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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 9cba0151ce | |||
| d8d24632bb | |||
| 05b6490095 |
@@ -1,4 +1,6 @@
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# objects
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[](https://pkg.go.dev/pkg.go.dev/git.tebibyte.media/tomo/objects)
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Objects contains a standard collection of re-usable objects. All objects in this
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module visually conform to whatever the theme is set to.
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2
go.mod
2
go.mod
@@ -2,6 +2,6 @@ module git.tebibyte.media/tomo/objects
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go 1.20
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require git.tebibyte.media/tomo/tomo v0.26.1
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require git.tebibyte.media/tomo/tomo v0.27.0
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require golang.org/x/image v0.11.0 // indirect
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4
go.sum
4
go.sum
@@ -1,5 +1,5 @@
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git.tebibyte.media/tomo/tomo v0.26.1 h1:V5ciRuixMYb79aAawgquFEfJ1icyEmMKBKFPWwi94NE=
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git.tebibyte.media/tomo/tomo v0.26.1/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
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git.tebibyte.media/tomo/tomo v0.27.0 h1:gCwxQe0qm1hZLfHkMI3OccNMC/lB1cfs4BbaMz/bXug=
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git.tebibyte.media/tomo/tomo v0.27.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
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github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
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golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
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golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
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47
icon.go
Normal file
47
icon.go
Normal file
@@ -0,0 +1,47 @@
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package objects
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/data"
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import "git.tebibyte.media/tomo/tomo/theme"
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import "git.tebibyte.media/tomo/tomo/canvas"
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// Icon displays a single icon.
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type Icon struct {
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tomo.Box
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}
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// NewIcon creates a new icon from an icon ID.
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func NewIcon (id theme.Icon, size theme.IconSize) *Icon {
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this := &Icon {
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Box: tomo.NewBox(),
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}
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theme.Apply(this, theme.R("objects", "Icon", size.String()))
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this.SetTexture(id.Texture(size))
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return this
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}
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// NewMimeIcon creates a new icon from a MIME type.
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func NewMimeIcon (mime data.Mime, size theme.IconSize) *Icon {
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this := &Icon {
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Box: tomo.NewBox(),
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}
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theme.Apply(this, theme.R("objects", "Icon", size.String()))
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this.SetTexture(theme.MimeIcon(mime, size))
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return this
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}
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// NewApplicationIcon creates a new icon from an application description.
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func NewApplicationIcon (id theme.ApplicationIcon, size theme.IconSize) *Icon {
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this := &Icon {
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Box: tomo.NewBox(),
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}
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theme.Apply(this, theme.R("objects", "Icon", size.String()))
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this.SetTexture(id.Texture(size))
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return this
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}
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func (this *Icon) SetTexture (texture canvas.Texture) {
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bounds := texture.Bounds()
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this.Box.SetTexture(texture)
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this.SetMinimumSize(bounds.Max.Sub(bounds.Min))
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}
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@@ -16,4 +16,3 @@ func NewSeparator () *Separator {
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theme.Apply(this, theme.R("objects", "Separator", ""))
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return this
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}
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23
slider.go
23
slider.go
@@ -14,7 +14,7 @@ type Slider struct {
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layout sliderLayout
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dragging bool
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dragOffset image.Point
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on struct {
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valueChange event.FuncBroadcaster
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}
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@@ -34,7 +34,7 @@ func newSlider (orient string, value float64) *Slider {
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vertical: orient == "vertical",
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},
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}
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this.Add(this.handle)
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this.SetFocusable(true)
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this.SetPropagateEvents(false)
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@@ -74,18 +74,24 @@ func (this *Slider) OnValueChange (callback func ()) event.Cookie {
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}
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func (this *Slider) handleKeyDown (key input.Key, numpad bool) {
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var increment float64; if this.layout.vertical {
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increment = -0.05
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} else {
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increment = 0.05
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}
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switch key {
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case input.KeyUp, input.KeyLeft:
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if this.Modifiers().Alt {
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this.SetValue(0)
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} else {
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this.SetValue(this.Value() - 0.05)
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this.SetValue(this.Value() - increment)
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}
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case input.KeyDown, input.KeyRight:
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if this.Modifiers().Alt {
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this.SetValue(1)
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} else {
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this.SetValue(this.Value() + 0.05)
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this.SetValue(this.Value() + increment)
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}
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case input.KeyHome:
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this.SetValue(0)
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@@ -98,7 +104,7 @@ func (this *Slider) handleMouseDown (button input.Button) {
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pointer := this.MousePosition()
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handle := this.handle.Bounds()
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var above, within bool
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if pointer.In(handle) {
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within = true
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} else if this.layout.vertical {
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@@ -106,7 +112,7 @@ func (this *Slider) handleMouseDown (button input.Button) {
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} else {
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above = pointer.X < handle.Min.X
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}
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switch button {
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case input.ButtonLeft:
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if within {
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@@ -152,6 +158,7 @@ func (this *Slider) drag () {
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if this.layout.vertical {
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this.SetValue (
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1 -
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float64(pointer.Y) /
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float64(gutter.Dy() - handle.Dy()))
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} else {
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@@ -185,10 +192,10 @@ func (this sliderLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
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if len(boxes) != 1 { return }
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handle := image.Rectangle { Max: boxes[0].MinimumSize() }
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gutter := hints.Bounds
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if this.vertical {
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height := gutter.Dy() - handle.Dy()
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offset := int(float64(height) * this.value)
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offset := int(float64(height) * (1 - this.value))
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handle.Max.X = gutter.Dx()
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boxes[0].SetBounds (
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handle.
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Reference in New Issue
Block a user