Compare commits
17 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 39541e1b78 | |||
| c8bcb9e428 | |||
| 858129ec33 | |||
| 02551987a4 | |||
| e45e391f6d | |||
| 71bc235c0e | |||
| c9e556f47b | |||
| 15d7031e22 | |||
| 134f8016c1 | |||
| 2251d33ac7 | |||
| c210c07b74 | |||
| 312ee6270c | |||
| 59ca14cab6 | |||
| 67a0e09101 | |||
| 9cba0151ce | |||
| d8d24632bb | |||
| 05b6490095 |
@@ -1,4 +1,6 @@
|
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# objects
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||||
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[](https://pkg.go.dev/git.tebibyte.media/tomo/objects)
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Objects contains a standard collection of re-usable objects. All objects in this
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module visually conform to whatever the theme is set to.
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43
button.go
43
button.go
@@ -4,10 +4,16 @@ import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/theme"
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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import "git.tebibyte.media/tomo/objects/layouts"
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var buttonLayout = layouts.NewGrid([]bool { true }, []bool { true })
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var iconButtonLayout = layouts.NewGrid([]bool { false, true }, []bool { true })
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// Button is a clickable button.
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type Button struct {
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tomo.TextBox
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tomo.ContainerBox
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label *Label
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icon *Icon
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on struct {
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click event.FuncBroadcaster
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}
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@@ -15,16 +21,45 @@ type Button struct {
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// NewButton creates a new button with the specified text.
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func NewButton (text string) *Button {
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box := &Button { TextBox: tomo.NewTextBox() }
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box := &Button {
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ContainerBox: tomo.NewContainerBox(),
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label: NewLabel(text),
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}
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theme.Apply(box, theme.R("objects", "Button", ""))
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box.SetText(text)
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box.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
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box.label.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
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box.Add(box.label)
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box.SetLayout(buttonLayout)
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box.CaptureDND(true)
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box.CaptureMouse(true)
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box.CaptureScroll(true)
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box.CaptureKeyboard(true)
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box.OnMouseUp(box.handleMouseUp)
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box.OnKeyUp(box.handleKeyUp)
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box.SetFocusable(true)
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return box
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}
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// SetText sets the text of the button's label.
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func (this *Button) SetText (text string) {
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this.label.SetText(text)
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}
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// SetIcon sets an icon for this button.
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// TODO: use tomo.Icon instead, use small size icons
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func (this *Button) SetIcon (icon *Icon) {
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if this.icon != nil { this.Delete(this.icon) }
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this.icon = icon
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if this.icon == nil {
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this.SetLayout(buttonLayout)
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} else {
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this.SetLayout(iconButtonLayout)
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this.Insert(this.icon, this.label)
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}
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}
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// OnClick specifies a function to be called when the button is clicked.
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func (this *Button) OnClick (callback func ()) event.Cookie {
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return this.on.click.Connect(callback)
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2
go.mod
2
go.mod
@@ -2,6 +2,6 @@ module git.tebibyte.media/tomo/objects
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go 1.20
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require git.tebibyte.media/tomo/tomo v0.26.1
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require git.tebibyte.media/tomo/tomo v0.31.0
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require golang.org/x/image v0.11.0 // indirect
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4
go.sum
4
go.sum
@@ -1,5 +1,5 @@
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git.tebibyte.media/tomo/tomo v0.26.1 h1:V5ciRuixMYb79aAawgquFEfJ1icyEmMKBKFPWwi94NE=
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git.tebibyte.media/tomo/tomo v0.26.1/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
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git.tebibyte.media/tomo/tomo v0.31.0 h1:LHPpj3AWycochnC8F441aaRNS6Tq6w6WnBrp/LGjyhM=
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git.tebibyte.media/tomo/tomo v0.31.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
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github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
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golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
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golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
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42
icon.go
Normal file
42
icon.go
Normal file
@@ -0,0 +1,42 @@
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package objects
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import "image"
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/data"
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import "git.tebibyte.media/tomo/tomo/theme"
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import "git.tebibyte.media/tomo/tomo/canvas"
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// Icon displays a single icon.
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type Icon struct {
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tomo.Box
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}
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// NewIcon creates a new icon from an icon ID.
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func NewIcon (id theme.Icon, size theme.IconSize) *Icon {
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this := &Icon {
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Box: tomo.NewBox(),
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}
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theme.Apply(this, theme.R("objects", "Icon", size.String()))
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this.SetTexture(id.Texture(size))
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return this
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}
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// NewMimeIcon creates a new icon from a MIME type.
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func NewMimeIcon (mime data.Mime, size theme.IconSize) *Icon {
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this := &Icon {
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Box: tomo.NewBox(),
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}
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theme.Apply(this, theme.R("objects", "Icon", size.String()))
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this.SetTexture(theme.MimeIcon(mime, size))
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return this
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}
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func (this *Icon) SetTexture (texture canvas.Texture) {
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this.Box.SetTexture(texture)
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if texture == nil {
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this.SetMinimumSize(image.Pt(0, 0))
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} else {
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bounds := texture.Bounds()
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this.SetMinimumSize(bounds.Max.Sub(bounds.Min))
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}
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}
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15
input.go
15
input.go
@@ -1,5 +1,6 @@
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package objects
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import "image"
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/text"
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import "git.tebibyte.media/tomo/tomo/theme"
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@@ -19,10 +20,13 @@ type TextInput struct {
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func NewTextInput (text string) *TextInput {
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this := &TextInput { TextBox: tomo.NewTextBox() }
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theme.Apply(this, theme.R("objects", "TextInput", ""))
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this.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
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this.SetText(text)
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this.SetFocusable(true)
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this.SetSelectable(true)
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this.SetOverflow(true, false)
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this.OnKeyDown(this.handleKeyDown)
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this.OnScroll(this.handleScroll)
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return this
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}
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@@ -49,7 +53,10 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
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word := modifiers.Control
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sel := modifiers.Shift
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changed := false
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// TODO all this (except editing stuff) really should be moved into the
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// backend
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switch {
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case key == input.KeyEnter:
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this.on.enter.Broadcast()
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@@ -84,7 +91,11 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
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this.text, dot = text.Type(this.text, dot, rune(key))
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changed = true
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}
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this.Select(dot)
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if changed { this.SetText(string(this.text)) }
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}
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func (this *TextInput) handleScroll (x, y float64) {
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this.ScrollTo(this.ContentBounds().Min.Add(image.Pt(int(x), int(y))))
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}
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1
label.go
1
label.go
@@ -15,4 +15,3 @@ func NewLabel (text string) *Label {
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this.SetText(text)
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return this
|
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}
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364
scrollbar.go
Normal file
364
scrollbar.go
Normal file
@@ -0,0 +1,364 @@
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package objects
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|
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import "image"
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/theme"
|
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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// Scrollbar is a special type of slider that can control the scroll of any
|
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// overflowing ContainerBox.
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type Scrollbar struct {
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tomo.ContainerBox
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handle *SliderHandle
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layout scrollbarLayout
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dragging bool
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dragOffset image.Point
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|
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linkCookie event.Cookie
|
||||
|
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on struct {
|
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valueChange event.FuncBroadcaster
|
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}
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}
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func newScrollbar (orient string) *Scrollbar {
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this := &Scrollbar {
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ContainerBox: tomo.NewContainerBox(),
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handle: &SliderHandle {
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Box: tomo.NewBox(),
|
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},
|
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layout: scrollbarLayout {
|
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vertical: orient == "vertical",
|
||||
},
|
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}
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|
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this.Add(this.handle)
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this.SetFocusable(true)
|
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this.CaptureDND(true)
|
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this.CaptureMouse(true)
|
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this.CaptureScroll(true)
|
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this.CaptureKeyboard(true)
|
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|
||||
this.OnKeyDown(this.handleKeyDown)
|
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this.OnMouseDown(this.handleMouseDown)
|
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this.OnMouseUp(this.handleMouseUp)
|
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this.OnMouseMove(this.handleMouseMove)
|
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this.OnScroll(this.handleScroll)
|
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theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
|
||||
theme.Apply(this, theme.R("objects", "Slider", orient))
|
||||
return this
|
||||
}
|
||||
|
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// NewVerticalScrollbar creates a new vertical scrollbar.
|
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func NewVerticalScrollbar () *Scrollbar {
|
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return newScrollbar("vertical")
|
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}
|
||||
|
||||
// NewHorizontalScrollbar creates a new horizontal scrollbar.
|
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func NewHorizontalScrollbar () *Scrollbar {
|
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return newScrollbar("horizontal")
|
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}
|
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|
||||
// Link assigns this scrollbar to a ContentBox. Closing the returned cookie will
|
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// unlink it.
|
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func (this *Scrollbar) Link (box tomo.ContentBox) event.Cookie {
|
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this.layout.linked = box
|
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this.linkCookie = this.newLinkCookie (
|
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box.OnContentBoundsChange(this.handleLinkedContentBoundsChange))
|
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this.SetLayout(this.layout)
|
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return this.linkCookie
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleLinkedContentBoundsChange () {
|
||||
if this.layout.linked == nil { return }
|
||||
previousValue := this.layout.value
|
||||
trackLength := this.layout.contentLength() - this.layout.viewportLength()
|
||||
if trackLength == 0 {
|
||||
this.layout.value = 0
|
||||
} else {
|
||||
this.layout.value = this.layout.contentPos() / trackLength
|
||||
}
|
||||
this.SetLayout(this.layout)
|
||||
if this.layout.value != previousValue {
|
||||
this.on.valueChange.Broadcast()
|
||||
}
|
||||
}
|
||||
|
||||
// SetValue sets the value of the scrollbar between 0 and 1, where 0 is scrolled
|
||||
// all the way to the left/top, and 1 is scrolled all the way to the
|
||||
// right/bottom.
|
||||
func (this *Scrollbar) SetValue (value float64) {
|
||||
if this.layout.linked == nil { return }
|
||||
if value > 1 { value = 1 }
|
||||
if value < 0 { value = 0 }
|
||||
|
||||
trackLength := this.layout.contentLength() - this.layout.viewportLength()
|
||||
position := trackLength * value
|
||||
point := this.layout.linked.ContentBounds().Min
|
||||
if this.layout.vertical {
|
||||
point.Y = int(position)
|
||||
} else {
|
||||
point.X = int(position)
|
||||
}
|
||||
this.layout.linked.ScrollTo(point)
|
||||
|
||||
}
|
||||
|
||||
// Value returns the value of the scrollbar between 0 and 1 where 0 is scrolled
|
||||
// all the way to the left/top, and 1 is scrolled all the way to the
|
||||
// right/bottom.
|
||||
func (this *Scrollbar) Value () float64 {
|
||||
if this.layout.linked == nil { return 0 }
|
||||
return this.layout.value
|
||||
}
|
||||
|
||||
// OnValueChange specifies a function to be called when the position of the
|
||||
// scrollbar changes.
|
||||
func (this *Scrollbar) OnValueChange (callback func ()) event.Cookie {
|
||||
return this.on.valueChange.Connect(callback)
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleKeyDown (key input.Key, numpad bool) {
|
||||
var increment float64; if this.layout.vertical {
|
||||
increment = -0.05
|
||||
} else {
|
||||
increment = 0.05
|
||||
}
|
||||
|
||||
switch key {
|
||||
case input.KeyUp, input.KeyLeft:
|
||||
if this.Modifiers().Alt {
|
||||
this.SetValue(0)
|
||||
} else {
|
||||
this.SetValue(this.Value() - increment)
|
||||
}
|
||||
case input.KeyDown, input.KeyRight:
|
||||
if this.Modifiers().Alt {
|
||||
this.SetValue(1)
|
||||
} else {
|
||||
this.SetValue(this.Value() + increment)
|
||||
}
|
||||
case input.KeyHome:
|
||||
this.SetValue(0)
|
||||
case input.KeyEnd:
|
||||
this.SetValue(1)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleMouseDown (button input.Button) {
|
||||
pointer := this.MousePosition()
|
||||
handle := this.handle.Bounds()
|
||||
|
||||
within := pointer.In(handle)
|
||||
var above bool; if this.layout.vertical {
|
||||
above = pointer.Y < handle.Min.Y + handle.Dy() / 2
|
||||
} else {
|
||||
above = pointer.X < handle.Min.X + handle.Dx() / 2
|
||||
}
|
||||
|
||||
switch button {
|
||||
case input.ButtonLeft:
|
||||
if within {
|
||||
this.dragging = true
|
||||
this.dragOffset =
|
||||
pointer.Sub(this.handle.Bounds().Min).
|
||||
Add(this.InnerBounds().Min)
|
||||
this.drag()
|
||||
} else {
|
||||
this.dragOffset = this.fallbackDragOffset()
|
||||
this.dragging = true
|
||||
this.drag()
|
||||
}
|
||||
case input.ButtonMiddle:
|
||||
if above {
|
||||
this.scrollBy(-this.pageSize())
|
||||
} else {
|
||||
this.scrollBy(this.pageSize())
|
||||
}
|
||||
case input.ButtonRight:
|
||||
if above {
|
||||
this.scrollBy(-this.stepSize())
|
||||
} else {
|
||||
this.scrollBy(this.stepSize())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleMouseUp (button input.Button) {
|
||||
if button != input.ButtonLeft || !this.dragging { return }
|
||||
this.dragging = false
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleMouseMove () {
|
||||
if !this.dragging { return }
|
||||
this.drag()
|
||||
}
|
||||
|
||||
func (this *Scrollbar) handleScroll (x, y float64) {
|
||||
if this.layout.linked == nil { return }
|
||||
this.layout.linked.ScrollTo (
|
||||
this.layout.linked.ContentBounds().Min.
|
||||
Add(image.Pt(int(x), int(y))))
|
||||
}
|
||||
|
||||
func (this *Scrollbar) drag () {
|
||||
pointer := this.MousePosition().Sub(this.dragOffset)
|
||||
gutter := this.InnerBounds()
|
||||
handle := this.handle.Bounds()
|
||||
|
||||
if this.layout.vertical {
|
||||
this.SetValue (
|
||||
float64(pointer.Y) /
|
||||
float64(gutter.Dy() - handle.Dy()))
|
||||
} else {
|
||||
this.SetValue (
|
||||
float64(pointer.X) /
|
||||
float64(gutter.Dx() - handle.Dx()))
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) fallbackDragOffset () image.Point {
|
||||
if this.layout.vertical {
|
||||
return this.InnerBounds().Min.
|
||||
Add(image.Pt(0, this.handle.Bounds().Dy() / 2))
|
||||
} else {
|
||||
return this.InnerBounds().Min.
|
||||
Add(image.Pt(this.handle.Bounds().Dx() / 2, 0))
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) pageSize () int {
|
||||
if this.layout.linked == nil { return 0 }
|
||||
viewport := this.layout.linked.InnerBounds()
|
||||
if this.layout.vertical {
|
||||
return viewport.Dy()
|
||||
} else {
|
||||
return viewport.Dx()
|
||||
}
|
||||
}
|
||||
|
||||
func (this *Scrollbar) stepSize () int {
|
||||
// FIXME: this should not be hardcoded, need to get base font metrics
|
||||
// from theme somehow. should be (emspace, lineheight)
|
||||
return 16
|
||||
}
|
||||
|
||||
func (this *Scrollbar) scrollBy (distance int) {
|
||||
if this.layout.linked == nil { return }
|
||||
var vector image.Point; if this.layout.vertical {
|
||||
vector.Y = distance
|
||||
} else {
|
||||
vector.X = distance
|
||||
}
|
||||
this.layout.linked.ScrollTo (
|
||||
this.layout.linked.ContentBounds().Min.
|
||||
Add(vector))
|
||||
}
|
||||
|
||||
type scrollbarCookie struct {
|
||||
owner *Scrollbar
|
||||
subCookies []event.Cookie
|
||||
}
|
||||
|
||||
func (this *Scrollbar) newLinkCookie (subCookies ...event.Cookie) *scrollbarCookie {
|
||||
return &scrollbarCookie {
|
||||
owner: this,
|
||||
subCookies: subCookies,
|
||||
}
|
||||
}
|
||||
|
||||
func (this *scrollbarCookie) Close () {
|
||||
for _, cookie := range this.subCookies {
|
||||
cookie.Close()
|
||||
}
|
||||
this.owner.layout.linked = nil
|
||||
this.owner.SetLayout(this.owner.layout)
|
||||
}
|
||||
|
||||
type scrollbarLayout struct {
|
||||
vertical bool
|
||||
value float64
|
||||
linked tomo.ContentBox
|
||||
}
|
||||
|
||||
func (scrollbarLayout) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
if len(boxes) != 1 { return image.Pt(0, 0) }
|
||||
return boxes[0].MinimumSize()
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
if len(boxes) != 1 { return }
|
||||
handle := image.Rectangle { Max: boxes[0].MinimumSize() }
|
||||
gutter := hints.Bounds
|
||||
|
||||
var gutterLength float64;
|
||||
var handleMin float64;
|
||||
if this.vertical {
|
||||
gutterLength = float64(gutter.Dy())
|
||||
handleMin = float64(handle.Dy())
|
||||
} else {
|
||||
gutterLength = float64(gutter.Dx())
|
||||
handleMin = float64(handle.Dx())
|
||||
}
|
||||
|
||||
// calculate handle length
|
||||
handleLength := gutterLength * this.viewportContentRatio()
|
||||
if handleLength < handleMin { handleLength = handleMin }
|
||||
if handleLength >= gutterLength {
|
||||
// just hide the handle if it isn't needed.
|
||||
// TODO: we need a way to hide and show boxes, this is janky as
|
||||
// fuck
|
||||
boxes[0].SetBounds(image.Rect(-16, -16, 0, 0))
|
||||
return
|
||||
}
|
||||
if this.vertical {
|
||||
handle.Max.Y = int(handleLength)
|
||||
} else {
|
||||
handle.Max.X = int(handleLength)
|
||||
}
|
||||
|
||||
// calculate handle position
|
||||
handlePosition := (gutterLength - handleLength) * this.value
|
||||
var handleOffset image.Point
|
||||
if this.vertical {
|
||||
handleOffset = image.Pt(0, int(handlePosition))
|
||||
} else {
|
||||
handleOffset = image.Pt(int(handlePosition), 0)
|
||||
}
|
||||
handle = handle.Add(handleOffset).Add(gutter.Min)
|
||||
|
||||
// place handle
|
||||
boxes[0].SetBounds(handle)
|
||||
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) viewportContentRatio () float64 {
|
||||
if this.linked == nil { return 0 }
|
||||
return this.viewportLength() / this.contentLength()
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) viewportLength () float64 {
|
||||
if this.vertical {
|
||||
return float64(this.linked.InnerBounds().Dy())
|
||||
} else {
|
||||
return float64(this.linked.InnerBounds().Dx())
|
||||
}
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) contentLength () float64 {
|
||||
if this.vertical {
|
||||
return float64(this.linked.ContentBounds().Dy())
|
||||
} else {
|
||||
return float64(this.linked.ContentBounds().Dx())
|
||||
}
|
||||
}
|
||||
|
||||
func (this scrollbarLayout) contentPos () float64 {
|
||||
if this.vertical {
|
||||
return float64(this.linked.ContentBounds().Min.Y)
|
||||
} else {
|
||||
return float64(this.linked.ContentBounds().Min.X)
|
||||
}
|
||||
}
|
||||
167
scrollcontainer.go
Normal file
167
scrollcontainer.go
Normal file
@@ -0,0 +1,167 @@
|
||||
package objects
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
|
||||
// ScrollSide determines which Scrollbars are active in a ScrollContainer.
|
||||
type ScrollSide int; const (
|
||||
ScrollVertical ScrollSide = 1 << iota
|
||||
ScrollHorizontal
|
||||
ScrollBoth = ScrollVertical | ScrollHorizontal
|
||||
)
|
||||
|
||||
// Horizontal returns true if the side includes a horizontal bar.
|
||||
func (sides ScrollSide) Horizontal () bool {
|
||||
return sides & ScrollHorizontal > 0
|
||||
}
|
||||
|
||||
// Vertical returns true if the side includes a vertical bar.
|
||||
func (sides ScrollSide) Vertical () bool {
|
||||
return sides & ScrollVertical > 0
|
||||
}
|
||||
|
||||
// String returns one of:
|
||||
// - both
|
||||
// - horizontal
|
||||
// - vertical
|
||||
// - none
|
||||
func (sides ScrollSide) String () string {
|
||||
switch {
|
||||
case sides.Horizontal() && sides.Vertical(): return "both"
|
||||
case sides.Horizontal(): return "horizontal"
|
||||
case sides.Vertical(): return "vertical"
|
||||
default: return "none"
|
||||
}
|
||||
}
|
||||
|
||||
// ScrollContainer couples a ContentBox with one or two Scrollbars.
|
||||
type ScrollContainer struct {
|
||||
tomo.ContainerBox
|
||||
layout *scrollContainerLayout
|
||||
|
||||
horizontalCookie event.Cookie
|
||||
verticalCookie event.Cookie
|
||||
}
|
||||
|
||||
// NewScrollContainer creates a new scroll container.
|
||||
func NewScrollContainer (sides ScrollSide) *ScrollContainer {
|
||||
this := &ScrollContainer {
|
||||
ContainerBox: tomo.NewContainerBox(),
|
||||
layout: &scrollContainerLayout { },
|
||||
}
|
||||
if sides.Vertical() {
|
||||
this.layout.vertical = NewVerticalScrollbar()
|
||||
this.Add(this.layout.vertical)
|
||||
}
|
||||
if sides.Horizontal() {
|
||||
this.layout.horizontal = NewHorizontalScrollbar()
|
||||
this.Add(this.layout.horizontal)
|
||||
}
|
||||
this.CaptureScroll(true)
|
||||
this.OnScroll(this.handleScroll)
|
||||
theme.Apply(this, theme.R("objects", "ScrollContainer", sides.String()))
|
||||
this.SetLayout(this.layout)
|
||||
return this
|
||||
}
|
||||
|
||||
// SetRoot sets the root child of the ScrollContainer. There can only be one at
|
||||
// a time, and setting it will remove and unlink the current child if there is
|
||||
// one.
|
||||
func (this *ScrollContainer) SetRoot (root tomo.ContentBox) {
|
||||
if this.layout.root != nil {
|
||||
// delete root and close cookies
|
||||
this.Delete(this.layout.root)
|
||||
if this.horizontalCookie != nil {
|
||||
this.horizontalCookie.Close()
|
||||
this.horizontalCookie = nil
|
||||
}
|
||||
if this.verticalCookie != nil {
|
||||
this.verticalCookie.Close()
|
||||
this.verticalCookie = nil
|
||||
}
|
||||
}
|
||||
this.layout.root = root
|
||||
if root != nil {
|
||||
// insert root at the beginning (for keynav)
|
||||
switch {
|
||||
case this.layout.vertical != nil:
|
||||
this.Insert(root, this.layout.vertical)
|
||||
case this.layout.horizontal != nil:
|
||||
this.Insert(root, this.layout.horizontal)
|
||||
default:
|
||||
this.Add(root)
|
||||
}
|
||||
|
||||
// link root and remember cookies
|
||||
if this.layout.horizontal != nil {
|
||||
this.horizontalCookie = this.layout.horizontal.Link(root)
|
||||
}
|
||||
if this.layout.vertical != nil {
|
||||
this.verticalCookie = this.layout.vertical.Link(root)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (this *ScrollContainer) handleScroll (x, y float64) {
|
||||
if this.layout.root == nil { return }
|
||||
this.layout.root.ScrollTo (
|
||||
this.layout.root.ContentBounds().Min.
|
||||
Add(image.Pt(int(x), int(y))))
|
||||
}
|
||||
|
||||
type scrollContainerLayout struct {
|
||||
root tomo.ContentBox
|
||||
horizontal *Scrollbar
|
||||
vertical *Scrollbar
|
||||
}
|
||||
|
||||
func (this *scrollContainerLayout) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
|
||||
var minimum image.Point; if this.root != nil {
|
||||
minimum = this.root.MinimumSize()
|
||||
}
|
||||
if this.horizontal != nil {
|
||||
minimum.Y += this.horizontal.MinimumSize().Y
|
||||
}
|
||||
if this.vertical != nil {
|
||||
minimum.X += this.vertical.MinimumSize().X
|
||||
minimum.Y = max(minimum.Y, this.vertical.MinimumSize().Y)
|
||||
}
|
||||
if this.horizontal != nil {
|
||||
minimum.X = max(minimum.X, this.horizontal.MinimumSize().X)
|
||||
}
|
||||
return minimum
|
||||
}
|
||||
|
||||
func (this *scrollContainerLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
rootBounds := hints.Bounds
|
||||
if this.horizontal != nil {
|
||||
rootBounds.Max.Y -= this.horizontal.MinimumSize().Y
|
||||
}
|
||||
if this.vertical != nil {
|
||||
rootBounds.Max.X -= this.vertical.MinimumSize().X
|
||||
}
|
||||
if this.root != nil {
|
||||
this.root.SetBounds(rootBounds)
|
||||
}
|
||||
if this.horizontal != nil {
|
||||
this.horizontal.SetBounds(image.Rect (
|
||||
hints.Bounds.Min.X,
|
||||
rootBounds.Max.Y,
|
||||
rootBounds.Max.X,
|
||||
hints.Bounds.Max.Y))
|
||||
}
|
||||
if this.vertical != nil {
|
||||
this.vertical.SetBounds(image.Rect (
|
||||
rootBounds.Max.X,
|
||||
hints.Bounds.Min.Y,
|
||||
hints.Bounds.Max.X,
|
||||
rootBounds.Max.Y))
|
||||
}
|
||||
}
|
||||
|
||||
func max (x, y int) int {
|
||||
if x > y { return x }
|
||||
return y
|
||||
}
|
||||
@@ -16,4 +16,3 @@ func NewSeparator () *Separator {
|
||||
theme.Apply(this, theme.R("objects", "Separator", ""))
|
||||
return this
|
||||
}
|
||||
|
||||
|
||||
49
slider.go
49
slider.go
@@ -6,20 +6,21 @@ import "git.tebibyte.media/tomo/tomo/theme"
|
||||
import "git.tebibyte.media/tomo/tomo/input"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
|
||||
// UNDER CONSTRUCTION!
|
||||
|
||||
// Slider is a control that selects a numeric value between 0 and 1.
|
||||
type Slider struct {
|
||||
tomo.ContainerBox
|
||||
handle *SliderHandle
|
||||
layout sliderLayout
|
||||
dragging bool
|
||||
dragOffset image.Point
|
||||
|
||||
|
||||
on struct {
|
||||
valueChange event.FuncBroadcaster
|
||||
}
|
||||
}
|
||||
|
||||
// SliderHandle is a simple object that serves as a handle for sliders and
|
||||
// scrollbars. It is completely inert.
|
||||
type SliderHandle struct {
|
||||
tomo.Box
|
||||
}
|
||||
@@ -34,10 +35,15 @@ func newSlider (orient string, value float64) *Slider {
|
||||
vertical: orient == "vertical",
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
this.Add(this.handle)
|
||||
this.SetFocusable(true)
|
||||
this.SetPropagateEvents(false)
|
||||
|
||||
this.CaptureDND(true)
|
||||
this.CaptureMouse(true)
|
||||
this.CaptureScroll(true)
|
||||
this.CaptureKeyboard(true)
|
||||
|
||||
this.SetValue(value)
|
||||
this.OnKeyDown(this.handleKeyDown)
|
||||
this.OnMouseDown(this.handleMouseDown)
|
||||
@@ -48,14 +54,17 @@ func newSlider (orient string, value float64) *Slider {
|
||||
return this
|
||||
}
|
||||
|
||||
// NewVerticalSlider creates a new vertical slider with the specified value.
|
||||
func NewVerticalSlider (value float64) *Slider {
|
||||
return newSlider("vertical", value)
|
||||
}
|
||||
|
||||
// NewHorizontalSlider creates a new horizontal slider with the specified value.
|
||||
func NewHorizontalSlider (value float64) *Slider {
|
||||
return newSlider("horizontal", value)
|
||||
}
|
||||
|
||||
// SetValue sets the value of the slider between 0 and 1.
|
||||
func (this *Slider) SetValue (value float64) {
|
||||
if value < 0 { value = 0 }
|
||||
if value > 1 { value = 1 }
|
||||
@@ -65,27 +74,36 @@ func (this *Slider) SetValue (value float64) {
|
||||
this.on.valueChange.Broadcast()
|
||||
}
|
||||
|
||||
// Value returns the value of the slider between 0 and 1.
|
||||
func (this *Slider) Value () float64 {
|
||||
return this.layout.value
|
||||
}
|
||||
|
||||
// OnValueChange specifies a function to be called when the slider's value
|
||||
// changes.
|
||||
func (this *Slider) OnValueChange (callback func ()) event.Cookie {
|
||||
return this.on.valueChange.Connect(callback)
|
||||
}
|
||||
|
||||
func (this *Slider) handleKeyDown (key input.Key, numpad bool) {
|
||||
var increment float64; if this.layout.vertical {
|
||||
increment = -0.05
|
||||
} else {
|
||||
increment = 0.05
|
||||
}
|
||||
|
||||
switch key {
|
||||
case input.KeyUp, input.KeyLeft:
|
||||
if this.Modifiers().Alt {
|
||||
this.SetValue(0)
|
||||
} else {
|
||||
this.SetValue(this.Value() - 0.05)
|
||||
this.SetValue(this.Value() - increment)
|
||||
}
|
||||
case input.KeyDown, input.KeyRight:
|
||||
if this.Modifiers().Alt {
|
||||
this.SetValue(1)
|
||||
} else {
|
||||
this.SetValue(this.Value() + 0.05)
|
||||
this.SetValue(this.Value() + increment)
|
||||
}
|
||||
case input.KeyHome:
|
||||
this.SetValue(0)
|
||||
@@ -97,16 +115,14 @@ func (this *Slider) handleKeyDown (key input.Key, numpad bool) {
|
||||
func (this *Slider) handleMouseDown (button input.Button) {
|
||||
pointer := this.MousePosition()
|
||||
handle := this.handle.Bounds()
|
||||
var above, within bool
|
||||
|
||||
if pointer.In(handle) {
|
||||
within = true
|
||||
} else if this.layout.vertical {
|
||||
above = pointer.Y < handle.Min.Y
|
||||
within := pointer.In(handle)
|
||||
var above bool; if this.layout.vertical {
|
||||
above = pointer.Y < handle.Min.Y + handle.Dy() / 2
|
||||
} else {
|
||||
above = pointer.X < handle.Min.X
|
||||
above = pointer.X < handle.Min.X + handle.Dx() / 2
|
||||
}
|
||||
|
||||
|
||||
switch button {
|
||||
case input.ButtonLeft:
|
||||
if within {
|
||||
@@ -152,6 +168,7 @@ func (this *Slider) drag () {
|
||||
|
||||
if this.layout.vertical {
|
||||
this.SetValue (
|
||||
1 -
|
||||
float64(pointer.Y) /
|
||||
float64(gutter.Dy() - handle.Dy()))
|
||||
} else {
|
||||
@@ -185,10 +202,10 @@ func (this sliderLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
|
||||
if len(boxes) != 1 { return }
|
||||
handle := image.Rectangle { Max: boxes[0].MinimumSize() }
|
||||
gutter := hints.Bounds
|
||||
|
||||
|
||||
if this.vertical {
|
||||
height := gutter.Dy() - handle.Dy()
|
||||
offset := int(float64(height) * this.value)
|
||||
offset := int(float64(height) * (1 - this.value))
|
||||
handle.Max.X = gutter.Dx()
|
||||
boxes[0].SetBounds (
|
||||
handle.
|
||||
|
||||
27
textview.go
Normal file
27
textview.go
Normal file
@@ -0,0 +1,27 @@
|
||||
package objects
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/theme"
|
||||
|
||||
// TextView is an area for displaying a large amount of multi-line text.
|
||||
type TextView struct {
|
||||
tomo.TextBox
|
||||
}
|
||||
|
||||
// NewTextView creates a new text view.
|
||||
func NewTextView (text string) *TextView {
|
||||
this := &TextView { TextBox: tomo.NewTextBox() }
|
||||
theme.Apply(this, theme.R("objects", "TextView", ""))
|
||||
this.SetFocusable(true)
|
||||
this.SetSelectable(true)
|
||||
this.SetText(text)
|
||||
this.SetOverflow(false, true)
|
||||
this.SetWrap(true)
|
||||
this.OnScroll(this.handleScroll)
|
||||
return this
|
||||
}
|
||||
|
||||
func (this *TextView) handleScroll (x, y float64) {
|
||||
this.ScrollTo(this.ContentBounds().Min.Add(image.Pt(int(x), int(y))))
|
||||
}
|
||||
Reference in New Issue
Block a user