updated the next time Value is called.
func (this *Memo[T]) Invalidate () {
var zero T
this.cache = zero
this.valid = false
}
// InvalidateTo invalidates the Memo and sets its value. The new value will be
// entirely inaccessible. This is only intended to be used for setting a
// reference to nil
func (this *Memo[T]) InvalidateTo (value T) {
this.Invalidate()
this.cache = value
}
// Cycler stores a value and an accompanying io.Closer. When the value is set,
// the closer associated with the previous value is closed.
type Cycler[T any] struct {
@@ -130,3 +124,33 @@ func (this *Cycler[T]) Close () error {
this.closer = nil
return err
}
// Optional is an optional value.
type Optional[T any] struct {
value T
exists bool
}
// Value returns the value and true if the value exists. If not, it returns the
// last set value and false.
func (this *Optional[T]) Value () (T, bool) {
return this.value, this.exists
}
// Set sets the value.
func (this *Optional[T]) Set (value T) {
this.value = value
this.exists = true
}
// Unset unsets the value.
func (this *Optional[T]) Unset () {
var zero T
this.value = zero
this.exists = false
}
// Exists returns if the value is currently set.
func (this *Optional[T]) Exists () bool {
return this.exists
}

13
style/faceset.go Normal file
View File

@@ -0,0 +1,13 @@
package style
import "golang.org/x/image/font"
import "git.tebibyte.media/tomo/tomo"
// FaceSet holds a set of font faces.
type FaceSet interface {
// Face returns the font face which most closely matches the given
// tomo.Face. The face must be closed when it is done being used. If no
// suitable face could be found, This behavior must return a fallback
// face (such as basicfont.Face7x13) instead of nil.
Face (tomo.Face) font.Face
}

28
style/iconset.go Normal file
View File

@@ -0,0 +1,28 @@
package style
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/canvas"
// IconSet holds a set of icon textures.
type IconSet interface {
// A word on textures:
//
// Because textures can be linked to some resource that is outside of
// the control of Go's garbage collector, methods of IconSet must not
// allocate new copies of a texture each time they are called. It is
// fine to lazily load textures and save them for later use, but the
// same texture must never be allocated multiple times as this could
// cause a memory leak.
//
// As such, textures returned by these methods must be protected.
// Icon returns a texture of the corresponding icon ID. If there is no
// suitable option, it should return nil.
Icon (tomo.Icon, tomo.IconSize) canvas.Texture
// MimeIcon returns a texture of an icon corresponding to a MIME type.
// If there is no suitable specific option, it should return a more
// generic icon or a plain file icon.
MimeIcon (data.Mime, tomo.IconSize) canvas.Texture
}

70
style/style.go Normal file
View File

@@ -0,0 +1,70 @@
package style
import "image/color"
import "git.tebibyte.media/tomo/tomo"
// Style can apply a visual style to different objects.
type Style struct {
// Rules determines which styles get applied to which Objects.
Rules []Rule
// Colors maps tomo.Color values to color.RGBA values.
Colors map[tomo.Color] color.Color
}
// Rule describes under what circumstances should certain style attributes be
// active.
type Rule struct {
Role tomo.Role
Tags []string
Set AttrSet
}
// Ru is shorthand for creating a rule structure
func Ru (set AttrSet, role tomo.Role, tags ...string) Rule {
return Rule {
Role: role,
Tags: tags,
Set: set,
}
}
// AttrSet is a set of attributes wherein only one/zero of each attribute type
// can exist. It is keyed by the AttrKind of each attribute and must not be
// modified directly.
type AttrSet map[tomo.AttrKind] tomo.Attr
// AS builds an AttrSet out of a vararg list of Attr values. If multiple Attrs
// of the same kind are specified, the last one will override the others.
func AS (attrs ...tomo.Attr) AttrSet {
set := AttrSet { }
set.Add(attrs...)
return set
}
// Add adds attributes to the set.
func (this AttrSet) Add (attrs ...tomo.Attr) {
for _, attr := range attrs {
this[attr.Kind()] = attr
}
}
// MergeUnder takes attributes from another set and adds them if they don't
// already exist in this one.
func (this AttrSet) MergeUnder (other AttrSet) {
if other == nil { return }
for _, attr := range other {
if _, exists := this[attr.Kind()]; !exists {
this.Add(attr)
}
}
}
// MergeOver takes attributes from another set and adds them, overriding this
// one.
func (this AttrSet) MergeOver (other AttrSet) {
if other == nil { return }
for _, attr := range other {
this.Add(attr)
}
}

View File

@@ -4,7 +4,9 @@ import "image"
import "errors"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/xgbkb"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/style"
import "git.tebibyte.media/tomo/backend/x/canvas"
import "git.tebibyte.media/tomo/backend/internal/system"
@@ -17,6 +19,9 @@ import "github.com/jezek/xgbutil/mousebind"
type Backend struct {
x *xgbutil.XUtil
system *system.System
style *style.Style
iconSet style.IconSet
doChannel chan func()
windows map[xproto.Window] *window
@@ -126,19 +131,40 @@ func (this *Backend) NewCanvas (bounds image.Rectangle) canvas.CanvasCloser {
return xcanvas.NewCanvas(this.x, bounds)
}
func (this *Backend) SetStyle (style *tomo.Style) {
func (this *Backend) ColorRGBA (id tomo.Color) (r, g, b, a uint32) {
if col, ok := this.style.Colors[id]; ok {
return col.RGBA()
}
return 0xFFFF, 0, 0xFFFF, 0xFFFF // punish bad styles
}
func (this *Backend) IconTexture (id tomo.Icon, size tomo.IconSize) canvas.Texture {
return this.iconSet.Icon(id, size)
}
func (this *Backend) MimeIconTexture (mime data.Mime, size tomo.IconSize) canvas.Texture {
return this.iconSet.MimeIcon(mime, size)
}
func (this *Backend) SetStyle (style *style.Style) {
this.style = style
this.system.SetStyle(style)
}
func (this *Backend) SetIconSet (icons tomo.IconSet) {
this.system.SetIconSet(icons)
func (this *Backend) SetIconSet (iconSet style.IconSet) {
this.iconSet = iconSet
this.system.SetIconSet(iconSet)
}
func (this *Backend) SetFaceSet (faceSet style.FaceSet) {
this.system.SetFaceSet(faceSet)
}
func (this *Backend) assert () {
if this == nil { panic("x: nil backend") }
}
func (this *Backend) afterEvent () {
func (this *Backend) afterEvent () {
for _, window := range this.windows {
window.hierarchy.AfterEvent()
}

View File

@@ -132,3 +132,32 @@ func convertColor (c color.Color) xgraphics.BGRA {
A: uint8(a >> 8),
}
}
// For some reason, xgraphics.BGRA does not specify whether or not it uses
// premultiplied alpha, and information regarding this is contradictory.
// Basically:
// - BGRAModel just takes the result of c.RGBA and bit shifts it, without
// un-doing the aplha premultiplication that is required by Color.RGBA,
// suggesting that xgraphics.BGRA stores alpha-premultiplied color.
// - xgraphics.BlendBGRA lerps between dest and src using only the alpha of
// src (temporarily converting the colors to fucking floats for some reason)
// which seems to suggest that xgraphics.BGRA *does not* store alpha-
// premultiplied color.
// There is no issues page on xgbutil so we may never get an answer to this
// question. However, in this package we just use xgraphics.BGRA to store alpha-
// premultiplied color anyway because its way faster, and I would sooner eat
// spaghetti with a spoon than convert to and from float64 to blend pixels.
func blendPremultipliedBGRA (dst, src xgraphics.BGRA) xgraphics.BGRA {
// https://en.wikipedia.org/wiki/Alpha_compositing
return xgraphics.BGRA {
B: blendPremultipliedChannel(dst.B, src.B, src.A),
G: blendPremultipliedChannel(dst.G, src.G, src.A),
R: blendPremultipliedChannel(dst.R, src.R, src.A),
A: blendPremultipliedChannel(dst.A, src.A, src.A),
}
}
func blendPremultipliedChannel (dst, src, a uint8) uint8 {
dst16, src16, a16 := uint16(dst), uint16(src), uint16(a)
return uint8(src16 + ((dst16 * (255 - a16)) >> 8))
}

View File

@@ -46,7 +46,7 @@ func (this *pen) textureRectangleTransparent (bounds image.Rectangle) {
srcPos := pos.Add(offset)
dstIndex := this.image.PixOffset(pos.X, pos.Y)
srcIndex := this.texture.PixOffset(srcPos.X, srcPos.Y)
pixel := xgraphics.BlendBGRA(xgraphics.BGRA {
pixel := blendPremultipliedBGRA(xgraphics.BGRA {
B: dst[dstIndex + 0],
G: dst[dstIndex + 1],
R: dst[dstIndex + 2],
@@ -93,7 +93,7 @@ func (this *pen) fillRectangleTransparent (c xgraphics.BGRA, bounds image.Rectan
for pos.Y = bounds.Min.Y; pos.Y < bounds.Max.Y; pos.Y ++ {
for pos.X = bounds.Min.X; pos.X < bounds.Max.X; pos.X ++ {
index := this.image.PixOffset(pos.X, pos.Y)
pixel := xgraphics.BlendBGRA(xgraphics.BGRA {
pixel := blendPremultipliedBGRA(xgraphics.BGRA {
B: this.image.Pix[index + 0],
G: this.image.Pix[index + 1],
R: this.image.Pix[index + 2],
@@ -256,7 +256,7 @@ func (context *fillingContext) fillPolygonHotTransparent () {
// fill pixels in between
for x := left; x < right; x ++ {
index := context.image.PixOffset(x, context.y)
pixel := xgraphics.BlendBGRA(xgraphics.BGRA {
pixel := blendPremultipliedBGRA(xgraphics.BGRA {
B: context.image.Pix[index + 0],
G: context.image.Pix[index + 1],
R: context.image.Pix[index + 2],

View File

@@ -32,7 +32,7 @@ func (context plottingContext) plot (center image.Point) {
for y := square.Min.Y; y < square.Max.Y; y ++ {
for x := square.Min.X; x < square.Max.X; x ++ {
index := context.image.PixOffset(x, y)
pixel := xgraphics.BlendBGRA(xgraphics.BGRA {
pixel := blendPremultipliedBGRA(xgraphics.BGRA {
B: context.image.Pix[index + 0],
G: context.image.Pix[index + 1],
R: context.image.Pix[index + 2],

View File

@@ -145,12 +145,15 @@ func (window *window) updateBounds () {
// need to sum up all their positions.
decorGeometry, _ := window.xWindow.DecorGeometry()
windowGeometry, _ := window.xWindow.Geometry()
origin := image.Pt(
windowGeometry.X() + decorGeometry.X(),
windowGeometry.Y() + decorGeometry.Y())
window.metrics.bounds = image.Rectangle {
Min: origin,
Max: origin.Add(image.Pt(windowGeometry.Width(), windowGeometry.Height())),
origin := image.Pt (
decorGeometry.X(),
decorGeometry.Y())
innerOrigin := origin.Add(image.Pt (
windowGeometry.X(),
windowGeometry.Y()))
window.metrics.innerBounds = image.Rectangle {
Min: innerOrigin,
Max: innerOrigin.Add(image.Pt(windowGeometry.Width(), windowGeometry.Height())),
}
}
@@ -161,9 +164,9 @@ func (window *window) handleConfigureNotify (
configureEvent := *event.ConfigureNotifyEvent
configureEvent = window.compressConfigureNotify(configureEvent)
oldBounds := window.metrics.bounds
oldBounds := window.metrics.innerBounds
window.updateBounds()
newBounds := window.metrics.bounds
newBounds := window.metrics.innerBounds
sizeChanged :=
oldBounds.Dx() != newBounds.Dx() ||

View File

@@ -37,7 +37,8 @@ type window struct {
resizeY bool
metrics struct {
bounds image.Rectangle
bounds image.Rectangle // bounds, including frame
innerBounds image.Rectangle // bounds of the drawable area
}
onClose event.FuncBroadcaster
@@ -156,7 +157,7 @@ func (this *Backend) newWindow (
// xevent.SelectionRequestFun(window.handleSelectionRequest).
// Connect(this.x, window.xWindow.Id)
window.metrics.bounds = bounds
window.metrics.innerBounds = bounds
window.doMinimumSize()
this.windows[window.xWindow.Id] = window
@@ -165,6 +166,14 @@ func (this *Backend) newWindow (
return
}
func (this *window) Bounds () image.Rectangle {
return this.metrics.bounds.Sub(this.metrics.innerBounds.Min)
}
func (this *window) InnerBounds () image.Rectangle {
return this.metrics.innerBounds.Sub(this.metrics.innerBounds.Min)
}
func (this *window) SetRoot (root tomo.Object) {
if root == nil {
this.hierarchy.SetRoot(nil)
@@ -242,7 +251,7 @@ func (this *window) NewChild (bounds image.Rectangle) (tomo.Window, error) {
leader := this.leader
child, err := this.backend.newWindow (
bounds.Add(this.metrics.bounds.Min), false)
bounds.Add(this.metrics.innerBounds.Min), false)
child.leader = leader
if err != nil { return nil, err }
@@ -260,7 +269,7 @@ func (this *window) NewChild (bounds image.Rectangle) (tomo.Window, error) {
func (this *window) NewMenu (bounds image.Rectangle) (tomo.Window, error) {
menu, err := this.backend.newWindow (
bounds.Add(this.metrics.bounds.Min), true)
bounds.Add(this.metrics.innerBounds.Min), true)
menu.shy = true
icccm.WmTransientForSet (
this.backend.x,
@@ -273,7 +282,7 @@ func (this *window) NewMenu (bounds image.Rectangle) (tomo.Window, error) {
func (this *window) NewModal (bounds image.Rectangle) (tomo.Window, error) {
modal, err := this.backend.newWindow (
bounds.Add(this.metrics.bounds.Min), false)
bounds.Add(this.metrics.innerBounds.Min), false)
icccm.WmTransientForSet (
this.backend.x,
modal.xWindow.Id,
@@ -382,8 +391,8 @@ func (this *window) reallocateCanvas () {
previousHeight = this.xCanvas.Bounds().Dy()
}
newWidth := this.metrics.bounds.Dx()
newHeight := this.metrics.bounds.Dy()
newWidth := this.metrics.innerBounds.Dx()
newHeight := this.metrics.innerBounds.Dy()
larger := newWidth > previousWidth || newHeight > previousHeight
smaller := newWidth < previousWidth / 2 || newHeight < previousHeight / 2
@@ -403,7 +412,7 @@ func (this *window) reallocateCanvas () {
}
this.hierarchy.SetCanvas(this.xCanvas.SubCanvas (
this.metrics.bounds.Sub(this.metrics.bounds.Min)))
this.metrics.innerBounds.Sub(this.metrics.innerBounds.Min)))
}
func (this *window) pushAll () {
@@ -458,12 +467,12 @@ func (this *window) doMinimumSize () {
this.backend.x,
this.xWindow.Id,
&hints)
newWidth := this.metrics.bounds.Dx()
newHeight := this.metrics.bounds.Dy()
newWidth := this.metrics.innerBounds.Dx()
newHeight := this.metrics.innerBounds.Dy()
if newWidth < size.X { newWidth = size.X }
if newHeight < size.Y { newHeight = size.Y }
if newWidth != this.metrics.bounds.Dx() ||
newHeight != this.metrics.bounds.Dy() {
if newWidth != this.metrics.innerBounds.Dx() ||
newHeight != this.metrics.innerBounds.Dy() {
this.xWindow.Resize(newWidth, newHeight)
}
}