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674
LICENSE
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674
LICENSE
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@@ -0,0 +1,674 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
# objects
|
# objects
|
||||||
|
|
||||||
|
[](https://pkg.go.dev/git.tebibyte.media/tomo/objects)
|
||||||
|
|
||||||
Objects contains a standard collection of re-usable objects. All objects in this
|
Objects contains a standard collection of re-usable objects. All objects in this
|
||||||
module visually conform to whatever the theme is set to.
|
module visually conform to whatever the theme is set to.
|
||||||
|
|||||||
45
button.go
45
button.go
@@ -4,10 +4,16 @@ import "git.tebibyte.media/tomo/tomo"
|
|||||||
import "git.tebibyte.media/tomo/tomo/theme"
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
import "git.tebibyte.media/tomo/tomo/input"
|
import "git.tebibyte.media/tomo/tomo/input"
|
||||||
import "git.tebibyte.media/tomo/tomo/event"
|
import "git.tebibyte.media/tomo/tomo/event"
|
||||||
|
import "git.tebibyte.media/tomo/objects/layouts"
|
||||||
|
|
||||||
|
var buttonLayout = layouts.NewGrid([]bool { true }, []bool { true })
|
||||||
|
var iconButtonLayout = layouts.NewGrid([]bool { false, true }, []bool { true })
|
||||||
|
|
||||||
// Button is a clickable button.
|
// Button is a clickable button.
|
||||||
type Button struct {
|
type Button struct {
|
||||||
tomo.TextBox
|
tomo.ContainerBox
|
||||||
|
label *Label
|
||||||
|
icon *Icon
|
||||||
on struct {
|
on struct {
|
||||||
click event.FuncBroadcaster
|
click event.FuncBroadcaster
|
||||||
}
|
}
|
||||||
@@ -15,16 +21,45 @@ type Button struct {
|
|||||||
|
|
||||||
// NewButton creates a new button with the specified text.
|
// NewButton creates a new button with the specified text.
|
||||||
func NewButton (text string) *Button {
|
func NewButton (text string) *Button {
|
||||||
box := &Button { TextBox: tomo.NewTextBox() }
|
box := &Button {
|
||||||
theme.Apply(box, theme.R("objects", "Button"))
|
ContainerBox: tomo.NewContainerBox(),
|
||||||
box.SetText(text)
|
label: NewLabel(text),
|
||||||
box.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
|
}
|
||||||
|
theme.Apply(box, theme.R("objects", "Button", ""))
|
||||||
|
box.label.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
|
||||||
|
box.Add(box.label)
|
||||||
|
box.SetLayout(buttonLayout)
|
||||||
|
|
||||||
|
box.CaptureDND(true)
|
||||||
|
box.CaptureMouse(true)
|
||||||
|
box.CaptureScroll(true)
|
||||||
|
box.CaptureKeyboard(true)
|
||||||
|
|
||||||
box.OnMouseUp(box.handleMouseUp)
|
box.OnMouseUp(box.handleMouseUp)
|
||||||
box.OnKeyUp(box.handleKeyUp)
|
box.OnKeyUp(box.handleKeyUp)
|
||||||
box.SetFocusable(true)
|
box.SetFocusable(true)
|
||||||
return box
|
return box
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// SetText sets the text of the button's label.
|
||||||
|
func (this *Button) SetText (text string) {
|
||||||
|
this.label.SetText(text)
|
||||||
|
}
|
||||||
|
|
||||||
|
// SetIcon sets an icon for this button.
|
||||||
|
// TODO: use tomo.Icon instead, use small size icons
|
||||||
|
func (this *Button) SetIcon (icon *Icon) {
|
||||||
|
if this.icon != nil { this.Delete(this.icon) }
|
||||||
|
this.icon = icon
|
||||||
|
|
||||||
|
if this.icon == nil {
|
||||||
|
this.SetLayout(buttonLayout)
|
||||||
|
} else {
|
||||||
|
this.SetLayout(iconButtonLayout)
|
||||||
|
this.Insert(this.icon, this.label)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// OnClick specifies a function to be called when the button is clicked.
|
// OnClick specifies a function to be called when the button is clicked.
|
||||||
func (this *Button) OnClick (callback func ()) event.Cookie {
|
func (this *Button) OnClick (callback func ()) event.Cookie {
|
||||||
return this.on.click.Connect(callback)
|
return this.on.click.Connect(callback)
|
||||||
|
|||||||
39
container.go
Normal file
39
container.go
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
package objects
|
||||||
|
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
|
|
||||||
|
// Container is an object that can contain other objects. It can be used as a
|
||||||
|
// primitive for building more complex layouts. It has two variants: an outer
|
||||||
|
// container, and an inner container. The outer container has padding around
|
||||||
|
// its edges, whereas the inner container does not. The container will have a
|
||||||
|
// corresponding object role variation of either "outer" or "inner".
|
||||||
|
type Container struct {
|
||||||
|
tomo.ContainerBox
|
||||||
|
}
|
||||||
|
|
||||||
|
func newContainer (layout tomo.Layout, children ...tomo.Object) *Container {
|
||||||
|
this := &Container {
|
||||||
|
ContainerBox: tomo.NewContainerBox(),
|
||||||
|
}
|
||||||
|
this.SetLayout(layout)
|
||||||
|
for _, child := range children {
|
||||||
|
this.Add(child)
|
||||||
|
}
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewOuterContainer creates a new container that has padding around it.
|
||||||
|
func NewOuterContainer (layout tomo.Layout, children ...tomo.Object) *Container {
|
||||||
|
this := newContainer(layout, children...)
|
||||||
|
theme.Apply(this, theme.R("objects", "Container", "outer"))
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewInnerContainer creates a new container that has no padding around it.
|
||||||
|
func NewInnerContainer (layout tomo.Layout, children ...tomo.Object) *Container {
|
||||||
|
this := newContainer(layout, children...)
|
||||||
|
theme.Apply(this, theme.R("objects", "Container", "inner"))
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
4
go.mod
4
go.mod
@@ -2,6 +2,6 @@ module git.tebibyte.media/tomo/objects
|
|||||||
|
|
||||||
go 1.20
|
go 1.20
|
||||||
|
|
||||||
require git.tebibyte.media/tomo/tomo v0.20.0
|
require git.tebibyte.media/tomo/tomo v0.31.0
|
||||||
|
|
||||||
require golang.org/x/image v0.8.0 // indirect
|
require golang.org/x/image v0.11.0 // indirect
|
||||||
|
|||||||
10
go.sum
10
go.sum
@@ -1,10 +1,10 @@
|
|||||||
git.tebibyte.media/tomo/tomo v0.20.0 h1:dJJWmCAj/8XtbxjiCkgykP2vNCeP5zuvMEKGChbQ0AI=
|
git.tebibyte.media/tomo/tomo v0.31.0 h1:LHPpj3AWycochnC8F441aaRNS6Tq6w6WnBrp/LGjyhM=
|
||||||
git.tebibyte.media/tomo/tomo v0.20.0/go.mod h1:lTwjpiHbP4UN/kFw+6FwhG600B+PMKVtMOr7wpd5IUY=
|
git.tebibyte.media/tomo/tomo v0.31.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
|
||||||
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
|
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
|
||||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||||
golang.org/x/image v0.8.0 h1:agUcRXV/+w6L9ryntYYsF2x9fQTMd4T8fiiYXAVW6Jg=
|
golang.org/x/image v0.11.0 h1:ds2RoQvBvYTiJkwpSFDwCcDFNX7DqjL2WsUgTNk0Ooo=
|
||||||
golang.org/x/image v0.8.0/go.mod h1:PwLxp3opCYg4WR2WO9P0L6ESnsD6bLTWcw8zanLMVFM=
|
golang.org/x/image v0.11.0/go.mod h1:bglhjqbqVuEb9e9+eNR45Jfu7D+T4Qan+NhQk8Ck2P8=
|
||||||
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
|
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
|
||||||
golang.org/x/mod v0.8.0/go.mod h1:iBbtSCu2XBx23ZKBPSOrRkjjQPZFPuis4dIYUhu/chs=
|
golang.org/x/mod v0.8.0/go.mod h1:iBbtSCu2XBx23ZKBPSOrRkjjQPZFPuis4dIYUhu/chs=
|
||||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||||
@@ -27,7 +27,7 @@ golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
|
|||||||
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||||
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||||
golang.org/x/text v0.10.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
|
golang.org/x/text v0.12.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
|
||||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||||
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
|
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
|
||||||
|
|||||||
23
heading.go
Normal file
23
heading.go
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
package objects
|
||||||
|
|
||||||
|
import "fmt"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
|
|
||||||
|
// Heading is a label that denotes the start of some section of content. It can
|
||||||
|
// have a level from 0 to 2, with 0 being the most prominent and 2 being the
|
||||||
|
// most subtle. The level is described in the role variation.
|
||||||
|
type Heading struct {
|
||||||
|
tomo.TextBox
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewHeading creates a new section heading. The level can be from 0 to 2.
|
||||||
|
func NewHeading (level int, text string) *Label {
|
||||||
|
if level < 0 { level = 0 }
|
||||||
|
if level > 2 { level = 2 }
|
||||||
|
this := &Label { TextBox: tomo.NewTextBox() }
|
||||||
|
theme.Apply(this, theme.R("objects", "Heading", fmt.Sprint(level)))
|
||||||
|
this.SetText(text)
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
42
icon.go
Normal file
42
icon.go
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
package objects
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/data"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||||
|
|
||||||
|
// Icon displays a single icon.
|
||||||
|
type Icon struct {
|
||||||
|
tomo.Box
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewIcon creates a new icon from an icon ID.
|
||||||
|
func NewIcon (id theme.Icon, size theme.IconSize) *Icon {
|
||||||
|
this := &Icon {
|
||||||
|
Box: tomo.NewBox(),
|
||||||
|
}
|
||||||
|
theme.Apply(this, theme.R("objects", "Icon", size.String()))
|
||||||
|
this.SetTexture(id.Texture(size))
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewMimeIcon creates a new icon from a MIME type.
|
||||||
|
func NewMimeIcon (mime data.Mime, size theme.IconSize) *Icon {
|
||||||
|
this := &Icon {
|
||||||
|
Box: tomo.NewBox(),
|
||||||
|
}
|
||||||
|
theme.Apply(this, theme.R("objects", "Icon", size.String()))
|
||||||
|
this.SetTexture(theme.MimeIcon(mime, size))
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Icon) SetTexture (texture canvas.Texture) {
|
||||||
|
this.Box.SetTexture(texture)
|
||||||
|
if texture == nil {
|
||||||
|
this.SetMinimumSize(image.Pt(0, 0))
|
||||||
|
} else {
|
||||||
|
bounds := texture.Bounds()
|
||||||
|
this.SetMinimumSize(bounds.Max.Sub(bounds.Min))
|
||||||
|
}
|
||||||
|
}
|
||||||
17
input.go
17
input.go
@@ -1,5 +1,6 @@
|
|||||||
package objects
|
package objects
|
||||||
|
|
||||||
|
import "image"
|
||||||
import "git.tebibyte.media/tomo/tomo"
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
import "git.tebibyte.media/tomo/tomo/text"
|
import "git.tebibyte.media/tomo/tomo/text"
|
||||||
import "git.tebibyte.media/tomo/tomo/theme"
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
@@ -18,11 +19,14 @@ type TextInput struct {
|
|||||||
// NewTextInput creates a new text input containing the specified text.
|
// NewTextInput creates a new text input containing the specified text.
|
||||||
func NewTextInput (text string) *TextInput {
|
func NewTextInput (text string) *TextInput {
|
||||||
this := &TextInput { TextBox: tomo.NewTextBox() }
|
this := &TextInput { TextBox: tomo.NewTextBox() }
|
||||||
theme.Apply(this, theme.R("objects", "TextInput"))
|
theme.Apply(this, theme.R("objects", "TextInput", ""))
|
||||||
|
this.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
|
||||||
this.SetText(text)
|
this.SetText(text)
|
||||||
this.SetFocusable(true)
|
this.SetFocusable(true)
|
||||||
this.SetSelectable(true)
|
this.SetSelectable(true)
|
||||||
|
this.SetOverflow(true, false)
|
||||||
this.OnKeyDown(this.handleKeyDown)
|
this.OnKeyDown(this.handleKeyDown)
|
||||||
|
this.OnScroll(this.handleScroll)
|
||||||
return this
|
return this
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -49,7 +53,10 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
|
|||||||
word := modifiers.Control
|
word := modifiers.Control
|
||||||
sel := modifiers.Shift
|
sel := modifiers.Shift
|
||||||
changed := false
|
changed := false
|
||||||
|
|
||||||
|
// TODO all this (except editing stuff) really should be moved into the
|
||||||
|
// backend
|
||||||
|
|
||||||
switch {
|
switch {
|
||||||
case key == input.KeyEnter:
|
case key == input.KeyEnter:
|
||||||
this.on.enter.Broadcast()
|
this.on.enter.Broadcast()
|
||||||
@@ -84,7 +91,11 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
|
|||||||
this.text, dot = text.Type(this.text, dot, rune(key))
|
this.text, dot = text.Type(this.text, dot, rune(key))
|
||||||
changed = true
|
changed = true
|
||||||
}
|
}
|
||||||
|
|
||||||
this.Select(dot)
|
this.Select(dot)
|
||||||
if changed { this.SetText(string(this.text)) }
|
if changed { this.SetText(string(this.text)) }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (this *TextInput) handleScroll (x, y float64) {
|
||||||
|
this.ScrollTo(this.ContentBounds().Min.Add(image.Pt(int(x), int(y))))
|
||||||
|
}
|
||||||
|
|||||||
3
label.go
3
label.go
@@ -11,8 +11,7 @@ type Label struct {
|
|||||||
// NewLabel creates a new text label.
|
// NewLabel creates a new text label.
|
||||||
func NewLabel (text string) *Label {
|
func NewLabel (text string) *Label {
|
||||||
this := &Label { TextBox: tomo.NewTextBox() }
|
this := &Label { TextBox: tomo.NewTextBox() }
|
||||||
theme.Apply(this, theme.R("objects", "Label"))
|
theme.Apply(this, theme.R("objects", "Label", ""))
|
||||||
this.SetText(text)
|
this.SetText(text)
|
||||||
return this
|
return this
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
173
layouts/cut.go
Normal file
173
layouts/cut.go
Normal file
@@ -0,0 +1,173 @@
|
|||||||
|
package layouts
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
|
||||||
|
// Cut is a layout that can be divided into smaller and smaller sections.
|
||||||
|
type Cut struct {
|
||||||
|
branches []*Cut
|
||||||
|
expand []bool
|
||||||
|
vertical bool
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewCut creates and returns a new Cut layout.
|
||||||
|
func NewCut () *Cut {
|
||||||
|
return new(Cut)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Vertical divides the layout vertically. Sections are specified using
|
||||||
|
// booleans. If a section is true, it will expand. If false, it will contract.
|
||||||
|
func (this *Cut) Vertical (expand ...bool) {
|
||||||
|
this.expand = expand
|
||||||
|
this.vertical = true
|
||||||
|
this.fill()
|
||||||
|
}
|
||||||
|
|
||||||
|
// Horizontal divides the layout horizontally. Sections are specified using
|
||||||
|
// booleans. If a section is true, it will expand. If false, it will contract.
|
||||||
|
func (this *Cut) Horizontal (expand ...bool) {
|
||||||
|
this.expand = expand
|
||||||
|
this.vertical = false
|
||||||
|
this.fill()
|
||||||
|
}
|
||||||
|
|
||||||
|
// At returns the section of this layout at the specified index.
|
||||||
|
func (this *Cut) At (index int) *Cut {
|
||||||
|
return this.branches[index]
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Cut) real () bool {
|
||||||
|
return this != nil && this.branches != nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Cut) fill () {
|
||||||
|
this.branches = make([]*Cut, len(this.expand))
|
||||||
|
for index := range this.branches {
|
||||||
|
this.branches[index] = new(Cut)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Cut) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||||
|
size, _ := this.minimumSize(hints, boxes)
|
||||||
|
return size
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Cut) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||||
|
this.arrange(hints, boxes)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Cut) minimumSize (hints tomo.LayoutHints, boxes []tomo.Box) (image.Point, []tomo.Box) {
|
||||||
|
size := image.Point { }
|
||||||
|
|
||||||
|
for index, branch := range this.branches {
|
||||||
|
if len(boxes) == 0 { break }
|
||||||
|
|
||||||
|
var point image.Point
|
||||||
|
if branch.real() {
|
||||||
|
point, boxes = branch.minimumSize(hints, boxes)
|
||||||
|
} else {
|
||||||
|
point = boxes[0].MinimumSize()
|
||||||
|
boxes = boxes[1:]
|
||||||
|
}
|
||||||
|
|
||||||
|
if this.vertical {
|
||||||
|
if point.X > size.X { size.X = point.X }
|
||||||
|
if index > 0 { size.Y += hints.Gap.Y }
|
||||||
|
size.Y += point.Y
|
||||||
|
} else {
|
||||||
|
if point.Y > size.Y { size.Y = point.Y }
|
||||||
|
if index > 0 { size.X += hints.Gap.X }
|
||||||
|
size.X += point.X
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return size, boxes
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Cut) arrange (hints tomo.LayoutHints, boxes []tomo.Box) []tomo.Box {
|
||||||
|
nChildren := len(this.branches)
|
||||||
|
|
||||||
|
// collect minimum sizes and physical endpoints
|
||||||
|
var minimums = make([]image.Point, nChildren)
|
||||||
|
var leaves = make([]tomo.Box, nChildren)
|
||||||
|
var nBranches int
|
||||||
|
remaining := boxes
|
||||||
|
for index, branch := range this.branches {
|
||||||
|
if branch.real() {
|
||||||
|
minimums[index], remaining = branch.minimumSize(hints, remaining)
|
||||||
|
} else {
|
||||||
|
if len(remaining) == 0 { break }
|
||||||
|
leaves[index] = remaining[0]
|
||||||
|
minimums[index] = remaining[0].MinimumSize()
|
||||||
|
remaining = remaining[1:]
|
||||||
|
}
|
||||||
|
nBranches ++
|
||||||
|
}
|
||||||
|
|
||||||
|
// determine the amount of space to divide among expanding branches
|
||||||
|
gaps := nBranches - 1
|
||||||
|
var freeSpace float64; if this.vertical {
|
||||||
|
freeSpace = float64(hints.Bounds.Dy() - hints.Gap.Y * gaps)
|
||||||
|
} else {
|
||||||
|
freeSpace = float64(hints.Bounds.Dx() - hints.Gap.X * gaps)
|
||||||
|
}
|
||||||
|
var nExpanding float64
|
||||||
|
for index, minimum := range minimums {
|
||||||
|
if this.expand[index] {
|
||||||
|
nExpanding ++
|
||||||
|
} else if this.vertical {
|
||||||
|
freeSpace -= float64(minimum.Y)
|
||||||
|
} else {
|
||||||
|
freeSpace -= float64(minimum.X)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
expandingSize := freeSpace / nExpanding
|
||||||
|
|
||||||
|
// calculate the size and position of branches
|
||||||
|
var bounds = make([]image.Rectangle, nChildren)
|
||||||
|
x := float64(hints.Bounds.Min.X)
|
||||||
|
y := float64(hints.Bounds.Min.Y)
|
||||||
|
for index, minimum := range minimums {
|
||||||
|
// get size along significant axis
|
||||||
|
var size float64; if this.expand[index] {
|
||||||
|
size = expandingSize
|
||||||
|
} else if this.vertical {
|
||||||
|
size = float64(minimum.Y)
|
||||||
|
} else {
|
||||||
|
size = float64(minimum.X)
|
||||||
|
}
|
||||||
|
|
||||||
|
// figure out bounds from size
|
||||||
|
if this.vertical {
|
||||||
|
bounds[index].Max = image.Pt (
|
||||||
|
int(hints.Bounds.Dx()),
|
||||||
|
int(size))
|
||||||
|
} else {
|
||||||
|
bounds[index].Max = image.Pt (
|
||||||
|
int(size),
|
||||||
|
int(hints.Bounds.Dy()))
|
||||||
|
}
|
||||||
|
bounds[index] = bounds[index].Add(image.Pt(int(x), int(y)))
|
||||||
|
|
||||||
|
// move along
|
||||||
|
if this.vertical {
|
||||||
|
y += float64(hints.Gap.Y) + size
|
||||||
|
} else {
|
||||||
|
x += float64(hints.Gap.X) + size
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// apply the size and position
|
||||||
|
for index, bound := range bounds {
|
||||||
|
if leaves[index] != nil {
|
||||||
|
leaves[index].SetBounds(bound)
|
||||||
|
boxes = boxes[1:]
|
||||||
|
} else if this.branches[index] != nil {
|
||||||
|
newHints := hints
|
||||||
|
newHints.Bounds = bound
|
||||||
|
boxes = this.branches[index].arrange(newHints, boxes)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return boxes
|
||||||
|
}
|
||||||
108
layouts/grid.go
Normal file
108
layouts/grid.go
Normal file
@@ -0,0 +1,108 @@
|
|||||||
|
package layouts
|
||||||
|
|
||||||
|
import "math"
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
|
||||||
|
// Grid is a layout that arranges boxes in a grid formation with distinct rows
|
||||||
|
// and columns. It is great for creating forms.
|
||||||
|
type Grid struct {
|
||||||
|
xExpand []bool
|
||||||
|
yExpand []bool
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewGrid creates a new grid layout. Rows and columns are specified as slices
|
||||||
|
// of booleans, where true means a row or column will expand and false means it
|
||||||
|
// will contract. Boxes are laid out left to right, then top to bottom. Boxes
|
||||||
|
// that go beyond the lengh of rows will be laid out according to columns, but
|
||||||
|
// they will not expand vertically.
|
||||||
|
func NewGrid (columns, rows []bool) *Grid {
|
||||||
|
this := &Grid {
|
||||||
|
xExpand: columns,
|
||||||
|
yExpand: rows,
|
||||||
|
}
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Grid) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||||
|
cols, rows := this.minimums(boxes)
|
||||||
|
size := image.Pt (
|
||||||
|
(len(cols) - 1) * hints.Gap.X,
|
||||||
|
(len(rows) - 1) * hints.Gap.Y)
|
||||||
|
for _, width := range cols { size.X += width }
|
||||||
|
for _, height := range rows { size.Y += height }
|
||||||
|
return size
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Grid) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||||
|
xExpand := func (index int) bool {
|
||||||
|
return this.xExpand[index]
|
||||||
|
}
|
||||||
|
yExpand := func (index int) bool {
|
||||||
|
if index < len(this.yExpand) { return this.yExpand[index] }
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
cols, rows := this.minimums(boxes)
|
||||||
|
expand(hints, cols, hints.Bounds.Dx(), xExpand)
|
||||||
|
expand(hints, rows, hints.Bounds.Dy(), yExpand)
|
||||||
|
|
||||||
|
position := hints.Bounds.Min
|
||||||
|
for index, box := range boxes {
|
||||||
|
col, row := index % len(cols), index / len(cols)
|
||||||
|
box.SetBounds(image.Rectangle {
|
||||||
|
Min: position,
|
||||||
|
Max: position.Add(image.Pt(cols[col], rows[row])),
|
||||||
|
})
|
||||||
|
if col == len(cols) - 1 {
|
||||||
|
position.X = hints.Bounds.Min.X
|
||||||
|
position.Y += rows[row] + hints.Gap.Y
|
||||||
|
} else {
|
||||||
|
position.X += cols[col] + hints.Gap.X
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Grid) minimums (boxes []tomo.Box) ([]int, []int) {
|
||||||
|
nCols, nRows := this.dimensions(boxes)
|
||||||
|
cols, rows := make([]int, nCols), make([]int, nRows)
|
||||||
|
|
||||||
|
for index, box := range boxes {
|
||||||
|
col, row := index % len(cols), index / len(cols)
|
||||||
|
minimum := box.MinimumSize()
|
||||||
|
if cols[col] < minimum.X {
|
||||||
|
cols[col] = minimum.X
|
||||||
|
}
|
||||||
|
if rows[row] < minimum.Y {
|
||||||
|
rows[row] = minimum.Y
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return cols, rows
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Grid) dimensions (boxes []tomo.Box) (int, int) {
|
||||||
|
return len(this.xExpand), ceilDiv(len(boxes), len(this.xExpand))
|
||||||
|
}
|
||||||
|
|
||||||
|
func expand (hints tomo.LayoutHints, sizes []int, space int, expands func (int) bool) {
|
||||||
|
gaps := len(sizes) - 1
|
||||||
|
freeSpace := float64(space - hints.Gap.Y * gaps)
|
||||||
|
nExpanding := 0; for index, minimum := range sizes {
|
||||||
|
if expands(index) {
|
||||||
|
nExpanding ++
|
||||||
|
} else {
|
||||||
|
freeSpace -= float64(minimum)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
expandingSize := freeSpace / float64(nExpanding)
|
||||||
|
for index := range sizes {
|
||||||
|
if expands(index) {
|
||||||
|
sizes[index] = int(expandingSize)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func ceilDiv (x, y int) int {
|
||||||
|
return int(math.Ceil(float64(x) / float64(y)))
|
||||||
|
}
|
||||||
88
layouts/layouts.go
Normal file
88
layouts/layouts.go
Normal file
@@ -0,0 +1,88 @@
|
|||||||
|
package layouts
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
|
||||||
|
type Row struct { }
|
||||||
|
|
||||||
|
func (Row) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||||
|
dot := image.Point { }
|
||||||
|
for _, box := range boxes {
|
||||||
|
minimum := box.MinimumSize()
|
||||||
|
dot.X += minimum.X
|
||||||
|
if dot.Y < minimum.Y {
|
||||||
|
dot.Y = minimum.Y
|
||||||
|
}
|
||||||
|
}
|
||||||
|
dot.X += hints.Gap.X * (len(boxes) - 1)
|
||||||
|
return dot
|
||||||
|
}
|
||||||
|
|
||||||
|
func (Row) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||||
|
// TODO respect alignment value
|
||||||
|
dot := hints.Bounds.Min
|
||||||
|
for index, box := range boxes {
|
||||||
|
if index > 0 { dot.X += hints.Gap.X }
|
||||||
|
minimum := box.MinimumSize()
|
||||||
|
box.SetBounds(image.Rectangle {
|
||||||
|
Min: dot,
|
||||||
|
Max: dot.Add(image.Pt(minimum.X, hints.Bounds.Dy())),
|
||||||
|
})
|
||||||
|
dot.X += minimum.X
|
||||||
|
}
|
||||||
|
|
||||||
|
width := dot.X - hints.Bounds.Min.X
|
||||||
|
offset := 0
|
||||||
|
|
||||||
|
switch hints.AlignX {
|
||||||
|
case tomo.AlignMiddle:
|
||||||
|
offset = (hints.Bounds.Dx() - width) / 2
|
||||||
|
case tomo.AlignEnd:
|
||||||
|
offset = hints.Bounds.Dx() - width
|
||||||
|
}
|
||||||
|
for _, box := range boxes {
|
||||||
|
box.SetBounds(box.Bounds().Add(image.Pt(offset, 0)))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
type Column struct { }
|
||||||
|
|
||||||
|
func (Column) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||||
|
dot := image.Point { }
|
||||||
|
for _, box := range boxes {
|
||||||
|
minimum := box.MinimumSize()
|
||||||
|
dot.Y += minimum.Y
|
||||||
|
if dot.X < minimum.X {
|
||||||
|
dot.X = minimum.X
|
||||||
|
}
|
||||||
|
}
|
||||||
|
dot.Y += hints.Gap.Y * (len(boxes) - 1)
|
||||||
|
return dot
|
||||||
|
}
|
||||||
|
|
||||||
|
func (Column) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||||
|
// TODO respect alignment value
|
||||||
|
dot := hints.Bounds.Min
|
||||||
|
for index, box := range boxes {
|
||||||
|
if index > 0 { dot.Y += hints.Gap.Y }
|
||||||
|
minimum := box.MinimumSize()
|
||||||
|
box.SetBounds(image.Rectangle {
|
||||||
|
Min: dot,
|
||||||
|
Max: dot.Add(image.Pt(hints.Bounds.Dx(), minimum.Y)),
|
||||||
|
})
|
||||||
|
dot.Y += minimum.Y
|
||||||
|
}
|
||||||
|
|
||||||
|
height := dot.Y - hints.Bounds.Min.Y
|
||||||
|
offset := 0
|
||||||
|
|
||||||
|
switch hints.AlignY {
|
||||||
|
case tomo.AlignMiddle:
|
||||||
|
offset = (hints.Bounds.Dy() - height) / 2
|
||||||
|
case tomo.AlignEnd:
|
||||||
|
offset = hints.Bounds.Dy() - height
|
||||||
|
}
|
||||||
|
for _, box := range boxes {
|
||||||
|
box.SetBounds(box.Bounds().Add(image.Pt(0, offset)))
|
||||||
|
}
|
||||||
|
}
|
||||||
364
scrollbar.go
Normal file
364
scrollbar.go
Normal file
@@ -0,0 +1,364 @@
|
|||||||
|
package objects
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/input"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/event"
|
||||||
|
|
||||||
|
// Scrollbar is a special type of slider that can control the scroll of any
|
||||||
|
// overflowing ContainerBox.
|
||||||
|
type Scrollbar struct {
|
||||||
|
tomo.ContainerBox
|
||||||
|
handle *SliderHandle
|
||||||
|
layout scrollbarLayout
|
||||||
|
dragging bool
|
||||||
|
dragOffset image.Point
|
||||||
|
|
||||||
|
linkCookie event.Cookie
|
||||||
|
|
||||||
|
on struct {
|
||||||
|
valueChange event.FuncBroadcaster
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func newScrollbar (orient string) *Scrollbar {
|
||||||
|
this := &Scrollbar {
|
||||||
|
ContainerBox: tomo.NewContainerBox(),
|
||||||
|
handle: &SliderHandle {
|
||||||
|
Box: tomo.NewBox(),
|
||||||
|
},
|
||||||
|
layout: scrollbarLayout {
|
||||||
|
vertical: orient == "vertical",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
this.Add(this.handle)
|
||||||
|
this.SetFocusable(true)
|
||||||
|
|
||||||
|
this.CaptureDND(true)
|
||||||
|
this.CaptureMouse(true)
|
||||||
|
this.CaptureScroll(true)
|
||||||
|
this.CaptureKeyboard(true)
|
||||||
|
|
||||||
|
this.OnKeyDown(this.handleKeyDown)
|
||||||
|
this.OnMouseDown(this.handleMouseDown)
|
||||||
|
this.OnMouseUp(this.handleMouseUp)
|
||||||
|
this.OnMouseMove(this.handleMouseMove)
|
||||||
|
this.OnScroll(this.handleScroll)
|
||||||
|
theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
|
||||||
|
theme.Apply(this, theme.R("objects", "Slider", orient))
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewVerticalScrollbar creates a new vertical scrollbar.
|
||||||
|
func NewVerticalScrollbar () *Scrollbar {
|
||||||
|
return newScrollbar("vertical")
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewHorizontalScrollbar creates a new horizontal scrollbar.
|
||||||
|
func NewHorizontalScrollbar () *Scrollbar {
|
||||||
|
return newScrollbar("horizontal")
|
||||||
|
}
|
||||||
|
|
||||||
|
// Link assigns this scrollbar to a ContentBox. Closing the returned cookie will
|
||||||
|
// unlink it.
|
||||||
|
func (this *Scrollbar) Link (box tomo.ContentBox) event.Cookie {
|
||||||
|
this.layout.linked = box
|
||||||
|
this.linkCookie = this.newLinkCookie (
|
||||||
|
box.OnContentBoundsChange(this.handleLinkedContentBoundsChange))
|
||||||
|
this.SetLayout(this.layout)
|
||||||
|
return this.linkCookie
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) handleLinkedContentBoundsChange () {
|
||||||
|
if this.layout.linked == nil { return }
|
||||||
|
previousValue := this.layout.value
|
||||||
|
trackLength := this.layout.contentLength() - this.layout.viewportLength()
|
||||||
|
if trackLength == 0 {
|
||||||
|
this.layout.value = 0
|
||||||
|
} else {
|
||||||
|
this.layout.value = this.layout.contentPos() / trackLength
|
||||||
|
}
|
||||||
|
this.SetLayout(this.layout)
|
||||||
|
if this.layout.value != previousValue {
|
||||||
|
this.on.valueChange.Broadcast()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// SetValue sets the value of the scrollbar between 0 and 1, where 0 is scrolled
|
||||||
|
// all the way to the left/top, and 1 is scrolled all the way to the
|
||||||
|
// right/bottom.
|
||||||
|
func (this *Scrollbar) SetValue (value float64) {
|
||||||
|
if this.layout.linked == nil { return }
|
||||||
|
if value > 1 { value = 1 }
|
||||||
|
if value < 0 { value = 0 }
|
||||||
|
|
||||||
|
trackLength := this.layout.contentLength() - this.layout.viewportLength()
|
||||||
|
position := trackLength * value
|
||||||
|
point := this.layout.linked.ContentBounds().Min
|
||||||
|
if this.layout.vertical {
|
||||||
|
point.Y = int(position)
|
||||||
|
} else {
|
||||||
|
point.X = int(position)
|
||||||
|
}
|
||||||
|
this.layout.linked.ScrollTo(point)
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Value returns the value of the scrollbar between 0 and 1 where 0 is scrolled
|
||||||
|
// all the way to the left/top, and 1 is scrolled all the way to the
|
||||||
|
// right/bottom.
|
||||||
|
func (this *Scrollbar) Value () float64 {
|
||||||
|
if this.layout.linked == nil { return 0 }
|
||||||
|
return this.layout.value
|
||||||
|
}
|
||||||
|
|
||||||
|
// OnValueChange specifies a function to be called when the position of the
|
||||||
|
// scrollbar changes.
|
||||||
|
func (this *Scrollbar) OnValueChange (callback func ()) event.Cookie {
|
||||||
|
return this.on.valueChange.Connect(callback)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) handleKeyDown (key input.Key, numpad bool) {
|
||||||
|
var increment float64; if this.layout.vertical {
|
||||||
|
increment = -0.05
|
||||||
|
} else {
|
||||||
|
increment = 0.05
|
||||||
|
}
|
||||||
|
|
||||||
|
switch key {
|
||||||
|
case input.KeyUp, input.KeyLeft:
|
||||||
|
if this.Modifiers().Alt {
|
||||||
|
this.SetValue(0)
|
||||||
|
} else {
|
||||||
|
this.SetValue(this.Value() - increment)
|
||||||
|
}
|
||||||
|
case input.KeyDown, input.KeyRight:
|
||||||
|
if this.Modifiers().Alt {
|
||||||
|
this.SetValue(1)
|
||||||
|
} else {
|
||||||
|
this.SetValue(this.Value() + increment)
|
||||||
|
}
|
||||||
|
case input.KeyHome:
|
||||||
|
this.SetValue(0)
|
||||||
|
case input.KeyEnd:
|
||||||
|
this.SetValue(1)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) handleMouseDown (button input.Button) {
|
||||||
|
pointer := this.MousePosition()
|
||||||
|
handle := this.handle.Bounds()
|
||||||
|
|
||||||
|
within := pointer.In(handle)
|
||||||
|
var above bool; if this.layout.vertical {
|
||||||
|
above = pointer.Y < handle.Min.Y + handle.Dy() / 2
|
||||||
|
} else {
|
||||||
|
above = pointer.X < handle.Min.X + handle.Dx() / 2
|
||||||
|
}
|
||||||
|
|
||||||
|
switch button {
|
||||||
|
case input.ButtonLeft:
|
||||||
|
if within {
|
||||||
|
this.dragging = true
|
||||||
|
this.dragOffset =
|
||||||
|
pointer.Sub(this.handle.Bounds().Min).
|
||||||
|
Add(this.InnerBounds().Min)
|
||||||
|
this.drag()
|
||||||
|
} else {
|
||||||
|
this.dragOffset = this.fallbackDragOffset()
|
||||||
|
this.dragging = true
|
||||||
|
this.drag()
|
||||||
|
}
|
||||||
|
case input.ButtonMiddle:
|
||||||
|
if above {
|
||||||
|
this.scrollBy(-this.pageSize())
|
||||||
|
} else {
|
||||||
|
this.scrollBy(this.pageSize())
|
||||||
|
}
|
||||||
|
case input.ButtonRight:
|
||||||
|
if above {
|
||||||
|
this.scrollBy(-this.stepSize())
|
||||||
|
} else {
|
||||||
|
this.scrollBy(this.stepSize())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) handleMouseUp (button input.Button) {
|
||||||
|
if button != input.ButtonLeft || !this.dragging { return }
|
||||||
|
this.dragging = false
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) handleMouseMove () {
|
||||||
|
if !this.dragging { return }
|
||||||
|
this.drag()
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) handleScroll (x, y float64) {
|
||||||
|
if this.layout.linked == nil { return }
|
||||||
|
this.layout.linked.ScrollTo (
|
||||||
|
this.layout.linked.ContentBounds().Min.
|
||||||
|
Add(image.Pt(int(x), int(y))))
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) drag () {
|
||||||
|
pointer := this.MousePosition().Sub(this.dragOffset)
|
||||||
|
gutter := this.InnerBounds()
|
||||||
|
handle := this.handle.Bounds()
|
||||||
|
|
||||||
|
if this.layout.vertical {
|
||||||
|
this.SetValue (
|
||||||
|
float64(pointer.Y) /
|
||||||
|
float64(gutter.Dy() - handle.Dy()))
|
||||||
|
} else {
|
||||||
|
this.SetValue (
|
||||||
|
float64(pointer.X) /
|
||||||
|
float64(gutter.Dx() - handle.Dx()))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) fallbackDragOffset () image.Point {
|
||||||
|
if this.layout.vertical {
|
||||||
|
return this.InnerBounds().Min.
|
||||||
|
Add(image.Pt(0, this.handle.Bounds().Dy() / 2))
|
||||||
|
} else {
|
||||||
|
return this.InnerBounds().Min.
|
||||||
|
Add(image.Pt(this.handle.Bounds().Dx() / 2, 0))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) pageSize () int {
|
||||||
|
if this.layout.linked == nil { return 0 }
|
||||||
|
viewport := this.layout.linked.InnerBounds()
|
||||||
|
if this.layout.vertical {
|
||||||
|
return viewport.Dy()
|
||||||
|
} else {
|
||||||
|
return viewport.Dx()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) stepSize () int {
|
||||||
|
// FIXME: this should not be hardcoded, need to get base font metrics
|
||||||
|
// from theme somehow. should be (emspace, lineheight)
|
||||||
|
return 16
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) scrollBy (distance int) {
|
||||||
|
if this.layout.linked == nil { return }
|
||||||
|
var vector image.Point; if this.layout.vertical {
|
||||||
|
vector.Y = distance
|
||||||
|
} else {
|
||||||
|
vector.X = distance
|
||||||
|
}
|
||||||
|
this.layout.linked.ScrollTo (
|
||||||
|
this.layout.linked.ContentBounds().Min.
|
||||||
|
Add(vector))
|
||||||
|
}
|
||||||
|
|
||||||
|
type scrollbarCookie struct {
|
||||||
|
owner *Scrollbar
|
||||||
|
subCookies []event.Cookie
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Scrollbar) newLinkCookie (subCookies ...event.Cookie) *scrollbarCookie {
|
||||||
|
return &scrollbarCookie {
|
||||||
|
owner: this,
|
||||||
|
subCookies: subCookies,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *scrollbarCookie) Close () {
|
||||||
|
for _, cookie := range this.subCookies {
|
||||||
|
cookie.Close()
|
||||||
|
}
|
||||||
|
this.owner.layout.linked = nil
|
||||||
|
this.owner.SetLayout(this.owner.layout)
|
||||||
|
}
|
||||||
|
|
||||||
|
type scrollbarLayout struct {
|
||||||
|
vertical bool
|
||||||
|
value float64
|
||||||
|
linked tomo.ContentBox
|
||||||
|
}
|
||||||
|
|
||||||
|
func (scrollbarLayout) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||||
|
if len(boxes) != 1 { return image.Pt(0, 0) }
|
||||||
|
return boxes[0].MinimumSize()
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this scrollbarLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||||
|
if len(boxes) != 1 { return }
|
||||||
|
handle := image.Rectangle { Max: boxes[0].MinimumSize() }
|
||||||
|
gutter := hints.Bounds
|
||||||
|
|
||||||
|
var gutterLength float64;
|
||||||
|
var handleMin float64;
|
||||||
|
if this.vertical {
|
||||||
|
gutterLength = float64(gutter.Dy())
|
||||||
|
handleMin = float64(handle.Dy())
|
||||||
|
} else {
|
||||||
|
gutterLength = float64(gutter.Dx())
|
||||||
|
handleMin = float64(handle.Dx())
|
||||||
|
}
|
||||||
|
|
||||||
|
// calculate handle length
|
||||||
|
handleLength := gutterLength * this.viewportContentRatio()
|
||||||
|
if handleLength < handleMin { handleLength = handleMin }
|
||||||
|
if handleLength >= gutterLength {
|
||||||
|
// just hide the handle if it isn't needed.
|
||||||
|
// TODO: we need a way to hide and show boxes, this is janky as
|
||||||
|
// fuck
|
||||||
|
boxes[0].SetBounds(image.Rect(-16, -16, 0, 0))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if this.vertical {
|
||||||
|
handle.Max.Y = int(handleLength)
|
||||||
|
} else {
|
||||||
|
handle.Max.X = int(handleLength)
|
||||||
|
}
|
||||||
|
|
||||||
|
// calculate handle position
|
||||||
|
handlePosition := (gutterLength - handleLength) * this.value
|
||||||
|
var handleOffset image.Point
|
||||||
|
if this.vertical {
|
||||||
|
handleOffset = image.Pt(0, int(handlePosition))
|
||||||
|
} else {
|
||||||
|
handleOffset = image.Pt(int(handlePosition), 0)
|
||||||
|
}
|
||||||
|
handle = handle.Add(handleOffset).Add(gutter.Min)
|
||||||
|
|
||||||
|
// place handle
|
||||||
|
boxes[0].SetBounds(handle)
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this scrollbarLayout) viewportContentRatio () float64 {
|
||||||
|
if this.linked == nil { return 0 }
|
||||||
|
return this.viewportLength() / this.contentLength()
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this scrollbarLayout) viewportLength () float64 {
|
||||||
|
if this.vertical {
|
||||||
|
return float64(this.linked.InnerBounds().Dy())
|
||||||
|
} else {
|
||||||
|
return float64(this.linked.InnerBounds().Dx())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this scrollbarLayout) contentLength () float64 {
|
||||||
|
if this.vertical {
|
||||||
|
return float64(this.linked.ContentBounds().Dy())
|
||||||
|
} else {
|
||||||
|
return float64(this.linked.ContentBounds().Dx())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this scrollbarLayout) contentPos () float64 {
|
||||||
|
if this.vertical {
|
||||||
|
return float64(this.linked.ContentBounds().Min.Y)
|
||||||
|
} else {
|
||||||
|
return float64(this.linked.ContentBounds().Min.X)
|
||||||
|
}
|
||||||
|
}
|
||||||
167
scrollcontainer.go
Normal file
167
scrollcontainer.go
Normal file
@@ -0,0 +1,167 @@
|
|||||||
|
package objects
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/event"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
|
|
||||||
|
// ScrollSide determines which Scrollbars are active in a ScrollContainer.
|
||||||
|
type ScrollSide int; const (
|
||||||
|
ScrollVertical ScrollSide = 1 << iota
|
||||||
|
ScrollHorizontal
|
||||||
|
ScrollBoth = ScrollVertical | ScrollHorizontal
|
||||||
|
)
|
||||||
|
|
||||||
|
// Horizontal returns true if the side includes a horizontal bar.
|
||||||
|
func (sides ScrollSide) Horizontal () bool {
|
||||||
|
return sides & ScrollHorizontal > 0
|
||||||
|
}
|
||||||
|
|
||||||
|
// Vertical returns true if the side includes a vertical bar.
|
||||||
|
func (sides ScrollSide) Vertical () bool {
|
||||||
|
return sides & ScrollVertical > 0
|
||||||
|
}
|
||||||
|
|
||||||
|
// String returns one of:
|
||||||
|
// - both
|
||||||
|
// - horizontal
|
||||||
|
// - vertical
|
||||||
|
// - none
|
||||||
|
func (sides ScrollSide) String () string {
|
||||||
|
switch {
|
||||||
|
case sides.Horizontal() && sides.Vertical(): return "both"
|
||||||
|
case sides.Horizontal(): return "horizontal"
|
||||||
|
case sides.Vertical(): return "vertical"
|
||||||
|
default: return "none"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ScrollContainer couples a ContentBox with one or two Scrollbars.
|
||||||
|
type ScrollContainer struct {
|
||||||
|
tomo.ContainerBox
|
||||||
|
layout *scrollContainerLayout
|
||||||
|
|
||||||
|
horizontalCookie event.Cookie
|
||||||
|
verticalCookie event.Cookie
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewScrollContainer creates a new scroll container.
|
||||||
|
func NewScrollContainer (sides ScrollSide) *ScrollContainer {
|
||||||
|
this := &ScrollContainer {
|
||||||
|
ContainerBox: tomo.NewContainerBox(),
|
||||||
|
layout: &scrollContainerLayout { },
|
||||||
|
}
|
||||||
|
if sides.Vertical() {
|
||||||
|
this.layout.vertical = NewVerticalScrollbar()
|
||||||
|
this.Add(this.layout.vertical)
|
||||||
|
}
|
||||||
|
if sides.Horizontal() {
|
||||||
|
this.layout.horizontal = NewHorizontalScrollbar()
|
||||||
|
this.Add(this.layout.horizontal)
|
||||||
|
}
|
||||||
|
this.CaptureScroll(true)
|
||||||
|
this.OnScroll(this.handleScroll)
|
||||||
|
theme.Apply(this, theme.R("objects", "ScrollContainer", sides.String()))
|
||||||
|
this.SetLayout(this.layout)
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
// SetRoot sets the root child of the ScrollContainer. There can only be one at
|
||||||
|
// a time, and setting it will remove and unlink the current child if there is
|
||||||
|
// one.
|
||||||
|
func (this *ScrollContainer) SetRoot (root tomo.ContentBox) {
|
||||||
|
if this.layout.root != nil {
|
||||||
|
// delete root and close cookies
|
||||||
|
this.Delete(this.layout.root)
|
||||||
|
if this.horizontalCookie != nil {
|
||||||
|
this.horizontalCookie.Close()
|
||||||
|
this.horizontalCookie = nil
|
||||||
|
}
|
||||||
|
if this.verticalCookie != nil {
|
||||||
|
this.verticalCookie.Close()
|
||||||
|
this.verticalCookie = nil
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.layout.root = root
|
||||||
|
if root != nil {
|
||||||
|
// insert root at the beginning (for keynav)
|
||||||
|
switch {
|
||||||
|
case this.layout.vertical != nil:
|
||||||
|
this.Insert(root, this.layout.vertical)
|
||||||
|
case this.layout.horizontal != nil:
|
||||||
|
this.Insert(root, this.layout.horizontal)
|
||||||
|
default:
|
||||||
|
this.Add(root)
|
||||||
|
}
|
||||||
|
|
||||||
|
// link root and remember cookies
|
||||||
|
if this.layout.horizontal != nil {
|
||||||
|
this.horizontalCookie = this.layout.horizontal.Link(root)
|
||||||
|
}
|
||||||
|
if this.layout.vertical != nil {
|
||||||
|
this.verticalCookie = this.layout.vertical.Link(root)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *ScrollContainer) handleScroll (x, y float64) {
|
||||||
|
if this.layout.root == nil { return }
|
||||||
|
this.layout.root.ScrollTo (
|
||||||
|
this.layout.root.ContentBounds().Min.
|
||||||
|
Add(image.Pt(int(x), int(y))))
|
||||||
|
}
|
||||||
|
|
||||||
|
type scrollContainerLayout struct {
|
||||||
|
root tomo.ContentBox
|
||||||
|
horizontal *Scrollbar
|
||||||
|
vertical *Scrollbar
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *scrollContainerLayout) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||||
|
var minimum image.Point; if this.root != nil {
|
||||||
|
minimum = this.root.MinimumSize()
|
||||||
|
}
|
||||||
|
if this.horizontal != nil {
|
||||||
|
minimum.Y += this.horizontal.MinimumSize().Y
|
||||||
|
}
|
||||||
|
if this.vertical != nil {
|
||||||
|
minimum.X += this.vertical.MinimumSize().X
|
||||||
|
minimum.Y = max(minimum.Y, this.vertical.MinimumSize().Y)
|
||||||
|
}
|
||||||
|
if this.horizontal != nil {
|
||||||
|
minimum.X = max(minimum.X, this.horizontal.MinimumSize().X)
|
||||||
|
}
|
||||||
|
return minimum
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *scrollContainerLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||||
|
rootBounds := hints.Bounds
|
||||||
|
if this.horizontal != nil {
|
||||||
|
rootBounds.Max.Y -= this.horizontal.MinimumSize().Y
|
||||||
|
}
|
||||||
|
if this.vertical != nil {
|
||||||
|
rootBounds.Max.X -= this.vertical.MinimumSize().X
|
||||||
|
}
|
||||||
|
if this.root != nil {
|
||||||
|
this.root.SetBounds(rootBounds)
|
||||||
|
}
|
||||||
|
if this.horizontal != nil {
|
||||||
|
this.horizontal.SetBounds(image.Rect (
|
||||||
|
hints.Bounds.Min.X,
|
||||||
|
rootBounds.Max.Y,
|
||||||
|
rootBounds.Max.X,
|
||||||
|
hints.Bounds.Max.Y))
|
||||||
|
}
|
||||||
|
if this.vertical != nil {
|
||||||
|
this.vertical.SetBounds(image.Rect (
|
||||||
|
rootBounds.Max.X,
|
||||||
|
hints.Bounds.Min.Y,
|
||||||
|
hints.Bounds.Max.X,
|
||||||
|
rootBounds.Max.Y))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func max (x, y int) int {
|
||||||
|
if x > y { return x }
|
||||||
|
return y
|
||||||
|
}
|
||||||
18
separator.go
Normal file
18
separator.go
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
package objects
|
||||||
|
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
|
|
||||||
|
// Separator is a line for visually separating elements.
|
||||||
|
type Separator struct {
|
||||||
|
tomo.Box
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewSeparator creates a new separator line.
|
||||||
|
func NewSeparator () *Separator {
|
||||||
|
this := &Separator {
|
||||||
|
Box: tomo.NewBox(),
|
||||||
|
}
|
||||||
|
theme.Apply(this, theme.R("objects", "Separator", ""))
|
||||||
|
return this
|
||||||
|
}
|
||||||
223
slider.go
Normal file
223
slider.go
Normal file
@@ -0,0 +1,223 @@
|
|||||||
|
package objects
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/input"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/event"
|
||||||
|
|
||||||
|
// Slider is a control that selects a numeric value between 0 and 1.
|
||||||
|
type Slider struct {
|
||||||
|
tomo.ContainerBox
|
||||||
|
handle *SliderHandle
|
||||||
|
layout sliderLayout
|
||||||
|
dragging bool
|
||||||
|
dragOffset image.Point
|
||||||
|
|
||||||
|
on struct {
|
||||||
|
valueChange event.FuncBroadcaster
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// SliderHandle is a simple object that serves as a handle for sliders and
|
||||||
|
// scrollbars. It is completely inert.
|
||||||
|
type SliderHandle struct {
|
||||||
|
tomo.Box
|
||||||
|
}
|
||||||
|
|
||||||
|
func newSlider (orient string, value float64) *Slider {
|
||||||
|
this := &Slider {
|
||||||
|
ContainerBox: tomo.NewContainerBox(),
|
||||||
|
handle: &SliderHandle {
|
||||||
|
Box: tomo.NewBox(),
|
||||||
|
},
|
||||||
|
layout: sliderLayout {
|
||||||
|
vertical: orient == "vertical",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
this.Add(this.handle)
|
||||||
|
this.SetFocusable(true)
|
||||||
|
|
||||||
|
this.CaptureDND(true)
|
||||||
|
this.CaptureMouse(true)
|
||||||
|
this.CaptureScroll(true)
|
||||||
|
this.CaptureKeyboard(true)
|
||||||
|
|
||||||
|
this.SetValue(value)
|
||||||
|
this.OnKeyDown(this.handleKeyDown)
|
||||||
|
this.OnMouseDown(this.handleMouseDown)
|
||||||
|
this.OnMouseUp(this.handleMouseUp)
|
||||||
|
this.OnMouseMove(this.handleMouseMove)
|
||||||
|
theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
|
||||||
|
theme.Apply(this, theme.R("objects", "Slider", orient))
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewVerticalSlider creates a new vertical slider with the specified value.
|
||||||
|
func NewVerticalSlider (value float64) *Slider {
|
||||||
|
return newSlider("vertical", value)
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewHorizontalSlider creates a new horizontal slider with the specified value.
|
||||||
|
func NewHorizontalSlider (value float64) *Slider {
|
||||||
|
return newSlider("horizontal", value)
|
||||||
|
}
|
||||||
|
|
||||||
|
// SetValue sets the value of the slider between 0 and 1.
|
||||||
|
func (this *Slider) SetValue (value float64) {
|
||||||
|
if value < 0 { value = 0 }
|
||||||
|
if value > 1 { value = 1 }
|
||||||
|
if value == this.layout.value { return }
|
||||||
|
this.layout.value = value
|
||||||
|
this.SetLayout(this.layout)
|
||||||
|
this.on.valueChange.Broadcast()
|
||||||
|
}
|
||||||
|
|
||||||
|
// Value returns the value of the slider between 0 and 1.
|
||||||
|
func (this *Slider) Value () float64 {
|
||||||
|
return this.layout.value
|
||||||
|
}
|
||||||
|
|
||||||
|
// OnValueChange specifies a function to be called when the slider's value
|
||||||
|
// changes.
|
||||||
|
func (this *Slider) OnValueChange (callback func ()) event.Cookie {
|
||||||
|
return this.on.valueChange.Connect(callback)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Slider) handleKeyDown (key input.Key, numpad bool) {
|
||||||
|
var increment float64; if this.layout.vertical {
|
||||||
|
increment = -0.05
|
||||||
|
} else {
|
||||||
|
increment = 0.05
|
||||||
|
}
|
||||||
|
|
||||||
|
switch key {
|
||||||
|
case input.KeyUp, input.KeyLeft:
|
||||||
|
if this.Modifiers().Alt {
|
||||||
|
this.SetValue(0)
|
||||||
|
} else {
|
||||||
|
this.SetValue(this.Value() - increment)
|
||||||
|
}
|
||||||
|
case input.KeyDown, input.KeyRight:
|
||||||
|
if this.Modifiers().Alt {
|
||||||
|
this.SetValue(1)
|
||||||
|
} else {
|
||||||
|
this.SetValue(this.Value() + increment)
|
||||||
|
}
|
||||||
|
case input.KeyHome:
|
||||||
|
this.SetValue(0)
|
||||||
|
case input.KeyEnd:
|
||||||
|
this.SetValue(1)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Slider) handleMouseDown (button input.Button) {
|
||||||
|
pointer := this.MousePosition()
|
||||||
|
handle := this.handle.Bounds()
|
||||||
|
|
||||||
|
within := pointer.In(handle)
|
||||||
|
var above bool; if this.layout.vertical {
|
||||||
|
above = pointer.Y < handle.Min.Y + handle.Dy() / 2
|
||||||
|
} else {
|
||||||
|
above = pointer.X < handle.Min.X + handle.Dx() / 2
|
||||||
|
}
|
||||||
|
|
||||||
|
switch button {
|
||||||
|
case input.ButtonLeft:
|
||||||
|
if within {
|
||||||
|
this.dragging = true
|
||||||
|
this.dragOffset =
|
||||||
|
pointer.Sub(this.handle.Bounds().Min).
|
||||||
|
Add(this.InnerBounds().Min)
|
||||||
|
this.drag()
|
||||||
|
} else {
|
||||||
|
this.dragOffset = this.fallbackDragOffset()
|
||||||
|
this.dragging = true
|
||||||
|
this.drag()
|
||||||
|
}
|
||||||
|
case input.ButtonMiddle:
|
||||||
|
if above {
|
||||||
|
this.SetValue(0)
|
||||||
|
} else {
|
||||||
|
this.SetValue(1)
|
||||||
|
}
|
||||||
|
case input.ButtonRight:
|
||||||
|
if above {
|
||||||
|
this.SetValue(this.Value() - 0.05)
|
||||||
|
} else {
|
||||||
|
this.SetValue(this.Value() + 0.05)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Slider) handleMouseUp (button input.Button) {
|
||||||
|
if button != input.ButtonLeft || !this.dragging { return }
|
||||||
|
this.dragging = false
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Slider) handleMouseMove () {
|
||||||
|
if !this.dragging { return }
|
||||||
|
this.drag()
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Slider) drag () {
|
||||||
|
pointer := this.MousePosition().Sub(this.dragOffset)
|
||||||
|
gutter := this.InnerBounds()
|
||||||
|
handle := this.handle.Bounds()
|
||||||
|
|
||||||
|
if this.layout.vertical {
|
||||||
|
this.SetValue (
|
||||||
|
1 -
|
||||||
|
float64(pointer.Y) /
|
||||||
|
float64(gutter.Dy() - handle.Dy()))
|
||||||
|
} else {
|
||||||
|
this.SetValue (
|
||||||
|
float64(pointer.X) /
|
||||||
|
float64(gutter.Dx() - handle.Dx()))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *Slider) fallbackDragOffset () image.Point {
|
||||||
|
if this.layout.vertical {
|
||||||
|
return this.InnerBounds().Min.
|
||||||
|
Add(image.Pt(0, this.handle.Bounds().Dy() / 2))
|
||||||
|
} else {
|
||||||
|
return this.InnerBounds().Min.
|
||||||
|
Add(image.Pt(this.handle.Bounds().Dx() / 2, 0))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
type sliderLayout struct {
|
||||||
|
vertical bool
|
||||||
|
value float64
|
||||||
|
}
|
||||||
|
|
||||||
|
func (sliderLayout) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||||
|
if len(boxes) != 1 { return image.Pt(0, 0) }
|
||||||
|
return boxes[0].MinimumSize()
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this sliderLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||||
|
if len(boxes) != 1 { return }
|
||||||
|
handle := image.Rectangle { Max: boxes[0].MinimumSize() }
|
||||||
|
gutter := hints.Bounds
|
||||||
|
|
||||||
|
if this.vertical {
|
||||||
|
height := gutter.Dy() - handle.Dy()
|
||||||
|
offset := int(float64(height) * (1 - this.value))
|
||||||
|
handle.Max.X = gutter.Dx()
|
||||||
|
boxes[0].SetBounds (
|
||||||
|
handle.
|
||||||
|
Add(image.Pt(0, offset)).
|
||||||
|
Add(gutter.Min))
|
||||||
|
} else {
|
||||||
|
width := gutter.Dx() - handle.Dx()
|
||||||
|
offset := int(float64(width) * this.value)
|
||||||
|
handle.Max.Y = gutter.Dy()
|
||||||
|
boxes[0].SetBounds (
|
||||||
|
handle.
|
||||||
|
Add(image.Pt(offset, 0)).
|
||||||
|
Add(gutter.Min))
|
||||||
|
}
|
||||||
|
}
|
||||||
27
textview.go
Normal file
27
textview.go
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
package objects
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/tomo/tomo"
|
||||||
|
import "git.tebibyte.media/tomo/tomo/theme"
|
||||||
|
|
||||||
|
// TextView is an area for displaying a large amount of multi-line text.
|
||||||
|
type TextView struct {
|
||||||
|
tomo.TextBox
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewTextView creates a new text view.
|
||||||
|
func NewTextView (text string) *TextView {
|
||||||
|
this := &TextView { TextBox: tomo.NewTextBox() }
|
||||||
|
theme.Apply(this, theme.R("objects", "TextView", ""))
|
||||||
|
this.SetFocusable(true)
|
||||||
|
this.SetSelectable(true)
|
||||||
|
this.SetText(text)
|
||||||
|
this.SetOverflow(false, true)
|
||||||
|
this.SetWrap(true)
|
||||||
|
this.OnScroll(this.handleScroll)
|
||||||
|
return this
|
||||||
|
}
|
||||||
|
|
||||||
|
func (this *TextView) handleScroll (x, y float64) {
|
||||||
|
this.ScrollTo(this.ContentBounds().Min.Add(image.Pt(int(x), int(y))))
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user