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3e92de7485 |
17
backend.go
17
backend.go
@@ -3,19 +3,32 @@ package tomo
|
||||
import "sort"
|
||||
import "image"
|
||||
import "errors"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
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||||
|
||||
// Backend is any Tomo implementation. Backends handle window creation, layout,
|
||||
// rendering, and events so that there can be as many platform-specific
|
||||
// optimizations as possible.
|
||||
type Backend interface {
|
||||
// These methods create new objects. The backend must reject any object
|
||||
// that was not made by it.
|
||||
NewWindow (image.Rectangle) (MainWindow, error)
|
||||
NewBox () Box
|
||||
NewTextBox () TextBox
|
||||
NewCanvasBox () CanvasBox
|
||||
NewContainerBox () ContainerBox
|
||||
|
||||
// NewTexture creates a new texture from an image. The backend must
|
||||
// reject any texture that was not made by it.
|
||||
NewTexture (image.Image) canvas.Texture
|
||||
|
||||
// Run runs the event loop until Stop() is called, or the backend
|
||||
// experiences a fatal error.
|
||||
Run () error
|
||||
|
||||
// Stop must unblock run.
|
||||
Run () error
|
||||
Stop ()
|
||||
|
||||
// Do performs a callback function in the main thread as soon as
|
||||
// Do performs a callback function in the event loop thread as soon as
|
||||
// possible. This method must be safe to call concurrently.
|
||||
Do (func ())
|
||||
}
|
||||
|
||||
@@ -8,24 +8,24 @@ import "image/color"
|
||||
|
||||
// Cap represents a stroke cap type.
|
||||
type Cap int; const (
|
||||
CapButt Cap = iota
|
||||
CapRound
|
||||
CapSquare
|
||||
CapButt Cap = iota // Square cap that ends at the point
|
||||
CapRound // Round cap that surrounds the point
|
||||
CapSquare // square cap that surrounds the point
|
||||
)
|
||||
|
||||
// Joint represents a stroke joint type.
|
||||
type Joint int; const (
|
||||
JointRount Joint = iota
|
||||
JointSharp
|
||||
JointMiter
|
||||
JointRount Joint = iota // Rounded joint
|
||||
JointSharp // Sharp joint
|
||||
JointMiter // Clipped/beveled joint
|
||||
)
|
||||
|
||||
// StrokeAlign determines whether a stroke is drawn inside, outside, or on a
|
||||
// path.
|
||||
type StrokeAlign int; const (
|
||||
StrokeAlignCenter StrokeAlign = iota
|
||||
StrokeAlignInner
|
||||
StrokeAlignOuter
|
||||
StrokeAlignCenter StrokeAlign = iota // Centered on the path
|
||||
StrokeAlignInner // Inset into the path
|
||||
StrokeAlignOuter // Outset around the path
|
||||
)
|
||||
|
||||
// Pen represents a drawing context that is linked to a canvas. Each canvas can
|
||||
@@ -44,9 +44,9 @@ type Pen interface {
|
||||
StrokeWeight (int) // how thick the stroke is
|
||||
StrokeAlign (StrokeAlign) // where the stroke is drawn
|
||||
|
||||
// set the stroke/fill to a solid color
|
||||
Stroke (color.Color)
|
||||
Fill (color.Color)
|
||||
Stroke (color.Color) // Sets the stroke to a solid color
|
||||
Fill (color.Color) // Sets the fill to a solid color
|
||||
Texture (Texture) // Overlaps a texture onto the fill color
|
||||
}
|
||||
|
||||
// Canvas is an image that supports drawing paths.
|
||||
@@ -62,6 +62,7 @@ type Canvas interface {
|
||||
|
||||
// Drawer is an object that can draw to a canvas.
|
||||
type Drawer interface {
|
||||
// Draw draws to the given canvas.
|
||||
Draw (Canvas)
|
||||
}
|
||||
|
||||
|
||||
96
canvas/shatter.go
Normal file
96
canvas/shatter.go
Normal file
@@ -0,0 +1,96 @@
|
||||
package canvas
|
||||
|
||||
import "image"
|
||||
|
||||
// Shatter takes in a bounding rectangle, and several rectangles to be
|
||||
// subtracted from it. It returns a slice of rectangles that tile together to
|
||||
// make up the difference between them. This is intended to be used for figuring
|
||||
// out which areas of a container box's background are covered by other boxes so
|
||||
// it doesn't waste CPU cycles drawing to those areas.
|
||||
func Shatter (
|
||||
glass image.Rectangle,
|
||||
rocks ...image.Rectangle,
|
||||
) (
|
||||
tiles []image.Rectangle,
|
||||
) {
|
||||
// in this function, the metaphor of throwing several rocks at a sheet
|
||||
// of glass is used to illustrate the concept.
|
||||
|
||||
tiles = []image.Rectangle { glass }
|
||||
for _, rock := range rocks {
|
||||
|
||||
// check each tile to see if the rock has collided with it
|
||||
tileLen := len(tiles)
|
||||
for tileIndex := 0; tileIndex < tileLen; tileIndex ++ {
|
||||
tile := tiles[tileIndex]
|
||||
if !rock.Overlaps(tile) { continue }
|
||||
newTiles, n := shatterOnce(tile, rock)
|
||||
if n > 0 {
|
||||
// the tile was shattered into one or more sub
|
||||
// tiles
|
||||
tiles[tileIndex] = newTiles[0]
|
||||
tiles = append(tiles, newTiles[1:n]...)
|
||||
} else {
|
||||
// the tile was entirely obscured by the rock
|
||||
// and must be wholly removed
|
||||
tiles = remove(tiles, tileIndex)
|
||||
tileIndex --
|
||||
tileLen --
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func shatterOnce (glass, rock image.Rectangle) (tiles [4]image.Rectangle, n int) {
|
||||
rock = rock.Intersect(glass)
|
||||
|
||||
// |'''''''''''|
|
||||
// | |
|
||||
// |###|'''| |
|
||||
// |###|___| |
|
||||
// | |
|
||||
// |___________|
|
||||
if rock.Min.X > glass.Min.X { tiles[n] = image.Rect (
|
||||
glass.Min.X, rock.Min.Y,
|
||||
rock.Min.X, rock.Max.Y,
|
||||
); n ++ }
|
||||
|
||||
// |'''''''''''|
|
||||
// | |
|
||||
// | |'''|###|
|
||||
// | |___|###|
|
||||
// | |
|
||||
// |___________|
|
||||
if rock.Max.X < glass.Max.X { tiles[n] = image.Rect (
|
||||
rock.Max.X, rock.Min.Y,
|
||||
glass.Max.X, rock.Max.Y,
|
||||
); n ++ }
|
||||
|
||||
// |###########|
|
||||
// |###########|
|
||||
// | |'''| |
|
||||
// | |___| |
|
||||
// | |
|
||||
// |___________|
|
||||
if rock.Min.Y > glass.Min.Y { tiles[n] = image.Rect (
|
||||
glass.Min.X, glass.Min.Y,
|
||||
glass.Max.X, rock.Min.Y,
|
||||
); n ++ }
|
||||
|
||||
// |'''''''''''|
|
||||
// | |
|
||||
// | |'''| |
|
||||
// | |___| |
|
||||
// |###########|
|
||||
// |###########|
|
||||
if rock.Max.Y < glass.Max.Y { tiles[n] = image.Rect (
|
||||
glass.Min.X, rock.Max.Y,
|
||||
glass.Max.X, glass.Max.Y,
|
||||
); n ++ }
|
||||
return
|
||||
}
|
||||
|
||||
func remove[ELEMENT any] (slice []ELEMENT, s int) []ELEMENT {
|
||||
return append(slice[:s], slice[s + 1:]...)
|
||||
}
|
||||
29
canvas/texture.go
Normal file
29
canvas/texture.go
Normal file
@@ -0,0 +1,29 @@
|
||||
package canvas
|
||||
|
||||
import "io"
|
||||
import "image"
|
||||
|
||||
// Texture is a handle that points to a 2D raster image managed by the backend.
|
||||
type Texture interface {
|
||||
io.Closer
|
||||
|
||||
// Clip returns a smaller section of this texture, pointing to the same
|
||||
// internal data. Becaue of this, closing a clipped section will close
|
||||
// the original texture as well.
|
||||
Clip (image.Rectangle) Texture
|
||||
}
|
||||
|
||||
type protectedTexture struct {
|
||||
Texture
|
||||
}
|
||||
|
||||
func (protectedTexture) Close () error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Protect makes the Close() method of a texture do nothing. This is useful if
|
||||
// several of the same texture are given out to different objects, but only one
|
||||
// has the responsibility of closing it.
|
||||
func Protect (texture Texture) Texture {
|
||||
return protectedTexture { Texture: texture }
|
||||
}
|
||||
@@ -27,7 +27,10 @@ func (mime Mime) String () string {
|
||||
return mime.Type + "/" + mime.Subtype
|
||||
}
|
||||
|
||||
// MimePlain returns the MIME type of plain text.
|
||||
func MimePlain () Mime { return Mime { "text", "plain" } }
|
||||
|
||||
// MimeFile returns the MIME type of a file path/URI.
|
||||
func MimeFile () Mime { return Mime { "text", "uri-list" } }
|
||||
|
||||
type byteReadCloser struct { *bytes.Reader }
|
||||
|
||||
@@ -9,46 +9,77 @@ type Cookie interface {
|
||||
Close ()
|
||||
}
|
||||
|
||||
// Broadcaster manages event listeners
|
||||
type Broadcaster struct {
|
||||
// Broadcaster manages event listeners.
|
||||
type Broadcaster[L any] struct {
|
||||
lastID int
|
||||
listeners map[int] func ()
|
||||
listeners map[int] L
|
||||
}
|
||||
|
||||
// Connect adds a new listener to the broadcaster and returns a corresponding
|
||||
// cookie.
|
||||
func (broadcaster *Broadcaster) Connect (listener func ()) Cookie {
|
||||
if listener == nil { return nil }
|
||||
|
||||
if broadcaster.listeners == nil {
|
||||
broadcaster.listeners = make(map[int] func ())
|
||||
}
|
||||
func (broadcaster *Broadcaster[L]) Connect (listener L) Cookie {
|
||||
broadcaster.ensure()
|
||||
|
||||
cookie := broadcaster.newCookie()
|
||||
broadcaster.listeners[cookie.id] = listener
|
||||
return cookie
|
||||
}
|
||||
|
||||
// Broadcast runs all event listeners at once.
|
||||
func (broadcaster *Broadcaster) Broadcast () {
|
||||
for _, listener := range broadcaster.listeners {
|
||||
listener()
|
||||
}
|
||||
// Listeners returns a map of all connected listeners.
|
||||
func (broadcaster *Broadcaster[L]) Listeners () map[int] L {
|
||||
broadcaster.ensure()
|
||||
return broadcaster.listeners
|
||||
}
|
||||
|
||||
func (broadcaster *Broadcaster) newCookie () cookie {
|
||||
func (broadcaster *Broadcaster[L]) newCookie () cookie[L] {
|
||||
broadcaster.lastID ++
|
||||
return cookie {
|
||||
return cookie[L] {
|
||||
id: broadcaster.lastID,
|
||||
broadcaster: broadcaster,
|
||||
}
|
||||
}
|
||||
|
||||
type cookie struct {
|
||||
id int
|
||||
broadcaster *Broadcaster
|
||||
func (broadcaster *Broadcaster[L]) ensure () {
|
||||
if broadcaster.listeners == nil {
|
||||
broadcaster.listeners = make(map[int] L)
|
||||
}
|
||||
}
|
||||
|
||||
func (cookie cookie) Close () {
|
||||
// NoCookie is a cookie that does nothing when closed.
|
||||
type NoCookie struct { }
|
||||
func (NoCookie) Close () { }
|
||||
|
||||
type cookie[L any] struct {
|
||||
id int
|
||||
broadcaster *Broadcaster[L]
|
||||
}
|
||||
|
||||
func (cookie cookie[L]) Close () {
|
||||
delete(cookie.broadcaster.listeners, cookie.id)
|
||||
}
|
||||
|
||||
// FuncBroadcaster is a broadcaster that manages functions with no arguments.
|
||||
type FuncBroadcaster struct {
|
||||
Broadcaster[func ()]
|
||||
}
|
||||
|
||||
// Broadcast calls all connected listener funcs.
|
||||
func (broadcaster *FuncBroadcaster) Broadcast () {
|
||||
for _, listener := range broadcaster.Listeners() {
|
||||
listener()
|
||||
}
|
||||
}
|
||||
|
||||
type multiCookie []Cookie
|
||||
|
||||
// MultiCookie creates a single cookie that, when closed, closes a list of other
|
||||
// cookies.
|
||||
func MultiCookie (cookies ...Cookie) Cookie {
|
||||
return multiCookie(cookies)
|
||||
}
|
||||
|
||||
func (cookies multiCookie) Close () {
|
||||
for _, cookie := range cookies {
|
||||
cookie.Close()
|
||||
}
|
||||
}
|
||||
|
||||
2
go.mod
2
go.mod
@@ -2,4 +2,4 @@ module git.tebibyte.media/tomo/tomo
|
||||
|
||||
go 1.20
|
||||
|
||||
require golang.org/x/image v0.8.0
|
||||
require golang.org/x/image v0.11.0
|
||||
|
||||
3
go.sum
3
go.sum
@@ -3,6 +3,8 @@ golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACk
|
||||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
golang.org/x/image v0.8.0 h1:agUcRXV/+w6L9ryntYYsF2x9fQTMd4T8fiiYXAVW6Jg=
|
||||
golang.org/x/image v0.8.0/go.mod h1:PwLxp3opCYg4WR2WO9P0L6ESnsD6bLTWcw8zanLMVFM=
|
||||
golang.org/x/image v0.11.0 h1:ds2RoQvBvYTiJkwpSFDwCcDFNX7DqjL2WsUgTNk0Ooo=
|
||||
golang.org/x/image v0.11.0/go.mod h1:bglhjqbqVuEb9e9+eNR45Jfu7D+T4Qan+NhQk8Ck2P8=
|
||||
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
|
||||
golang.org/x/mod v0.8.0/go.mod h1:iBbtSCu2XBx23ZKBPSOrRkjjQPZFPuis4dIYUhu/chs=
|
||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||
@@ -26,6 +28,7 @@ golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||
golang.org/x/text v0.10.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
|
||||
golang.org/x/text v0.12.0/go.mod h1:TvPlkZtksWOMsz7fbANvkp4WM8x/WCo/om8BMLbz+aE=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
|
||||
|
||||
@@ -59,6 +59,18 @@ const (
|
||||
KeyF10 Key = 138
|
||||
KeyF11 Key = 139
|
||||
KeyF12 Key = 140
|
||||
KeyF13 Key = 141
|
||||
KeyF14 Key = 142
|
||||
KeyF15 Key = 143
|
||||
KeyF16 Key = 144
|
||||
KeyF17 Key = 145
|
||||
KeyF18 Key = 146
|
||||
KeyF19 Key = 147
|
||||
KeyF20 Key = 148
|
||||
KeyF21 Key = 149
|
||||
KeyF22 Key = 150
|
||||
KeyF23 Key = 151
|
||||
KeyF24 Key = 152
|
||||
)
|
||||
|
||||
// Button represents a mouse button.
|
||||
|
||||
315
object.go
315
object.go
@@ -3,19 +3,97 @@ package tomo
|
||||
import "image"
|
||||
import "image/color"
|
||||
import "golang.org/x/image/font"
|
||||
import "git.tebibyte.media/tomo/tomo/text"
|
||||
import "git.tebibyte.media/tomo/tomo/data"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
import "git.tebibyte.media/tomo/tomo/input"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||
|
||||
type Inset [4]int
|
||||
type Gap image.Point
|
||||
// Side represents one side of a rectangle.
|
||||
type Side int; const (
|
||||
SideTop Side = iota
|
||||
SideRight
|
||||
SideBottom
|
||||
SideLeft
|
||||
)
|
||||
|
||||
// Inset represents a rectangle inset that can have a different value for each
|
||||
// side.
|
||||
type Inset [4]int
|
||||
|
||||
// I allows you to create an inset in a CSS-ish way:
|
||||
//
|
||||
// - One argument: all sides are set to this value
|
||||
// - Two arguments: the top and bottom sides are set to the first value, and
|
||||
// the left and right sides are set to the second value.
|
||||
// - Three arguments: the top side is set by the first value, the left and
|
||||
// right sides are set by the second vaue, and the bottom side is set by the
|
||||
// third value.
|
||||
// - Four arguments: each value corresponds to a side.
|
||||
//
|
||||
// This function will panic if an argument count that isn't one of these is
|
||||
// given.
|
||||
func I (sides ...int) Inset {
|
||||
switch len(sides) {
|
||||
case 1: return Inset { sides[0], sides[0], sides[0], sides[0] }
|
||||
case 2: return Inset { sides[0], sides[1], sides[0], sides[1] }
|
||||
case 3: return Inset { sides[0], sides[1], sides[2], sides[1] }
|
||||
case 4: return Inset { sides[0], sides[1], sides[2], sides[3] }
|
||||
default: panic("I: illegal argument count.")
|
||||
}
|
||||
}
|
||||
|
||||
// Apply returns the given rectangle, shrunk on all four sides by the given
|
||||
// inset. If a measurment of the inset is negative, that side will instead be
|
||||
// expanded outward. If the rectangle's dimensions cannot be reduced any
|
||||
// further, an empty rectangle near its center will be returned.
|
||||
func (inset Inset) Apply (bigger image.Rectangle) (smaller image.Rectangle) {
|
||||
smaller = bigger
|
||||
if smaller.Dx() < inset[3] + inset[1] {
|
||||
smaller.Min.X = (smaller.Min.X + smaller.Max.X) / 2
|
||||
smaller.Max.X = smaller.Min.X
|
||||
} else {
|
||||
smaller.Min.X += inset[3]
|
||||
smaller.Max.X -= inset[1]
|
||||
}
|
||||
|
||||
if smaller.Dy() < inset[0] + inset[2] {
|
||||
smaller.Min.Y = (smaller.Min.Y + smaller.Max.Y) / 2
|
||||
smaller.Max.Y = smaller.Min.Y
|
||||
} else {
|
||||
smaller.Min.Y += inset[0]
|
||||
smaller.Max.Y -= inset[2]
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Inverse returns a negated version of the inset.
|
||||
func (inset Inset) Inverse () (prime Inset) {
|
||||
return Inset {
|
||||
inset[0] * -1,
|
||||
inset[1] * -1,
|
||||
inset[2] * -1,
|
||||
inset[3] * -1,
|
||||
}
|
||||
}
|
||||
|
||||
// Horizontal returns the sum of SideRight and SideLeft.
|
||||
func (inset Inset) Horizontal () int {
|
||||
return inset[SideRight] + inset[SideLeft]
|
||||
}
|
||||
|
||||
// Vertical returns the sum of SideTop and SideBottom.
|
||||
func (inset Inset) Vertical () int {
|
||||
return inset[SideTop] + inset[SideBottom]
|
||||
}
|
||||
|
||||
// Border represents a single border of a box.
|
||||
type Border struct {
|
||||
Width Inset
|
||||
Color [4]color.Color
|
||||
}
|
||||
|
||||
// Align lists basic alignment types.
|
||||
type Align int; const (
|
||||
AlignStart Align = iota // similar to left-aligned text
|
||||
AlignMiddle // similar to center-aligned text
|
||||
@@ -23,29 +101,80 @@ type Align int; const (
|
||||
AlignEven // similar to justified text
|
||||
)
|
||||
|
||||
// Object is any obscreen object. Each object must be linked to a box, even if
|
||||
// it is that box.
|
||||
type Object interface {
|
||||
Box () Box
|
||||
GetBox () Box
|
||||
}
|
||||
|
||||
// Box is a basic styled box.
|
||||
type Box interface {
|
||||
Object
|
||||
|
||||
// Window returns the Window this Box is a part of.
|
||||
Window () Window
|
||||
// Bounds returns the outer bounding rectangle of the Box relative to
|
||||
// the Window.
|
||||
Bounds () image.Rectangle
|
||||
// InnerBounds returns the inner bounding rectangle of the box. It is
|
||||
// the value of Bounds inset by the Box's border and padding.
|
||||
InnerBounds () image.Rectangle
|
||||
// MinimumSize returns the minimum width and height this Box's bounds
|
||||
// can be set to. This will return the value of whichever of these is
|
||||
// greater:
|
||||
// - The size as set by SetMinimumSize
|
||||
// - The size taken up by the Box's border and padding. If there is
|
||||
// internal content that does not overflow, the size of that is also
|
||||
// taken into account here.
|
||||
MinimumSize () image.Point
|
||||
// SetBounds sets the bounding rectangle of this Box relative to the
|
||||
// Window.
|
||||
SetBounds (image.Rectangle)
|
||||
// SetColor sets the background color of this Box.
|
||||
SetColor (color.Color)
|
||||
// SetTexture sets a repeating background texture. If the texture is
|
||||
// transparent, it will be overlayed atop the color specified by
|
||||
// SetColor().
|
||||
SetTexture (canvas.Texture)
|
||||
// SetBorder sets the Border(s) of the box. The first Border will be the
|
||||
// most outset, and the last Border will be the most inset.
|
||||
SetBorder (...Border)
|
||||
SetMinimumSize (int, int)
|
||||
// SetMinimumSize sets the minimum width and height of the box, as
|
||||
// described in MinimumSize.
|
||||
SetMinimumSize (image.Point)
|
||||
// SetPadding sets the padding between the Box's innermost Border and
|
||||
// its content.
|
||||
SetPadding (Inset)
|
||||
|
||||
// SetDNDData sets the data that will be picked up if this Box is
|
||||
// dragged. If this is nil (which is the default), this Box will not be
|
||||
// picked up.
|
||||
SetDNDData (data.Data)
|
||||
// SetDNDAccept sets the type of data that can be dropped onto this Box.
|
||||
// If this is nil (which is the default), this Box will reject all
|
||||
// drops.
|
||||
SetDNDAccept (...data.Mime)
|
||||
// SetFocused sets whether or not this Box has keyboard focus. If set to
|
||||
// true, this method will steal focus away from whichever Object
|
||||
// currently has focus.
|
||||
SetFocused (bool)
|
||||
// SetFocusable sets whether or not this Box can receive keyboard focus.
|
||||
// If set to false and the Box is already focused. the focus is removed.
|
||||
SetFocusable (bool)
|
||||
|
||||
Focused () bool
|
||||
Modifiers (func ()) input.Modifiers
|
||||
MousePosition (func ()) image.Point
|
||||
|
||||
// Focused returns whether or not this Box has keyboard focus.
|
||||
Focused () bool
|
||||
// Modifiers returns which modifier keys on the keyboard are currently
|
||||
// being held down.
|
||||
Modifiers () input.Modifiers
|
||||
// MousePosition returns the position of the mouse pointer relative to
|
||||
// the Window.
|
||||
MousePosition () image.Point
|
||||
|
||||
// These are event subscription functions that allow callbacks to be
|
||||
// connected to particular events. Multiple callbacks may be connected
|
||||
// to the same event at once. Callbacks can be removed by closing the
|
||||
// returned cookie.
|
||||
OnFocusEnter (func ()) event.Cookie
|
||||
OnFocusLeave (func ()) event.Cookie
|
||||
OnDNDEnter (func ()) event.Cookie
|
||||
@@ -59,58 +188,172 @@ type Box interface {
|
||||
OnScroll (func (deltaX, deltaY float64)) event.Cookie
|
||||
OnKeyDown (func (key input.Key, numberPad bool)) event.Cookie
|
||||
OnKeyUp (func (key input.Key, numberPad bool)) event.Cookie
|
||||
|
||||
ContentBounds () image.Rectangle
|
||||
ScrollTo (image.Point)
|
||||
OnContentBoundsChange (func ()) event.Cookie
|
||||
}
|
||||
|
||||
type TextBox interface {
|
||||
Box
|
||||
SetTextColor (color.Color)
|
||||
SetFace (font.Face)
|
||||
SetHAlign (Align)
|
||||
SetVAlign (Align)
|
||||
}
|
||||
|
||||
// CanvasBox is a box that can be drawn to.
|
||||
type CanvasBox interface {
|
||||
Box
|
||||
|
||||
// SetDrawer sets the Drawer that will be called upon to draw the Box's
|
||||
// content when it is invalidated.
|
||||
SetDrawer (canvas.Drawer)
|
||||
|
||||
// Invalidate causes the Box's area to be redrawn at the end of the
|
||||
// event cycle, even if it wouldn't be otherwise.
|
||||
Invalidate ()
|
||||
}
|
||||
|
||||
type ContainerBox interface {
|
||||
// ContentBox is an abstract box that has some kind of content. Its only purpose
|
||||
// is to be embedded into TextBox and ContainerBox.
|
||||
type ContentBox interface {
|
||||
Box
|
||||
SetGap (Gap)
|
||||
Add (Object)
|
||||
Delete (Object)
|
||||
Insert (child Object, before Object)
|
||||
Clear ()
|
||||
Length () int
|
||||
At (int) Object
|
||||
SetLayout (Layout)
|
||||
|
||||
// SetOverflow sets whether or not the Box's content overflows
|
||||
// horizontally and vertically. Overflowing content is clipped to the
|
||||
// bounds of the Box inset by all Borders (but not padding).
|
||||
SetOverflow (horizontal, vertical bool)
|
||||
// SetAlign sets how the Box's content is distributed horizontally and
|
||||
// vertically.
|
||||
SetAlign (x, y Align)
|
||||
// ContentBounds returns the bounds of the inner content of the Box
|
||||
// relative to the window.
|
||||
ContentBounds () image.Rectangle
|
||||
// ScrollTo shifts the origin of the Box's content to the origin of the
|
||||
// Box's InnerBounds, offset by the given point.
|
||||
ScrollTo (image.Point)
|
||||
// OnContentBoundsChange specifies a function to be called when the
|
||||
// Box's ContentBounds or InnerBounds changes.
|
||||
OnContentBoundsChange (func ()) event.Cookie
|
||||
}
|
||||
|
||||
// TextBox is a box that contains text content.
|
||||
type TextBox interface {
|
||||
ContentBox
|
||||
|
||||
// SetText sets the text content of the Box.
|
||||
SetText (string)
|
||||
// SetTextColor sets the text color.
|
||||
SetTextColor (color.Color)
|
||||
// SetFace sets the font face text is rendered in.
|
||||
SetFace (font.Face)
|
||||
// SetWrap sets whether or not the text wraps.
|
||||
SetWrap (bool)
|
||||
|
||||
// SetSelectable sets whether or not the text content can be
|
||||
// highlighted/selected.
|
||||
SetSelectable (bool)
|
||||
// SetDotColor sets the highlight color of selected text.
|
||||
SetDotColor (color.Color)
|
||||
// Select sets the text cursor or selection.
|
||||
Select (text.Dot)
|
||||
// Dot returns the text cursor or selection.
|
||||
Dot () text.Dot
|
||||
// OnDotChange specifies a function to be called when the text cursor or
|
||||
// selection changes.
|
||||
OnDotChange (func ()) event.Cookie
|
||||
}
|
||||
|
||||
// ContentBox is a box that can contain child Objects. It arranges them
|
||||
// according to a layout rule.
|
||||
type ContainerBox interface {
|
||||
ContentBox
|
||||
|
||||
// SetPropagateEvents specifies whether or not child Objects will
|
||||
// receive user input events. It is true by default. If it is false, all
|
||||
// user input that would otherwise be directed to a child Box is
|
||||
// directed to this Box.
|
||||
SetPropagateEvents (bool)
|
||||
// SetGap sets the gap between child Objects.
|
||||
SetGap (image.Point)
|
||||
// Add appends a child Object.
|
||||
Add (Object)
|
||||
// Delete removes a child Object, if it is a child of this Box.
|
||||
Delete (Object)
|
||||
// Insert inserts a child Object before a specified Object. If the
|
||||
// before Object is nil or is not contained within this Box, the
|
||||
// inserted Object is appended.
|
||||
Insert (child Object, before Object)
|
||||
// Clear removes all child Objects.
|
||||
Clear ()
|
||||
// Length returns the amount of child objects.
|
||||
Length () int
|
||||
// At returns the child Object at the specified index.
|
||||
At (int) Object
|
||||
// SetLayout sets the layout of this Box. Child Objects will be
|
||||
// positioned according to it.
|
||||
SetLayout (Layout)
|
||||
}
|
||||
|
||||
// LayoutHints are passed to a layout to tell it how to arrange child boxes.
|
||||
type LayoutHints struct {
|
||||
// Bounds is the bounding rectangle that children should be placed
|
||||
// within. Any padding values are already applied.
|
||||
Bounds image.Rectangle
|
||||
// OverflowX and OverflowY control wether child Boxes may be positioned
|
||||
// outside of Bounds.
|
||||
OverflowX bool
|
||||
OverflowY bool
|
||||
// AlignX and AlignY control how child Boxes are aligned horizontally
|
||||
// and vertically. The effect of this may vary depending on the Layout.
|
||||
AlignX Align
|
||||
AlignY Align
|
||||
// Gap controls the amount of horizontal and vertical spacing in-between
|
||||
// child Boxes.
|
||||
Gap image.Point
|
||||
}
|
||||
|
||||
// A Layout can be given to a ContainerBox to arrange child objects.
|
||||
type Layout interface {
|
||||
// MinimumSize returns the minimum width and height of
|
||||
// LayoutHints.Bounds needed to properly lay out all child Boxes.
|
||||
MinimumSize (LayoutHints, []Box) image.Point
|
||||
// Arrange arranges child boxes according to the given LayoutHints.
|
||||
Arrange (LayoutHints, []Box)
|
||||
}
|
||||
|
||||
// Window is an operating system window. It can contain one object.
|
||||
type Window interface {
|
||||
// SetRoot sets the root child of the window. There can only be one at
|
||||
// a time, and setting it will remove the current child if there is one.
|
||||
SetRoot (Object)
|
||||
// SetTitle sets the title of the window.
|
||||
SetTitle (string)
|
||||
SetIcon (sizes []image.Image)
|
||||
NewMenu (image.Rectangle) (Window, error)
|
||||
NewModal (image.Rectangle) (Window, error)
|
||||
// SetIcon sets the icon of the window. When multiple icon sizes are
|
||||
// provided, the best fitting one is chosen for display.
|
||||
SetIcon (... image.Image)
|
||||
// Widget returns a window representing a smaller iconified form of this
|
||||
// window. How exactly this window is used depends on the platform.
|
||||
// Subsequent calls to this method on the same window will return the
|
||||
// same window object.
|
||||
Widget () (Window, error)
|
||||
// NewMenu creates a new menu window. This window is undecorated and
|
||||
// will close once the user clicks outside of it.
|
||||
NewMenu (image.Rectangle) (Window, error)
|
||||
// NewModal creates a new modal window that blocks all input to this
|
||||
// window until it is closed.
|
||||
NewModal (image.Rectangle) (Window, error)
|
||||
// Copy copies data to the clipboard.
|
||||
Copy (data.Data)
|
||||
// Paste reads data from the clipboard. When the data is available or an
|
||||
// error has occurred, the provided function will be called.
|
||||
Paste (callback func (data.Data, error), accept ...data.Mime)
|
||||
// Show shows the window.
|
||||
Show ()
|
||||
// Hide hides the window.
|
||||
Hide ()
|
||||
// Close closes the window.
|
||||
Close ()
|
||||
// OnClose specifies a function to be called when the window is closed.
|
||||
OnClose (func ()) event.Cookie
|
||||
}
|
||||
|
||||
// MainWindow is a top-level operating system window.
|
||||
type MainWindow interface {
|
||||
Window
|
||||
|
||||
// NewChild creates a new window that is semantically a child of this
|
||||
// window. It does not actually reside within this window, but it may be
|
||||
// linked to it via some other means. This is intended for things like
|
||||
// toolboxes and tear-off menus.
|
||||
NewChild (image.Rectangle) (Window, error)
|
||||
}
|
||||
|
||||
type Layout interface {
|
||||
Arrange (image.Rectangle, Gap, []Box)
|
||||
}
|
||||
|
||||
248
text/text.go
Normal file
248
text/text.go
Normal file
@@ -0,0 +1,248 @@
|
||||
package text
|
||||
|
||||
import "unicode"
|
||||
|
||||
// Dot represents a cursor or text selection. It has a start and end position,
|
||||
// referring to where the user began and ended the selection respectively.
|
||||
type Dot struct { Start, End int }
|
||||
|
||||
// EmptyDot returns a zero-width dot at the specified position.
|
||||
func EmptyDot (position int) Dot {
|
||||
return Dot { position, position }
|
||||
}
|
||||
|
||||
// Canon places the lesser value at the start, and the greater value at the end.
|
||||
// Note that a canonized dot does not in all cases correspond directly to the
|
||||
// original, because there is a semantic value to the start and end positions.
|
||||
func (dot Dot) Canon () Dot {
|
||||
if dot.Start > dot.End {
|
||||
return Dot { dot.End, dot.Start }
|
||||
} else {
|
||||
return dot
|
||||
}
|
||||
}
|
||||
|
||||
// Empty returns whether or not the
|
||||
func (dot Dot) Empty () bool {
|
||||
return dot.Start == dot.End
|
||||
}
|
||||
|
||||
// Add shifts the dot to the right by the specified amount.
|
||||
func (dot Dot) Add (delta int) Dot {
|
||||
return Dot {
|
||||
dot.Start + delta,
|
||||
dot.End + delta,
|
||||
}
|
||||
}
|
||||
|
||||
// Sub shifts the dot to the left by the specified amount.
|
||||
func (dot Dot) Sub (delta int) Dot {
|
||||
return Dot {
|
||||
dot.Start - delta,
|
||||
dot.End - delta,
|
||||
}
|
||||
}
|
||||
|
||||
// Constrain constrains the dot's start and end from zero to length (inclusive).
|
||||
func (dot Dot) Constrain (length int) Dot {
|
||||
if dot.Start < 0 { dot.Start = 0 }
|
||||
if dot.Start > length { dot.Start = length }
|
||||
if dot.End < 0 { dot.End = 0 }
|
||||
if dot.End > length { dot.End = length }
|
||||
return dot
|
||||
}
|
||||
|
||||
// Width returns how many runes the dot spans.
|
||||
func (dot Dot) Width () int {
|
||||
dot = dot.Canon()
|
||||
return dot.End - dot.Start
|
||||
}
|
||||
|
||||
// Slice returns the subset of text that the dot covers.
|
||||
func (dot Dot) Slice (text []rune) []rune {
|
||||
dot = dot.Canon().Constrain(len(text))
|
||||
return text[dot.Start:dot.End]
|
||||
}
|
||||
|
||||
// WordToLeft returns how far away to the left the next word boundary is from a
|
||||
// given position.
|
||||
func WordToLeft (text []rune, position int) (length int) {
|
||||
if position < 1 { return }
|
||||
if position > len(text) { position = len(text) }
|
||||
|
||||
index := position - 1
|
||||
for index >= 0 && unicode.IsSpace(text[index]) {
|
||||
length ++
|
||||
index --
|
||||
}
|
||||
for index >= 0 && !unicode.IsSpace(text[index]) {
|
||||
length ++
|
||||
index --
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// WordToRight returns how far away to the right the next word boundary is from
|
||||
// a given position.
|
||||
func WordToRight (text []rune, position int) (length int) {
|
||||
if position < 0 { return }
|
||||
if position > len(text) { position = len(text) }
|
||||
|
||||
index := position
|
||||
for index < len(text) && unicode.IsSpace(text[index]) {
|
||||
length ++
|
||||
index ++
|
||||
}
|
||||
for index < len(text) && !unicode.IsSpace(text[index]) {
|
||||
length ++
|
||||
index ++
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// WordAround returns a dot that surrounds the word at the specified position.
|
||||
func WordAround (text []rune, position int) (around Dot) {
|
||||
return Dot {
|
||||
position - WordToLeft(text, position),
|
||||
position + WordToRight(text, position),
|
||||
}
|
||||
}
|
||||
|
||||
// Backspace deletes the rune to the left of the dot. If word is true, it
|
||||
// deletes up until the next word boundary on the left. If the dot is non-empty,
|
||||
// it deletes the text inside of the dot.
|
||||
func Backspace (text []rune, dot Dot, word bool) (result []rune, moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
if dot.Empty() {
|
||||
distance := 1
|
||||
if word {
|
||||
distance = WordToLeft(text, dot.End)
|
||||
}
|
||||
result = append (
|
||||
result,
|
||||
text[:dot.Sub(distance).Constrain(len(text)).End]...)
|
||||
result = append(result, text[dot.End:]...)
|
||||
moved = EmptyDot(dot.Sub(distance).Start)
|
||||
return
|
||||
} else {
|
||||
return Delete(text, dot, word)
|
||||
}
|
||||
}
|
||||
|
||||
// Delete deletes the rune to the right of the dot. If word is true, it deletes
|
||||
// up until the next word boundary on the right. If the dot is non-empty, it
|
||||
// deletes the text inside of the dot.
|
||||
func Delete (text []rune, dot Dot, word bool) (result []rune, moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
if dot.Empty() {
|
||||
distance := 1
|
||||
if word {
|
||||
distance = WordToRight(text, dot.End)
|
||||
}
|
||||
result = append(result, text[:dot.End]...)
|
||||
result = append (
|
||||
result,
|
||||
text[dot.Add(distance).Constrain(len(text)).End:]...)
|
||||
moved = dot
|
||||
return
|
||||
} else {
|
||||
dot = dot.Canon()
|
||||
result = append(result, text[:dot.Start]...)
|
||||
result = append(result, text[dot.End:]...)
|
||||
moved = EmptyDot(dot.Start)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// Lift removes the section of text inside of the dot, and returns a copy of it.
|
||||
func Lift (text []rune, dot Dot) (result []rune, moved Dot, lifted []rune) {
|
||||
dot = dot.Constrain(len(text))
|
||||
if dot.Empty() {
|
||||
moved = dot
|
||||
return
|
||||
}
|
||||
|
||||
dot = dot.Canon()
|
||||
lifted = make([]rune, dot.Width())
|
||||
copy(lifted, dot.Slice(text))
|
||||
result = append(result, text[:dot.Start]...)
|
||||
result = append(result, text[dot.End:]...)
|
||||
moved = EmptyDot(dot.Start)
|
||||
return
|
||||
}
|
||||
|
||||
// Type inserts one of more runes into the text at the dot position. If the dot
|
||||
// is non-empty, it replaces the text inside of the dot with the new runes.
|
||||
func Type (text []rune, dot Dot, characters ...rune) (result []rune, moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
if dot.Empty() {
|
||||
result = append(result, text[:dot.End]...)
|
||||
result = append(result, characters...)
|
||||
if dot.End < len(text) {
|
||||
result = append(result, text[dot.End:]...)
|
||||
}
|
||||
moved = EmptyDot(dot.Add(len(characters)).End)
|
||||
return
|
||||
} else {
|
||||
dot = dot.Canon()
|
||||
result = append(result, text[:dot.Start]...)
|
||||
result = append(result, characters...)
|
||||
result = append(result, text[dot.End:]...)
|
||||
moved = EmptyDot(dot.Add(len(characters)).Start)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// MoveLeft moves the dot left one rune. If word is true, it moves the dot to
|
||||
// the next word boundary on the left.
|
||||
func MoveLeft (text []rune, dot Dot, word bool) (moved Dot) {
|
||||
dot = dot.Canon().Constrain(len(text))
|
||||
distance := 0
|
||||
if dot.Empty() {
|
||||
distance = 1
|
||||
}
|
||||
if word {
|
||||
distance = WordToLeft(text, dot.Start)
|
||||
}
|
||||
moved = EmptyDot(dot.Sub(distance).Start)
|
||||
return
|
||||
}
|
||||
|
||||
// MoveRight moves the dot right one rune. If word is true, it moves the dot to
|
||||
// the next word boundary on the right.
|
||||
func MoveRight (text []rune, dot Dot, word bool) (moved Dot) {
|
||||
dot = dot.Canon().Constrain(len(text))
|
||||
distance := 0
|
||||
if dot.Empty() {
|
||||
distance = 1
|
||||
}
|
||||
if word {
|
||||
distance = WordToRight(text, dot.End)
|
||||
}
|
||||
moved = EmptyDot(dot.Add(distance).End)
|
||||
return
|
||||
}
|
||||
|
||||
// SelectLeft moves the end of the dot left one rune. If word is true, it moves
|
||||
// the end of the dot to the next word boundary on the left.
|
||||
func SelectLeft (text []rune, dot Dot, word bool) (moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
distance := 1
|
||||
if word {
|
||||
distance = WordToLeft(text, dot.End)
|
||||
}
|
||||
dot.End -= distance
|
||||
return dot
|
||||
}
|
||||
|
||||
// SelectRight moves the end of the dot right one rune. If word is true, it
|
||||
// moves the end of the dot to the next word boundary on the right.
|
||||
func SelectRight (text []rune, dot Dot, word bool) (moved Dot) {
|
||||
dot = dot.Constrain(len(text))
|
||||
distance := 1
|
||||
if word {
|
||||
distance = WordToRight(text, dot.End)
|
||||
}
|
||||
dot.End += distance
|
||||
return dot
|
||||
}
|
||||
293
theme/icon.go
Normal file
293
theme/icon.go
Normal file
@@ -0,0 +1,293 @@
|
||||
package theme
|
||||
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/data"
|
||||
|
||||
// IconSize represents the size of an icon.
|
||||
type IconSize int; const (
|
||||
IconSizeSmall IconSize = iota;
|
||||
IconSizeMedium
|
||||
IconSizeLarge
|
||||
)
|
||||
|
||||
// Icon represents an icon ID.
|
||||
type Icon int; const (
|
||||
// --- Objects --- //
|
||||
|
||||
// files
|
||||
IconFile Icon = iota
|
||||
IconDirectory
|
||||
IconDirectoryFull
|
||||
|
||||
// places
|
||||
IconDownloads
|
||||
IconPhotos
|
||||
IconBooks
|
||||
IconDocuments
|
||||
IconRepositories
|
||||
IconMusic
|
||||
IconArchives
|
||||
IconFonts
|
||||
IconBinaries
|
||||
IconVideos
|
||||
Icon3DObjects
|
||||
IconHistory
|
||||
IconPreferences
|
||||
|
||||
// storage
|
||||
IconStorage // generic
|
||||
IconMagneticTape
|
||||
IconFloppyDisk
|
||||
IconHardDisk
|
||||
IconSolidStateDrive
|
||||
IconFlashDrive
|
||||
IconMemoryCard
|
||||
IconROMDisk
|
||||
IconRAMDisk
|
||||
IconCD
|
||||
IconDVD
|
||||
|
||||
// network
|
||||
IconNetwork // generic
|
||||
IconLocalNetwork
|
||||
IconInternet
|
||||
IconEthernet
|
||||
IconWireless
|
||||
IconCell
|
||||
IconBluetooth
|
||||
IconRadio
|
||||
|
||||
// devices
|
||||
IconDevice // generic
|
||||
IconRouter
|
||||
IconServer
|
||||
IconDesktop
|
||||
IconLaptop
|
||||
IconTablet
|
||||
IconPhone
|
||||
IconWatch
|
||||
IconCamera
|
||||
|
||||
// peripherals
|
||||
IconPeripheral // generic
|
||||
IconKeyboard
|
||||
IconMouse
|
||||
IconMonitor
|
||||
IconWebcam
|
||||
IconMicrophone
|
||||
IconSpeaker
|
||||
IconPenTablet
|
||||
IconTrackpad
|
||||
IconController
|
||||
|
||||
// i/o
|
||||
IconPort // generic
|
||||
IconEthernetPort
|
||||
IconUSBPort
|
||||
IconParallelPort
|
||||
IconSerialPort
|
||||
IconPS2Port
|
||||
IconDisplayConnector
|
||||
IconCGAPort
|
||||
IconVGAPort
|
||||
IconHDMIPort
|
||||
IconDisplayPort
|
||||
IconInfrared
|
||||
|
||||
// --- Actions --- //
|
||||
|
||||
// files
|
||||
IconOpen
|
||||
IconOpenIn
|
||||
IconSave
|
||||
IconSaveAs
|
||||
IconPrints
|
||||
IconNew
|
||||
IconNewDirectory
|
||||
IconDelete
|
||||
IconRename
|
||||
IconGetInformation
|
||||
IconChangePermissions
|
||||
IconRevert
|
||||
|
||||
// list management
|
||||
IconAdd
|
||||
IconRemove
|
||||
IconAddBookmark
|
||||
IconRemoveBookmark
|
||||
IconAddFavorite
|
||||
IconRemoveFavorite
|
||||
|
||||
// media
|
||||
IconPlay
|
||||
IconPause
|
||||
IconStop
|
||||
IconFastForward
|
||||
IconRewind
|
||||
IconToBeginning
|
||||
IconToEnd
|
||||
IconRecord
|
||||
IconVolumeUp
|
||||
IconVolumeDown
|
||||
IconMute
|
||||
|
||||
// editing
|
||||
IconUndo
|
||||
IconRedo
|
||||
IconCut
|
||||
IconCopy
|
||||
IconPaste
|
||||
IconFind
|
||||
IconReplace
|
||||
IconSelectAll
|
||||
IconSelectNone
|
||||
IconIncrement
|
||||
IconDecrement
|
||||
|
||||
// window management
|
||||
IconClose
|
||||
IconQuit
|
||||
IconIconify
|
||||
IconShade
|
||||
IconMaximize
|
||||
IconFullScreen
|
||||
IconRestore
|
||||
|
||||
// view controls
|
||||
IconExpand
|
||||
IconContract
|
||||
IconBack
|
||||
IconForward
|
||||
IconUp
|
||||
IconDown
|
||||
IconReload
|
||||
IconZoomIn
|
||||
IconZoomOut
|
||||
IconZoomReset
|
||||
IconMove
|
||||
IconResize
|
||||
IconGoTo
|
||||
|
||||
// tools
|
||||
IconTransform
|
||||
IconTranslate
|
||||
IconRotate
|
||||
IconScale
|
||||
IconWarp
|
||||
IconCornerPin
|
||||
IconSelectRectangle
|
||||
IconSelectEllipse
|
||||
IconSelectLasso
|
||||
IconSelectGeometric
|
||||
IconSelectAuto
|
||||
IconCrop
|
||||
IconFill
|
||||
IconGradient
|
||||
IconPencil
|
||||
IconBrush
|
||||
IconEraser
|
||||
IconText
|
||||
IconEyedropper
|
||||
|
||||
// --- Status --- //
|
||||
|
||||
// dialogs
|
||||
IconInformation
|
||||
IconQuestion
|
||||
IconWarning
|
||||
IconError
|
||||
IconCancel
|
||||
IconOkay
|
||||
|
||||
// network
|
||||
IconCellSignal0
|
||||
IconCellSignal1
|
||||
IconCellSignal2
|
||||
IconCellSignal3
|
||||
IconWirelessSignal0
|
||||
IconWirelessSignal1
|
||||
IconWirelessSignal2
|
||||
IconWirelessSignal3
|
||||
|
||||
// power
|
||||
IconBattery0
|
||||
IconBattery1
|
||||
IconBattery2
|
||||
IconBattery3
|
||||
IconBrightness0
|
||||
IconBrightness1
|
||||
IconBrightness2
|
||||
IconBrightness3
|
||||
|
||||
// media
|
||||
IconVolume0
|
||||
IconVolume1
|
||||
IconVolume2
|
||||
IconVolume3
|
||||
)
|
||||
|
||||
// Texture returns a texture of the corresponding icon ID.
|
||||
func (id Icon) Texture (size IconSize) tomo.Texture {
|
||||
if current == nil { return nil }
|
||||
return current.Icon(id, size)
|
||||
}
|
||||
|
||||
// MimeIcon returns an icon corresponding to a MIME type.
|
||||
func MimeIcon (mime data.Mime, size IconSize) tomo.Texture {
|
||||
if current == nil { return nil }
|
||||
return current.MimeIcon(mime, size)
|
||||
}
|
||||
|
||||
// ApplicationIcon describes the icon of the application.
|
||||
type ApplicationIcon struct {
|
||||
// The name or ID of the application. If applicable, this should
|
||||
// correspond to the file name (without the path or extension) of the
|
||||
// icon on the system. This field is optional.
|
||||
Name string
|
||||
|
||||
// Role describes what the application does. If a specific icon file
|
||||
// cannot be found, a generic one is picked using this field.
|
||||
Role ApplicationRole
|
||||
}
|
||||
|
||||
// Texture returns a texture of the corresponding icon ID.
|
||||
func (icon ApplicationIcon) Texture (size IconSize) tomo.Texture {
|
||||
if current == nil { return nil }
|
||||
return current.ApplicationIcon(icon, size)
|
||||
}
|
||||
|
||||
// ApplicationRole describes what an application does.
|
||||
type ApplicationRole int; const (
|
||||
RoleUnknown ApplicationRole = iota
|
||||
|
||||
RoleWebBrowser
|
||||
RoleMesssanger
|
||||
RolePhone
|
||||
RoleMail
|
||||
|
||||
RoleTerminalEmulator
|
||||
RoleFileBrowser
|
||||
RoleTextEditor
|
||||
|
||||
RoleDocumentViewer
|
||||
RoleWordProcessor
|
||||
RoleSpreadsheet
|
||||
RoleSlideshow
|
||||
RoleCalculator
|
||||
|
||||
RolePreferences
|
||||
RoleProcessManager
|
||||
RoleSystemInformation
|
||||
RoleManual
|
||||
|
||||
RoleCamera
|
||||
RoleImageViewer
|
||||
RoleMediaPlayer
|
||||
RoleImageEditor
|
||||
RoleAudioEditor
|
||||
RoleVideoEditor
|
||||
|
||||
RoleClock
|
||||
RoleCalendar
|
||||
RoleChecklist
|
||||
)
|
||||
87
theme/theme.go
Normal file
87
theme/theme.go
Normal file
@@ -0,0 +1,87 @@
|
||||
package theme
|
||||
|
||||
import "git.tebibyte.media/tomo/tomo"
|
||||
import "git.tebibyte.media/tomo/tomo/data"
|
||||
import "git.tebibyte.media/tomo/tomo/event"
|
||||
|
||||
// Role describes the role of an object.
|
||||
type Role struct {
|
||||
// Package is an optional namespace field. If specified, it should be
|
||||
// the package name or module name the object is from.
|
||||
Package string
|
||||
|
||||
// Object specifies what type of object it is. For example:
|
||||
// - TextInput
|
||||
// - Table
|
||||
// - Label
|
||||
// - Dial
|
||||
// This should correspond directly to the type name of the object.
|
||||
Object string
|
||||
|
||||
// Variant is an optional field to be used when an object has one or
|
||||
// more soft variants under one type. For example, an object "Slider"
|
||||
// may have variations "horizontal" and "vertical".
|
||||
Variant string
|
||||
}
|
||||
|
||||
// R is shorthand for creating a Role structure.
|
||||
func R (pack, object, variant string) Role {
|
||||
return Role { Package: pack, Object: object, Variant: variant }
|
||||
}
|
||||
|
||||
// Color represents a color ID.
|
||||
type Color int; const (
|
||||
ColorBackground Color = iota
|
||||
ColorForeground
|
||||
ColorRaised
|
||||
ColorSunken
|
||||
ColorAccent
|
||||
)
|
||||
|
||||
// RGBA satisfies the color.Color interface.
|
||||
func (id Color) RGBA () (r, g, b, a uint32) {
|
||||
if current == nil { return }
|
||||
return current.RGBA(id)
|
||||
}
|
||||
|
||||
// Theme is an object that can apply a visual style to different objects.
|
||||
type Theme interface {
|
||||
// Apply applies the theme to the given object, according to the given
|
||||
// role. This may register event listeners with the given object;
|
||||
// closing the returned cookie will remove them.
|
||||
Apply (tomo.Object, Role) event.Cookie
|
||||
|
||||
// RGBA returns the RGBA values of the corresponding color ID.
|
||||
RGBA (Color) (r, g, b, a uint32)
|
||||
|
||||
// Icon returns a texture of the corresponding icon ID. This texture
|
||||
// should be protected, unless a new copy of it is returned with each
|
||||
// subsequent call.
|
||||
Icon (Icon, IconSize) tomo.Texture
|
||||
|
||||
// MimeIcon returns an icon corresponding to a MIME type. This texture
|
||||
// should be protected, unless a new copy of it is returned with each
|
||||
// subsequent call.
|
||||
MimeIcon (data.Mime, IconSize) tomo.Texture
|
||||
|
||||
// ApplicationIcon returns an icon corresponding to an application. This
|
||||
// texture should be protected, unless a new copy of it is returned with
|
||||
// each subsequent call.
|
||||
ApplicationIcon (ApplicationIcon, IconSize) tomo.Texture
|
||||
}
|
||||
|
||||
var current Theme
|
||||
|
||||
// SetTheme sets the theme.
|
||||
func SetTheme (theme Theme) {
|
||||
current = theme
|
||||
}
|
||||
|
||||
// Apply applies the current theme to the given object, according to the given
|
||||
// role. This may register event listeners with the given object; closing the
|
||||
// returned cookie will remove them.
|
||||
func Apply (object tomo.Object, role Role) event.Cookie {
|
||||
if current == nil { return event.NoCookie { } }
|
||||
return current.Apply(object, role)
|
||||
}
|
||||
|
||||
28
tomo.go
28
tomo.go
@@ -1,8 +1,11 @@
|
||||
package tomo
|
||||
|
||||
import "sync"
|
||||
import "image"
|
||||
import "errors"
|
||||
import "git.tebibyte.media/tomo/tomo/canvas"
|
||||
|
||||
var backendLock sync.Mutex
|
||||
var backend Backend
|
||||
|
||||
// Run initializes a backend, runs the specified callback function, and runs the
|
||||
@@ -17,7 +20,10 @@ func Run (callback func ()) error {
|
||||
|
||||
back, err := Initialize()
|
||||
if err != nil { return err }
|
||||
|
||||
backendLock.Lock()
|
||||
backend = back
|
||||
backendLock.Unlock()
|
||||
|
||||
callback()
|
||||
return backend.Run()
|
||||
@@ -32,30 +38,52 @@ func assertBackend () {
|
||||
func Stop () {
|
||||
assertBackend()
|
||||
backend.Stop()
|
||||
|
||||
backendLock.Lock()
|
||||
backend = nil
|
||||
backendLock.Unlock()
|
||||
}
|
||||
|
||||
// Do performs a callback function in the event loop thread as soon as possible.
|
||||
func Do (callback func ()) {
|
||||
backendLock.Lock()
|
||||
if backend != nil { backend.Do(callback) }
|
||||
backendLock.Unlock()
|
||||
}
|
||||
|
||||
// NewWindow creates and returns a window within the specified bounds on screen.
|
||||
func NewWindow (bounds image.Rectangle) (MainWindow, error) {
|
||||
assertBackend()
|
||||
return backend.NewWindow(bounds)
|
||||
}
|
||||
|
||||
// NewBox creates and returns a basic Box.
|
||||
func NewBox () Box {
|
||||
assertBackend()
|
||||
return backend.NewBox()
|
||||
}
|
||||
|
||||
// NewTextBox creates and returns a Box that can display text.
|
||||
func NewTextBox () TextBox {
|
||||
assertBackend()
|
||||
return backend.NewTextBox()
|
||||
}
|
||||
|
||||
// NewCanvasBox creates and returns a Box that can display custom graphics.
|
||||
func NewCanvasBox () CanvasBox {
|
||||
assertBackend()
|
||||
return backend.NewCanvasBox()
|
||||
}
|
||||
|
||||
// NewContainerBox creates and returns a Box that can contain other boxes.
|
||||
func NewContainerBox () ContainerBox {
|
||||
assertBackend()
|
||||
return backend.NewContainerBox()
|
||||
}
|
||||
|
||||
// NewTexture creates a new texture from an image. When no longer in use, it
|
||||
// must be freed using Close().
|
||||
func NewTexture (source image.Image) canvas.Texture {
|
||||
assertBackend()
|
||||
return backend.NewTexture(source)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user